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Uchiha Clan [Done]

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on Tue Mar 08, 2016 6:41 pm

The Uchiha Clan

Name: Uchiha Clan
Founder: Azulon Uchiha
Location: Kingdom of Heaven's Blossom
Allegiance:Clans in Heaven's Blossom

Uchiha Clan [Done] 200?cb=20150323000713

History: The Uchiha clan are descendants of Azulon Uchiha, who is said to be the most powerful Uchiha who ever lived. He strived with his brother Avalon, king of the Senju, and ended up dying in the battle with their Juubi. The Senju contest that Azulon gave his eyes to his brother Avalon as a dying gift to defeat the beast. The Uchiha, however believe differently. They believe that Azulon was slain and tricked by his brother, and that he was chosen instead of his brother to inherit the fruit of the Juubi tree to rule mankind and the Ootsutsuki. The Uchiha still hold that the are above all races on earth, and their eyes are the sign of their birth right and superiority. They are blamed for the most horrible war that mankind ever experienced that ended in the splitting of all clans and the wiping out of civilization.

The Uchiha have inherited the immense intelligence and powerful chakra of Azulon Uchiha, their forefather. Their chakra is uniquely powerful and able to be molded in a greater variety of ways than any other race; hence their proficiency with genjutsu. They are exceptionally skilled in coordination, agility, speed, and overall body control. Lastly, they are excellent swordsman and are the world's leading producer of katanas.

Currently, they reside in the mountains alone and secluded, as are all other races. They despise the Senju to the point where they will rarely trade if at all with them, even though they provide most of the world’s food. They are blacksmith’s themselves, and are known for creating powerful blades and weaponry. It is unclear how they feel about the Ootsutsuki clan’s arrival on earth, but they have grown no less cold and indifferent about the rest of the world...

Clan Customs/Attire: The Uchiha, despite being seen as demonic enemies to the rest of the world, are a quite gentle people in nature. They are not cold like the Ootsutsuki, but rather gentle and warm as well. The natural weakness they lack is their tenderness of heart being easily turned into a monster of vengence and rage. They are a people very easily given to rage, and have a very rich love for one another. Avalon Senju noted that his brother Azulon loved his mother more than life itself, hence his heartbreak when she chose Avalon over him. The Uchiha maintain that the Senju have lied about the events of the past, and have refused to let that go. They have a great deal of respect for their clan heads, and their leaders lead with respect and fear. In the Uchiha clan, at the age of thirteen you are expected to face off in training other Uchiha boys in an almost hunger-games like way; where many contestants die. The winner is expected to likely be the next clan leader. They believe in a very brutal way of showing power and are not in the slightest hesitant to show brute force. The Uchiha are laborers, like the Senju. They work extremely hard and are said to have the greatest weaponry cabinet of any clan on the planet save for the alien kingdom of the Ootsutsuki.
Their children are taught various sciences and philosophies and are said in general to be exceptionally good at mathematics and all forms of predictive calculation. They are quickly siphoned off as children into training skills they show proficiency at, and every male above the age of 13 is considered to be enlisted in their army.  

Clan Special Characteristics:

*Uchiha get +2 bukijutsu points.
*Uchiha start with Fire and lightning OR can  start with no elements in order to gain +1 skill point.
Sinister Chakra - Every Uchiha inherits Azulon's uniquely sinister chakra. This enables them to have a passive boost of +15 to their chakra for every 100 stats in their chakra at base. So if they have 100 chakra, they actually have - 115.
*All boosts to speed via dojutsu are REACTIONARY speed boosts; meaning they only come into effect when dodging.

Name of the Kekkei Genkai: Sharingan

Type of Kekkei Genkai: Dojutsu


The KKG of the Uchiha is the Sharingan eye, which has several stages of evolution, each initiated by growing emotional distress.

*Reactive Speed boosts DO NOT STACK. You have the reactive speed boost of the level of eye you have.
*Genjutsu points DO STACK. So in total, A tomoe 3 sharingan user has +500 genjutsu points to whatever their static points are. This makes them virtually invincible to standard genjutsu.

Tomoe 1 - The user can see chakra, giving it colour in order to distinguish it by its composition and source. Though not as capable in this regard as the Byakugan, it can see chakra through some (but not all) obstructions and detect irregularities in a person's chakra flow, such as those caused by genjutsu influence.
The user gains +25 in speed when tomoe one is active, with the chakra cost being 10 per turn. They are not able to see tenketsu points, or through some objects, but can see chakra.

*Upkeep is 5 chakra per post.
*User gains +100 Genjutsu Points
Requirements: 2,500 ryo/Must have life put in danger IC.

Tomoe 2 - The user is granted incredible clarity of perception, enabling them to read lips or mimic something like pencil movements.In combat, this allows them to see fast-moving objects and, once fully developed, offers some amount of predictive capabilities: they can anticipate an opponent's next move based on the slightest muscle tension in their body and act accordingly to dodge or intercept.Although a Sharingan user can see these things, they also need the physical ability to actually act on the visual information.

The user gains +50 to reaction speed when tomoe two is active, and is able to mimic basic movements. They are able to read their opponent for predictive signs of reaction, and can memorize hand signs so as to “predict” jutsu.

*Upkeep is 5 chakra per post.
*User gains +150  Genjutsu  Points

Requirements: 5,000 ryo/ Must have life put in danger IC by a PC enemy. Must provide evidence.

Tomoe 3 - The final evolution of the basic sharingan. At this level, the Sharingan shows why it is called the “Copy Wheel Eye”. The user is able to copy almost any jutsu they see, memorize ninjutsu, genjutsu, and taijutsu with near-perfect accuracy. They can then either perform that jutsu or modify it to suit their needs, as when Sasuke Uchiha bases his Lion Combo on Rock Lee's Front Lotus. Again, Sharingan users need the prerequisite abilities before they can mimic a jutsu they have seen, and for that reason they cannot, for example, reproduce kekkei genkai abilities they do not have or nature transformations they haven't learned to perform.

The user gains +150 to reaction speed.
User gains +250 Gen Jutsu Points.
The user can copy techniques up to their level in mastery of a particular art. So if you are level 4 in ninjutsu skill, you can automatically copy techniques up to A rank in elements that you possess. This does not include KKG or Hiden techniques.

*Upkeep is 5 chakra per post.

Requirements: 8,000 ryo/Must be pushed to a near death experience by an enemy; evidence must be provided and approved.

Genjutsu Sharingan

Name: Genjutsu: Sharingan
Rank: S
Cost: 100 chakra
Type: Ninjutsu
Element: N/A
Range: 50 Meters
Speed: N/A
Power: 800
Handseals: N/A
Description: By establishing eye contact with a target, the Sharingan user locks them within a genjutsu for one of various purposes: instantaneous, but temporary, unconsciousness in the target; forceful extraction of any information the target possesses; relay memories to the target; remove genjutsu placed on the target by others;controlling a target's actions.Members of the Uchiha clan are particularly famous for using their Sharingan to control the Nine-Tails, such that they were able to use the Kyuubi to almost wipe out the Senju clan at one point.

Unconsciousness: Upon eye contact, the user can put the target to sleep instantly for three posts. This can be countered by users who use genjutsu kai before falling asleep (they get one post). People of 300 endurance or more can resist this by paying 30 chakra. People of 200 endurance or more can pay 60.

Hypnotism: Upon eye contact, the user can trap the opponent in a genjutsu where they shut down the conscious mind and take control of the subject. This takes one full post of eye contact to ensue, and can be broken by normal means of breaking gen. Once target is under control, they must be freed from the outside. The user can use this on up to three subjects at a time, but cannot control any target further than 50 meters away. If their victims get 50 meters away from them, they lose their control. When using this on a tailed beast, the user can take control of the bijuu's chakra to attack others with.

Information Extraction: User is able to extract information from a target by establishing eye contact for one full post. This includes memories, or current/past thoughts. The user may enter the opponents mind and probe them for one post.

Removing Genjutsu: The user can look into the eyes of someone with genjutsu and dispel it within them if the gen has power equal to or below this technique. Someone can also come and stabalize their chakra in order to free them.

Illusions: The illusions created by Genjutsu: Sharingan do not appear to have any trademark form, appearing wildly different between the same functions and even the same users. The user can create a minor illusion that will affect up to three senses on the opponent.

Requirements: Must have tomoe three.

Mangekyō Sharingan

The Mangekyo Sharingan is the final evolution of the Sharingan which is awakened upon the trauma and pain of emotional loss or even longing. This usually is awakened by the death of a loved one, but can also be initiated by a deeply traumatic event that does not involve the Uchiha killing someone else. 

  • User must have mod approval to awaken MS.
  • MS cannot be awaken Via a flashback, missions or hearsay. Must have the thread approved by a mod.
  • MS users get 150 points to spend on MS techniques; each time a tech is used, points are spent. When all of points are gone, user is blind, and cannot use MS techniques any longer.
  • User gains +50 Genjutsu Points.
  • Upkeep is 10 chakra per post. Normal Sharingan no longer requires upkeep.

To clarify and further detail the appropriate way to obtain the Mangekyou Sharngan, we have developed a vicarious method for members to assuredly obtain MS so long as they follow the rules. Infractions to these rules may lead to permanently being denied MS or further advancements. The steps are as follows.

Step 1: You must buy an NPC. You can buy this NPC at any personal shinobi rank and at any sharingan advancement stage. You may have an Uchiha NPC, but it may not allow you to personally achieve Eternal Mangekyou Sharingan. This NPC comes in two options, Non-combatant NPC which costs 5,000exp. Or a regular NPC which follows the NPC costs on the experience system.

  • The NPC is not an ordinary NPC. This NPC may not be killed until the MS conditons are met. To properly balance the use and effect of this NPC, even though it may not be killed, the NPC may not be used in battle against other player characters(except the designated killer for MS) and it may in no circumstance, allow you to obtain additional information about other players that you yourself have not discovered. The NPC may go on missions with you and act as support(carrying gear, performing medical surgeries, etc) The NPC may not however, participate in events. they may tag along with you, but they are fluff. They are in the background and cannot provide you with combat or support during events.

Step 2: This NPC is your ticket to Mangekyou Sharingan(MS). You are required to have a minimum amount of character development threads with this NPC before your claim to MS is legitimate. This NPC is someone close/important to you, a family member, a lover or a best friend(something like that). In all cases unless deemed otherwise by the forum owner, the user themselves may not kill ther own NPC to achieve MS. Instead, the user and their NPC must have a minimum requirement of character development threads with another player character as well. This player character can choose any other member that has met the minimum character development threads with you & the NPC. Once both requirements are met(Personal character development with the NPC & Killer member character development with the NPC) you may have a character development thread(A minimum of 2,000 words) for each person involved, where the NPC dies and your character unlocked the MS.

  • Minimum character development with the NPC for the user is 5 threads with a minimum of 2,000 words for each participant(One thread per day maximum).
  • Minimum character development with the NPC & the killer is 5 threads with a minimum of 2,000 words for each participant(1 thread per day maximum).
  • User and Killer threads may not be combined, mixed or count together in any form. An example- you may not say that your personal character development with the NPC is also your Killer character development. Each thread is separate and requires 10 threads minimum altogether. In exceptions where the forum owner deems the user to be the killer, they must still follow the 10 threads minimum as both user and killer.


Name: Amaterasu
Rank: S
Cost: 60 chakra (5 MS points)
Type: Ninjutsu
Element: N/A
Range: 100 Meters
Speed: 700
Power: 1000
Handseals: N/A
Description: Amaterasu is activated upon the user’s eye sight/vision locked onto a target. Immediately, the user can funnel chakra through their eyes and cast the black flames onto any object purely by looking at it. Amaterasu is a unique flame that burns through almost any surface and does not stop burning unless either sealed away or put away by a unique suiton technique; normal water techniques will not do the job.

Name: Tsukiyomi
Rank: S (Limited)
Cost: 90 Chakra (10 ms points/ 15 life force)
Type: Genjutsu
Element: N/A
Range: 100 meters
Speed: N/A
Power: 1,200
Handseals: N/A
Description: Tsukiyomi is one of the most dangerous genjutsu’s in existence. The user is able to cast it on anyone they make contact with within 80 meters and take their conscious mind to a world of dreams created by themselves. Either one of heaven or of horror, depending on their choice. The user can also blend reality with dream so that the user does not notice this change quickly. The pain of this gen, when inflicted, is so great that it will leave victims with 125 or less endurance in a coma where they will  die unless treated within three posts by a medical master. Those hit with this at that endurance level lose -50 life force.

Users with 126-300  endurance will be unconcsious for at least three posts  if they do not break out of it within a post or are given medical attention by a medical master. If a user survives tuskiyomi, they will not break out of a coma until healed by a medical master.
They lose -25 life force.

301-350 are Unsconscious a max of two posts, and 20 life force.

Level two: User can expend ten more life force to do an additional -20 life force to an opponent. The user's eyes bleed when this happens.

Name: Susanoo
Rank: S (Limited)
Cost: 150 Chakra (10 MS points)
Upkeep:/  10 life force after three turns) / 10 chakra per turn upkeep.
Type: Ninjutsu
Element: N/A
Range: N/A
Speed: N/A
Power: N/A
Handseals: N/A
Description: Susanoo is the final ability of the Mangekyou sharingan and considered to be the rarest seen among the Uchiha. Because of its enormous tax on the body, it is said to be one that very few awaken.

Level One: At its simplest level, users only manifest aspects of Susanoo's skeletal structure, such as a ribcage for basic defence or an arm for interacting with the surroundings.Once a full skeleton is made, musculature and, later, skin forms until finally a complete humanoid is shaped. In these early stages, typically only the upper half of Susanoo is materialised, with legs becoming common once it reaches its full humanoid form; however, not all Susanoo users can accomplish the latter feat.

Strength = base chakra stat
Speed = Half of speed stat
Endurance =  2x Base chakra stat.

Requirements: Must have 300 chakra

Level Two: In its next stage, armor forms around the humanoid for further protection, causing it to resemble an entity of the users choice. They now have

Strength = x2 Users base chakra.
Speed = Speed Stat
Endurance  = x3 users chakra.

Requirements: 400 chakra

Level Three: Perfect Susanoo. In this state, Susanoo gains a tengu-like nose, wings for flight, and is clad with robes and ornate armour. This form possesses power comparable to that of a tailed beast, capable of levelling giant mountains and small planetoids with ease. Skilled users can also channel their own techniques into the Complete Body - Susanoo, as well as it around the Nine-Tails to improve its offensive and defensive capabilities.

Strength = x3 users base chakra
Speed =  users base speed stat
Endurance - x4 users base chakra stat.

Requirements: Must have 500 chakra.

Jianyu Uchiha wrote:Name: Kamui
Rank: S
Cost: Below
Upkeep: Below
Type: Ninjutsu | Time-Space | Doujutsu | Barrier Ninjutsu
Element: N/A
Range: Self | Line of Sight
Speed: 800
Power: N/A
Handseals: N/A
Description: The ultimate space-time technique and one born of the legendary powers of the Mangekyou Sharingan, this technique centers around the manipulation of another dimension personal to each individual user to achieve a variety of distinct appearing but ultimately highly related feats. This dimensions is a personal space of the user's and subject to his whims, disconnected from the 'main' dimension save through the use of Kamui. He can freely control its shape and general features and expand or contract it almost indefinitely. It is also, obviously, utterly separate from the common dimension. In ancient history, it has been superficially compared to the likes of the Flying Thunder God Technique, though it far exceeds such a technique.

With Kamui, the user forms a spiraling, vortex like barrier through he use of his eyes, the shape and dimensions of which he controls, that connects the Kamui dimension to the common one. By absorbing himself into his dimension, the user can leave the common dimension and freely teleport to anywhere he is aware of. In doing so, the user's presence and chakra becomes entirely untraceable and anything he is touching will be brought along with him. Entities other than the user may also be stored within Kamui and ejected from the eye at any time at 400 speed at a moments notice and with no warning, allowing the user to gently withdraw objects or people or launch them in a surprise attack.

Finally, due to the copying abilities natural to the Sharingan, the user, upon seeing other space-time abilities, may copy them, and in the case that they manipulate dimensions in a manner similar to Kamui, he may choose to use his Kamui to enter or open a portal to that memorized location. Once synchronized, the user may again access said dimension at any time.

Left Eye:
The left Sharingan uses a long-range version of Kamui, generating a barrier in the user's line of sight with warps targets within to the Kamui dimension. The size, shape, and location of this is determined by the user and can be adjusted at will, even expanding it after activation. The target is first surrounded by the barrier field before, upon the user's decision, the space collapses, drawing anything within it into the Kamui dimension. As the user may alter the size and shape freely, a wide variety of effects may ensue, most basically absorbing only a part of something, resulting in the remaining whole being utterly severed from the stolen piece. This barrier collapses at 1000. It forms at 800 speed and has a power of 1200.

Capturing items/people/etc with this costs 100 chakra and 30 life force and costs twice as much for larger objects such as bijuu and buildings. Base size can range between 25 meter radius and 1/2 meter radius.

Right Eye:
The right eye of the user focuses on a shorter range manifestation of the Kamui barrier and dimension, dealing with abilities which require some form of contact with the user. By channeling Kamui about his own body, the user may absorb object he touches into his dimension. The suction of this is equivalent to two times the user's base chakra, though of course contact with the user is required for this to take effect. This costs 100 chakra and 30 life force. Bijuu and massive objects cost double.

Alternatively, the user may use a unique form of teleportation by focusing the barrier upon himself. By doing so, he attains an odd form of intangibility in which any portion of his body which would overlap anything within the common dimension is instantly whisked away to the Kamui dimension, thus causing attacks of any nature to pass harmlessly through the user. This may extend to anything the user is directly touching should he so choose. In this state, the user's chakra seems to vanish entirely and he can bypass any barrier ninjutsu by essentially "going around them" through his Kamui dimension. He can still be heard or seen, assuming he is not entirely overlapping something which would otherwise obscure him, but he cannot physically interact with the common dimension while this intangibility is active. From this state, the user may not eject objects from his dimension nor can absorb them into it without first becoming tangible. This costs 40 chakra to activate and has a 20 chakra upkeep.

Both Eyes:

When in possession of both eyes of a Kamui pair, the speed of at which the barriers form is doubled. This applies only to Kamui and not any variants of it, unless otherwise specified. Additionally, the user may create portals within his line of sight which connect to another dimension. With a single portal, he may open up a kind of gateway either into his Kamui dimension or another one he has synchronized with, allowing people to simply walk through it. Multiple can be created.

Creating portals 125 chakra and 50 life force per portal. Opening portals to different dimensions costs 150 chakra and 75 life force per dimension and requires an upkeep of 50 chakra and 25 life force per portal. The power of these barriers is 1600. The user cannot increase the power of the right eye close range ability by having both eyes. These are not offensive.

Releasing objects stored in the dimension by any means costs 25 chakra. Releasing bijuu or other massive objects costs double.

*Note: the actual eye in question is irrelevant. Either eye may be chosen as the "left" and "right" powers, but they cannot be changed once selected.
Combination: Any

Name: Kotoamatsukami
Rank: S(Limited)
Cost: -
Upkeep: -
Type: Genjutsu
Element: N/A
Range: Visual range
Speed: -
Power: -
Handseals: N/A
Description: Kotoamatsukami has two uses, distinguished by each the left and right eye. The right eye technique allows the user to enter the mind of any individual within their field of view, and manipulate them by giving them false experiences, making it seem as if they were doing things of their own free will. It is regarded as a genjutsu of the highest caliber, due to the victim being entirely unaware that they are being manipulated. Costs 140 chakra per target affected by the right eye's ability per post. One with Azulon's eyes only costs 70 chakra per target per post. Note that the right eye only affects the target in the sense that influence the action is something their character might normally do based on their character's personalities.
The left eye technique is a more potent form of the right eye's ability, though more costly and can be used less regularly. The left eye's ability overrides the target's willpower permanently: by giving a command upon use, the left eye's ability forces that command upon the target and makes it the command the targets own choice. A testament to its power, the left eye can overwrite an Edo Tense's control tag, freeing them of control of their master and forcing them to act upon the command given by the left eye. Costs 200 chakra per target affected by the left eye's ability and the eye deactivates for 1 month(in real life) One with Azulon's eyes only costs 100 chakra per target and can only use the left eyes ability once per thread.
Combination: Unknown

Name: Weapon Manipulation
Rank: S(Limited)
Description: A technique that allows the user to telekinetically manipulate weapons. This is first done by placing a special marking on selected weapons through direct contact of the hand, allowing the user to control them with their Mangekyo Sharingan. The user can manipulate multiple objects at once, making it increasingly difficult for enemies to counter. The amount of weapons controlled is as follows. Speed of controlled weapons is that of the user's movement speed. Controlling any ranked number of weapons under ten does not cost the full anount, instead it is 5 chakra per weapon per post.

  • D Rank: 3x their chakra pool. 65 chakra per post.
  • C Rank: 2x their chakra pool. 75 chakra per post.
  • B Rank: 1.5x their chakra pool. 85 chakra per post.
  • A Rank: 1x their chakra pool. 95 chakra per post.
  • S Rank: 1/2x their chakra pool. 105 chakra per post.

Combination: Unknown

Name: Izanagi
Rank: S(Limited)
Cost: -
Upkeep: N/A
Type: Genjutsu
Element: N/A
Range: 750
Speed: -
Power: -
Description: When activated, the caster removes the boundaries between reality and illusion within their personal space. To a degree this allows the user to control their state of existence, but it is normally active for only the briefest of moments. At the same time, in the anime, a skilled enough user of this skill can expand Izanagi's range beyond one's personal reality, able to affect a large area and the people within it during the technique's activation.
While the target remains physically real while fighting, this technique is capable of turning any occurrence including injuries and even death inflicted upon them, while the technique is active, into mere "illusions." Whenever the user receives a fatal injury, he or she automatically fades away before returning back to reality; physically real and unscathed. Upon being activated, the user pays 150 chakra & 15Lifeforce: this may be paid in advance, but only remains active for 2 posts before becoming nullified & must be used again. Once the effect has taken place, the eye closes permanently until one obtains the Rinnegan(Already possessing the Rinnegan will not cure blindness). One with Azulon's eyes only costs 100 chakra & 10 lifeforce. Upon effect, the eye does not go blind. Instead, Izanagi cannot be used again for four posts. Izanami can only be used by those with the mangekyou sharingan.
Combination: Unknown

Name: Izanami
Rank: S(Limited)
Description: Similar to its counterpart Izanagi, Izanami alters the course of reality. While Izanagi alters destiny, Izanami "decides" it. To activate, the user chooses an instance or multiple instances and with the sharingan, connects those instances in a loop that the target is trapped within. While within this loop, any damage sustained is reset at the beginning of each loop. The sensations(including physical and mental/emotional) are real to the target, but they take no actual damage to their real body. In realty, the target is placed within a state of inactivity, only performing involuntary bodily actions such as breathing and excreting. The use of this jutsu does not require direct eye contact, but can be cast through any of the five triggers. This genjutsu cannot be broken even by someone with complete mastery of their own chakra. the only way the technique ends, is either the target dying or the target comes to a realization and acknowledge their own faults, effectively changing the target into a more ideal person with ideals akin to the Izanami user's desired outcome. These changes are permanent. Using this jutsu costs 200 chakra and causes the Izanami user's eye to go blind. One with Azulon's eyes pays 150chakra and does not go blind: instead, they cannot use Izanami again for four posts.
Combination: Unknown

Name: Transcript Seal
Rank: S Rank
Cost: 100
Upkeep: -
Type: Fuinjutsu, Doujutsu(sharingan)
Element: -
Range: Visual
Speed: -
Power: -
Handseals: -
Description: A special seal placed on individuals by a Mangekyou Sharingan user. By adding their eye's technique into the seal, the user can designate the seal to activate on predetermined circumstances or targets set by the Mangkyou Sharingan user. There is no visual or sensory signature to the seal, meaning the seal can be placed without being seen or sensed: by adding the seal to the eye of the target, the target's eye will temporarily take on the original Mangekou Sharngan user's MS pattern. The eye of the target will bleed upon activation of the technique. The chakra for this technique is paid in advance by the Mangekyou Sharingan user.
Combination: -

Eternal Mangekyō Sharingan

This rare eye is awakened when the user replaces their eyes with the MS of someone else, granting them perfect eye sight. Upon doing so, they lose the life force requirements to use MS techniques, and no longer have to pay MS points to use them.

*User must take eyes of another MS user.
*Must unlock all MS techniques.
*User gains 100 genjutsu points.


The most powerful and legendary eye known to mankind, and feared among even the Ootsutsuki. This eye can only be described as the eyes of a god, as it grants the user multiple abilities that far surpass any seen on earth. With these eyes. Avalon Senju was able to create the moon and subdue the world in perfect peace for over a century.


  • Must gain the chakra of a Senju S-rank via heart implant done by a master medical doctor. The heart of Senju are said to be the organ through which their life force is mainly held, as the eyes of Uchiha are where their source of power is.
  • Must have at least 600 chakra.
  • Must have EMS first.
  • Must have mod approval.

Rinnegan Abilities:

  • Gains ability to use all five elements.
  • Can see chakra similar to the Sharingan, though cannot see through smoke bombs. Can see tenketsu points.
  • Gains a boost of +200 chakra, and +100 life force.
  • User can have shared vision with all paths.
  • Paths may travel up to x5 your life force in meters.
  • Can create black rod chakra receivers that can have chakra transmitted through them.
  • Is immune to Tsukiyomi and Infinite Tsukiyomi.

    *These abilities require not chakra cost.

    Rinnegan Techniques


    Deva Path
    The Deva Path (天道, Tendō) grants the user the ability to manipulate attractive and repulsive forces with objects and people. These gravity manipulating techniques, however, cannot be performed in rapid succession; the amount of time required to recharge after use varies depending on the scale of the technique used, five seconds being the basic minimum. The Deva Path also grants another ability: Chibaku Tensei which allows the user to create a huge makeshift terrestrial body from all the surrounding matter that is attracted to a black sphere released by this technique.

    Name: Banshō Ten'in
    Rank: S
    Cost: 90 chakra
    Type: Ninjutsu
    Element: N/A
    Range: 100
    Speed: 800
    Power: 1,000
    Handseals: N/A
    Description: Banshō Ten'in is a technique that manipulates attractive force (引力, inryoku) to pull matter towards the user at will. It has the same five second limit as the Shinra Tensei. It is possible to attract multiple targets at once, causing them to collide with each other. The ability to manipulate attractive forces with this technique is granted by the Deva Path much like its counterpart Shinra Tensei.

    Attract - The user is able to reach out their hand and pull single or multiple objects within 100 meters together at will. To resist this power, the user must have strength greater than the power of this technique.

    *This technique can only be used every other turn.

    Name: Chibaku Tensei
    Rank: S (Limited)
    Cost: 200  Chakra (50 life force)
    Type: Ninjutsu
    Element: N/A
    Range: 500 meters
    Speed: 300
    Power: 1,500
    Handseals: N/A
    Description: The user creates  a single, or even multiple black orbs that float into the air and act as singular points of gravity. To create multiple orbs after the first, the chakra cost if 50 per orb. The orbs then begin to attract from everywhere around them all manner of things from trees, stones, people, techniques, elements, etc. together around this orb until it creates a meteor about 300 meters in circumference. This meteor will have endurance of 900 and a strength of 1,500. The user is then able to throw these satellites or use them to imprison objects. To resists the pull of this technique outright, one must possess 1,800 strength at least. If you are within 50 meters of the technique, escaping it via speed is not possible unless you are at least double its speed and of 400 strength or more.

    Name: Shinra Tensei
    Rank: S (Limited)
    Cost: 150-300 chakra (30 life force)
    Type: Ninjutsu
    Element: N/A
    Range: 100 - 1,000  Meters
    Speed: N/A
    Power: 500 - 2,000
    Handseals: Extend arms into the air, open palms
    Description: Depending on the amount of chakra the user puts into this technique, its strength and area of effect can be greatly increased. By using this technique as a defensive measure, all attacks directed at the user will be deflected, spiritual or physical, no matter the size, nature, power or mass. It can easily shatter wood, bones, metal, or stone walls. It was also seen capable of repelling flames caught on the user's body.
    This techniques range is based upon the amount of chakra the user puts into it. At base, it costs 250 chakra and repulses virtually all objects at 500 power. It can increase and go further according to the following scale:
    +50 chakra/+100 power/+100 meters/-5 life force.
    ^According to this rule, the user does increase the power of this technique. Users cannot repulse objects with endurance or strength of up to their techniques power.
    Requirements: The user loses contact with the other paths while using a large range scale of this technique (anything over its normal numbers is “large scale”) for one post.
    The user can only use this technique once every five posts.

    Asura Path
    The Asura Path (修羅道, Shuradō) grants the user the ability to augment their own body to summon mechanised armour and various ballistic and mechanical weaponry.

    Through the Asura Path, the user is able to form up to four additional arms and two additional faces, as well as a folded, serrated blade-like sash around their waist. These additional appendages, as well as the user's body as a whole, are augmented with a variety of mechanical weaponry, which they can access at will. The user can fire their forearms as long-range projectiles or pull them off to reveal and fire a cluster of segmented missiles at targets. They are also able to protrude a set of flexible blades and drills or a series of mechanical tendrils from their arms, as well as quickly propel themselves forward by emitting a burst of chakra from holes in their feet. The user can also release a powerful chakra blast, which is capable of destroying numerous buildings at once, either by transforming one of their hands into a cannon or by opening the crown of their head.
    The body through which Nagato channelled the Asura Path displayed enough raw physical power to rip Jiraiya's arm off and crush his throat with basic taijutsu, as well as to throw the Animal Path all the way into Konohagakure from the outskirts of the village. Additionally, the Asura Path was able to survive otherwise fatal damage due to its mechanised insides. All of these abilities befitted the "warring demon" name that the Asura Path held, whilst giving it a considerable degree of versatility.
    *This robot body is given to the Rinnegan user and has the following stats:
    Strength - 350
    Endurance - 400

    Asura Path Mechanisms
    Detached Hand - Can be shot out up to 100 meters at 150 speed and explodes with a strength of 300.
    Arm Missiles - Arm can be split appart, revealing a chain of missiles with a range of 100 meters, a speed of 150 and a strength of 300. The missiles can be shot purely through the arm itself as well.
    Head Canon - The head of the machine has a canon which fires of a blue energy beam at 200 speed, 100 meter range, and 400 damage.
    Jet Pack Feet - The machine is able to produce jet packs from its feet which allow it to fly and increase its speed by +100 to that of the paths speed (which is based on the user’s speed).
    Extra Arms - Can grow up to three extra arms on each side, which all function the same.
    Retractable blades - Can use retractable blades on machine body that are of 200 power.
    *These mechanisms cost the user 5 chakra to use per ability.

    Human Path
    The Human Path (人間道, Ningendō) grants a Rinnegan user the ability to read the mind of any target by placing his hand on the target's head or chest and yanking the soul out of the body. Though it provides intel by getting well guarded secrets, the technique inevitably kills the target.

    The Human path touches a user and if they are able to hold them for one post without the target breaking free, they take the soul out of the user and read their mind. At the end of said process, the user is dead.

    Animal Path
    The Animal Path (畜生道, Chikushōdō) grants a Rinnegan user the ability of summoning various animals and creatures to aid it in battle. These creatures appear to be immortal, as they were killed and later summoned again. Worthy of note, summoning creatures through the Animal Path require no blood sacrifice or hand seals. The Animal Path can also summon people using hand signs, such as the case of Nagato's Paths and Konan. Tactics-wise, the Animal Path's primary role in battle appears to consist of overwhelming multiple opponents with a barrage of summons.

    *User must create summons in summon template.

    Preta Path
    The Preta Path (餓鬼道, Gakidō) grants the user the ability to absorb chakra in any form using the Blocking Technique Absorption Seal. This ability was primarily defensive in nature as it is capable of absorbing ninjutsu-based techniques, thereby nullifying its effect. This technique can also take the form of a barrier around the user's entire body for ten meters, allowing them to absorb attacks from all directions. In addition to this, the Preta Path is able to absorb chakra from an individual through physical contact.
    The preta path cannot absorb techniques that it does not see coming of course, and can be injured.
    *It absorbs the amount of chakra put into a technique and transfers it to the user.
    *It cannot absorb techniques of purely physical construct such as doton, mokuton etc. but can absorb katon, futon, raiton etc.

    Naraka Path
    The Naraka Path (地獄道, Jigokudō) grants the user two main abilities: interrogation and restoration, by using the King of Hell. The Naraka Path ability makes heavy use of the King of Hell. The King of Hell is a large head which sprouts out of the ground surrounded by purple flames. It also possesses the Rinnegan as well as the shared field of vision along with the other summons. The King of Hell could fulfil two purposes: interrogation and restoration.

    To interrogate, the Naraka Path need only catch hold of a person, causing the King of Hell to appear before them. With the victim seemingly paralysed, the Naraka Path begins questioning them. After answers are given, the King of Hell will unzip its mouth to release tendril-like arms and would draw out an apparition of the victim's life force energy in the form of an enlarged tongue. The King of Hell would then proceed to pass its judgement. If the person was lying or refused to answer the questions, the King of Hell would remove their tongue and consume it, apparently killing them. However, if they told the truth, they would be spared, although left extremely exhausted.

    The second ability the Naraka Path possessed is the ability to repair any damage. To do so the Naraka Path has the King of Hell ingest the damaged body with its tendril-like arms into its mouth, then, after one post, the destroyed body will emerge from its mouth, completely rejuvenated. With its restorative abilities, the Naraka Path can easily be regarded as the most valuable body if the Six Paths of Pain is being used through six different bodies. The Naraka Path however, is only be able to restore one body at a time.
    The Naraka Path user can transport bodies and souls using the King of Hell.

    Outer Path
    The Outer Path (外道, Gedō) is the seventh Path — an ability granted to the wielder of the Rinnegan. With the Outer Path, the user is able to revive the dead, transmit chakra to receivers, as well as manifest chakra chains.

    Revival - A user of the Outer Path is said to exist outside the realm of life and death, and has the ability to revive the dead with the Outer Path — Samsara of Heavenly Life Technique. However, this technique may only be available to users who are truly alive themselves. This technique allows the user, at the expense of their own life, to revive all dead souls in the range of 1,000 meters.

    Chakra Receivers - The Outer Path allows the user to bind and potentially control the movements of those who touch the user's black receivers. By implanting the receivers into corpses or reincarnated individuals, the user can control up to six bodies, referred to as the Six Paths of Pain. These bodies, as well as the King of Hell and the creatures summoned through the Animal Path, all have the Rinnegan reflected in their eyes and share visual information with the user through the Outer Path.

    Demonic Statue of the Outer Path

    The user gains the ability to summon this entity by utilizing the Outer Path.

    Strength - 2,000 (+250)
    Speed - 400
    Endurance - 2,500 (+250)
    Life Force - 1,000

    *The Demonic statue costs 60 life force to summon.

    Name: Demonic Statue Chains
    Rank: S
    Cost: 125 chakra
    Type: Ninjutsu
    Element: N/A
    Range: N/A
    Speed: 500
    Power: 1,000
    Handseals: N/A
    Description: A technique derived from the Outer Path, which manifests chakra chains to bind anyone who touches the user's black receivers. This binding power is far greater than that of the  Outer Path’s black rods.  The chains have a cursed seal which suppresses the power of the tailed beasts,  and according to Kokuō, also cause a great deal of pain to their victims.

    The affect the chains have on the bijuu are as follows:

    *Upon touching a tailed beast, their chakra is stunned and they are no longer are able to resist with it as long as it is touching them.
    *The tailed beast feels the pain of the exertion they use against the chains, and therefore cannot break free save for outside help.
    *The chains coe with a cursed mark upon them that allows the user to seal  the bijuu upon contact at will, though  the cost is of 50 chakra every time they reseal a bijuu.

    Name: The Sealing Technique: Phantom Dragons Nine Consuming Seals
    Rank: S
    Cost: 180 chakra 50 Life Force
    Type: Ninjutsu
    Element: N/A
    Range: 300  Meters
    Speed: 300
    Power: N/A
    Handseals: N/A
    Description: The user summons the Demonic statue of the Outer Path, and with it, channels several immense (bijuu sized) chakra dragons of ethereal energy. These dragons go after an and all chakra within a 300 meter radius and seal the chakra out of whatever they touch into the Sttaue permanently.
    This technique is also used to extract the chakra out of tailed beasts, as well as seal them within the statue. This process takes ten posts, after which the jinchuriki is dead and the tailed beast is sealed within the statue.

Clan Leader: Starts off with MS, which includes fully mature tomoe 3. You do not auto-get the techs, but you start off with MS. Meet the skill system requirements for them and then purchase them and they are yours. Susanoo is self explanatory.

Clan Leader 0/1
S rank 0/1
A rank 0/2
B rank 0/4
C rank 0/8
D rank 0/16

Clan Members: Put name and rank.

King Eversoris
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on Sat May 07, 2016 9:28 pm
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on Sat May 28, 2016 1:45 pm
Updated: Genjutsu: Sharingan updated; requirements for sharingan evolution clarified.
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