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Clan Compound Upgrades and Information

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Sun Mar 27, 2016 8:17 am


On Shinobi Fables Untold we use a system known as Compound Perk system. This system is used to strengthen one's clan and land through a variety of perks that your clan leader can purchase. Each clan has its own update section on the forum, that is where the clan leader can and eventually must post their clan's update sheet. This update sheet will contain a list of perks that clan already has, as well as the amount of Ryo  that clan has. These perks can be purchased with Ryo which the clan gains through the clan members of said clan doing missions.

  • Only a clan leader can do these updates and make purchases with this system. In the event that a clan leader has been offline for 2 weeks+ or has been using the system in an unfit way (for his or her own advantage) or the Clan Leader hasn't done any updates/very necessary purchases and has the funds - Then the Highest ranked member of said clan can request permission from an admin to do the updates or purchases.
  • The updates must be done weekly, only counting the Ryo gained from missions within that week.
  • The leader can use said Ryo , however at own risk. Clan Members have every right to challenge their clan leader, no matter the rank, if they deem the clan leader unfit for the job. Using Ryo for your own use will require the clean members to find out ICly themselves about your corruption.  These kinds of situations will be heavily monitored. Staff reserve the right to withdraw these automated knowledge of "corruption" from any and all clan members if they find the situation to be fair.


All Clans have a rating known as CI (Clan Influence) , which is a calculated value of how powerful and influential said clan is within their particular country or land. This statistic is derived from several different variables, influenced heavily by the number of Player characters in the Clan, and their individual power levels. The formula for CI is calculated as follows, with each Player being worth 10 points before Rank Modifier:

CI = 100 x [10 x (Rank Modifier added)] + Upgrade Bonus | This formula should be used for each Player Character in a clan within a certain territory

Rank Modifiers:
E-Rank (x1)
D-Rank (x2)
C-Rank (x3)
B-Rank (x4)
A-Rank (x5)
S-Rank (x6)
Shuchō (leader) (x7)

This number is calculated only when a new member joins the clan, it does not get recalculated when someone ranks up.
Example: Clans starts up - Senju - Has 5 members, Leader, 1 A rank, and 3 D ranks. So we get

CI = {100 x [10 x (6+5+6 = 17)]} + Upgrade Bonus = 17,000

Lets say someone joins 1 month later - D rank add twenty points. (10 X 2)

Upgrade bonus is added when someone ranks up, and is as follows.

E-D rank - 50 Points
D-C rank - 200 Points
C-B Rank - 500 Points
B-A Rank - 1,200 Points
A-S Rank - 2,500 Points

This rating is used to determine upgrades to be purchased, and can be further modified via the purchase of various upgrades which can be acquired via the Resource Pool. This Pool is a bank contributed to by the members of the clan as they earn Resource Points for completing missions.

Doing Missions earns the clan a Resource Pool on top of the standard CI bonus. CI bonus is calculated just once when a new member joins the clan, while the Resource Pool grows with each successful mission the clan member does.

Mission Rewards - Take Reward Payout and multiple, to figure out Resource Points

D Rankx2
C Rankx3
B Rankx4
A Rankx5
S Rank
x6
Plot/Event Bonusx10

Question: Aren't resource points just ryo?
Spoiler:

Purchasable Upgrades: (Do not contribute towards CI)

  • House - 15,000 Points - Purchase a house that hold's 4 NPC Troops.
  • Lair Housing - 30,000 Points - Purchase additional housing in your compound to hold NPC's, can hold 8 Troops.
  • Additional Housing - 25,000 Points - Upgrade your Lair to hold additional troops, can now hold a total of 12 Troops. (Can be bought additional times, for an amount of 4 troops each purchase)
  • Create a Village - 100,000 Points - You create your own village, named w/e you want, this village is similar to minor nations in the canon Naruto
  • Purchase Land - 250,000 Points - You can purchase a minor nation for your clan, effective becoming Damiyo and take over. Your village becomes like a major nation in the canon Naruto




Clan Techniques


If your character (after creation) has joined a clan, they will only gain techniques bought after they joined and not one bought before he/she joined the village.
If your character joins another village then they will no longer gain any more techniques bought by their previous village, they will however keep the ones they gained while being in said village.
The case can also vary from character to character and thus the staff reserve the right to deny you any gain of a technique if the situation deems it so. Such cases will be moderated by Admins only, any verdict made by a staff member who is not an Admin or higher will be void in these cases.
Your character may have the technique given by your village however if you do not have the necessary requirements to use it then it will be locked until you meet the requirements.
These techniques can be canon or custom, however if canon then it may not be from the limited list, if custom then you need the approval of the technique's creator.


  • First Technique: This technique  can only range from E-C ranked techniques.
    Price: 1000 Points

  • Second Technique: This technique's rank may be anything from E-B ranked.
    Price: 2000 Points

  • Third Technique: This technique's rank may be anything from E-A ranked.
    Price: 3000 Points

  • Fourth Technique: This technique's rank may be anything from E-S ranked.
    Price: 5000 Points

  • Fifth Technique: This technique's rank may be anything from E-S ranked.
    Price: 6000 Points


Training Grounds




  • Hill (1):Anyone training in the training ground can receive a benefit. Word Count Reduction for Training is 10%  Price: 9,000 Points
  • Field (2):Anyone training in the training ground can receive a benefit. Word Count Reduction for Training is 15%  Price: 12,000 Points
  • Arena (3):Anyone training in the training ground can receive a benefit. Word Count Reduction for Training is 20%. Any Contests/Tournaments/Exams held in the Area give those preforming an additional +50 Exp (from this clan)  Price: 15,000 Points
  • Stadium (4):Anyone training in the training ground can receive a benefit. Word Count Reduction for Training is 30%. Any Contests/Tournaments/Exams held in the Area give those preforming an additional +75 Exp (from this clan)  Price: 18,000 Points
  • Academy (5):Anyone training in the training ground can receive a benefit. Word Count Reduction for Training is 40%. Any Contests/Tournaments/Exams held in the Area give those preforming (from this clan) an additional +100 Exp  Price: 20,000 Points


Gates/Walls




  • Wall (1):Basic Wall Surrounding the village, has a Durability of 100 Price: 5,000
  • Large Wall (2):A Large Wall Surrounding your village, has a Durability of 200  Price: 7,000 Points
  • Large Wall and Standard Gate (3):A Large Wall (Same as level 2) and a Standard Gate for your village, the Gate is the only Gate in the village, Gate closes at a speed of 100 with a Durability of 300  Price: 10,000 Points
  • Huge Wall and Custom Gate (4):A Huge Wall Surrounding your clan, coated with a special jutsu that makes climbing it impossible, only flying over is an option (Bijuu sized creatures can jump over). Walls Durability is 300, the Gate is custom made, closing at a speed of 250, and with a durability of 400  Price: 15,000 Points
  • Massive Wall and Perfect Singular Gate (5):The Best money can buy. The Wall is massive, no creature can jump over it, flying over or entering through the gate. The Wall is coated with a special chakra, making it unable to be climbed. The Wall has a durability of 400, and reduces all incoming jutsu (aimed at the wall) by 80 power. The Gate closes at a speed of 300, has a durability of 500, and can reflect up to 2 A rank jutsu right back at the attackers.      Price: 20,000 Points


Sensory Barrier



This barrier is placed around your village and allows your sensory squad to monitor your village and it's surroundings.


  • Sensory Barrier(1): This barrier is weak and only allows your sensory squad to notice a foreign chakra signature that is not being hidden in some way and only if this chakra signature has more than 400 Chakra. Sensory range is everywhere within the village up to and ending at the walls.
    Price: 4,000 Points

  • Sensory Barrier(2): This barrier is strong enough to reach up to 100 meters outside the village walls. It can sense chakra signatures with 350 Chakra or more that are not being hidden in some way.
    Price: 6000 Points

  • Sensory Barrier(3): This barrier is strong enough to reach up to 200 meters outside the village walls. It can sense chakra signatures with 250 Chakra or more as well as sense through any means of Chakra Suppression methods that are B rank and lower.
    Price: 8000 Points

  • Sensory Barrier(4): This barrier is strong enough to reach up to 300 meters outside the village walls. It can sense chakra signatures with 150 Chakra or more as well as sense through any means of Chakra Suppression methods that are A rank and lower.
    Price: 10000 Points

  • Sensory Barrier(5): This barrier is strong enough to reach up to 400 meters outside the village walls. It can sense chakra signatures of any amount as well as sense through any means of Chakra Suppression methods of any rank, however not two S rank methods stacked on top of each other until the target enters the village.
    Price: 12000 Points


Blacksmith




  • Merchant (1):A local merchant occasionally stops by, selling basic tools and weapons at a 5% discount. His taxes pay around 500 Ryo per month to the clan.  Price: 3,000 Points
  • Local Stall (2):Setting up a stall, selling basic tools and weapons at a 10% discount, his taxes pay around 800 Ryo a week to the clan.  Price: 5,000 Points
  • Shop (3):An actual blacksmith has come to town, ready to set up shop and sell his wears. He can make up to B rank weapons (no abilities) at a 15% discount; his taxes pay around 1,000 Ryo a week to the clan.  Price: 7,000 Points
  • Factory (4):Several smiths create weapons specifically for the village, selling up to A rank weapons with minor abilities at 20% discount, the factories taxes pay around 1,500 Ryo a week to the village  Price: 10,000 Points
  • Foundry (5):The cities first real industry is smiting, they sell up to A rank weapons with major abilities at a 30% discount, the foundry taxes pay around 2,000 Ryo a week to the village Price: 15,000 Points





Last edited by Kadoria Sho on Mon Mar 28, 2016 4:33 pm; edited 3 times in total
Kadoria Sho
Kadoria Sho
Senju
Senju
Posts : 590
Join date : 2016-02-11

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