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Mujin's Technique list

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on Mon Jun 27, 2016 7:55 pm
genjustu:
Name:Demonic Illusion: Dawn Butterfly
Rank: C
Cost: 20
Upkeep: 10
Type: Genjustu
Element: N/A
Range: 100
Speed: 50
Power: 50
Handseals: 1 set
Description:This is a genjustu Add-on primarily however when used on it's own it is sight based, Upon trapping an opponent in a genjutsu or establishing eye contact with them the opponent is trapped in this genjutsu. This causes the opponents to visualize a large amount of ink black butterflies flocking flocking into the air, obscuring the sky above. A group of butterflies then break off from the rest, flying to orbit around the victim and fly around their immediate area inhibiting vision and distracting them in battle until they break the genjustu, if used in conjunction with the False surroundings technique this technique delays that one causing the butterfly's too fly much faster upon forming and dissipate after one post before showing the area change. When combined with False surroundings the two are treated as B-Rank genjustu.
Combination: Can be used in Conjunction with Demonic Illusion: False Surroundings



Name: Demonic Illusion: Sapphire Butterfly Hypnosis
Rank: A
Cost: 40
Upkeep: 15
Type: Genjustu
Element: N/A
Range: Mid
Speed: 200
Power: 150
Handseals:
Description: The famed Sapphire Butterfly Hypnosis is a powerful technique utilized by  Mujin. The user will look directly into his victims eyes triggering the illusion as long as the victim is within 40ft. The victim will watch the user transform into a giant Butterfly made of blue crystal. While they are fighting the butterfly in their illusory world, the user of the technique can manipulate their(Targets) body. This technique, however, has a drawback. The user must implant a part of their consciousness into the victims mind, meaning both parties are rendered immobile making them both vulnerable outside attacks while this technique is active. Those with potent mental doujustu namely A-rank can resist the manipulation effect to sustain A-rank mental damage whereas those with higher or genjustu god skills are immune to the manipulation however are immobilized like the user.
Combination:


Name: Demonic Illusion: Temple of Nirvana
Rank: A
Cost: 40
Upkeep: n/a
Type: Genjustu
Element: N/A
Range:  50
Speed: 100
Power: 250
Handseals:
Description:It is a powerful genjutsu that generates a fluttering rain of sleep-inducing, illusory white feathers. Whomever sees them as they fall, piling up and covering the whole target area, will experience Eden-like bliss and fall into a state of tranquil slumber. No matter how much one resists the hypnotic spell, the desire to sleep is instinctive, and there's no fighting it. However, an experienced shinobi will be able to dispel the genjutsu before it takes effect.  
Rank - No. of Targets
D - 2
C - 3
B - 4
A - 5
S - 6
Combination:


Lightning Ninjustu:

Name: Lightning Release: Thunder Field
Rank: D
Cost: 10
Upkeep:
Type: Ninjustu
Element: Lightning
Range: 50
Speed: 175
Power: 25
Handseals: 1 set
Description: While spinning his created weaponry within his palms Mujin cycles lightning release into it resulting in a rapidly spreading, at moderate speeds, discharge of electricity outward ten feet to temporarily interrupt the actions of his opponents attempting to engage him. Usually this occurs in a crescent extending five feet around each of the user's blades (meaning with only 1 it would only extend in a five feet radius to either the left or the right) however when used while fighting within the Hidden Mist technique it extends through the entire radius of the mist. This jolt does no damage and merely interrupts the targets physical movement of those without the Lightning Release Affinity, thus preventing them from moving for a moment for techniques done in the post immediately after the one he is using this technique. When the victim is preforming a D-rank taijustu technique it is completely disrupted while higher ranks(Max C-Rank) are merely delayed a post later, note this technique can not be used to delay the same technique over and over again. However once said technique is completed when the opponent(s) are trying to attack again for the next one it can be used once again as a disrupting agent.
Combination: Can be combined with Hidden mist too extend range



Name: Lightning Release: Thunder Bolt
Rank: C
Cost:25
Upkeep: n/a
Type: Ninjustu
Element: Lightning
Range: 50 if dashing(75 if sent)
Speed: 150(adds 50 too users speed if dashing)
Power: 150(250 if dashing)
Handseals: none
Description: An advanced chakra flow technique developed by Mujin Jashin and as a result does not require hand seals to preform. After enveloping themselves with lightning chakra, the user emanates a powerful bolt of electricity targeted at their opponent, while moving at high speeds up 15ft before the shroud of electricity fades away. The user is able to use this technique in two ways the first being a dashing motion in order to destabilize offensive chakra based techniques which aren't either strong against Lightning or comprised of Lightning or any Dual/Tri Combination chakra affinities comprised of Lightning, equal to C-rank or below during these dashes before colliding with the opponent enveloping them in an electric explosion dealing C-rank damage, The second method is by sending the chakra from the user's body as a ranged attack which travels at the target instead of forcing the user too put themselves in harms way. When colliding with an opponent or if they are hit by a launched lightning bolt the victim is knocked flying about 10 feet while being dealt damage.
Rank of User - Electric explosion blast radius (ft)
D - 15
C - 25
B - 35
A - 45
S - 55
Combination:



Name: Lightning Release: White Panther
Rank: C
Cost: 20
Upkeep: N/A
Type: Ninjustu
Element: Lightning
Range: 75(x2 in watery area)
Speed: 150
Power: 150(Double in area with heavy humidity or a watery surface)
Handseals: 2 sets
Description: After generating  lightning from their body the user shapes it the form of a panther which moves in a zig-zag pattern at moderate speeds, to cover a distance of 20ft before dispersing. The user can manipulate it to affect multiple victims by electrocuting them to deal C-rank Lightning Release chakra damage and then causing the lightning to arc away from them to hit another opponent within a distance of 5ft, with each leap the panther moves faster and when done in rapid succession it can give off the illusion of hitting multiple opponents at once if not seen with a Time-Slowing Dojutsu. Like various other Lightning Release techniques, the potency of this ability can be increased through the application of water.
Rank of User - No of Leaps - Speed After each Leap
D - 1 - 1st = normal tech speed
C - 2 - 2nd = 200
B - 3 - 3rd = 250
A - 4 - 4th = 300
S - 5 - 5th = 350
Combination:


Last edited by Mujin on Thu Jun 30, 2016 4:27 pm; edited 8 times in total (Reason for editing : uque)
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on Thu Jun 30, 2016 3:57 pm
Name:Demonic Illusion: False Surroundings
Rank: C
Cost: 20
Upkeep: 10
Type: Genjustu
Element: N/A
Range: Mid
Speed: N/A
Power: N/A
Handseals: 1 set
Description: A genjutsu that allows one to trick others into mistaking the place they're in for another. This technique's main feature is that it can be cast over an extensive surface (40ft radius), therefore any and all who step into the illusion's area of effect will fall under the spell. That said, it might not work so well on people who are well-versed or otherwise skilled in genjutsu. This technique is location based and like all location based genjutsu it can be pre-cast over a surface only triggered by others stepping into it's area of effect. It can not even be noticed by chakra sensory only those with a form of mental sensory or genjutsu detection (D-rank or above) can locate it. The amount of topic's that the genjutsu can last over after being placed is dependent on the user's skill level. When combined with Dawn Butterfly the user can use the butterflys too cover the location change too make it seem as if the target has been teleported causing this genjustu too require Kai as if it was a B-Rank technique.
Chakra Paid - Number of Topics
D - 1
C - 2
B - 3
A - 4
S - 5
Combination: Can be used in Conjuction with Dawn Butterfly




Name: Demonic Illusion: Mist Servant
Rank: D
Cost: 10
Upkeep: 5
Type: Genjustu
Element: N/A
Range: Mid
Speed: N/A
Power: N/A
Handseals: 1 set of seals, R>B>S>D>O
Description: A sight based genjustu which is triggered via the target seeing the medium which must be either the size of a kunai or smaller. This genjutsu creates eerie black ninja illusions, which appear one by one from trees and rocks, and corner the enemy. Their movements are slow, but when attacked they multiply, and in this way they appear like ghosts inhabiting the mist. Kunai are added to this technique, by throwing them to match illusions movement, making them seem real. As the clones continue to multiply, the victim will eventually be worn down. This technique can be used more easily when there are substances that can aid in its spread like mist, smoke, fog, water etc thus allowing double the amount of clones to be formed at the start. Due to the multiplying effect the more clones that are out on the field due to multiplying the more difficult it is to normally Kai out of this technique.
No. of Clones from multiplication - Kai Required
N/A - D
2 - C
4 - B
8 - A
16 - S
Combination:

Name: Demonic Illusion: Tree Binding Death
Rank: B
Cost: 30
Upkeep: 10
Type: Genjustu
Element: N/A
Range: Mid
Speed: varies
Power: varies
Handseals:
Description: The user first disappears from plain sight in a mist-like fashion in order to approach the target without being detected which extends over a 30ft radius around them. Once close enough (within 15ft) of the user, the target will then be completely robbed of their mobility as they see the mirage of a fast-growing tree (crashing ground) coiling itself around them. Given that the subject remains conscious, this technique proves extremely efficient for information-gathering. Once the target is immobile, the user can then attack the enemy, usually after emerging from the trunk of the tree. This technique is amazing for setting up other techniques as the opponent is robbed of mobility throughout the duration of them being trapped in this illusion. Mujin's version is primarily effective as a multi-binding technique becoming more effective at immobilizing multiple opponents for finisher techniques or follow ups.
Rank - No. of Targets
D - 2
C - 3
B - 4
A - 5
S - 6
Combination:


Name: Demonic Illusion: Descending Hell Technique
Rank: C
Cost: 20
Upkeep: 5
Type: Genjustu
Element: N/A
Range: Short
Speed: Varies
Power: Varies
Handseals:
Description: Sound based Genjustu which is activated via voice, A modified version of the usually diversionary technique, this technique causes the opponent to see a massive fireball descend upon them and consume them. The power of this technique is equal to the total amount of genjutsu in the chain before it and upon hitting the opponent they will see themselves set ablaze receiving constant mental damage each post. If the combined mental damage they have sustained throughout the battle is equal to 1 S-rank they will instantly be knocked unconscious. This technique also grows in power by 1-rank when used in conjunction with Demonic Illusion: Tree Binding Death as the opponent see's the tree start to burn burning them within it and causing them to scream in agony while being immobilized on the spot.
Combination: Demonic Illusion Tree Binding Death

These are all canon jutsu found in the Genjutsu section.

Name: Lightning Release: Thunder Field
Rank: D
Cost: 10
Upkeep:
Type: Ninjustu
Element: Lightning
Range: Short-Long
Speed: 175
Power: 25
Handseals: 1 set
Description: While spinning his created weaponry within his palms Mujin cycles lightning release into it resulting in a rapidly spreading, at moderate speeds, discharge of electricity outward ten feet to temporarily interrupt the actions of his opponents attempting to engage him. Usually this occurs in a crescent extending five feet around each of the user's blades (meaning with only 1 it would only extend in a five feet radius to either the left or the right) however when used while fighting within the Hidden Mist technique it extends through the entire radius of the mist. This jolt does no damage and merely interrupts the chakra gathering of those without the Lightning Release Affinity, thus preventing them from gathering chakra for techniques done in the post immediately after the one he is using this technique. When the victim is preforming a D-rank technique it is completely disrupted while higher ranks are merely delayed a post later, note this technique can not be used to delay the same technique over and over again. However once said technique is completed when the opponent(s) are trying to gather chakra for the next one it can be used once again as a disrupting agent.
Combination: Can be combined with Hidden mist too extend range

How does this interrupt a person building chakra? If anything electricity would affect the nervous system, but that would require a medical skill. Also, range needs to be edited in.

Name: Lightning Release: Thunder Bolt
Rank: C
Cost:25
Upkeep: n/a
Type: Ninjustu
Element: Lightning
Range: mid
Speed: 150(adds 50 too users speed if dashing)
Power: 150(250 if dashing)
Handseals: none
Description: An advanced chakra flow technique developed by Mujin Jashin and as a result does not require hand seals to preform. After enveloping themselves with lightning chakra, the user emanates a powerful bolt of electricity targeted at their opponent, while moving at high speeds up 15ft before the shroud of electricity fades away. The user is able to use this technique in a dashing motion in order to destabilize offensive chakra based techniques which aren't either strong against Lightning or comprised of Lightning or any Dual/Tri Combination chakra affinities comprised of Lightning, equal to C-rank or below during these dashes before colliding with the opponent enveloping them in an electric explosion dealing C-rank damage. When colliding with an opponent or if they are hit by a lunched lightning bolt the victim is knocked flying about 10 feet while being dealt damage.
Rank of User - Electric explosion blast radius (ft)
D - 15
C - 25
B - 35
A - 45
S - 55
Combination:

Not sure I get this: Envelopes you with Lightning Chakra, it increases your speed, it allows you to fire off a bolt of lightning?, Range needs to be edited in, it can't say mid.

Lightning Release: Vibro Blade
- We have chakra flow rules in place, thus this wont be needed and the rules can be found on the Skills list.

I'll finish the review after these have been edited.
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on Thu Jun 30, 2016 4:27 pm
i edited
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on Wed Jul 20, 2016 3:56 pm
Mujin wrote:
genjustu:
Name:Demonic Illusion: Dawn Butterfly
Rank: C
Cost: 20
Upkeep: 10
Type: Genjustu
Element: N/A
Range: 100
Speed: 50
Power: 50
Handseals: 1 set
Description:This is a genjustu Add-on primarily however when used on it's own it is sight based, Upon trapping an opponent in a genjutsu or establishing eye contact with them the opponent is trapped in this genjutsu. This causes the opponents to visualize a large amount of ink black butterflies flocking flocking into the air, obscuring the sky above. A group of butterflies then break off from the rest, flying to orbit around the victim and fly around their immediate area inhibiting vision and distracting them in battle until they break the genjustu, if used in conjunction with the False surroundings technique this technique delays that one causing the butterfly's too fly much faster upon forming and dissipate after one post before showing the area change. When combined with False surroundings the two are treated as B-Rank genjustu.
Combination: Can be used in Conjunction with Demonic Illusion: False Surroundings



Name: Demonic Illusion: Sapphire Butterfly Hypnosis
Rank: A
Cost: 40
Upkeep: 15
Type: Genjustu
Element: N/A
Range: Mid
Speed: 200
Power: 150
Handseals:
Description: The famed Sapphire Butterfly Hypnosis is a powerful technique utilized by  Mujin. The user will look directly into his victims eyes triggering the illusion as long as the victim is within 40ft. The victim will watch the user transform into a giant Butterfly made of blue crystal. While they are fighting the butterfly in their illusory world, the user of the technique can manipulate their(Targets) body. This technique, however, has a drawback. The user must implant a part of their consciousness into the victims mind, meaning both parties are rendered immobile making them both vulnerable outside attacks while this technique is active. Those with potent mental doujustu namely A-rank can resist the manipulation effect to sustain A-rank mental damage whereas those with higher or genjustu god skills are immune to the manipulation however are immobilized like the user.
Combination:


Name: Demonic Illusion: Temple of Nirvana
Rank: A
Cost: 40
Upkeep: n/a
Type: Genjustu
Element: N/A
Range:  50
Speed: 100
Power: 250
Handseals:
Description:It is a powerful genjutsu that generates a fluttering rain of sleep-inducing, illusory white feathers. Whomever sees them as they fall, piling up and covering the whole target area, will experience Eden-like bliss and fall into a state of tranquil slumber. No matter how much one resists the hypnotic spell, the desire to sleep is instinctive, and there's no fighting it. However, an experienced shinobi will be able to dispel the genjutsu before it takes effect.  
Rank - No. of Targets
D - 2
C - 3
B - 4
A - 5
S - 6
Combination:


Lightning Ninjustu:

Name: Lightning Release: Thunder Field
Rank: D
Cost: 10
Upkeep:
Type: Ninjustu
Element: Lightning
Range: 50
Speed: 175
Power: 25
Handseals: 1 set
Description: While spinning his created weaponry within his palms Mujin cycles lightning release into it resulting in a rapidly spreading, at moderate speeds, discharge of electricity outward ten feet to temporarily interrupt the actions of his opponents attempting to engage him. Usually this occurs in a crescent extending five feet around each of the user's blades (meaning with only 1 it would only extend in a five feet radius to either the left or the right) however when used while fighting within the Hidden Mist technique it extends through the entire radius of the mist. This jolt does no damage and merely interrupts the targets physical movement of those without the Lightning Release Affinity, thus preventing them from moving for a moment for techniques done in the post immediately after the one he is using this technique. When the victim is preforming a D-rank taijustu technique it is completely disrupted while higher ranks(Max C-Rank) are merely delayed a post later, note this technique can not be used to delay the same technique over and over again. However once said technique is completed when the opponent(s) are trying to attack again for the next one it can be used once again as a disrupting agent.
Combination: Can be combined with Hidden mist too extend range



Name: Lightning Release: Thunder Bolt
Rank: C
Cost:25
Upkeep: n/a
Type: Ninjustu
Element: Lightning
Range: 50 if dashing(75 if sent)
Speed: 150(adds 50 too users speed if dashing)
Power: 150(250 if dashing)
Handseals: none
Description: An advanced chakra flow technique developed by Mujin Jashin and as a result does not require hand seals to preform. After enveloping themselves with lightning chakra, the user emanates a powerful bolt of electricity targeted at their opponent, while moving at high speeds up 15ft before the shroud of electricity fades away. The user is able to use this technique in two ways the first being a dashing motion in order to destabilize offensive chakra based techniques which aren't either strong against Lightning or comprised of Lightning or any Dual/Tri Combination chakra affinities comprised of Lightning, equal to C-rank or below during these dashes before colliding with the opponent enveloping them in an electric explosion dealing C-rank damage, The second method is by sending the chakra from the user's body as a ranged attack which travels at the target instead of forcing the user too put themselves in harms way. When colliding with an opponent or if they are hit by a launched lightning bolt the victim is knocked flying about 10 feet while being dealt damage.
Rank of User - Electric explosion blast radius (ft)
D - 15
C - 25
B - 35
A - 45
S - 55
Combination:



Name: Lightning Release: White Panther
Rank: C
Cost: 20
Upkeep: N/A
Type: Ninjustu
Element: Lightning
Range: 75(x2 in watery area)
Speed: 150
Power: 150(Double in area with heavy humidity or a watery surface)
Handseals: 2 sets
Description: After generating  lightning from their body the user shapes it the form of a panther which moves in a zig-zag pattern at moderate speeds, to cover a distance of 20ft before dispersing. The user can manipulate it to affect multiple victims by electrocuting them to deal C-rank Lightning Release chakra damage and then causing the lightning to arc away from them to hit another opponent within a distance of 5ft, with each leap the panther moves faster and when done in rapid succession it can give off the illusion of hitting multiple opponents at once if not seen with a Time-Slowing Dojutsu. Like various other Lightning Release techniques, the potency of this ability can be increased through the application of water.
Rank of User - No of Leaps - Speed After each Leap
D - 1 - 1st = normal tech speed
C - 2 - 2nd = 200
B - 3 - 3rd = 250
A - 4 - 4th = 300
S - 5 - 5th = 350
Combination:

~Approved
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on Mon Aug 29, 2016 4:59 pm
Name: Fire Release: Kaijin
Rank: A
Cost: 40
Upkeep: N/A
Type: Ninjustu
Element: Fire
Range: n/a
Speed: varies on user
Power:  450
Handseals: 2 sets
Description: Fire is a raging element, one that is suited to damage and friction which generates heat to empower the flames. This forms the basis for Kajiin. Focusing the chakra around the arm, the flames spark and pulse over it, almost unconstrained. This generates a dull roaring sound due to the power of the flames. However this becomes a scream if the user moves fast enough (250+), giving this a rather chilling sensation when used. This technique is empowered by speed however, the faster the user is moving, the greater the friction they generate and the more they strengthen the flames around the arm, leading to the eventual strike dealing more damage. The piercing of this technique is quite low however and is once again dependent on speed.


Name: Wind Release: Dawn Slicer
Rank: A
Cost:40
Upkeep:
Type: Ninjustu
Element: Wind
Range:  n/a
Speed:Varies on user
Power:500
Handseals: 2 sets
Description: Wind is a calm element, one that is suited to flow and breathe life into things.  A Sharp crescent of wind this forms the basis for Dawn Slicer. Focusing the chakra around the arm, the hand blast like a funnel upward  almost unconstrained even lifting the users hair. This generates a sound remnant of a passing car, However this becomes a jet sound if the user moves fast enough (250+), giving this a rather deafening sound when heard. This technique is empowered by speed however, the faster the user is moving, the greater the speed they generate and the more they strengthen the slicing power around the arm, leading to the eventual strike dealing more damage. The piercing of this technique is quite high however and is once again dependent on speed.

Name: Demonic Illusion: Inverted World
Rank: S
Cost: 60
Upkeep: 20
Type: Genjustu
Element: N/A
Range: Long
Speed: N/A
Power: 750
Handseals: N/A
Description: Upon locking eyes with the target they fall subject to an optical illusion. Mujin describes the release technique as something like a trump card. Up and down, left and right as well as forward and backward are reversed. However, it is not just the sense of direction that is changed; the opponent's eyesight, direction of incoming attacks, and injury locations are also inverted. Mujin claims that countering the damage from the inverted directions simply by processing it all within the mind is not possible. No matter how powerful the opponent, especially if one is accustomed to fighting, their body will not be able to adapt due to their reflexes preventing proper reaction, which causes them to continuously succumb to the power's effect. The effect of the Inverted World can be targeted at or neglected from specific opponents, making it ideal for use in group fighting. It also severely affects the equilibrium of those its power is used on giving them vertigo, causing confusion, disorientation and/or nausea. Mujin has further trained in its use to allow it to invert the words that he says as well.


Last edited by Mujin on Tue Aug 30, 2016 5:57 pm; edited 1 time in total
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on Tue Aug 30, 2016 5:54 pm
Fire Release: Kaijin
- To increase your flames you'll need a separate wind jutsu, just moving fast will not increase the power.
- Please remove the +speed

Wind Release: Dawn Slicer
- Once again, moving fast is not going to increase the power of this tech
- Please remove +speed

Demonic Illusion: Inverted World
-- Either decrease the power to 600 or increase the chakra to 60 - 70
- This will need an up keep if it's not just for one post

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on Tue Aug 30, 2016 5:58 pm
Edited
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on Tue Aug 30, 2016 6:20 pm
Mujin wrote:Name: Fire Release: Kaijin
Rank: A
Cost: 40
Upkeep: N/A
Type: Ninjustu
Element: Fire
Range: n/a
Speed: varies on user
Power:  450
Handseals: 2 sets
Description: Fire is a raging element, one that is suited to damage and friction which generates heat to empower the flames. This forms the basis for Kajiin. Focusing the chakra around the arm, the flames spark and pulse over it, almost unconstrained. This generates a dull roaring sound due to the power of the flames. However this becomes a scream if the user moves fast enough (250+), giving this a rather chilling sensation when used. This technique is empowered by speed however, the faster the user is moving, the greater the friction they generate and the more they strengthen the flames around the arm, leading to the eventual strike dealing more damage. The piercing of this technique is quite low however and is once again dependent on speed.


Name: Wind Release: Dawn Slicer
Rank: A
Cost:40
Upkeep:
Type: Ninjustu
Element: Wind
Range:  n/a
Speed:Varies on user
Power:500
Handseals: 2 sets
Description: Wind is a calm element, one that is suited to flow and breathe life into things.  A Sharp crescent of wind this forms the basis for Dawn Slicer. Focusing the chakra around the arm, the hand blast like a funnel upward  almost unconstrained even lifting the users hair. This generates a sound remnant of a passing car, However this becomes a jet sound if the user moves fast enough (250+), giving this a rather deafening sound when heard. This technique is empowered by speed however, the faster the user is moving, the greater the speed they generate and the more they strengthen the slicing power around the arm, leading to the eventual strike dealing more damage. The piercing of this technique is quite high however and is once again dependent on speed.

Name: Demonic Illusion: Inverted World
Rank: S
Cost: 60
Upkeep: 20
Type: Genjustu
Element: N/A
Range: Long
Speed: N/A
Power: 750
Handseals: N/A
Description: Upon locking eyes with the target they fall subject to an optical illusion. Mujin describes the release technique as something like a trump card. Up and down, left and right as well as forward and backward are reversed. However, it is not just the sense of direction that is changed; the opponent's eyesight, direction of incoming attacks, and injury locations are also inverted. Mujin claims that countering the damage from the inverted directions simply by processing it all within the mind is not possible. No matter how powerful the opponent, especially if one is accustomed to fighting, their body will not be able to adapt due to their reflexes preventing proper reaction, which causes them to continuously succumb to the power's effect. The effect of the Inverted World can be targeted at or neglected from specific opponents, making it ideal for use in group fighting. It also severely affects the equilibrium of those its power is used on giving them vertigo, causing confusion, disorientation and/or nausea. Mujin has further trained in its use to allow it to invert the words that he says as well.

Approved
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on Mon Sep 12, 2016 8:05 pm
Name: Phantom Illusion: Reaping
Rank: A
Cost: 40
Upkeep: 10
Type: Genjustu
Element: n/a
Range: n/a
Speed: 100
Power: 300
Handseals: 1 set
Description: Mujin forms a mental link with the opponent upon inflicting pain on them(Touch). Once this mental link is established for a period of 10 posts (total) the opponent will feel all the pain that the user sustains.
Combination:


Name: Phantom Illusion: Divination
Rank: A
Cost: 40
Upkeep: 15
Type: Genjustu
Element: n/a
Range: touch
Speed: n/a
Power: 400
Handseals: 1 set
Description:The user of this technique traps their opponent in a genjutsu which can only be broken by the killing of the user. This is a touch based genjutsu which is activated upon the user inflicting pain on the victim. Once the user is trapped in the genjutsu they will see their skin getting peeled off by the user, causing them to feel excruciating pain and draining their chakra supply by 1-rank(lowest cost for that rank) lower than their rank. (I.E a genin will lose a E-rank amount of chakra for each one of their posts as long as they are trapped in the genjutsu.
Combination:



Name: Phantom Illusion: Crypt
Rank: S
Cost: 60
Upkeep: 15
Type: Genjustu
Element: n/a
Range: Sight
Speed: n/a
Power: 600
Handseals: none
Description: One of Mujin's best Genjustu created this one is very cruel and debiliating even in the eyes of a jashin such as himself, in order too cue this genjustu one must look at a specific ligament chosen by the user prior, ie chest, head, arms, legs,feet, hands when the target lays there eye's upon the chosen area they will instantly find themselves having traveled too a black abyss filled with black goo like substances, as such the floor in this illusion feels like glue trapping the target and others locked within along with them during the same topic.  The true purpose of this illusion is subtle the area itself one finds themselfs in brings out there worst pent up fears in a extremely vivid daydreaming scnerio, the true power of this limited genjustu lies in the fact that if one of the people trapped within cannot break the genjustu then all cannot break it.

Name: Black Star(Kirin)
Rank: S-rank
Cost: 70(plus black lightning added cost)
Upkeep: N/A
Type: Ninjutsu
Element: Black Lightning Release
Range: 100 Meters
Speed: 1'400
Power: 500
Handseals: Extends arms into the air and open palms.

Description: Kirin is an extremely powerful Lightning Release technique that allows the user to draw natural lightning from thunder clouds. Once a lightning source has been acquired, shaping and guiding the lightning to the target requires very little chakra. In addition, usage seems to disperse the thunder clouds after use, as such the user must recreate the thunder clouds or storm conditions again. The techniques takes the form of a mythical creature when it strikes as per its name. The user of the technique must use a minimum of two A-rank fire release Jutsus to heat up the atmosphere. Other techniques such as Amaterasu and otherwise may also suffice. The jutsu itself takes five turns of charging before it can be executed. And once the technique is ready the user may perform it as per their desire. The Jutsu cannot be performed more than twice in a topic, and the user must recreate the conditions all over again.

Mujins unique version looks like a black star falling upon victims and sacrifices power for much more speed.

Name: Phantom Illusion: Falling Stars
Rank: A
Cost: 40
Upkeep: 10
Type: Genjustu
Element: n/a
Range: n/a
Speed: 100
Power: 300
Handseals: 1 set
Description: Mujin forms a mental link with the opponent upon the target hearing his voice. Once done the sky will turn too night in a instant clearing any storm clouds made by the Black Star technique. Once this is done the true power of this technique comes into play causing targets trapped too be stuck in place from a overwhelming sense of fear. Following that the Genjustu ends with the usage of the black star technique causing the sky too look as if millions of stars are beginning too fall upon the user in overwhelming fashion.
Combination: Kirin(Black Star)




Last edited by Mujin on Thu Nov 17, 2016 10:26 am; edited 7 times in total
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on Sun Sep 18, 2016 1:04 am
Mujin wrote:Name: Phantom Illusion: Reaping
Rank: A
Cost: 40
Upkeep: 10
Type: Genjustu
Element: n/a
Range: n/a
Speed: 100
Power: 300
Handseals: 1 set
Description: Mujin forms a mental link with the opponent upon consuming some of their blood. Once this mental link is established for a period of 10 posts (total) the opponent will feel all the pain that the user sustains, this works perfectly as it weakens their mind boosting the rank of all subsequent genjutsu by 1-rank.
Combination:


Name: Phantom Illusion: Divination
Rank: A
Cost: 40
Upkeep: 15
Type: Genjustu
Element: n/a
Range: touch
Speed: n/a
Power: 400
Handseals: 1 set
Description:The user of this technique traps their opponent in a genjutsu which can only be broken by the killing of the user. This is a touch based genjutsu which is activated upon the user inflicting pain on the victim. Once the user is trapped in the genjutsu they will see their skin getting peeled off by the user, causing them to feel excruciating pain and draining their chakra supply by 1-rank lower than their rank. (I.E a genin will lose a D-rank amount of chakra for each one of their posts as long as they are trapped in the genjutsu likewise if this genjustu is boosted too S the chakra loss is equal rank.
Combination:



Name: Black Lightning Release Armor
Rank: S-rank
Cost: 80
Upkeep: 30-40 Chakra
Type: Ninjutsu→Chakra Flow
Element: Black Lightning Release
Range: N/A
Speed: +700/+800
Power: +500/+600 (The Chakra Shroud's Power vs Endurance, not addition to strength)
Handseals: None
Description: The Black Lightning Release Chakra Mode is a heightened physical state. The user wraps their body in a layer of Black lightning chakra which, instead of being used offensively, is used to electrically stimulate the user's nervous system. The technique speeds up neural synapses to react faster, and to push physical prowess to the absolute limit, allowing for tremendous raw speed. The technique has different levels of activation. The level's activation is depicted by the users hair which stands up when the technique is activated to the fullest. The higher the level, the higher the speed the user can achieve. However where this differs from the orignal lightning release due too the potency of the black lighting the users body actually begins too degrade.

Level 1→ The user becomes surrounded with black lightning and chakra all around, their lightning shroud having a power of 500 and able to injure those who touch it. The armor's power of 500 serves as a protection to the user from outside attacks and is factored as part of their endurance while inside of it; but their actual endurance is not made higher.. It has an upkeep cost of 30 chakra per turn, and black lightning techniques can be used with it without hand signs.

Level 2→ With level 2 activation which is the final stage, the tips of the user's hair will spike up, meanwhile the Lightning shroud will be more potent. At this point the lightning shroud's Power increases to 600. The user's speed gains a boost of 300 which results to max boost in speed to 800.  It has an upkeep cost of 40 chakra per turn, and lightning techniques can be used with it without hand signs.
It costs the user 15 chakra to go from level one to two.




Combination: Can be combined with other black lightning techniques and Taijutsu.

Phantom Illusion: Reaping
- Licking or consuming an opponents blood is not a trigger for Genjutsu . You must effect one of their senses in order to put someone under the effects of Genjutsu.
- Remove the Genjutsu boost please.

Phantom Illusion: Divination

draining their chakra supply by 1-rank lower than their rank. (I.E a genin will lose a D-rank amount of chakra for each one of their posts as long as they are trapped in the genjutsu likewise if this genjustu is boosted too S the chakra loss is equal rank


- Explain the numbers behind one rank lower
- If this has an S Rank variation then you need to list it along with the stats.

Black Lightning Release Armor

Level Three - At this level, the user may infuse black lightning to make lightning techniques of D-Limited level +300 in power. The cost is +25 chakra to whichever technique.



- The Power Boost should be no more nor less than 300 if this uses Black Lightning
- Remove the extra speed boost and label the speed boost on the site's version of Lightning Release Armor.


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on Thu Sep 22, 2016 5:33 pm
edited and added one new and removed one
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on Fri Sep 30, 2016 7:01 pm
Seto Check this Mate
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on Thu Nov 17, 2016 10:17 am
Bumping
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