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Dusting Implements

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on Mon Jun 27, 2016 9:14 am

Name: Mystical Undusted Treasures of Japan
Rank: S
Type: Weapon
Materials: Diamonds and Dust (Jewels n Drugs)
Visual Description: A delicate and lovely earring, this sacred treasure is on the small side. The silver metal dangles less than an inch off the wearer's lobe and slightly resembles a fishhook. Upon this fishhook are encrusted three impossibly perfect gemstones, one diamond, one pale emerald, and one ruby.
Power: 0
Endurance: 1000
Ability:

  • Major: Dustless Capacitor - The most notable ability of this piece of jewelry, this stems from the piece's intensive infusion with dust release chakra which has caused it to become like an extension of dust. Because of this, this object is in a constant state demolishing nearby materials, mostly air particles, and breaking them down into chakra. This chakra can then be either fed to the wearer, if needed, or into the storage array within the gems themselves. For every post, this generates chakra equal to five percent of the total storage space of "Dusty Old Storage", or the wearer's chakra. Can be activated for three posts, followed by a two post cool down.
  • Major: Dusty Old Storage - A very simple chakra capturing array, this allows the lovely piece to store the chakra which it creates. A wearer may also choose to manually add chakra, and can of course withdraw chakra at any time. However, because of the way the chakra is created, it can only effectively be used for dust release techniques, or for elemental techniques which comprise the dust release (earth, wind, fire). [250 max]
  • Major: TBA
  • Bonus Minor: TBA

Cost: 24,500
Requirements: Dust Release Main House

Name: Dust Devil
Rank: S
Type: Wakizashi
Materials: Dust
Visual Description: A small blade bordering on the size of a knife, the Dust Devil possesses only a twenty inch blade, making it a rather small sword by comparison to many others. However, this small size ensures that it retains high maneuverability, even in tight spaces and small corridors, effectively trading reach for unparalleled swiftness and defensive prowess. The blade itself is a dull gray color and lacks any notable shine, appearing to those who look upon it for too long, and who have appropriately sharp vision, to be fuzzy, as though it is made of a uniform gray static bouncing around. While rather plain in the blade department, the sheath is a hot pink color while the handle is wrapped with electric blue strands.
Power: 900
Endurance: 100
Ability:

  • Bonus Minor: From Dust to Dust - The blade of the Dust Devil is not one of metal or magic, not one of bone or blood, but one purely crafted from concentrated Dust chakra. As such, the blade does not have a true physical form and cannot actually cut anything, but instead disintegrates "through" whatever it strikes, rather than damaging it through traditional or physical means. Because of this, physically damaging the sword is neigh impossible and, even should the blade someone suffer a strike from something which surpasses its power, it can simply be reformed by adding additional chakra. Costs 10 chakra to reform the blade if cut by something 100 power over its power.
  • Major: Trap Dust Shoot - The true power of the blade, this allows the concentrated dust chakra to extend outward at a rapid pace which matches the user's speed plus one hundred. The blade can extend anywhere between zero and one-hundred meters and, once extended, can be freely swung about, causing massive destruction over a wide area. Caution must be taken though to avoid striking important structures or accidentally murdering allies. Also, while the blade can retract at the same speed and most oftentimes is, this is actually unnecessary, as the unique composition of the blade means that the user can simply "break off" the extended blade back to its original size, leaving the extension to simply dissipate. This can allow trickery as an opponent can be conditioned to think that the blade has to be retracted before firing again, when in reality this is untrue. [Costs 12 chakra every other post]
  • Major: TBA
  • Major: TBA

Cost: 20,500
Requirements: Dust Release Main House


Last edited by Kodoku on Wed Jul 06, 2016 6:27 pm; edited 2 times in total
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on Wed Jun 29, 2016 6:57 pm
I have finished these.
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on Thu Jun 30, 2016 11:55 pm
Bump
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on Sun Jul 03, 2016 12:43 pm
Bump
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on Sun Jul 03, 2016 1:48 pm
Mystical Undusted Treasures of Japan
- Dustless Capacitor: This will need a 3 Post activation and 2 post Cooldown to utilize.
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Clanless
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on Sun Jul 03, 2016 2:00 pm
~Also are you implying that the earring can absorb 500 points of chakra since you put "Dusty Old Storage" as an ability twice ?
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on Sun Jul 03, 2016 3:51 pm
Thanks guys.

Seto: fixed!

Kokoro: It can store a maximum of 500 Chakra.
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on Sun Jul 03, 2016 4:12 pm
~Weapons chakra storage maxes out at 250, no stacking. Delete one of the "Old Dusty Storage" slots. If you are making a "pair" of earrings that needs to be stated in the description and if each has this supplementary ability and any others needs to be added up as two separate items with two separate costs. If it's only one than you are only allowed one slot with 250 stats of chakra storage.
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Clanless
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on Sun Jul 03, 2016 6:09 pm
The weapon rules say it's 250 Chakra per major ability, so can't I just do 2 chakra storing abilities?
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on Wed Jul 06, 2016 12:10 pm
Bump?
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on Wed Jul 06, 2016 12:19 pm
~No. The "no stacking" is also emphasized so if you want 500 chakra storage, you'll have to settle for two earrings. Two separate earrings with two separate chakra storage abilities and the prices thereof. Sorry for any confusion on that matter.
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on Wed Jul 06, 2016 6:28 pm
Oops. Must have missed that "no stacking" part of the weapon  rules.

Changed. I guess I'll just buy 2 of them.
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on Thu Jul 07, 2016 9:20 am
Kodoku wrote:

Name: Mystical Undusted Treasures of Japan
Rank: S
Type: Weapon
Materials: Diamonds and Dust (Jewels n Drugs)
Visual Description: A delicate and lovely earring, this sacred treasure is on the small side. The silver metal dangles less than an inch off the wearer's lobe and slightly resembles a fishhook. Upon this fishhook are encrusted three impossibly perfect gemstones, one diamond, one pale emerald, and one ruby.
Power: 0
Endurance: 1000
Ability:

  • Major: Dustless Capacitor - The most notable ability of this piece of jewelry, this stems from the piece's intensive infusion with dust release chakra which has caused it to become like an extension of dust. Because of this, this object is in a constant state demolishing nearby materials, mostly air particles, and breaking them down into chakra. This chakra can then be either fed to the wearer, if needed, or into the storage array within the gems themselves. For every post, this generates chakra equal to five percent of the total storage space of "Dusty Old Storage", or the wearer's chakra. Can be activated for three posts, followed by a two post cool down.
  • Major: Dusty Old Storage - A very simple chakra capturing array, this allows the lovely piece to store the chakra which it creates. A wearer may also choose to manually add chakra, and can of course withdraw chakra at any time. However, because of the way the chakra is created, it can only effectively be used for dust release techniques, or for elemental techniques which comprise the dust release (earth, wind, fire). [250 max]
  • Major: TBA
  • Bonus Minor: TBA

Cost: 24,500
Requirements: Dust Release Main House

Name: Dust Devil
Rank: S
Type: Wakizashi
Materials: Dust
Visual Description: A small blade bordering on the size of a knife, the Dust Devil possesses only a twenty inch blade, making it a rather small sword by comparison to many others. However, this small size ensures that it retains high maneuverability, even in tight spaces and small corridors, effectively trading reach for unparalleled swiftness and defensive prowess. The blade itself is a dull gray color and lacks any notable shine, appearing to those who look upon it for too long, and who have appropriately sharp vision, to be fuzzy, as though it is made of a uniform gray static bouncing around. While rather plain in the blade department, the sheath is a hot pink color while the handle is wrapped with electric blue strands.
Power: 900
Endurance: 100
Ability:

  • Bonus Minor: From Dust to Dust - The blade of the Dust Devil is not one of metal or magic, not one of bone or blood, but one purely crafted from concentrated Dust chakra. As such, the blade does not have a true physical form and cannot actually cut anything, but instead disintegrates "through" whatever it strikes, rather than damaging it through traditional or physical means. Because of this, physically damaging the sword is neigh impossible and, even should the blade someone suffer a strike from something which surpasses its power, it can simply be reformed by adding additional chakra. Costs 10 chakra to reform the blade if cut by something 100 power over its power.
  • Major: Trap Dust Shoot - The true power of the blade, this allows the concentrated dust chakra to extend outward at a rapid pace which matches the user's speed plus one hundred. The blade can extend anywhere between zero and one-hundred meters and, once extended, can be freely swung about, causing massive destruction over a wide area. Caution must be taken though to avoid striking important structures or accidentally murdering allies. Also, while the blade can retract at the same speed and most oftentimes is, this is actually unnecessary, as the unique composition of the blade means that the user can simply "break off" the extended blade back to its original size, leaving the extension to simply dissipate. This can allow trickery as an opponent can be conditioned to think that the blade has to be retracted before firing again, when in reality this is untrue. [Costs 12 chakra every other post]
  • Major: TBA
  • Major: TBA

Cost: 20,500
Requirements: Dust Release Main House

Approved, unless stated otherwise.
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on Fri Oct 14, 2016 2:16 pm

Name: Mystical Undusted Treasures of Japan
Rank: S
Type: Weapon
Materials: Diamonds and Dust (Jewels n Drugs)
Visual Description: A delicate and lovely earring, this sacred treasure is on the small side. The silver metal dangles less than an inch off the wearer's lobe and slightly resembles a fishhook. Upon this fishhook are encrusted three impossibly perfect gemstones, one diamond, one pale emerald, and one ruby.
Power: 0
Unique stat:
Endurance: 1000
Ability:

  • Major: Dustless Capacitor - The most notable ability of this piece of jewelry, this stems from the piece's intensive infusion with dust release chakra which has caused it to become like an extension of dust. Because of this, this object is in a constant state demolishing nearby materials, mostly air particles, and breaking them down into chakra. This chakra can then be either fed to the wearer, if needed, or into the storage array within the gems themselves. For every post, this generates chakra equal to five percent of the total storage space of "Dusty Old Storage", or the wearer's chakra. Can be activated for three posts, followed by a two post cool down.
  • Major: Dusty Old Storage - A very simple chakra capturing array, this allows the lovely piece to store the chakra which it creates. A wearer may also choose to manually add chakra, and can of course withdraw chakra at any time.  [250 max]
  • Major: TBA
  • Bonus Minor: TBA

Cost: 24,500
Requirements: Dust Release Main House

Name: Dust Devil
Rank: S
Type: Wakizashi
Materials: Dust
Visual Description: A small blade bordering on the size of a knife, the Dust Devil possesses only a twenty inch blade, making it a rather small sword by comparison to many others. However, this small size ensures that it retains high maneuverability, even in tight spaces and small corridors, effectively trading reach for unparalleled swiftness and defensive prowess. The blade itself is a dull gray color and lacks any notable shine, appearing to those who look upon it for too long, and who have appropriately sharp vision, to be fuzzy, as though it is made of a uniform gray static bouncing around. While rather plain in the blade department, the sheath is a hot pink color while the handle is wrapped with electric blue strands. The blade of the Dust Devil is 18 inches.
Power: 800
Unique stat:
Endurance: 200
Ability:

  • Bonus Minor: From Dust to Dust - The blade of the Dust Devil is not one of metal or magic, not one of bone or blood, but one purely crafted from concentrated Dust chakra. As such, the blade does not have a true physical form and cannot actually cut anything, but instead disintegrates "through" whatever it strikes, rather than damaging it through traditional or physical means. Because of this, physically damaging the sword is neigh impossible and, even should the blade someone suffer a strike from something which surpasses its power, it can simply be reformed by adding additional chakra. It has no true edge and instead simply "cuts" on all sides of the blade. Costs 10 chakra to reform the blade if cut by something 100 power over its power (that it doesn't itself cut through).
  • Major: Trap Dust Shoot - The true power of the blade, this allows the concentrated dust chakra to extend outward at a rapid pace which matches the user's speed plus one hundred. The blade can extend anywhere between zero and one-hundred meters and, once extended, can be freely swung about, causing massive destruction over a wide area. Caution must be taken though to avoid striking important structures or accidentally murdering allies. Also, while the blade can retract at double the speed and most oftentimes is, this is actually unnecessary, as the unique composition of the blade means that the user can simply "break off" the extended blade back to its original size, leaving the extension to simply dissipate. This can allow trickery as an opponent can be conditioned to think that the blade has to be retracted before firing again, when in reality this is untrue. [Costs 20 chakra per post]
  • Major: TBA
  • Major: TBA

Cost: 20,500
Requirements: Dust Release Main House


I already bought these.
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on Wed Nov 09, 2016 9:12 pm

Name: Crimson Prayer (Original)
Rank: S
Type: Weapon/Lance
Materials: Red Metal
Visual Description:

Acquired from Jun Uzumaki, the spear has recently been reforged and slightly altered to better accommodate its new wielder, increasing its overall length to two meters, the main blade stretching just over twelve inches while the butt end tapers off to a simple point. It retains the vibrant, gem-like red color of its original make and still retains the various etchings which span the whole spear, though these Uzumaki runes have now been activated, granting the pole arm newfound powers. Most commonly, Kodoku carries the weapon upon his back and conceals it beneath a simple, violet wrapping.
Power: 600
Unique stat:
Endurance: 400
Ability:

  • Major: Exorcism: An anti-chakra ability of the highest caliber,the make of this spear is such that those pierced by it have their ability to mold chakra temporary sealed off for as long as the weapon remains embedded within them or retains contact with said person. This, though, is simply a byproduct of the spear's true ability to pierce chakra, allowing it to cleave directly through any construct or defense composed of chakra. This passive ability grants the spear double power when applied to defenses made purely out of chakra or out of non-physical elements. In the event it cannot pierce a chakra infused structure, physical or otherwise, it shall deduct this power from the object's endurance stat as it chips away at their stability, creating a kind of wound in the chakra. This wound will have the applicable reduction in endurance and can be struck repeatedly, resulting in stacking reductions until the defense is pierced. These wounds cannot be repaired so long as the technique in question remains active unless the user of said technique repays the full activation cost, without discounts, of the ability.
  • Major: TBA
  • Bonus Minor: TBA

Cost: 8,500 base (free from loot)
8000 major ability
Requirements: Uzumaki DNA


Last edited by Kodoku on Sun Nov 20, 2016 9:00 am; edited 1 time in total
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on Thu Nov 10, 2016 11:52 am
Acquired from Jun Uzumaki, the spear has recently been reforged and slightly altered to better accommodate its new wielder, increasing its overall length to two meters, the main blade stretching just over twelve inches while the butt end tapers off to a simple point. It retains the vibrant, gem-like red color of its original make and still retains the various etchings which span the whole spear, though these Uzumaki runes have now been activated, granting the pole arm newfound powers. Most commonly, Kodoku carries the weapon upon his back and conceals it beneath a simple, violet wrapping.
Power: 600
Unique stat:
Endurance: 400
Ability:

Major: Exorcism: An anti-chakra ability of the highest caliber,the make of this spear is such that those pierced by it have their ability to mold chakra temporary sealed off for as long as the weapon remains impeded within them or retains contact with said person. This, though, is simply a byproduct of the spear's true ability to pierce chakra, allowing it to cleave directly through any construct or defense composed of chakra. [This passive ability grants the spear double power when applied to defenses made purely out of chakra or out of non-physical elements. In the event it cannot pierce a chakra infused structure, physical or otherwise, it shall deduct this power from the object's endurance stat as it chips away at their stability.]

^^^ To make what I placeed in parentheses clear, for this to happen, constant contact must be made to inflict damage to whatever defences made of chakra or physical ones. Or the same spot must be struck repeatedly therefore chipping away at their stability before an opponent can reforge their defences.


[So long as the ability remains active and/or the user continues to pay its upkeep cost, the damage the spear inflicts cannot be repaired as the chakra is entirely severed. However, a skilled opponent may always allow applicable abilities, such as chakra enhanced formed, to dissipated before reactivating them.]

^^^So long as there is constant contact with the spear. Logically you would be able to break through an armor like LRA as is with just one strike. Constant contact with something like LRA or a defence like Gaara's Ultimately Hard Absolute defence: Shield of Shukkaku will break even something like down eventually. Notice Kimimaro how he had to drill...and drill...and still didnt get through. So yea, its stands like that. Constant contact with the spear that reduces 600 of the opponent's defences with each turn of contact.

Major: TBA
Bonus Minor: TBA

Cost: 8,500 base (free from loot)
8000 major ability
Requirements: Uzumaki DNA

_________________


FTG Placements
Spoiler:
- Mujin's shoulder
- Emperor's Desk
- Conference Room
- Forest Of Avalon
- Kurotsuchi's Shoulder
- The roof of a tower 300 feet in the air in Abraxus
- An island twenty miles away from the harbor
- Snow capped mountains three hundred miles from the nearest person

stats:
Stats
Strength: 301
Speed: 500
Endurance: 400
Chakra: 906
Life Force: 275
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Ootsutsuki
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on Thu Nov 10, 2016 2:45 pm
Fist comment is fine. Either continued contact or repeated strikes at the same place.

Second comment. Just to be clear, my description of this part simply specifies that the blade will "wound" chakra constructs. As in, if I were to cut something with this, I could then strike in the same spot a second time. The wound would remain even without the continued touching of the spear.
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on Sun Nov 13, 2016 3:20 pm
Bump
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on Tue Nov 15, 2016 3:36 pm
Bump
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on Wed Nov 16, 2016 4:40 pm
Please don't ignore this because I'm currently in a thread...
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on Sat Nov 19, 2016 12:04 am
Bump 4
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on Sat Nov 19, 2016 10:49 pm
Five
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on Sun Nov 20, 2016 12:35 am
I apologize for the delay. But as u can see, I had not been doing much modding for a bit. I didn't forget you. This is the last time you will have to bump this. Will take care of this tomorrow. My wife has been sick. Needed to take care of her. She may recover a bit tomorrow... Hopefully. Hope no offense was taken.

_________________


FTG Placements
Spoiler:
- Mujin's shoulder
- Emperor's Desk
- Conference Room
- Forest Of Avalon
- Kurotsuchi's Shoulder
- The roof of a tower 300 feet in the air in Abraxus
- An island twenty miles away from the harbor
- Snow capped mountains three hundred miles from the nearest person

stats:
Stats
Strength: 301
Speed: 500
Endurance: 400
Chakra: 906
Life Force: 275
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Ootsutsuki
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on Sun Nov 20, 2016 12:57 am
But reading your reasoning on my second comment sounds ok. Make the adjustment to the description that makes it clear that you must hit the weakened spot a second time to get this effect of piercing damage. Constant contact is not required for piercing damage and to chip away at the opponent's defences. The wounded part of the armor will be -600 of its endurance. The wounded chakra can be repaired ONLY if the the opponent pays the activation cost of their armor. Other than these stipulations you are approved.

_________________


FTG Placements
Spoiler:
- Mujin's shoulder
- Emperor's Desk
- Conference Room
- Forest Of Avalon
- Kurotsuchi's Shoulder
- The roof of a tower 300 feet in the air in Abraxus
- An island twenty miles away from the harbor
- Snow capped mountains three hundred miles from the nearest person

stats:
Stats
Strength: 301
Speed: 500
Endurance: 400
Chakra: 906
Life Force: 275
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Ootsutsuki
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on Sun Nov 20, 2016 9:04 am
Thank you. I have updated it to make it clearer. I think that should solve everything.

I hope your wife gets well very soon.
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