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on Sun Jun 12, 2016 12:27 pm
Jianyu Uchiha wrote:Name: Contact Lenses
Rank: D
Type: Item
Materials: Hydrogel and plastics
Visual Description: Small, soft lenses placed over the eye. They fit snugly and can, if necessary, have a corrective aspect that will aid those with faulty vision, which aids a grand total of zero ninja in existence. They are supernaturally comfortable to the point that they can be worn indefinitely and people often forget they even have them in. Additionally, they are surprisingly durable and can provide a nice bit of protection from particulates that may otherwise enter one's eye.
Power: 0
Endurance: 150
Ability: Ooh Pretty Magic: Minor: With a tiny burst of color, the lenses can change color and pattern, allowing the wearer to vainly change the color or appearance of his eyes to anything he sees fit. Costs 1 chakra to alter the lenses and cost must be paid each time the lens is changed.
Cost: 5000
Requirements: Transmuted by Jianyu
I take it this is just for covert ops and such. Make it a Minor ability. Also. Change it to 5 chakra for each color change.
Name: Quiver Dance
Rank: S
Type: Item
Materials: Blood of one who hunted those who hunted
Visual Description: A lovely, simple quiver which holds a surprisingly large amount of arrows. While slender and unobtrusive, it is surprisingly durable. It appears less of a quiver and more of a cloth wrapping surrounding the very tips of the fetching of the arrows. The cloth is a delicate cream color and sports a small, golden chain around the center of it, making the whole thing appear far more decorative than practical or battle minded. Still, it serves its purpose well, never getting in the way and providing the archer in question with an almost improbable amount of ammunition.
Power: 0
Endurance: 600
Ability:

  • Blood of Kin: [Medium] A remarkable ability of the quiver, this causes it to 'mark' those arrows which are placed within it, effectively allowing it to retrieve them. The quiver is said to dream of its kin, lost to the stars, and this dream revives them upon the user's command, granting more arrows to be used. [10 chakra]
  • Blood of Hunters: [Bonus Minor] A unique method of crafting, this allows the bowman to store a large amount of arrows, each within their own row in the confines of the quiver. This allows him to carry more arrows than one would normally be allowed to. [Arrows stored in the quiver to not count as "weapons."]

Cost: 18500
Requirements: Transmuted by Jianyu
Ok. Need a Definite arrow number on how much the quiver can hold. No infinite numbers. At max, you'll probably be hold around 30. Any more and it'll weigh you down with how big the quiver will have to be, as well as the full weight of the arrows. Also, how are you retrieving the arrows? Is it linked to your quiver in a jutsu? Or what?

Name: Shuijing
Rank: S
Type: Weapon
Materials: Soul of a scaleless dragon
Visual Description: Beautifully crafted pale golden-bronze arrows, the heads of these small works of art extend half-way down the shaft in an intricately twisted design reminiscent of a double helix. The fetching has been replaced with a few delicately crimped metal prongs which do not hinder their flight at all. They are as sharp and deadly as one would imagine, but they appear to have some kind of inner purity about them and staring into their depths shows a beautiful crystalline sheen.
Power: 100
Endurance: 900
Ability:

  • Cyrstal Soul Arrow: Major: These arrows are crafted with a strange and terrible power which, by its very nature, prevents tampering. The odd material completely resists chakra in every capacity and, as such, cannot, under any circumstances, be imbued with any sort of chakra technique of any sort or nature. However, as a trade-off for this deficiency, the arrows also resist enemy chakra; chakra-based flames will not char them, chakra based winds will not knock them aside. They fly true through all ninjutsu based attempts to interfere with their course. To one watching closely, the chakra that an arrow strikes would appear to part a fraction of a second before the arrow actually were to hit it, a product of the material creating a kind of 'ánti-chakra' field around it. It can thus pierce even barriers constructed exclusively of raw chakra. However, physical barriers and defenses can still attempt to protect against the arrows.

Cost: 16.500 for 50
Requirements: Transmuted by Jianyu
The ability is denied. Sorry, but we cannot allow this. This is multiple mod decision.

Name: Shenhuo
Rank: S
Type: Weapon
Materials:The Flame from which arose all souls
Visual Description: A beautiful, curved blade of a delicate appearance, Shenhou is one of a twin set. The lighter blade bears a strange texture, something akin to wrinkled flesh born of small carvings and raised areas along the flat of the weapon. Between these, in the small crevices, the metal appears a pale yellow which, if one looks very closely, appears to shift and churn, as though the blade contains a flame within it. A touch shorter than a standard katana, the blade reaches only thirty inches and has a lovely, elegant curve to it, the blade extending straight before curving very slightly, creating a small, convex curve relative to the cutting edge. In place of a more traditional cross-guard, the base of the blade sports two small pieces of additional blade jutting upwards at roughly 45 degree angles, which can catch other weapons.
Power: 400
Endurance: 600
Ability:

  • Forbidden Sun: [Major] Releasing the full nature of this blade, the sword super-heats to improbable levels, causing the surrounding atmosphere to instantly become a sweltering inferno of dry heat. The blade in this state, unexpectedly, does not ignite, but rather glows a a whit yellow-red and blurs from the incredibly heat distorting its appearance. In this form, the blade becomes essentially untouchable safe for by its wielder, the heat said to exceed that of the sun. Due to such intense power, when the blade strikes a surface, or is struck by another, it sears and melts that object, reducing its power and endurance by 1/5th. As such, it is said that no other weapon can stand against this, as their edges simply melt into dullness and the primordial flame eventually burns its enemies out of creation. Additionally, this grants the blade one hundred additional power. While in this state, chakra flow works as normal, save for water-based chakra flow, which becomes impossible. Weapons coated with water chakra are much more effective at stopping the blade, reducing the melting effect by half, while weapons coated in wind chakra amplify it, doubling the melting effect. [12 chakra every 2 posts.]

Cost: 16.500
Requirements: Transmuted by Jianyu
Ok. so.. No power of the sun, nor exceeding it. FAR too much into that. If anything you'd have the power of a Forge. That's about it. But the sun? Even if you were the one wielding it, you'd die from the extreme heat, and the fact that it would set Everything on fire near and under you. So that needs to go.
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on Mon Jun 13, 2016 6:53 pm
1: Approved.
2:Ok. So, are you marking them beforehand? Cause your quiver Cannot mark them itself. Please state as such. Also, state that it is 5 chakra per arrow. I'm bringing it down so that it won't drain you if you mass bring back arrow's. Also, you cannot retrieve arrows in the same post. State that you have to wait a single post before being able to recall them.
3:Blood of Hunters: [Bonus Minor] Crafted in a way so as to resemble a warped variant of a sealing scroll, the inside of the quiver is covered with what appear to be living eyeball and, visually, has no bottom. The quiver acts as a kind of open container into a small pocket dimension, allowing the holder to deposit and withdraw arrows freely. Because of the increased inner space relative to its shape and dimensions, the amount of arrows it can store appears improbable to any observer. [Arrows stored in the quiver to not count as "weapons." Requires master level Time/Space skill to properly select arrows. Can hold up to 250 arrows.] This ability itself can be a problem. I'm all fine with it normally, but there's no chakra cost. That's a problem. A space/time tech like this cannot be self sustaining. It's gotta have an upkeep. Now, what you Can do, is say that while not in use, it Closes, taking all arrows with it to another place in space. But once you open it, you are using Chakra to open and to keep it open. Understand? There are Rarely any jutsu's that are self sustaining, and I know No spacetime ones that can, or even Work like that unless it worked like a black hole, which wouldn't work here. The arrow limit is fine with the jutsu, so that's not a problem. But what about this Eye? Where does this eye come into play, or is it just there for show?
4: Alright. Guff is always good as long as it's explained properly. Make sure that this ability Does have a chakra cost and upkeep though. After that's put in (Cause a sword doesn't just randomly put out heat for no reason. Equivalent exchange and all that.) then we'll work from there.
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on Mon Jun 13, 2016 9:45 pm
Ok. So for number 2. What I mean by the cost is the cost for retrieval. 5 chakra per arrow to retrieve it back after its been fired and landed. You won't have to worry about the chakra for marking them, but I WOULD suggest making a post (Around a D rank WC, so 300) of marking each of the 250 arrows so that no one can complain that it wasn't done. This'll help in the long run as well.
For issue 3. This one's probably gonna be the most problematic of them all. It'll need an opening cost and a sustaining cost. We'll say this Space/time ninjutsu is around.. B rank. So the cost is probably gonna be around 30-40 chakra to open. And half the cost of opening for the upkeep. So around 15-20 chakra for keeping it open. You'll need to pay Each time you open it as well. But. If we lower the number of arrow's down by say, 100 or so, we can drop it to a C rank jutsu. So that's only 20-30 chakra and 10-15 for the upkeep. How does that sound?
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on Mon Jun 13, 2016 10:12 pm
Ok. How about this. For the issue with 2, you can retrieve them one by one, or do a Mass retrieve. You'll only be able to do a mass retrieve when there's around 40 arrows already shot. But it'll cost you Half the chakra to do it, ok? so, 40*5 is what, 200 chakra? So instead, it's only be 100 chakra. Sound fair enough? But if we go with that, I'd like to put a limit on how many arrow's you can shoot per post. Say, 10-15 arrows to make it more acceptable.
For issue 3... Hmm. It's honestly a tough one to regulate. That's the problem. Opening up a spacetime portal is never cheap, and doing it over and over can be costly.. AH! Solution possibly! That eye is no longer eyecandy! It'll work as a Timer. Before a battle (In a different post) You'll pour chakra into it. Up to a max of 300 chakra. It will use this chakra to open/close and sustain the portal until it runs out. Then it's either you sustaining it instead, or moving to different weapons. 300 chakra won't run out in only like 3 posts. So you'll get some worth out of it as well. The only thing you'll need to add in is a Summon for that eye as well. It'll be a self sustaining summon of course. But it won't eat into the chakra you give it, and will only be summoned before the battle begins though the use of blood on the quiver. How's that sound?
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on Mon Jun 13, 2016 11:14 pm
Ok. Last change. Make it 15 upkeep every turn and it all looks good.
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on Mon Jun 13, 2016 11:33 pm
Ok. Approved.
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on Tue Jun 14, 2016 7:38 am
Oh, before I forget (And I did last night, I was super tired.) Make sure to bump that Bonus Minor to at least a Medium ability, ok?
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on Tue Jun 14, 2016 7:17 pm
Thank ya thank ya. Approved.
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