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Setōshi S. Sōichirō | Jutsu Registry

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on Sat Oct 15, 2016 4:22 pm
The Kītokaichū (Silk Thread Destruction Insect) is a species of caterpillar-like insect residing just under the skin resembling the silk worm who are bred and utilized by the host of the Seven Tailed Bijuu. Known for its insatiable appetite, the Kītokaichū secretes an enzyme when consuming substance and materials that helps breaks down the bonds holding it together. The same enzyme within the body of the insect undergoes a chemical reaction when in contact with raw chakra that when spewed through the spinnerets within the mouth creates a synthetic version of silk thread. The by-product is considerably more durable than any normal chakra thread is and when presented with the chemical changing properties of Medical-Ninjutsu becomes even more versatile.

Name: Kītokaichū | Silk Production Technique
Rank: 20
Cost: C
Upkeep: --
Type: Hiden | Ninjutsu
Element:
Range: Provided Below
Speed: --
Endurance: Provided Below
Handseals: --
Description: A variant of the Insect Control technique wherein the user produces the caterpillar-like insects, Kītokaichū. These insects produce a durable synthetic material akin to Silk that with the addition of Medical-Ninjutsu knowledge its viscosity can be changed, thus gaining an adhesive effect capable of restraining those whose strength is not equivalent. As a byproduct of the user's chakra, the silk's malleable and lightweight form can be manipulated just at the same speed as the user's Kugujutsu stat. The endurance of the material is equivalent to the user's mastery of their respective tailed beast.

Inherent | 200 Endurance
Inexperienced | 400 Endurance
Experienced | 600 Endurance
Master | 800 Endurance

D Rank: 300 Bugs | 10 M of Silk
C Rank: 600 Bugs | 20 M of Silk
B Rank: 1200 Bugs | 30 M of Silk
A Rank: 1800 Bugs | 40 M of Silk
S Rank: 2100 Bugs | 50 M of Silk

Combination: Various Techniques


Name: Kītokaichū | Medical Assistant
Rank: C | B | A | S
Cost: 20 | 30 | 40 | 10 LF
Upkeep: 10
Type: Hiden | Medical-Ninjutsu
Element: N/A
Range: Touch
Speed: --
Power: --
Handseals: --
Description: Utilizing the Kītokaichū species of insect, the user expresses their control over them and uses the silk that they produce in the aid of medical procedures. Consuming portions of any fibers and tissues allows the Kītokaichū to produce a Silk with synthesized cells allowing it to reconstruct missing or damaged areas of the body: Small appendages and cuts/slash wounds (Fingers, Ears, Toes,etc..) at C rank, Medium appendages and Broken Bone Mending (Hands, Feet, etc..), Limbs and Organs (Arms, Legs, chunks of Organs, etc...), Death Wounds (Heart and Brain).

Eyes can be recreated to proper form, but vision will not be restored since neurons aren't replicated. Portions of the anatomy that are created in this manner are subject to the same stats and abilities of the Silk from which it was made.
Combination: Various Techniques
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on Sat Oct 15, 2016 7:14 pm
Setō wrote:The Kītokaichū (Silk Thread Destruction Insect) is a species of caterpillar-like insect residing just under the skin resembling the silk worm who are bred and utilized by the host of the Seven Tailed Bijuu. Known for its insatiable appetite, the Kītokaichū secretes an enzyme when consuming substance and materials that helps breaks down the bonds holding it together. The same enzyme within the body of the insect undergoes a chemical reaction when in contact with raw chakra that when spewed through the spinnerets within the mouth creates a synthetic version of silk thread. The by-product is considerably more durable than any normal chakra thread is and when presented with the chemical changing properties of Medical-Ninjutsu becomes even more versatile.

Name: Kītokaichū | Silk Production Technique
Rank: 20
Cost: C
Upkeep: --
Type: Hiden | Ninjutsu
Element:
Range: Provided Below
Speed: --
Endurance: Provided Below
Handseals: --
Description: A variant of the Insect Control technique wherein the user  produces the caterpillar-like insects, Kītokaichū. These insects produce a durable synthetic material akin to Silk that with the addition of Medical-Ninjutsu knowledge its viscosity can be changed, thus gaining an adhesive effect capable of restraining those whose strength is not equivalent. As a byproduct of the user's chakra, the silk's malleable and lightweight form can be manipulated just at the same speed as the user's Kugujutsu stat. The endurance of the material is equivalent to the user's mastery of their respective tailed beast.

Inherent | 200 Endurance
Inexperienced | 400 Endurance
Experienced | 600 Endurance
Master | 800 Endurance

D Rank: 300 Bugs | 10 M of Silk
C Rank: 600 Bugs | 20 M of Silk
B Rank: 1200 Bugs | 30 M of Silk
A Rank: 1800 Bugs | 40 M of Silk
S Rank: 2100 Bugs | 50 M of Silk

Combination: Various Techniques


Name: Kītokaichū | Medical Assistant
Rank: C | B | A | S
Cost: 20 | 30 | 40 | 10 LF
Upkeep: 10
Type: Hiden | Medical-Ninjutsu
Element: N/A
Range: Touch
Speed: --
Power: --
Handseals: --
Description: Utilizing the Kītokaichū species of insect, the user expresses their control over them and uses the silk that they produce in the aid of medical procedures. Consuming portions of any fibers and tissues  allows the Kītokaichū to produce a Silk with synthesized cells allowing it to reconstruct missing or damaged areas of the body: Small appendages and cuts/slash wounds (Fingers, Ears, Toes,etc..) at C rank, Medium appendages and Broken Bone Mending (Hands, Feet, etc..), Limbs and Organs (Arms, Legs, chunks of Organs, etc...), Death Wounds (Heart and Brain).

Eyes can be recreated to proper form, but vision will not be restored since neurons aren't replicated. Portions of the anatomy that are created in this manner are subject to the same stats and abilities of the Silk from which it was made.
Combination: Various Techniques

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on Sat Oct 15, 2016 10:54 pm
Setō wrote:Name: Acrobat [Canon]
Rank: A
Cost: --
Upkeep: --
Type: Bukijutsu - Taijutsu
Element: --
Range: Length of Blades
Speed: --
Power: --
Handseals: --
Description: When in battle, B holds his swords in a peculiar and unique manner. More often than employing his hands, B would wield his blades in and between various parts of his body. The first two are held in the hinge joint of his right and left arm, another between his shoulder blade and neck, one in his mouth, under his left armpit, another between the hip joint of his right, raised leg and the back leg of the same raised leg. As strange as it seems, Killer B is extremely skilled with these blades and this fighting style which he began adopting since a young age. The most dangerous aspect of this style is the unpredictability of his movements, easily catching his opponents by surprise. He can spin in a manner similar to a buzz-saw, or else employing a series of unrelenting attacks switching the locations as well as the blades with which he attack, leaving no openings for even a skilled Sharingan user like Sasuke Uchiha, and a highly trained swordsman like Suigetsu Hōzuki, who remarked that the method of attack was completely unpredictable. Killer B was also able to throw these swords from their normally awkward positions, either to hit his opponents from range, or to impale his opponent at close range and cause damage that would normally be lethal. (3 Tomoe Sharingan, only Mangekyou and up can ser through this.
Combination: Chakra Flow, Bukijutsu, Taijutsu, Ninjutsu


Name: Obsidian Art: Resonating Echo Drill
Rank: A
Cost: 20 | 30 | 50 | 60
Upkeep: 10 | 15 | 25 | 30
Type: Kugujutsu
Element: N/A
Range: 50 M (25 M Radius | 100 M (50 M Radius) | 150 M (75 M Radius) | 200 M (100 M Radius)
Speed: --
Power: 250 | 300 | 350 | 400
Handseals: Half-Ram
Description: Utilizing the Resonating Echo Speakers within the interior of the Sacred Sound of the Ghost || Gōsuto no Shinseina Saundo the user will direct Iryo-Ninjutsu chakra into the devices via the chakra strings, thus making use of its main function and turning vibrations into sound waves as a form of an attack. The speakers within the interior of the puppet will begin to emit powerful waves of sound capable of shattering materials, techniques with shape transformation and defences infused with chakra whose endurance stat is lower than the power stat of this technique. Sentient life forms are immune to these effects unless touched by the puppet then they succumb to numerous effects.

1st: 1 Post Deafness
2nd: Bleeding from ears + 3 posts deafness
3rd: Complete Deafness + Unconscious State.

Combination:


Name: Chakra Enhanced Synesthesia [Fighting Style]
Rank: B
Cost: 30
Upkeep: 10
Type: Iryo-Ninjutsu
Element: --
Range: 200 M
Speed: --
Power: --
Handseals: Half-Ram
Description: An Iryo-Ninjutsu wherein the user augments their senses by way of using their chakra to bridge the gap between two of their senses, thus effectively linking them together to broaden the spectrum from which they pull information. Because the user has two senses linked together they become more susceptible of having either sense overloaded, this will not only disorient the user, but depending on the senses linked together they can be rendered defenseless. The amount of available senses that can be connected at any one time is based upon the users Skill in Medical Ninjutsu.


  • Apprentice |  2 Senses
  • Adept |  3 Senses
  • Master |  4 Senses
  • God |  6 Senses


Combination:  


Name: Sacred Sound: Meteor Strike
Rank:  C | B | A | S
Cost: 10 | 20 | 30 |40 | 50
Type: Kugujutsu
Element: N/A
Range: 10 M | 20 M | 30 M | 40 M
Speed: N/A
Power: 290 | 380 |470| 560
Handseals:  N/A
Description: Utilizing the Sacred Sound of the Ghost the user will have the puppet utilize each of its arms to attempt to punch the target, four times in succession. In the event that the puppet utilizes it's inner function the sound will be released through vibrations that travel invisibly through the air in the form of fists: C = 5 Ft, B = 10 Ft, A = 15 Ft, S = 20 Ft.


Name: Fūjin's Penance
Rank: D | C | B | A | S
Cost: 10 | 20 | 30 | 40 | 50
Upkeep: 25
Type: Fūinjutsu
Element: Futon | Wind Release
Range: 50 M
Speed: --
Power: 150 | 250 | 350 | 450 |550
Handseals: Half-Ram — Tiger — Horse
Description: This technique makes use of the elemental disadvantage that Wind has to Fire techniques. The user will perform the designated hand seals before the Kanji for "Reverse" appears in the palm of his hand. This causes the seal to release Fūton | Wind Release chakra in a swirling conical shape which creates a vacuum effect that pulls oxygen into the seal when an open palm is thrust forward. Fire Release techniques whose power is +50 at C, 100 at B, 250 at A, 350 at S or less above this technique will be sealed within.

Using their chakra the same kanji will appear in the users opposite hand with the exception being that it's backwards. On command the user will unseal the wind enhanced flames that they sealed back on their opponent.
Combination: Various Techniques


Name: Wind Release: Microburst Barrier
Rank: B | A | S
Cost: 40 | 50 | 60
Upkeep: 20
Type: Fūinjutsu
Element: Futon | Wind Release
Range: 50 M | 25 M Radius
Speed: --
Power: 350 | 450 | 550
Handseals: Rabbit → Ox → Horse → Half-Ram
Description: A Fūinjutsu technique where the kanji for "Burst" is used as a seal and transfixed onto two objects, the space between the two seals is an intangible barrier. The barrier becomes tangible when the user activates the seal, this causes Wind Release chakra to Release from the top seal in a concussive manner and become absorbed by the bottom seal. If the strength of the winds is higher than the opponent's Endurance by 100 or more they'll be pressed against the ground or an invisible surface of winds within the space due to the wind pressure. Endurance of those within 199 will be rebounded against the ground at half the strength.

Utilizing a cloak of Wind Release Chakra will allow objects and persons to resume normal movements and motions. Fire Release techniques will ignite everyone in the interior ablaze and after 1 post the seal be broken.

Combination: Various Techniques


Name: Release Hierarchy Cycle
Rank: C | B
Cost: 20 & 30
Upkeep: --
Type: Fūinjutsu
Element: N/A
Range: Contract
Speed: N/A
Power: N/A
Handseals: Ram
Description: This is a two part technique requiring the use of a Chakra Flow Grenade and some mastery in Fūinjutsu. By first creating the Kanji for "Change" the user will inscribe into the seal certain instructions which will alter the way in which the explosive properties of the grenade are released. The Grenade has a basic explosive function by default, though that is not always useful when it comes to matters of strategy and adaptation, especially on a battlefield that constantly changes.


  • Area of Effect: These instructions increasing the range of the explosion by double whilst reducing the power by half, thus an explosion with 200 Power and 50 Radius would now be at 100 Power and 100 Radius. Requires 30 Chakra.
  • Shockwave: These instructions convert force into powerful penetrative shockwaves that affect hardened surfaces the most, especially the natural ground. Excellent against opponents who like to burrow, for reverberating against armor, or for specific purposes where their use would be the most conventional solution—like sending them through a body of water or breaking the ground apart. 1 Post with the inability to hold items. Must be within 15 M for this effect to work.
  • Vibrational: Converts force into skeleton-rattling vibrations. Effective at completely disorienting an opponent with each strike. Imagine if you were shaken violently and tried to walk straight. With this cycle active, multiply that sensation. While not completely debilitating on its own, it does have the potential to be.  1 Post of disrupted Brain Lateralization, down is up, up is down, left is right, right is left. Medic Adept and Above are immune. Must be within 15 M for this effect to work.
  • Percussive: Converts the explosion into a loud noise. Due to the nature of this cycle, it should be performed in conjunction with techniques that cover a much wider ground than the others, perhaps sealed inside of a weapon and thrown. This is because, being sound, it could easily damage the user just as much as the target. It can temporarily weaken the hearing and possibly screw with equilibrium. 1 Post of being Deaf. Must be within 15 M for this effect to work with 300 Endurance and less.
  • Condensed: These instructions makes the explosion draw back half of its radius at the benefit of inflicting double the damage to a specific point, thus an explosion with 200 Power and 50 Radius would now be at 400 Power and 25 Radius. Requires 30 Chakra.


Name: Bane
Rank: S
Cost: 70
Upkeep: 15
Type: Fūinjutsu
Element: N/A
Range: 30 M
Speed: --
Power: 670
Handseals: Ram → Ox → Horse → Monkey
Description: A Fūinjutsu who is characterized by the kanji for "Restrict" which will make up the seal. Being a barrier type Fūinjutsu the seal is distributed between six points placed throughout the area, only disabling each of them simultaneously will the barrier break.  At the time of conception of the seal a portion of foreign chakra will be used and instructions to block this chakra from exiting will be written into the seal. All things coated, consisting, or containing the type of chakra will be trapped within the barrier and attempts at exiting will be futile.
Combination: Various Techniques


Name: Insect Host Compatibility
Rank: --
Cost: --
Upkeep: --
Type: Hiden
Element: --
Range: Self
Speed: --
Power: --
Handseals: --
Description: Capitalizing off of the Insect Control technique, the user will demonstrate their mastery of the insects in the Aburame collection and simultaneously produce all five unique insects from within their body. This serves for no purpose but to disrupt ocular abilities from viewing and attacking the user's skeletal, muscular, and chakra pathway systems. Instead, they'll be met with the presence of the user's insects.  To properly know the location of the parts of these systems and attack them some form of Iryo-Ninjutsu knowledge will need to be known though at the risk of being inflicted by the insects.  
Combination: Various Techniques


Name: Yin Seal Release: White Diamond Hive
Rank: D
Cost: 100
Upkeep: --
Type: Fūinjutsu
Element: N/A
Range: Self
Speed: --
Power: --
Handseals: Half-Ram
Description: This is a combination technique utilizing the chakra stored within the Yin Seal and the user's ability to harvest and produce specialized insects that they control. Utilizing the Release Method, the user floods their body with large amounts of chakra which naturally allows them to breed any of their specialized insects at an increased rate that goes beyond the capabilities of the parent jutsu. For every 100 chakra expended 2100 insects will be produced, thus the breakdown is as follows:

100 Chakra | 4200 equivalent to 20 M Radius
200 Chakra | 6300 equivalent to 30 M Radius
300 Chakra | 8400 equivalent to 40 M Radius
400 Chakra | 10,500 equivalent to 60 M Radius

Combination: Yin Seal Release Method + Insect Control


Name: Fūton: | Wind Release: Barrier of Severance
Rank: C | B | A | S
Cost: 20 | 30 | 40 | 60
Upkeep: 20
Type: Fūinjutsu
Element: Fūton | Wind Release
Range: 20 M | 30 M | 40 M | 60 M
Speed: --
Power: 280 | 370 | 460 | 640
Handseals: Ox — Half-Ram — Horse
Description: A unique Barrier Fūinjutsu wherein the user channels Fūton | Wind Release chakra into the sealing formula characterized by the kanji for "Sever", upon activation the seal will emit the chakra placed into it in the form of a equilateral square with it at the center point. Anything that is not coated in or consisting of Fūton | Wind Release chakra will experience hundreds of millions of microscopic blade like cuts to the inflicted area that passes through the barrier.
Whether it be organic or inorganic matter, or chakra consisting jutsu, if the endurance is not equivalent to or greater then the power of this technique then it will not survive.

Any fire technique with an attack higher than this technique will ignite the barrier and destroy the seal.

Fūinjutsu Adept & Below: Use Sealing Tags + Ink
Fūinjutsu Master: Blood Sacrifice to create Seal, no tag.
Fūinjutsu God: Chakra Creates Seal, no tag.

Combination: Various Techniques

Name: Rinkaichū: Cell Destruction Method
Rank: S
Cost: 75
Upkeep: N/A
Type: Hiden | Medical-Ninjutsu
Element: --
Range: Self
Speed: --
Power/Endurance: x2 User's Chakra
Handseals: N/A
Description: A variant of the Insect Control technique wherein the user produces the nano-sized insects, Rinkaichū. These bugs destroy their enemies' cells, causing excruciating pain in the process. Unlike the standard kikaichū, which are able to act independently of the user, the nano-sized insects can seemingly only be transferred onto a victim's body by direct physical contact; though only a mere touch from the user's skin is required as the bugs can circumvent most forms of clothing.

Those inflicted by the Rinkaichū will succumb to a single limb's cells being destroyed after 1 post if their endurance is lower than the power stat by 600 {Power Stat - Endurance >.<), a single hand if lower than the power stat by 400, and a single finger if lower than the power stat by 200. The cell destruction progressively spreads after the initial post and those inflicted will experience death after 3 posts from a single limb being destroyed.

The rinkaichū are akin to viruses, spreading rapidly and multiplying as they thrive on living cells. They require living flesh to survive on, and will die shortly if their hosts do, or if they leave a body for a period of time (2 Posts).

To create the antibodies to counteract the damage caused by the Rinkaichū the user will have to pay the chakra cost of this technique and administer them through physical touch. Shinobi who have chakra equivalent to the user can create Kikaichū with the Insect Control technique that will create the antibodies.

Combination: Various Techniques

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on Wed Nov 02, 2016 12:11 am
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on Wed Nov 02, 2016 6:08 am
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on Tue Nov 08, 2016 10:30 pm
Name: Summoning: Lightning Flash Blade Creation 
Rank:
Cost: 30 
Upkeep: 10 
Type: Fūinjutsu   
Element: N/A 
Range: Touch 
Speed: -- 
Power: --  
Handseals: N/A 
Description: This is a special "ninja tool summon" that allows the user to seal ninja tools like swords or kunai into a scroll or their clothes beforehand, allowing them to be called upon when needed. The ninja tools can be summoned in an instant just by touching the sealing "marks" which can be drawn anywhere. The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced. Furthermore, because the summoned ninja tools can remain hidden until right before they are used, if this technique is mastered, there are an exceptional number of possible tactics.  
 
*Costs 30 to create a mark, but to unseal a weapon the user pays the 10 Upkeep cost. 
*Must document the location of the seals in signature. 
Combination: Various Techniques 
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on Tue Nov 08, 2016 10:31 pm
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on Wed Nov 09, 2016 1:10 pm
Name: Kokuyōseki Oto | Obsidian Sound: White Noise 
Rank: -- 
Cost: -- 
Upkeep: -- 
Type: Bukijutsu | Chakra Flow 
Element: Fūton | Wind Release 
Range: Range of Weapon 
Speed: -- 
Power: -- 
Handseals: -- 
Description: Utilizing either the weapon Kokuyōseki Oto | Obsidian Sound (Click Me) or the puppet Sacred Sound of the Ghost || Gōsuto no Shinseina Saundo (Click Me), the construct will be flown through with Fūton | Wind Release which causes a peculiar sound to emit from it. Fortunately for human ears the sound is so low frequency that it's inaudible, although, animals have no problem hearing it and can't stand being within range of the device. The White noise is not meant for harm so much as it is to scramble Sensory and Chakra Viewing abilities, within range these abilities suffer from inaccurate readings which is described as fuzzy and unclear to make out information that is normally gained due to the user's chakra being within the air as chakra enhanced sound. So long as there is chakra coating either devices its effect will work. 
Combination: Various Techniques 
 
 
Name: Kokuyōseki Oto: Memai Kan'yū | Obsidian Sound: Vertigo Inducement 
Rank: C | B | A | S 
Cost: 20 | 30 | 40 | 50 
Upkeep: 10 
Type: Bukijutsu | Iryo-Ninjutsu 
Element: Fūton | Wind Release 
Range: Range of Weapon 
Speed: -- 
Power: 300 | 400 | 500 | 600 
Handseals: Playing the Instrument 
Description: Utilizing the weapon, Kokuyōseki Oto | Obsidian Sound, the user will play a series of melodies and rifts on the long barrel flute whilst releasing medical chakra in the same sense. Those within range begin to experience the effects of Vertigo of varying degrees depending on the amount of chakra used in the production of the technique, so long as the user continues playing the melodies uninterrupted the next tier of Vertigo effects will occur on the next post. Any of these effects can be administered through touch regardless of the individuals Endurance with the exception of unconsciousness.  
 
C Rank | Confusion will set in wherein the affected individuals will attempt hand seals and mess up one, effectively wasting the chakra and not producing the intended technique. 1 Post. 
B Rank | Spatial Disorientation will set in wherein the affected individual will perceive everything in opposition to what they are. Up is down, Left is right, and vice-versa for both. 1 Post. 
A Rank | Nausea will set in wherein the affected individual will become sick to their stomach causing them to throw up (puke) which afterward leaves them with a 20% decrease for 2 posts to strength and endurance. 
S Rank | At this rank all of the lower ranked effects will affect targets within range in 1st post before falling Unconscious and forcing the target to drop to the floor where they stand at the beginning of the 2nd post. 
Combination: Various Techniques 
 
 
Name: Kokuyōseki Oto: Surīpu kan'yū | Obsidian Sound | Sleep Inducement 
Rank: C | B | A | S 
Cost: 30 | 40 | 50 | 60 
Upkeep: 15 
Type: Bukijutsu | Iryo-Ninjutsu 
Element: Fūton | Wind Release 
Range: Range of Weapon 
Speed: -- 
Power: 300 | 400 | 500 | 600 
Handseals: Playing the Instrument 
Description: Utilizing the weapon, Kokuyōseki Oto | Obsidian Sound, the user will play a series of melodies and rifts on the long barrel flute whilst releasing medical chakra in the same sense. Those within range begin to experience the effects of Narcolepsy of varying degrees depending on the amount of chakra used in the production of the technique. Any of these effects can be administered through touch regardless of the individuals Endurance with the exception of sleep. Although these abilities do not stack, the user must continue to play the instrument uninterrupted until the full effects come about. 
 
C Rank | Cataplexy will set in wherein the affected individuals will experience a 10% loss of Speed and Strength from a loss of muscle tone and control. 10% will be added per post that the affected individual is within range of the melody until total sleep occurs after 3 posts.  
B Rank | Cataplexy will set in wherein the affected individuals will experience a 20% loss of Speed and Strength from a loss of muscle tone and control. 20% will be added per post that the affected individual is within range of the melody until total sleep occurs after 2 posts.  
A Rank | Sleep Paralysis will set in where in the affected individuals will experience an inability to move or speak, their actions will be frozen in place while the mind stays active and experiencing everything else. After a single post they will have full control of their movements. Unlike the previous ranks, at this rank sleep is actually not induced. 
S Rank | At this rank all of the lower ranked effects will affect the targets within range in the 1st post, the Cataplexy effect becomes 30% and Sleep Paralysis occurs for 1 Post. Full on sleep will not occur until 2 posts after regardless if the target is within range, but by being treated with a medical technique of equal caliber then sleep will not occur. 
 
Combination: Various Techniques 
 
 
Name: Kokuyōseki Oto: Kaze Saundo | Obsidian Sound: Sound of the Wind 
Rank: -- 
Cost: -- 
Upkeep: --  
Type: Bukijutsu | Chakra Flow 
Element: Fūton | Wind Release 
Range: Weapon Stats 
Speed: Weapon Stats 
Power: Weapon Stats 
Handseals: Playing the Instrument 
Description:  Utilizing the weapon, Kokuyōseki Oto | Obsidian Sound, the user will play a series of melodies and rifts on the long barrel flute whilst circulating their chakra around the instrument. Through this effect the user laces the sound waves with chakra enhanced winds, thus changing their intended effect from slicing damage to blunt force damage capable of creating barriers. 
Combination: Various Techniques 


Name: Obsidian Art: Puppeteers Influence 
Rank: C | B | A | S 
Cost: 20 | 30 | 40 | 50  
Upkeep: 10 
Type: Kugujutsu | Iryo-Ninjutsu 
Element: N/A 
Range: Length of Tether 
Speed: -- 
Power: 300 | 400 | 500 | 600 
Handseals:  N/A 
Description: Utilizing the parent jutsu, Chakra Strings, the user will tether themselves to any sentient life form then begin administering medical chakra into their target. Within the body the user's chakra begins to replicate the neurochemical Oxytocin which is associated with trust and happiness, as a result of flooding the target's brain they will become susceptible to what is suggested by the user. Amongst other things, this can allow the user to control the actions of his target. Chakra strings must remain in contact with the target for two (2) posts before the hormone can be full administered, only after contact and the drug has been administered will the user experience the chakra cost.
 
 
Name: Obsidian Art: Partial Puppet Performance 
Rank: C 
Cost: 30 (To place Seal) | 10 (To Unseal) + 20 (Chakra String Needed to manipulate) 
Upkeep: 10 
Type: Kugujutsu | Fūinjutsu 
Element: -- 
Range: -- 
Speed: -- 
Power: -- 
Handseals:  Half-Ram | With Kugujutsu God the user need only to focus chakra to the seal. 
Description: Utilizing elements from both Fūinjutsu and Kugujutsu, the puppeteer will conjure the kanji for "Spare Part" which makes up a seal that directly leads to a scroll containing a puppet within the puppeteers arsenal. The entirety of the puppet is not summoned at this time, only a portion such as a limb or certain weapon that the puppet has on their person will partially be summoned from the users body. By way of chakra string attachment the user can manipulate the puppet limb as they would normally or have it attach to their palm allowing it to mimic its master's movements.  
 

Name: Kongō Fūsa Jūinjutsu | Adamantine Sealing Chain Cursed Seal 
Rank:
Cost: 140 Senjutsu Chakra (Does not receive a Skill Discount) 
Upkeep: 5 | 30 (When used for a Barrier) 
Type: Fūinjutsu | Jūinjutsu | Senjutsu 
Element: N/A 
Range: 200 | Touch 
Speed: 15% + User's Speed 
Power/Endurance: x3 User's Chakra  
Handseals: N/A 
Description: An advanced version of the Adamantine Sealing Chain wherein the user can manifests up to sixty (60) chains whose overall size is interchangeable between up to six inches and up to seven feet across from any point on their body. As with the parent jutsu, one chain is all that is needed to halt the flow of chakra in a target, through the use of ten (10) chains a target can be let free and their chakra flow is halted for 3 posts, for every ten additional chains connected to the target an additional 3 posts will be added to the chakra flow halting process. 
 
When subduing a Bijū level threat ten (10) chains is all that is needed to neutralize the entities chakra, but for every twenty (20) additional Chains used the target can be freed and left paralyzed for 1 post. The Fūinjutsu application is applied during the sealing process of a Bijū  wherein the seal is conjured in the form of a tattoo depicting a chain link, in the user's mind the Bijū will be pinned down by the user's chains without taking from their manifested count. As a by product of Jūinjutsu the seal keeping the Bijū  at bay is strengthened by an influx of Nature Chakra consistently being absorbed by the seal through the user's body, thirty (30) per post. 
 
Lastly, by emitting their chains out in a geometrical shape barricading a space up to two hundred meters the user can manifest a barrier consisting of their Senjutsu enhanced chakra. Consequently, this barrier utilizes thirty of the user's chains. 

Combination: Various Techniques 


Last edited by Setō on Thu Nov 10, 2016 11:31 am; edited 1 time in total
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on Thu Nov 10, 2016 12:50 am
[ Review in Process ]
~ Ootsutsuki Kagura
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on Thu Nov 10, 2016 11:24 am
The other jutsu has been discussed over skype with seto and I. The adjustments has been made and we can now proceed.


Name: Kokuyōseki Oto: Kaze Saundo | Obsidian Sound: Sound of the Wind
Rank: --
Cost: --
Upkeep: --  
Type: Bukijutsu | Chakra Flow
Element: Fūton | Wind Release
Range: Weapon Stats
Speed: Weapon Stats
Power: Weapon Stats
Handseals: Playing the Instrument
Description:  Utilizing the weapon, Kokuyōseki Oto | Obsidian Sound, the user will play a series of melodies and rifts on the long barrel flute whilst circulating their chakra around the instrument. Through this effect the user laces the sound waves with chakra enhanced winds, thus changing their intended effect from slicing damage to blunt force damage capable of creating barriers.
Combination: Various Techniques

Looks pretty straight forward. Use of sound in an offensive fashion based off of the weapon. Approved.


Name: Obsidian Art: Puppeteers Influence
Rank: C | B | A | S
Cost: 20 | 30 | 40 | 50  
Upkeep: 10
Type: Kugujutsu | Iryo-Ninjutsu
Element: N/A
Range: Length of Tether
Speed: --
Power: 300 | 400 | 500 | 600
Handseals:  N/A
Description: Utilizing the parent jutsu, Chakra Strings, the user will tether themselves to any sentient life form then begin administering medical chakra into their target. Within the body the user's chakra begins to replicate the neurochemical Oxytocin which is associated with trust and happiness, as a result of flooding the target's brain they will become susceptible to what is suggested by the user. Amongst other things, this can allow the user to control the actions of his target.

This is mind control. And I know majority of the time it can be a little iffy. I also know Oxytocin is a hormone that deals with sexual reproduction and bonding. As for trust, well I suppose it can fall into that bracket.

So for this mind controlling effect, lets have it that the chakra strings must be constantly touching the opponent for two posts for the hormone to take effect. chakra cost will be paid ONLY when the strings have made contact and the hormone is being administered AND NOT when the strings are in attempt to latch onto a target

Because I mean this isnt genjutsu, its a medical jutsu manipulating hormones. There really is not any defence for that with the exceptions of simply evading the strings being the main one, so I will have to set out these conditions if you want the jutsu. Chakra cost is decent so it will stay how it is. Every use of the string you pay that chakra cost will be too much so like i said before, you pay the chakra cost only when the strings attach to someone successfully.



Name: Obsidian Art: Partial Puppet Performance
Rank: C
Cost: 30 (To place Seal) | 10 (To Unseal) + 20 (Chakra String Needed to manipulate)
Upkeep: 10
Type: Kugujutsu | Fūinjutsu
Element: --
Range: --
Speed: --
Power: --
Handseals:  Half-Ram | With Kugujutsu God the user need only to focus chakra to the seal.
Description: Utilizing elements from both Fūinjutsu and Kugujutsu, the puppeteer will conjure the kanji for "Spare Part" which makes up a seal that directly leads to a scroll containing a puppet within the puppeteers arsenal. The entirety of the puppet is not summoned at this time, only a portion such as a limb or certain weapon that the puppet has on their person will partially be summoned from the users body. By way of chakra string attachment the user can manipulate the puppet limb as they would normally or have it attach to their palm allowing it to mimic its master's movements.  

^^^Approved


Name: Kongō Fūsa Jūinjutsu | Adamantine Sealing Chain Cursed Seal
Rank: S
Cost: 140 Senjutsu Chakra (Does not receive a Skill Discount)
Upkeep: 5 | 30 (When used for a Barrier)
Type: Fūinjutsu | Jūinjutsu | Senjutsu
Element: N/A
Range: 200 | Touch
Speed: 15% + User's Speed
Power/Endurance: x3 User's Chakra  
Handseals: N/A
Description: An advanced version of the Adamantine Sealing Chain wherein the user can manifests up to sixty (60) chains whose overall size is interchangeable between up to six inches and up to seven feet across from any point on their body. As with the parent jutsu, one chain is all that is needed to halt the flow of chakra in a target, through the use of ten (10) chains a target can be let free and their chakra flow is halted for 3 posts, for every ten additional chains connected to the target an additional 3 posts will be added to the chakra flow halting process.

When subduing a Bijū level threat ten (10) chains is all that is needed to neutralize the entities chakra, but for every twenty (20) additional Chains used the target can be freed and left paralyzed for 1 post. The Fūinjutsu application is applied during the sealing process of a Bijū  wherein the seal is conjured in the form of a tattoo depicting a chain link, in the user's mind the Bijū will be pinned down by the user's chains without taking from their manifested count. As a by product of Jūinjutsu the seal keeping the Bijū  at bay is strengthened by an influx of Nature Chakra consistently being absorbed by the seal through the user's body, thirty (30) per post.

Lastly, by emitting their chains out in a geometrical shape barricading a space up to two hundred meters the user can manifest a barrier consisting of their Senjutsu enhanced chakra. Consequently, this barrier utilizes thirty of the user's chains.

Combination: Various Techniques

^^^Approved

_________________


FTG Placements
Spoiler:
- Mujin's shoulder
- Emperor's Desk
- Conference Room
- Forest Of Avalon
- Kurotsuchi's Shoulder
- The roof of a tower 300 feet in the air in Abraxus
- An island twenty miles away from the harbor
- Snow capped mountains three hundred miles from the nearest person

stats:
Stats
Strength: 301
Speed: 500
Endurance: 400
Chakra: 906
Life Force: 275
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on Thu Nov 10, 2016 11:32 am
Edited, thank you for the review!
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on Thu Nov 10, 2016 12:03 pm
Setō wrote:Name: Kokuyōseki Oto | Obsidian Sound: White Noise 
Rank: -- 
Cost: -- 
Upkeep: -- 
Type: Bukijutsu | Chakra Flow 
Element: Fūton | Wind Release 
Range: Range of Weapon 
Speed: -- 
Power: -- 
Handseals: -- 
Description: Utilizing either the weapon Kokuyōseki Oto | Obsidian Sound (Click Me) or the puppet Sacred Sound of the Ghost || Gōsuto no Shinseina Saundo (Click Me), the construct will be flown through with Fūton | Wind Release which causes a peculiar sound to emit from it. Fortunately for human ears the sound is so low frequency that it's inaudible, although, animals have no problem hearing it and can't stand being within range of the device. The White noise is not meant for harm so much as it is to scramble Sensory and Chakra Viewing abilities, within range these abilities suffer from inaccurate readings which is described as fuzzy and unclear to make out information that is normally gained due to the user's chakra being within the air as chakra enhanced sound. So long as there is chakra coating either devices its effect will work. 
Combination: Various Techniques 
 
 
Name: Kokuyōseki Oto: Memai Kan'yū | Obsidian Sound: Vertigo Inducement 
Rank: C | B | A | S 
Cost: 20 | 30 | 40 | 50 
Upkeep: 10 
Type: Bukijutsu | Iryo-Ninjutsu 
Element: Fūton | Wind Release 
Range: Range of Weapon 
Speed: -- 
Power: 300 | 400 | 500 | 600 
Handseals: Playing the Instrument 
Description: Utilizing the weapon, Kokuyōseki Oto | Obsidian Sound, the user will play a series of melodies and rifts on the long barrel flute whilst releasing medical chakra in the same sense. Those within range begin to experience the effects of Vertigo of varying degrees depending on the amount of chakra used in the production of the technique, so long as the user continues playing the melodies uninterrupted the next tier of Vertigo effects will occur on the next post. Any of these effects can be administered through touch regardless of the individuals Endurance with the exception of unconsciousness.  
 
C Rank | Confusion will set in wherein the affected individuals will attempt hand seals and mess up one, effectively wasting the chakra and not producing the intended technique. 1 Post. 
B Rank | Spatial Disorientation will set in wherein the affected individual will perceive everything in opposition to what they are. Up is down, Left is right, and vice-versa for both. 1 Post. 
A Rank | Nausea will set in wherein the affected individual will become sick to their stomach causing them to throw up (puke) which afterward leaves them with a 20% decrease for 2 posts to strength and endurance. 
S Rank | At this rank all of the lower ranked effects will affect targets within range in 1st post before falling Unconscious and forcing the target to drop to the floor where they stand at the beginning of the 2nd post. 
Combination: Various Techniques 
 
 
Name: Kokuyōseki Oto: Surīpu kan'yū | Obsidian Sound | Sleep Inducement 
Rank: C | B | A | S 
Cost: 30 | 40 | 50 | 60 
Upkeep: 15 
Type: Bukijutsu | Iryo-Ninjutsu 
Element: Fūton | Wind Release 
Range: Range of Weapon 
Speed: -- 
Power: 300 | 400 | 500 | 600 
Handseals: Playing the Instrument 
Description: Utilizing the weapon, Kokuyōseki Oto | Obsidian Sound, the user will play a series of melodies and rifts on the long barrel flute whilst releasing medical chakra in the same sense. Those within range begin to experience the effects of Narcolepsy of varying degrees depending on the amount of chakra used in the production of the technique. Any of these effects can be administered through touch regardless of the individuals Endurance with the exception of sleep. Although these abilities do not stack, the user must continue to play the instrument uninterrupted until the full effects come about. 
 
C Rank | Cataplexy will set in wherein the affected individuals will experience a 10% loss of Speed and Strength from a loss of muscle tone and control. 10% will be added per post that the affected individual is within range of the melody until total sleep occurs after 3 posts.  
B Rank | Cataplexy will set in wherein the affected individuals will experience a 20% loss of Speed and Strength from a loss of muscle tone and control. 20% will be added per post that the affected individual is within range of the melody until total sleep occurs after 2 posts.  
A Rank | Sleep Paralysis will set in where in the affected individuals will experience an inability to move or speak, their actions will be frozen in place while the mind stays active and experiencing everything else. After a single post they will have full control of their movements. Unlike the previous ranks, at this rank sleep is actually not induced. 
S Rank | At this rank all of the lower ranked effects will affect the targets within range in the 1st post, the Cataplexy effect becomes 30% and Sleep Paralysis occurs for 1 Post. Full on sleep will not occur until 2 posts after regardless if the target is within range, but by being treated with a medical technique of equal caliber then sleep will not occur. 
 
Combination: Various Techniques 
 
 
Name: Kokuyōseki Oto: Kaze Saundo | Obsidian Sound: Sound of the Wind 
Rank: -- 
Cost: -- 
Upkeep: --  
Type: Bukijutsu | Chakra Flow 
Element: Fūton | Wind Release 
Range: Weapon Stats 
Speed: Weapon Stats 
Power: Weapon Stats 
Handseals: Playing the Instrument 
Description:  Utilizing the weapon, Kokuyōseki Oto | Obsidian Sound, the user will play a series of melodies and rifts on the long barrel flute whilst circulating their chakra around the instrument. Through this effect the user laces the sound waves with chakra enhanced winds, thus changing their intended effect from slicing damage to blunt force damage capable of creating barriers. 
Combination: Various Techniques 


Name: Obsidian Art: Puppeteers Influence 
Rank: C | B | A | S 
Cost: 20 | 30 | 40 | 50  
Upkeep: 10 
Type: Kugujutsu | Iryo-Ninjutsu 
Element: N/A 
Range: Length of Tether 
Speed: -- 
Power: 300 | 400 | 500 | 600 
Handseals:  N/A 
Description: Utilizing the parent jutsu, Chakra Strings, the user will tether themselves to any sentient life form then begin administering medical chakra into their target. Within the body the user's chakra begins to replicate the neurochemical Oxytocin which is associated with trust and happiness, as a result of flooding the target's brain they will become susceptible to what is suggested by the user. Amongst other things, this can allow the user to control the actions of his target. Chakra strings must remain in contact with the target for two (2) posts before the hormone can be full administered, only after contact and the drug has been administered will the user experience the chakra cost.
 
 
Name: Obsidian Art: Partial Puppet Performance 
Rank: C 
Cost: 30 (To place Seal) | 10 (To Unseal) + 20 (Chakra String Needed to manipulate) 
Upkeep: 10 
Type: Kugujutsu | Fūinjutsu 
Element: -- 
Range: -- 
Speed: -- 
Power: -- 
Handseals:  Half-Ram | With Kugujutsu God the user need only to focus chakra to the seal. 
Description: Utilizing elements from both Fūinjutsu and Kugujutsu, the puppeteer will conjure the kanji for "Spare Part" which makes up a seal that directly leads to a scroll containing a puppet within the puppeteers arsenal. The entirety of the puppet is not summoned at this time, only a portion such as a limb or certain weapon that the puppet has on their person will partially be summoned from the users body. By way of chakra string attachment the user can manipulate the puppet limb as they would normally or have it attach to their palm allowing it to mimic its master's movements.  
 

Name: Kongō Fūsa Jūinjutsu | Adamantine Sealing Chain Cursed Seal 
Rank:
Cost: 140 Senjutsu Chakra (Does not receive a Skill Discount) 
Upkeep: 5 | 30 (When used for a Barrier) 
Type: Fūinjutsu | Jūinjutsu | Senjutsu 
Element: N/A 
Range: 200 | Touch 
Speed: 15% + User's Speed 
Power/Endurance: x3 User's Chakra  
Handseals: N/A 
Description: An advanced version of the Adamantine Sealing Chain wherein the user can manifests up to sixty (60) chains whose overall size is interchangeable between up to six inches and up to seven feet across from any point on their body. As with the parent jutsu, one chain is all that is needed to halt the flow of chakra in a target, through the use of ten (10) chains a target can be let free and their chakra flow is halted for 3 posts, for every ten additional chains connected to the target an additional 3 posts will be added to the chakra flow halting process. 
 
When subduing a Bijū level threat ten (10) chains is all that is needed to neutralize the entities chakra, but for every twenty (20) additional Chains used the target can be freed and left paralyzed for 1 post. The Fūinjutsu application is applied during the sealing process of a Bijū  wherein the seal is conjured in the form of a tattoo depicting a chain link, in the user's mind the Bijū will be pinned down by the user's chains without taking from their manifested count. As a by product of Jūinjutsu the seal keeping the Bijū  at bay is strengthened by an influx of Nature Chakra consistently being absorbed by the seal through the user's body, thirty (30) per post. 
 
Lastly, by emitting their chains out in a geometrical shape barricading a space up to two hundred meters the user can manifest a barrier consisting of their Senjutsu enhanced chakra. Consequently, this barrier utilizes thirty of the user's chains. 

Combination: Various Techniques 

Approved

_________________


FTG Placements
Spoiler:
- Mujin's shoulder
- Emperor's Desk
- Conference Room
- Forest Of Avalon
- Kurotsuchi's Shoulder
- The roof of a tower 300 feet in the air in Abraxus
- An island twenty miles away from the harbor
- Snow capped mountains three hundred miles from the nearest person

stats:
Stats
Strength: 301
Speed: 500
Endurance: 400
Chakra: 906
Life Force: 275
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on Thu Nov 10, 2016 7:13 pm
Name:  Microburst Style 
Rank:
Cost: -- 
Upkeep: -- 
Type: Bukijutsu  
Element: Fūton | Wind Release  
Range: 0 - 60 M 
Speed: Provided Below  
Power: Users Strength 
Handseals: N/A 
Description: A unique style of fighting developed by Setōshi Sōichirō whose foundations lie within the art of Chakra Flow and precision chakra control as seen in the Chakra Enhanced Strength method to turn the human body into a weapon. Two forms comprise the Microburst style of fighting: Oshi | Pressure, whose focus is on causing external damage to a widespread area of effect, & Uzu | Vortex, whose focus revolves around knocking opponents off of their feet while simultaneously closing the distance between the two. The two styles achieve their intended feats through the application of Fūton | Wind Release chakra.  
 
Oshi | Pressure  
This style of fighting focuses on causing external damage to a widespread area of effect. In the process of throwing a punch the user gathers Fūton | Wind Release from the point of the elbow to the fist, at the apex of the thrust the user will utilize the principles of the Chakra Enhanced Strength method and release the chakra with pinpoint timing, thus allowing the Fūton | Wind Release chakra to travel from the user. The force exerted by this style is  at its strongest the closer to the source that a target is, subsequently, the farther away from the source that the chakra travels the more area it begins to affect while simultaneously losing strength. The extension of Fūton | Wind Release chakra takes the shape of the user's fist, fom the point of release the wind fist increases in size, with a base size of 5 m after every 5 m traveled the wind fist will have grown 5 additional meters radically in size unless met with something of equal endurance.
 
Less than 10 M | Full Strength | 5 M Fist = 50 M Pushback due to traveling at a speed of 740 
10 M Away | -100 from strength | 10 M Fist = 40 M Pushback due to traveling at a speed of 640 
25 M Away | -200 from strength | 15 M Fist = 30 M Pushback due to traveling at a speed of 440 
40 M Away | -300 From strength | 20 M Fist = 20 M Pushback due to traveling at a speed of 340 
60 M Away | -400 from strength | 25 M Fist = 10 M Pushback due to traveling at a speed of 240 
 
Uzu | Vortex 
Unlike its counterpart, this style does not focus on blunt damage, but instead aims for creating openings by knocking opponents off of their feet and utilizing a Vacuum like effect with slicing damage to bring the target toward a user. With an arm extended outward the user projects Fūton | Wind Release chakra into the ambient air in the shape of a cone away from themselves, when the arm is pulled in toward the user the built up chakra is released in such a manner as to create a vortex of winds causing any and all objects within its path to be pulled from their feet and forcibly flung threw the air due to a vacuum effect. 
 
In the aftermath of a Wind Release technique the user can expend 25 chakra to have the vacuum effect work on it, thus having it's effect target the same area twice with a combined effect of power.  
 
Less than 10 M | 0-600 Endurance affected | 0-1,340 Endurance Affected when Uzu and Oshi are used in succession. 
10 M Away | 0-475 Endurance effected | 0-1,115 Endurance Affected when Uzu and Oshi are used in succession. 
25 M Away | 0-350 Endurance effected | 0-790 Endurance Affected when Uzu and Oshi are used in succession. 
40 M Away | 0-225 Endurance effected | 0-565 Endurance Affected when Uzu and Oshi are used in succession. 
60 M Away | 0-100 Endurance effected | 0-340 Endurance Affected when Uzu and Oshi are used in succession. 
Combination: Various Techniques 
 

Name: Sage Mode: King's Colony 
Rank: -- 
Cost: -- 
Upkeep: --  
Type: Senjutsu | Bijū 
Element: -- 
Range: Self 
Speed: -- 
Power: -- 
Handseals: -- 
Description: After entering Sage Mode the user will experience nature's energy balancing with their own physical and spiritual energy, thus granting use of Senjutsu by extension of the body. Due to this, the user's body becomes a colony or hive for the insects in the user's catalogue and any born post Sage Mode will experience different effects according to their latent abilities being based off of the new forms stats, but the overall advantage is the same perks as Senjutsu.

Only one insect can benefit from the Mushi Seichuu (Insect Control) bonus at a time, but they may switch between the insects for 25 Sage Chakra every 2 posts. 
Imperfect: 


     
  • Mushi Seichuu (Insect Control) - Applies to all Insects, insect count increases to x2. 
  • Shōkaichū (Neutralizing Destruction Insects) - Range goes from x2 to x3, Chakra Signatures can be masked now. 
  • Bikōchū (Minute Scent Insects) - Range goes from x2 to x3. 
  • Kikaichū (Parasitic Destruction Insects) - Endurance goes from x2 to x3, Chakra Absorption goes to x2.  
  • Kidaichū (Parasitic Giant Insects) - However much the user pays in chakra the upkeep for the victim becomes x2. 
  • Rinkaichū (Phosphorus Destruction Insects) - Power goes from x2 to x3. 
  • Kītokaichū (Silk Thread Destruction Insects) - Endurance and Range goes to x2. 

 
Perfect:  


     
  • Mushi Seichuu (Insect Control) - Applies to all Insects, insect count increases to x3. 
  • Shōkaichū (Neutralizing Destruction Insects) - Range goes from x3 to x4, Differences in DNA can be determined. 
  • Bikōchū (Minute Scent Insects) - Range goes from x3 to x4. 
  • Kikaichū (Parasitic Destruction Insects) - Endurance goes from x3 to x4, Chakra Absorption goes to x3.  
  • Kidaichū (Parasitic Giant Insects) - However much the user pays in chakra the upkeep for the victim becomes x3. 
  • Rinkaichū (Phosphorus Destruction Insects) - Power goes from x3 to x4. 
  • Kītokaichū (Silk Thread Destruction Insects) - Endurance and Range goes to x3. 

 
Combination: Various Techniques 


Last edited by Setō on Fri Nov 11, 2016 7:39 pm; edited 2 times in total
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on Fri Nov 11, 2016 2:30 pm
Name:  Microburst Style
Rank: S
Cost: --
Upkeep: --
[b]Type: Bukijutsu  
Element: Fūton | Wind Release  
Range: 0 - 60 M
Speed: Provided Below  
Power: Users Strength
Handseals: N/A
Description: A unique style of fighting developed by Setōshi Sōichirō whose foundations lie within the art of Chakra Flow and precision chakra control as seen in the Chakra Enhanced Strength method to turn the human body into a weapon. Two forms comprise the Microburst style of fighting: Oshi | Pressure, whose focus is on causing external damage to a widespread area of effect, & Uzu | Vortex, whose focus revolves around knocking opponents off of their feet while simultaneously closing the distance between the two. The two styles achieve their intended feats through the application of Fūton | Wind Release chakra.  

Oshi | Pressure  
This style of fighting focuses on causing external damage to a widespread area of effect. In the process of throwing a punch the user gathers Fūton | Wind Release from the point of the elbow to the fist, at the apex of the thrust the user will utilize the principles of the Chakra Enhanced Strength method and release the chakra with pinpoint timing, thus allowing the Fūton | Wind Release chakra to travel from the user. The force exerted by this style is  at its strongest the closer to the source that a target is, subsequently, the farther away from the source that the chakra travels the more area it begins to affect while simultaneously losing strength. The extension of Fūton | Wind Release chakra takes the shape of the user's fist  expanded in size to 5 M, an additional 5 M will be added to the overall size as it travels, unless it is stopped the fist will continue expand.  

^^^Make it clear that the wind Fist can only extend up to a maximum of 5m


Less than: 10 M | Full Strength | 5 M Fist = 50 M Pushback due to traveling at a speed of 740

10 M Away | -100 from strength | 10 M Fist = 40 M Pushback due to traveling at a speed of 640

25 M Away | -200 from strength | 15 M Fist = 30 M Pushback due to traveling at a speed of 440

40 M Away | -300 From strength | 20 M Fist = 20 M Pushback due to traveling at a speed of 340

60 M Away | -400 from strength | 25 M Fist = 10 M Pushback due to traveling at a speed of 240


Max
Uzu | Vortex
Unlike its counterpart, this style does not focus on blunt damage, but instead aims for creating openings by knocking opponents off of their feet and utilizing a Vacuum like effect with slicing damage to bring the target toward a user. With an arm extended outward the user projects Fūton | Wind Release chakra into the ambient air in the shape of a cone away from themselves, when the arm is pulled in toward the user the built up chakra is released in such a manner as to create a vortex of winds causing any and all objects within its path to be pulled from their feet and forcibly flung threw the air due to a vacuum effect.

In the aftermath of a Wind Release technique the user can expend 25 [extra] chakra to have the vacuum effect work on it, thus having it's effect target the same area twice with a combined effect of power.  

^^^Let this be clear as well this is a body or inanimate object that isn't attached to anything substantial and is not under the influence of a jutsu. if it is, then the vacuum effect will work ONLY when it has overcome the power of the opponent's jutsu[well their endurance is already a factor below. So to make it clear to you. Lets say I am a venasaur and i have my vine whip and its attached to a tree and its 600 power, when you minus the values from these endurance tiers, my jutsu's power could possibly remove me from being affected by this fist.

Less than 10 M | 0-600 Endurance affected | 0-1,340 Endurance Affected when Uzu and Oshi are used in succession.
10 M Away | 0-475 Endurance effected | 0-1,115 Endurance Affected when Uzu and Oshi are used in succession.
25 M Away | 0-350 Endurance effected | 0-790 Endurance Affected when Uzu and Oshi are used in succession.
40 M Away | 0-225 Endurance effected | 0-565 Endurance Affected when Uzu and Oshi are used in succession.
60 M Away | 0-100 Endurance effected | 0-340 Endurance Affected when Uzu and Oshi are used in succession.
Combination: Various Techniques


Name: Sage Mode: King's Colony
Rank: --
Cost: --
Upkeep: --  
Type: Senjutsu | Bijū
Element: --
Range: Self
Speed: --
Power: --
Handseals: --
Description: After entering Sage Mode the user will experience nature's energy balancing with their own physical and spiritual energy, thus granting use of Senjutsu by extension of the body. Due to this, the user's body becomes a colony or hive for the insects in the user's catalogue and any born post Sage Mode will experience different effects according to their latent abilities being based off of the new forms stats, but the overall advantage is an invulnerability to Truth-Seeking Balls and their variants.


Only one insect can benefit from the Mushi Seichuu (Insect Control) bonus at a time, but they may switch between the insects for 25 Sage Chakra every 2 posts.
Imperfect:

^^^^ Make this 25 chakra every turn.

Mushi Seichuu (Insect Control) - Applies to all Insects, insect count increases to x2.
Shōkaichū (Neutralizing Destruction Insects) - Range goes from x2 to x3, Chakra Signatures can be masked now.
Bikōchū (Minute Scent Insects) - Range goes from x2 to x3.
Kikaichū (Parasitic Destruction Insects) - Endurance goes from x2 to x3, Chakra Absorption goes to x2.  
Kidaichū (Parasitic Giant Insects) - However much the user pays in chakra the upkeep for the victim becomes x2.
Rinkaichū (Phosphorus Destruction Insects) - Power goes from x2 to x3.
Kītokaichū (Silk Thread Destruction Insects) - Endurance and Range goes to x2.

Perfect:  

Mushi Seichuu (Insect Control) - Applies to all Insects, insect count increases to x3.
Shōkaichū (Neutralizing Destruction Insects) - Range goes from x3 to x4, Differences in DNA can be determined.
Bikōchū (Minute Scent Insects) - Range goes from x3 to x4.
Kikaichū (Parasitic Destruction Insects) - Endurance goes from x3 to x4, Chakra Absorption goes to x3.  
Kidaichū (Parasitic Giant Insects) - However much the user pays in chakra the upkeep for the victim becomes x3.
Rinkaichū (Phosphorus Destruction Insects) - Power goes from x3 to x4.
Kītokaichū (Silk Thread Destruction Insects) - Endurance and Range goes to x3.

Combination: Various Techniques

Approved ^^^^

_________________


FTG Placements
Spoiler:
- Mujin's shoulder
- Emperor's Desk
- Conference Room
- Forest Of Avalon
- Kurotsuchi's Shoulder
- The roof of a tower 300 feet in the air in Abraxus
- An island twenty miles away from the harbor
- Snow capped mountains three hundred miles from the nearest person

stats:
Stats
Strength: 301
Speed: 500
Endurance: 400
Chakra: 906
Life Force: 275
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Ootsutsuki
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on Fri Nov 11, 2016 6:49 pm
but the overall advantage is an invulnerability to Truth-Seeking Balls and their variants. <-- Gunna have to say no to this mate, we dont allow Invulnerability like this, not last to my knowledge
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on Fri Nov 11, 2016 6:53 pm
I'm going to have to disagree with this by these standards:

Naruto Wikia wrote: Senjutsu (仙術, English TV: Sage Jutsu, Literally meaning: Sage Techniques) is a specialised field of techniques that allows the user to sense and then gather natural energy. Senjutsu practitioners learn to draw the energy of nature inside of them, blending it with their own chakra. This adds a new dimension of power to the practitioner's chakra, resulting in the creation of "senjutsu chakra" (仙術チャクラ, senjutsu chakura). Senjutsu is uniquely invulnerable to Truth-Seeking Balls


Being invulnerable to Truth Seeking Balls is a Senjutsu advantage gained by being able to use the form.

stephan peters - Today 3:41 PM
> They are approves

^ this is in regards to the other jutsu, edits were already made.
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Clanless
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on Fri Nov 11, 2016 6:59 pm
Eververse wrote:Sage Mode is an empowered state that can be entered by blending natural energy with one's chakra, creating senjutsu chakra. Sage Mode allows users to tap into the natural force of the world, opening up new techniques to them and allowing them to power up existing ones with the new senjutsu chakra. Users of Sage Mode must possess "extreme chakra levels" to invoke senjutsu. It is also important that their bodies be strong enough to support the increased power. In order to enter Sage Mode, the gatherer must remain absolutely still in order to be one with nature and balance the natural energy with their own physical and spiritual energies. If the user puts too little natural energy into using senjutsu, the technique will not work.Conversely, if too much natural energy is taken in, their body will turn to stone forever; humans will also be transformed into whichever animal's school the senjutsu was learned from.

This is OUR Senjutsu/Sage Mode Explanation mate, have fun
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on Fri Nov 11, 2016 7:02 pm
That's understood full and well, but it appears that you have missed a key factor to Senjutsu chakra which is what I'm talking, about not Sage Mode.

So this should be fine, it's been discussed already.
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on Fri Nov 11, 2016 7:37 pm
Seto, I asked for you to remove that section please
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on Fri Nov 11, 2016 7:40 pm
It's been removed...
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on Fri Nov 11, 2016 7:40 pm
Thank you Seto, Your all approved now
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on Tue Nov 15, 2016 4:46 pm
Name: King's Dispute
Rank: D
Cost: Fūinjutsu Rules
Upkeep: --
Type: Fūinjutsu | Hiden
Element: --
Range: Touch
Speed: --
Power: --
Handseals: --
Description: A variation of the Generic Sealing/Unsealing technique wherein the user offers their chakra to the Kikaichū insects and in return they swarm on a foreign seal that is within their range and has been discovered by the user. By releasing the chakra acquired from their host within their bodies the components of the foreign seal is broken down as the material creating the seal is eaten away by the insects.
Combination: Kikaichū: Chakra Absorption


Name: Craftsman's Penance
Rank: A
Cost: 50
Upkeep: 15
Type: Iryo-Ninjutsu
Element: Fūton | Wind Release
Range: Touch
Speed: --
Power: --
Handseals: Chakra Flow
Description: A unique technique whose foundation lies in Iryo-Ninjutsu, this technique starts on the cellular level specifically the bone marrow of the user where their stem cells are created. Firstly, the user's own chakra supercharges the production of these stem cells and brings them under the control of the user, because stem cells are specialized cells that can be adapted to become anything the user takes advantage of this by coating a puppet creation in a mixture of them and Fūton | Wind Release chakra. As a result, the puppet becomes physically damaged, but as a result certain aspects and abilities of the creation become bonded to the user at their discretion. Appearance wise, the user becomes a hybrid between the two in terms of size and weight, but remains fundamentally human. Consequently, because of the damage done by coating the chosen puppet in the elemental chakra it becomes unable to be used again in the thread without some type of repairs made.

Name: Shatter Method: Barrier Eradication
Rank: C | B | A | S
Cost: 30 | 40 | 50 | 60
Upkeep: N/A
Type: Fūinjutsu | Taijutsu
Element: --
Range: Touch
Speed: --
Power: 300 | 400 |500 | 600 + User's Strength
Handseals: Ox - Horse - Bird - Tiger - Half-Ram
Description: A Fūinjutsu who is characterized by the kanji for "Eradication" which makes up the seal, this technique incorporates the use of certain Taijutsu elements such as the user's strength behind kicks or punches to distribute its effects. When any barrier type jutsu is met with the seal the sealing formula spreads over the barrier before shattering it like glass then sealing the fragments into the seal.
Combination: Various Techniques


Name: Kītokaichū: Sealing Assistant
Rank: C | B | A | S
Cost: 20 | 30 | 40 | 60
Upkeep: --
Type: Fūinjutsu
Element: --
Range: Touch
Speed: --
Power: 300 | 400 | 500 | 650 (Seal Strength)
Handseals: Half-Ram
Description: Utilizing the insects Kītokaichū, the user will impose their will upon them causing the insects rapidly produce the specialized silk that is unique to them, this act causes them to be engorged until the point that they explode. The act of exploding does not cause any damage whatsoever, but in return the spot which the insect explodes upon becomes the focal point for the silk threads that incase and immobilize any thing that they are in contact with. Due to the Fūinjutsu application and the species of insects used, to unseal the person or object targeted Bijū chakra is needed in replacement for normal chakra typically used.
Combination: Various Techniques


Last edited by Setō on Wed Nov 16, 2016 5:38 pm; edited 1 time in total
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on Wed Nov 16, 2016 6:09 am
All approved , Except Craftsman's Penance I discussed on skype the issues
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on Wed Nov 16, 2016 5:48 pm
Updated!
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on Wed Nov 16, 2016 5:51 pm
Approved
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