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Setōshi S. Sōichirō | Jutsu Registry

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on Thu Nov 10, 2016 11:24 am
The other jutsu has been discussed over skype with seto and I. The adjustments has been made and we can now proceed.


Name: Kokuyōseki Oto: Kaze Saundo | Obsidian Sound: Sound of the Wind
Rank: --
Cost: --
Upkeep: --  
Type: Bukijutsu | Chakra Flow
Element: Fūton | Wind Release
Range: Weapon Stats
Speed: Weapon Stats
Power: Weapon Stats
Handseals: Playing the Instrument
Description:  Utilizing the weapon, Kokuyōseki Oto | Obsidian Sound, the user will play a series of melodies and rifts on the long barrel flute whilst circulating their chakra around the instrument. Through this effect the user laces the sound waves with chakra enhanced winds, thus changing their intended effect from slicing damage to blunt force damage capable of creating barriers.
Combination: Various Techniques

Looks pretty straight forward. Use of sound in an offensive fashion based off of the weapon. Approved.


Name: Obsidian Art: Puppeteers Influence
Rank: C | B | A | S
Cost: 20 | 30 | 40 | 50  
Upkeep: 10
Type: Kugujutsu | Iryo-Ninjutsu
Element: N/A
Range: Length of Tether
Speed: --
Power: 300 | 400 | 500 | 600
Handseals:  N/A
Description: Utilizing the parent jutsu, Chakra Strings, the user will tether themselves to any sentient life form then begin administering medical chakra into their target. Within the body the user's chakra begins to replicate the neurochemical Oxytocin which is associated with trust and happiness, as a result of flooding the target's brain they will become susceptible to what is suggested by the user. Amongst other things, this can allow the user to control the actions of his target.

This is mind control. And I know majority of the time it can be a little iffy. I also know Oxytocin is a hormone that deals with sexual reproduction and bonding. As for trust, well I suppose it can fall into that bracket.

So for this mind controlling effect, lets have it that the chakra strings must be constantly touching the opponent for two posts for the hormone to take effect. chakra cost will be paid ONLY when the strings have made contact and the hormone is being administered AND NOT when the strings are in attempt to latch onto a target

Because I mean this isnt genjutsu, its a medical jutsu manipulating hormones. There really is not any defence for that with the exceptions of simply evading the strings being the main one, so I will have to set out these conditions if you want the jutsu. Chakra cost is decent so it will stay how it is. Every use of the string you pay that chakra cost will be too much so like i said before, you pay the chakra cost only when the strings attach to someone successfully.



Name: Obsidian Art: Partial Puppet Performance
Rank: C
Cost: 30 (To place Seal) | 10 (To Unseal) + 20 (Chakra String Needed to manipulate)
Upkeep: 10
Type: Kugujutsu | Fūinjutsu
Element: --
Range: --
Speed: --
Power: --
Handseals:  Half-Ram | With Kugujutsu God the user need only to focus chakra to the seal.
Description: Utilizing elements from both Fūinjutsu and Kugujutsu, the puppeteer will conjure the kanji for "Spare Part" which makes up a seal that directly leads to a scroll containing a puppet within the puppeteers arsenal. The entirety of the puppet is not summoned at this time, only a portion such as a limb or certain weapon that the puppet has on their person will partially be summoned from the users body. By way of chakra string attachment the user can manipulate the puppet limb as they would normally or have it attach to their palm allowing it to mimic its master's movements.  

^^^Approved


Name: Kongō Fūsa Jūinjutsu | Adamantine Sealing Chain Cursed Seal
Rank: S
Cost: 140 Senjutsu Chakra (Does not receive a Skill Discount)
Upkeep: 5 | 30 (When used for a Barrier)
Type: Fūinjutsu | Jūinjutsu | Senjutsu
Element: N/A
Range: 200 | Touch
Speed: 15% + User's Speed
Power/Endurance: x3 User's Chakra  
Handseals: N/A
Description: An advanced version of the Adamantine Sealing Chain wherein the user can manifests up to sixty (60) chains whose overall size is interchangeable between up to six inches and up to seven feet across from any point on their body. As with the parent jutsu, one chain is all that is needed to halt the flow of chakra in a target, through the use of ten (10) chains a target can be let free and their chakra flow is halted for 3 posts, for every ten additional chains connected to the target an additional 3 posts will be added to the chakra flow halting process.

When subduing a Bijū level threat ten (10) chains is all that is needed to neutralize the entities chakra, but for every twenty (20) additional Chains used the target can be freed and left paralyzed for 1 post. The Fūinjutsu application is applied during the sealing process of a Bijū  wherein the seal is conjured in the form of a tattoo depicting a chain link, in the user's mind the Bijū will be pinned down by the user's chains without taking from their manifested count. As a by product of Jūinjutsu the seal keeping the Bijū  at bay is strengthened by an influx of Nature Chakra consistently being absorbed by the seal through the user's body, thirty (30) per post.

Lastly, by emitting their chains out in a geometrical shape barricading a space up to two hundred meters the user can manifest a barrier consisting of their Senjutsu enhanced chakra. Consequently, this barrier utilizes thirty of the user's chains.

Combination: Various Techniques

^^^Approved

_________________


FTG Placements
Spoiler:
- Mujin's shoulder
- Emperor's Desk
- Conference Room
- Forest Of Avalon
- Kurotsuchi's Shoulder
- The roof of a tower 300 feet in the air in Abraxus
- An island twenty miles away from the harbor
- Snow capped mountains three hundred miles from the nearest person

stats:
Stats
Strength: 301
Speed: 500
Endurance: 400
Chakra: 906
Life Force: 275
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on Thu Nov 10, 2016 12:03 pm
Setō wrote:Name: Kokuyōseki Oto | Obsidian Sound: White Noise 
Rank: -- 
Cost: -- 
Upkeep: -- 
Type: Bukijutsu | Chakra Flow 
Element: Fūton | Wind Release 
Range: Range of Weapon 
Speed: -- 
Power: -- 
Handseals: -- 
Description: Utilizing either the weapon Kokuyōseki Oto | Obsidian Sound (Click Me) or the puppet Sacred Sound of the Ghost || Gōsuto no Shinseina Saundo (Click Me), the construct will be flown through with Fūton | Wind Release which causes a peculiar sound to emit from it. Fortunately for human ears the sound is so low frequency that it's inaudible, although, animals have no problem hearing it and can't stand being within range of the device. The White noise is not meant for harm so much as it is to scramble Sensory and Chakra Viewing abilities, within range these abilities suffer from inaccurate readings which is described as fuzzy and unclear to make out information that is normally gained due to the user's chakra being within the air as chakra enhanced sound. So long as there is chakra coating either devices its effect will work. 
Combination: Various Techniques 
 
 
Name: Kokuyōseki Oto: Memai Kan'yū | Obsidian Sound: Vertigo Inducement 
Rank: C | B | A | S 
Cost: 20 | 30 | 40 | 50 
Upkeep: 10 
Type: Bukijutsu | Iryo-Ninjutsu 
Element: Fūton | Wind Release 
Range: Range of Weapon 
Speed: -- 
Power: 300 | 400 | 500 | 600 
Handseals: Playing the Instrument 
Description: Utilizing the weapon, Kokuyōseki Oto | Obsidian Sound, the user will play a series of melodies and rifts on the long barrel flute whilst releasing medical chakra in the same sense. Those within range begin to experience the effects of Vertigo of varying degrees depending on the amount of chakra used in the production of the technique, so long as the user continues playing the melodies uninterrupted the next tier of Vertigo effects will occur on the next post. Any of these effects can be administered through touch regardless of the individuals Endurance with the exception of unconsciousness.  
 
C Rank | Confusion will set in wherein the affected individuals will attempt hand seals and mess up one, effectively wasting the chakra and not producing the intended technique. 1 Post. 
B Rank | Spatial Disorientation will set in wherein the affected individual will perceive everything in opposition to what they are. Up is down, Left is right, and vice-versa for both. 1 Post. 
A Rank | Nausea will set in wherein the affected individual will become sick to their stomach causing them to throw up (puke) which afterward leaves them with a 20% decrease for 2 posts to strength and endurance. 
S Rank | At this rank all of the lower ranked effects will affect targets within range in 1st post before falling Unconscious and forcing the target to drop to the floor where they stand at the beginning of the 2nd post. 
Combination: Various Techniques 
 
 
Name: Kokuyōseki Oto: Surīpu kan'yū | Obsidian Sound | Sleep Inducement 
Rank: C | B | A | S 
Cost: 30 | 40 | 50 | 60 
Upkeep: 15 
Type: Bukijutsu | Iryo-Ninjutsu 
Element: Fūton | Wind Release 
Range: Range of Weapon 
Speed: -- 
Power: 300 | 400 | 500 | 600 
Handseals: Playing the Instrument 
Description: Utilizing the weapon, Kokuyōseki Oto | Obsidian Sound, the user will play a series of melodies and rifts on the long barrel flute whilst releasing medical chakra in the same sense. Those within range begin to experience the effects of Narcolepsy of varying degrees depending on the amount of chakra used in the production of the technique. Any of these effects can be administered through touch regardless of the individuals Endurance with the exception of sleep. Although these abilities do not stack, the user must continue to play the instrument uninterrupted until the full effects come about. 
 
C Rank | Cataplexy will set in wherein the affected individuals will experience a 10% loss of Speed and Strength from a loss of muscle tone and control. 10% will be added per post that the affected individual is within range of the melody until total sleep occurs after 3 posts.  
B Rank | Cataplexy will set in wherein the affected individuals will experience a 20% loss of Speed and Strength from a loss of muscle tone and control. 20% will be added per post that the affected individual is within range of the melody until total sleep occurs after 2 posts.  
A Rank | Sleep Paralysis will set in where in the affected individuals will experience an inability to move or speak, their actions will be frozen in place while the mind stays active and experiencing everything else. After a single post they will have full control of their movements. Unlike the previous ranks, at this rank sleep is actually not induced. 
S Rank | At this rank all of the lower ranked effects will affect the targets within range in the 1st post, the Cataplexy effect becomes 30% and Sleep Paralysis occurs for 1 Post. Full on sleep will not occur until 2 posts after regardless if the target is within range, but by being treated with a medical technique of equal caliber then sleep will not occur. 
 
Combination: Various Techniques 
 
 
Name: Kokuyōseki Oto: Kaze Saundo | Obsidian Sound: Sound of the Wind 
Rank: -- 
Cost: -- 
Upkeep: --  
Type: Bukijutsu | Chakra Flow 
Element: Fūton | Wind Release 
Range: Weapon Stats 
Speed: Weapon Stats 
Power: Weapon Stats 
Handseals: Playing the Instrument 
Description:  Utilizing the weapon, Kokuyōseki Oto | Obsidian Sound, the user will play a series of melodies and rifts on the long barrel flute whilst circulating their chakra around the instrument. Through this effect the user laces the sound waves with chakra enhanced winds, thus changing their intended effect from slicing damage to blunt force damage capable of creating barriers. 
Combination: Various Techniques 


Name: Obsidian Art: Puppeteers Influence 
Rank: C | B | A | S 
Cost: 20 | 30 | 40 | 50  
Upkeep: 10 
Type: Kugujutsu | Iryo-Ninjutsu 
Element: N/A 
Range: Length of Tether 
Speed: -- 
Power: 300 | 400 | 500 | 600 
Handseals:  N/A 
Description: Utilizing the parent jutsu, Chakra Strings, the user will tether themselves to any sentient life form then begin administering medical chakra into their target. Within the body the user's chakra begins to replicate the neurochemical Oxytocin which is associated with trust and happiness, as a result of flooding the target's brain they will become susceptible to what is suggested by the user. Amongst other things, this can allow the user to control the actions of his target. Chakra strings must remain in contact with the target for two (2) posts before the hormone can be full administered, only after contact and the drug has been administered will the user experience the chakra cost.
 
 
Name: Obsidian Art: Partial Puppet Performance 
Rank: C 
Cost: 30 (To place Seal) | 10 (To Unseal) + 20 (Chakra String Needed to manipulate) 
Upkeep: 10 
Type: Kugujutsu | Fūinjutsu 
Element: -- 
Range: -- 
Speed: -- 
Power: -- 
Handseals:  Half-Ram | With Kugujutsu God the user need only to focus chakra to the seal. 
Description: Utilizing elements from both Fūinjutsu and Kugujutsu, the puppeteer will conjure the kanji for "Spare Part" which makes up a seal that directly leads to a scroll containing a puppet within the puppeteers arsenal. The entirety of the puppet is not summoned at this time, only a portion such as a limb or certain weapon that the puppet has on their person will partially be summoned from the users body. By way of chakra string attachment the user can manipulate the puppet limb as they would normally or have it attach to their palm allowing it to mimic its master's movements.  
 

Name: Kongō Fūsa Jūinjutsu | Adamantine Sealing Chain Cursed Seal 
Rank:
Cost: 140 Senjutsu Chakra (Does not receive a Skill Discount) 
Upkeep: 5 | 30 (When used for a Barrier) 
Type: Fūinjutsu | Jūinjutsu | Senjutsu 
Element: N/A 
Range: 200 | Touch 
Speed: 15% + User's Speed 
Power/Endurance: x3 User's Chakra  
Handseals: N/A 
Description: An advanced version of the Adamantine Sealing Chain wherein the user can manifests up to sixty (60) chains whose overall size is interchangeable between up to six inches and up to seven feet across from any point on their body. As with the parent jutsu, one chain is all that is needed to halt the flow of chakra in a target, through the use of ten (10) chains a target can be let free and their chakra flow is halted for 3 posts, for every ten additional chains connected to the target an additional 3 posts will be added to the chakra flow halting process. 
 
When subduing a Bijū level threat ten (10) chains is all that is needed to neutralize the entities chakra, but for every twenty (20) additional Chains used the target can be freed and left paralyzed for 1 post. The Fūinjutsu application is applied during the sealing process of a Bijū  wherein the seal is conjured in the form of a tattoo depicting a chain link, in the user's mind the Bijū will be pinned down by the user's chains without taking from their manifested count. As a by product of Jūinjutsu the seal keeping the Bijū  at bay is strengthened by an influx of Nature Chakra consistently being absorbed by the seal through the user's body, thirty (30) per post. 
 
Lastly, by emitting their chains out in a geometrical shape barricading a space up to two hundred meters the user can manifest a barrier consisting of their Senjutsu enhanced chakra. Consequently, this barrier utilizes thirty of the user's chains. 

Combination: Various Techniques 

Approved

_________________


FTG Placements
Spoiler:
- Mujin's shoulder
- Emperor's Desk
- Conference Room
- Forest Of Avalon
- Kurotsuchi's Shoulder
- The roof of a tower 300 feet in the air in Abraxus
- An island twenty miles away from the harbor
- Snow capped mountains three hundred miles from the nearest person

stats:
Stats
Strength: 301
Speed: 500
Endurance: 400
Chakra: 906
Life Force: 275
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on Fri Nov 11, 2016 2:30 pm
Name:  Microburst Style
Rank: S
Cost: --
Upkeep: --
[b]Type: Bukijutsu  
Element: Fūton | Wind Release  
Range: 0 - 60 M
Speed: Provided Below  
Power: Users Strength
Handseals: N/A
Description: A unique style of fighting developed by Setōshi Sōichirō whose foundations lie within the art of Chakra Flow and precision chakra control as seen in the Chakra Enhanced Strength method to turn the human body into a weapon. Two forms comprise the Microburst style of fighting: Oshi | Pressure, whose focus is on causing external damage to a widespread area of effect, & Uzu | Vortex, whose focus revolves around knocking opponents off of their feet while simultaneously closing the distance between the two. The two styles achieve their intended feats through the application of Fūton | Wind Release chakra.  

Oshi | Pressure  
This style of fighting focuses on causing external damage to a widespread area of effect. In the process of throwing a punch the user gathers Fūton | Wind Release from the point of the elbow to the fist, at the apex of the thrust the user will utilize the principles of the Chakra Enhanced Strength method and release the chakra with pinpoint timing, thus allowing the Fūton | Wind Release chakra to travel from the user. The force exerted by this style is  at its strongest the closer to the source that a target is, subsequently, the farther away from the source that the chakra travels the more area it begins to affect while simultaneously losing strength. The extension of Fūton | Wind Release chakra takes the shape of the user's fist  expanded in size to 5 M, an additional 5 M will be added to the overall size as it travels, unless it is stopped the fist will continue expand.  

^^^Make it clear that the wind Fist can only extend up to a maximum of 5m


Less than: 10 M | Full Strength | 5 M Fist = 50 M Pushback due to traveling at a speed of 740

10 M Away | -100 from strength | 10 M Fist = 40 M Pushback due to traveling at a speed of 640

25 M Away | -200 from strength | 15 M Fist = 30 M Pushback due to traveling at a speed of 440

40 M Away | -300 From strength | 20 M Fist = 20 M Pushback due to traveling at a speed of 340

60 M Away | -400 from strength | 25 M Fist = 10 M Pushback due to traveling at a speed of 240


Max
Uzu | Vortex
Unlike its counterpart, this style does not focus on blunt damage, but instead aims for creating openings by knocking opponents off of their feet and utilizing a Vacuum like effect with slicing damage to bring the target toward a user. With an arm extended outward the user projects Fūton | Wind Release chakra into the ambient air in the shape of a cone away from themselves, when the arm is pulled in toward the user the built up chakra is released in such a manner as to create a vortex of winds causing any and all objects within its path to be pulled from their feet and forcibly flung threw the air due to a vacuum effect.

In the aftermath of a Wind Release technique the user can expend 25 [extra] chakra to have the vacuum effect work on it, thus having it's effect target the same area twice with a combined effect of power.  

^^^Let this be clear as well this is a body or inanimate object that isn't attached to anything substantial and is not under the influence of a jutsu. if it is, then the vacuum effect will work ONLY when it has overcome the power of the opponent's jutsu[well their endurance is already a factor below. So to make it clear to you. Lets say I am a venasaur and i have my vine whip and its attached to a tree and its 600 power, when you minus the values from these endurance tiers, my jutsu's power could possibly remove me from being affected by this fist.

Less than 10 M | 0-600 Endurance affected | 0-1,340 Endurance Affected when Uzu and Oshi are used in succession.
10 M Away | 0-475 Endurance effected | 0-1,115 Endurance Affected when Uzu and Oshi are used in succession.
25 M Away | 0-350 Endurance effected | 0-790 Endurance Affected when Uzu and Oshi are used in succession.
40 M Away | 0-225 Endurance effected | 0-565 Endurance Affected when Uzu and Oshi are used in succession.
60 M Away | 0-100 Endurance effected | 0-340 Endurance Affected when Uzu and Oshi are used in succession.
Combination: Various Techniques


Name: Sage Mode: King's Colony
Rank: --
Cost: --
Upkeep: --  
Type: Senjutsu | Bijū
Element: --
Range: Self
Speed: --
Power: --
Handseals: --
Description: After entering Sage Mode the user will experience nature's energy balancing with their own physical and spiritual energy, thus granting use of Senjutsu by extension of the body. Due to this, the user's body becomes a colony or hive for the insects in the user's catalogue and any born post Sage Mode will experience different effects according to their latent abilities being based off of the new forms stats, but the overall advantage is an invulnerability to Truth-Seeking Balls and their variants.


Only one insect can benefit from the Mushi Seichuu (Insect Control) bonus at a time, but they may switch between the insects for 25 Sage Chakra every 2 posts.
Imperfect:

^^^^ Make this 25 chakra every turn.

Mushi Seichuu (Insect Control) - Applies to all Insects, insect count increases to x2.
Shōkaichū (Neutralizing Destruction Insects) - Range goes from x2 to x3, Chakra Signatures can be masked now.
Bikōchū (Minute Scent Insects) - Range goes from x2 to x3.
Kikaichū (Parasitic Destruction Insects) - Endurance goes from x2 to x3, Chakra Absorption goes to x2.  
Kidaichū (Parasitic Giant Insects) - However much the user pays in chakra the upkeep for the victim becomes x2.
Rinkaichū (Phosphorus Destruction Insects) - Power goes from x2 to x3.
Kītokaichū (Silk Thread Destruction Insects) - Endurance and Range goes to x2.

Perfect:  

Mushi Seichuu (Insect Control) - Applies to all Insects, insect count increases to x3.
Shōkaichū (Neutralizing Destruction Insects) - Range goes from x3 to x4, Differences in DNA can be determined.
Bikōchū (Minute Scent Insects) - Range goes from x3 to x4.
Kikaichū (Parasitic Destruction Insects) - Endurance goes from x3 to x4, Chakra Absorption goes to x3.  
Kidaichū (Parasitic Giant Insects) - However much the user pays in chakra the upkeep for the victim becomes x3.
Rinkaichū (Phosphorus Destruction Insects) - Power goes from x3 to x4.
Kītokaichū (Silk Thread Destruction Insects) - Endurance and Range goes to x3.

Combination: Various Techniques

Approved ^^^^

_________________


FTG Placements
Spoiler:
- Mujin's shoulder
- Emperor's Desk
- Conference Room
- Forest Of Avalon
- Kurotsuchi's Shoulder
- The roof of a tower 300 feet in the air in Abraxus
- An island twenty miles away from the harbor
- Snow capped mountains three hundred miles from the nearest person

stats:
Stats
Strength: 301
Speed: 500
Endurance: 400
Chakra: 906
Life Force: 275
avatar
Ootsutsuki
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