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Salamander Sages [FIN]

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on Thu May 19, 2016 8:24 pm
Salamander Contract



Description: The Salamander Sages have been around for thousands of years some able to say they had even witnessed the true happenings of the Uchiha and Senju clans' mysterious and contorted past. The great salamander summons of the world are related to two other summons the toads and to snakes. They are the brother species of the toad sages and cousins to the snake sages. While they are still on positive terms with the toads the salamanders and the snakes have a sort of silent rivalry. One that does not resort to violence, at least not usually. Instead the snakes ignore their betrayal of their kin while the salamanders silently brood over it. Most have gotten over it by now and only hold slight grudges, not allowing the past to escalate past anything more than an argument if it can be helped. Instead they see no reason to bring up the past and cause trouble when the damage has been done.

History: Many thousands of years ago the trinity of the Salamander, Snake and Toad summons lived in harmony as they went about their lives. Dedicating themselves to bettering themselves as to protect their kind and preserve the world around them. This went on for several years until finally the Great Betrayal.

The Great Betrayal was one of legend as it still is remembered today by the oldest of the Sages. After several long years of peace this would come to an abrupt end at the hands of the Snakes. Tempted by power and prosperity they would turn their backs on the Salamanders and Toads. Leaving the community the three all lived within the Snakes started the long spiral that lead to the fragmentation of the trinity. While the loss of the Snakes was odd the Salamander and Toad Sages ignored it. That was until they realized the error they made by not being more cautious.

After devoting themselves to constant study the Snakes would emerge from their caves, striking at the Salamander and Toad community. Their numbers soared with an overwhelming amount of free space within the new caves and they grew much stronger. On the other hand the Toads and Salamanders prepared for no such fight. As they battled off the invasion of the Snakes the two allies would grow tired. Although the Snakes would do just the same, the battled roared for one long month before it had finally ended. The community destroyed by conflict the last of the Toads and Salamanders would say their goodbyes before splitting.

With the trinity finally shattered the Toads would isolate themselves to the mountains. While they trained in solitude they still saw themselves as the guardians of the trinity.

Meanwhile the Salamanders would break off on their own, forced to split from the Toads as such a large community even after heavy losses would struggle to find adequate land for all of their people. Tired and exhausted the Salamander Sage brothers, Hisashi and Noboru, would guide their people to new lands. Their empire would serve to be the largest of the three Sages after the fragmentation. Spanning all the way from the Oceans and Caves of the Heavenly Blossom to the dense forest and jungles of Malachandra.


The Salamanders were the scholar type of the three, preferring to lock themselves away and study rather than deal with the outside world. This would be exactly what they did after the split. Their empire would span long distances, although the collections of the creatures would stay relatively concentrated. The vast land they claimed as their own would be mostly just that, land. Although it would have several small collections of Salamander with a few much more populated sort of strongholds.


Abilities:

S-Rank:

Name: Hisashi
Rank: S
Chakra Cost: 50 (25 Upkeep)
Type: Summon
Element: Oil Release
Size:: Height: 50 Meters, Length: 100 Meters, Weight: 8,000 Ibs
Handseals: Dragon → Serpent → Bird → Horse → Tiger → Blood Seal
Description: Hisashi is a rather elegant salamander, standing at several meters tall and extending several meters from head to tail. While he has no eyes or visible features beside a mouth Hisashi is a rather alert salamander as he moves quickly and adjusts to battle in an instant. His slick white form coupled with dark black almost oil drop like poison sacks warns others to leave Hisashi alone. The sacs make a melee battle with Hisashi dangerous and inadvisable, while at the same time allowing him to use the oil like poison in combat to deal damage at a very decent range.

While his eyelid is concealing his eyes in the picture below Hisashi has slanted dark maroon (same color as his poison sacks) colored eyes with a black elliptical pupil. Although these are not his most reliable source of sight as he can also sense movement in the ground as an alternative. With this ability he can sense anything that touches the ground within a kilometer radius and a depth of fifty meters. While he can't sense who or what they are he can gauge their appearance by being able to tell the force at which they step and how many contact points the figure has with the ground. This means he is able to tell how many legs they have and an around estimate of their weight.

Hisashi:

Personality:  Hisashi is a calm and collected salamander, attributing much of this to his age. Being the oldest salamander with the wisdom to match Hisashi is a dangerous advisary in combat. His lightining quick reactions and his admirable use of jutsu can cause lots of problems for an opponent. This is without mentioning the poison all of his combat is laced with.

Socially Hisashi is an outspoken and thought out individual, sharing his opinion very often and usually trying to guide others with his words. Hisashi's wisdom and decision making along with his combat prowess has assured him a position as the contracts sage, often considered the most deserving leader of his salamander kin.
Starting Ryo: 5,000 Ryo
Purchase Cost: 1,500 Ryo
Spoiler:

Ninja Skills

Ninjutsu: 5 (+ 50 Chakra, 50% Discount)
Taijutsu: 0
Genjutsu: 0
Bukijutsu: 0
Fuinjutsu: 1 (+ 10 Chakra)
Kugutsu: 0
Medical Ninjutsu: 5 (+ 50 Chakra, 50% Discount)


Stats

Strength: 50 (base stats)
Speed: 50 (base stats) + 300 (Distribute) = 350
Endurance: 50 (base stats) + 200 (Distribute) = 250
Chakra: 50 (base stats) + 50 (Nin) + 50 (Med) + 10 (Fuin) + 217 (650/3) = 377

Name: Noboru
Rank: S
Chakra Cost: 50 (25 Upkeep)
Type: Summon
Element: N/A (+ 1 Skill Point, Ink Release Later)
Size:: Height: 40 Meters, Length: 200 Meters, Girth: 50 Meters, Weight: 15,000
Handseals: Dragon → Serpent → Bird → Horse → Tiger → Blood Seal
Description: (General appearance, including color, clothing & such)

Noboru:


Personality: Noboru is an evil and hateful salamander, hating his own kind instead of others. Ever since his exile he has been quitely plotting to cause the downfall of his brother, Hisashi, and the rest of the salamander. While he may be evil he is just as wise as his brother since they are roughly the same age. Unlike he brother however he is much more lethal in close combat and uses much less ninjutsu. Although he does in fact use ninjutsu it is not one of the average releases, instead Noboru uses a natural internal ink sac to imbue his jutsu with, creating a stick and hazardous mess.
Starting Ryo: 5,000 Ryo
Purchase Cost: 1,500 Ryo
Spoiler:
Ninja Skills

Ninjutsu: 5 (+ 50 Chakra, 50% Discount)
Taijutsu: 5 (+50 Speed, 50% Discount)
Genjutsu: 0
Bukijutsu: 0
Fuinjutsu: 2 (+ 20 Chakra, 10% Discount)
Kugutsu: 0
Medical Ninjutsu: 0

Stats

Strength: 50 (base stats) + 100 (Distribute) = 150
Speed: 50 (base stats) + 150 (Distribute) + 50 Tai = 250
Endurance: 50 (base stats) + 250 (Distribute) = 300
Chakra: 50 (base stats) + 50 (Nin) + 20 (Fuin) + 233 (700/3) = 353

Name: Yama no sanshō̄o
Rank: S
Chakra Cost: 50 (25 Upkeep)
Type: Summon
Element: N/A (+1 Skill Point, Lava Release Later)
Size:: Height: 200 Meters, Weight: 20,000 Pounds
Handseals: Dragon → Serpent → Bird → Horse → Tiger → Blood Seal
Description: Yama no sanshō̄o is a colossus salamander of enormous stature. Towering at 200 meters tall Yama no sanshō̄o is easily the size of most Bijuu, even standing taller than some of the smaller Bijuu. While not only uniquely large Yama no sanshō̄o is also gifted in terms of his body structure. Yama no sanshō̄o is a huge lava salamander, being covered in a thick layer of lava and hardened magma. These features are very helpful for Yama no sanshō̄o, allowing him to be immune to all heat related jutsu (Fire, Steam, etc.), but also allows him to use Lava Release jutsu.


Yama no sanshō̄o:

Personality:  Yama no sanshō̄o is a very quite salamander, very rarely voicing his opinion unless one were to ask him for such. Any other situation he will only speak seldomly, perhaps an occasional tip or warning and if really necisacry giving his opinion how to go about solving a rather hard problem. When he does speakhe is gruff and short although wise from age. He could care less about the standing of the salamanders and their related contracts with the frogs and snakes. Although he sees the point of them he would much rather mind his own business. While calm like most salamanders Yama no sanshō̄o is prone to quickly becoming a cascading ball of destruction and mayhem once engaged in battle with an opponent.
Starting Ryo: 5,000 Ryo
Purchase Cost: 1,500 Ryo
Spoiler:

Ninja Skills

Ninjutsu: 5 (+ 50 Chakra, 50% Discount)
Taijutsu: 5 (+ 50 Endurance, 50% Discount)
Genjutsu: 0
Bukijutsu: 0
Fuinjutsu: 2 (+ 20 Chakra, 10% Discount)
Kugutsu: 0
Medical Ninjutsu: 0

Stats

Strength: 50 (base stats) + 100 (Distribute) = 150
Speed: 50 (base stats) + 200 (Distribute) + 50 (Tai) = 300
Endurance: 50 (base stats) + 200 (Distribute) = 250
Chakra: 50 (base stats) + 50 (Nin) + 20 (Fuin) + 233 (700/3 )= 353

Name: Mortem
Rank: S
Chakra Cost: 50 (25 Upkeep)
Type: Summon
Element: N/A (+ 1 Skill Point)
Size:: Height: 50 Meters, Weight: 1,500 Ibs
Handseals: Dragon → Serpent → Bird → Horse → Tiger → Blood Seal
Description: Mortem is a sickly looking salamander who is a walking miracle as his mutations and plague would likely kill any other host if there were to be another one. He is sickly light green salamander with wings, he is covered in boils and his breath is so foul he seems to radiate a cloud of green disease around his body. Mortem does not just have his plague for defense as he is also equipped with strong jaws full of teeth and claws. For being a scrawny creature he is rather tall and strong for his lanky body.

Mortem:


Personality: Mortem is definitely an outcast of the salamander contract he belongs to. While most are calm and collected Mortem steps out of the norm, as he is one of the few hateful salamanders. Mortem does not wish to return the ties his kind once had with their toad brothers or snake cousins. Mortem only seeks to spread the pestalince he is cursed with to as many of his enemies. His voice is shrill and he oftens takes pride in hurting others. His voice cuts through the air like a dagger and his crude nature appeals to that.
Starting Ryo: 5,000 Ryo
Purchase Cost: 1,500 Ryo
Spoiler:

Ninja Skills

Ninjutsu: 0
Taijutsu: 5 (+ 50 Strength, 50% Discount)
Genjutsu: 0
Bukijutsu: 0
Fuinjutsu: 2 (+ 20 Chakra, 10% Discount)
Kugutsu: 0
Medical Ninjutsu: 5 (+ 50 Chakra, 50% Discount)

Stats

Strength: 50 (base stats) + 50 (Tai) = 100
Speed: 50 (base stats) + 300 (Distributed) = 350
Endurance: 50 (base stats) + 200 (Distributed) = 250
Chakra: 50 (base stats) + 50 (Med) + 20 (Fuin) + 233 (700/3)  = 353 Chakra

A-Rank:

Name: Mamoru
Rank: A
Chakra Cost: 40 (20 Upkeep)
Type: Summon
Element: Water (Steam Release Later)
Size:: Height: 100 Meters, Length: 200 Meters, Weight: 25,000 Ibs
Handseals: Dragon → Serpent → Bird → Horse → Tiger → Blood Seal
Description: Mamoru is a true sight to behold, towering above most large summons and certainly weighing more. He is a whale like salamander appearing a dark blue with several barnacles on his body. He boasts a stunningly colossal build with enough battle prowess to back it up. His body is specially build for a waterborne lifestyle and while he can survive on land with no problems he benefits greatly by being in his natural habitat, such as being able to move much more rapidly and use his water release with great skill. His hard leathery skin and barnacles serve as an armor shielding him from more damage than most of the other salamanders.


Mamoru:

Personality: Mamoru is a calm and gentle being giant when he confronts anyone no matter their past or intentions. He is also wise, being the oldest salamander besides the great salamander Sages. While being a great deal younger than all of the Sages he is not lacking knowledge at all and is said to be making progress faster than most of the Sages when they were his age. Although he is wise and helpful Mamoru is shy and tends to keep away from others. Also he has seen great evil and does not wish to involve himself with the shinobi if he can help it as he currently sees them as being a threat to nature and live in general. Still though he shows no hate and will even have a calm conversation with the darkest shinobi if he sees reason enough too.
Starting Ryo: 3,000 Ryo
Purchase Cost: 1,000 Ryo
Spoiler:

Ninja Skills

Ninjutsu: 5 (+ 50 Chakra, 50% Discount)
Taijutsu: 0
Genjutsu: 4 (+ 40 Chakra, 30% Discount)
Bukijutsu: 0
Fuinjutsu: 0
Kugutsu: 0
Medical Ninjutsu: 0

Stats

Strength: 50(base stats) + 50 (Distributed) = 100
Speed: 50(base stats) + 150 (Distributed) = 200
Endurance: 50(base stats) + 200 (Distributed) = 250
Chakra: 50(base stats) + 50 (Nin) + 40 (Gen) + 183 (550/3) = 323

Name: Isao
Rank: A
Chakra Cost: 40 (20 Upkeep)
Type: Summon
Element: N/A (+ 1 Skill Point)
Size: Height: 200 Meters, Length: 300 Meters, Weight: 20,000 Ibs
Handseals: Dragon → Serpent → Bird → Horse → Tiger → Blood Seal
Description: Isao is a rather large salamander who is quite different from the other summons. Instead of relying on speed in combination with strength in combat Isao is build leaning toward long drawn-out combat as his armored body shows. Along with armor plating covering the majority of his body Isao's skin is much harder and thicker than the other salamanders, granting him great defense from most forms of attack while still retaining his speed and strength rather well.

Isao body is rather jagged to compliment his close up combat preference. His skin is a leathery white with the armor plating along his body is a carbon black. His size also comes in handy in a fight as his head alone is slightly bigger than the size of two full grown adults. His tail is made up of dense hard armor that is shaped and spiked to be used as a sort of mace. Isao's red eyes are small and tucked safely under spiked armor plating.



Personality:

Isao is a proud and young salamander, this is obvious as he lacks the full extent of the other salamander's wisdom and is a bit sloppy at times. While not unintelligent in the slightest Isao's wisdom is noticeably less than the older salamanders as he does not carry himself as humbly.

Isao is still a very proud salamander, even to the point of surpassing the pride of some of his elders. Isao fights with the honor as he prefers, and therefore has mastered, the art of Taijutsu. Isao tends to favor the close combat route of combat as apposed to using Ninjutsu like most of the other salamander summons. Although he does still use it and have the ability to he mostly uses jutsu akin to Medical jutsu.

Starting Ryo: 3,000 Ryo
Purchase Cost: 1,000 Ryo
Spoiler:

Ninja Skills

Ninjutsu: 0
Taijutsu: 5 (+ 50 Strength)
Genjutsu: 0
Bukijutsu: 0
Fuinjutsu: 0
Kugutsu: 0
Medical Ninjutsu: 5 (+50 Chakra, 50% Discount)

Stats

Strength: 50 (base stats) + 50 (Distributed) + 50 (Tai) = 150
Speed: 50 (base stats) + 150 (Distributed) = 200
Endurance: 50 (base stats) + 200 (Distributed) = 250
Chakra: 50 (base stats) + 50 (Med) + 200 (600/3) = 300


Last edited by Naoki Uchiha on Sun May 29, 2016 6:09 am; edited 10 times in total
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Uchiha
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on Mon May 23, 2016 1:07 am
Add in the cost per post and summon cost into it, and add into the Hand Seals the Summoning Tech, unless you're using a median to summon them, like a weapon itself. Also, if they have no way of seeing or smelling or hearing, like your first S ranked summon, put down How they know what's happening. Is it by feeling the earth, like Toph from Avatar, or is it like a Barrier Ninjutsu, like Jiraya uses in his battle against pain. Also, you need to add in that they do in fact need blood to be summoned, as well as the contract To summon them.
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on Mon May 23, 2016 4:42 pm
LE BUMP
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Uchiha
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on Mon May 23, 2016 5:44 pm
Approved
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Clanless
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on Sun May 29, 2016 6:47 am
Bump; added one summon and corrected 'Starting Ryo'
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