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N:FBL I M B OTOGETHER WE FALL: A NON-CANON NARUTO RPThe Bleach Society Role-Play Bleach Platinum Hearts
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on Fri May 13, 2016 2:48 am
Name: Shapeless Yellow
Rank: S
Description: A rather bizarre, hitherto unheard of incarnation of puppetry genius, Shapeless Yellow is a fully fluid, nonrigid puppet in make and design, comprised entirely of a massive collection of interwoven strips of metallic-cloth weave. Because of this, the puppet has no set form and can, instead, wrap around objects or the puppeteer's body, fitting snugly to the form of whatever it encases. From here, it can act as a sort of armor or, if fitted onto an enemy, can become a kind of restraint device, though it is only large enough to cover about one limb of an average person. Generally worn on an arm like a gauntlet, it remains dormant and hidden, not requiring any sort of chakra input, but also not enabling any sort of reshaping lest the user begins to manipulate it. Most commonly, when the puppet splits from the wielder, it retains the shape of the arm, making the user appear as though he has suddenly grown a new appendage.

Due to the unique construction of the puppet, primarily its remarkable thinness, it cannot realistically house any true weaponry. The individual ribbons of material, because of their makeup, can cause shallow lacerations, though more often than not the puppet simply is worn as an elaborate armor.
Power: 300
Endurance: 700 [450+250]
Mobility: 500
Weapon Attachments:

  • Favor and Protection:
    Name: Reinforced Construction: Favor and Protection
    Rank: S(?)
    Type: Item
    Materials: Coalesced essence of a twisted soul
    Visual Description: A defensive feat of engineering genius, this construction technique imbues the chosen fabric of a puppet with remarkable protection, granting it a huge boost in its defensive nature. Said to result from the binding of a powerful being's soul to the construction material, this augments the material to the highest possible levels, granting it increased abilities to absorb damage with minimal wear and tear. The exact construction can vary depending on the shape and make of the puppet in question, but in general it proves particularly effective against bladed weaponry, though in the case of Shapeless Yellow - a puppet of a move woven nature - it's about equal between crushing and piercing damage. Additionally, the particular soul affixed to Shapeless Yellow confers flame retardant properties, preventing the puppet from easily catching on fire.
    Power: 0
    Durability: +250
    Ability: Major
    Cost: 8000
    Requirements:N/A
  • Chakra-Reactive Photo Lacquer:
    Name: Chakra-Reactive Photo Lacquer
    Rank: C
    Type: Item
    Materials: Blood of mad dreamers, bound to a nightmare
    Visual Description: A clear paint-like lacquer applied to the surface of the puppet, this allows the puppeteer to run chakra over the surface, generally via the basic puppet technique, and alter the coloration and apparent texture of the surface. Simple in application and practice, this opens up a near infinite amount of uses.
    Power: N/A
    Durability: N/A
    Ability: [Minor] When galvanized by a small application of chakra, the substance applied to the puppet allows its master to freely change the colors of the puppet's surface. The user can choose, on his whim, to alter the colors in an infinite variety of complexity and can even, should he feel the need to, project scenes of his inner thoughts or visions of the real world onto the surface. This cannot cause the instrument to become invisible, though it can, with careful attention, attempt to make the puppet transparent by projecting the environment behind it onto the front of the machine, resulting in a kind of active camouflage.
    Cost: 1000
    Requirements: N/A



Last edited by Cinder on Fri May 13, 2016 4:10 pm; edited 1 time in total
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on Fri May 13, 2016 3:01 pm
Cinder wrote:
Name: Shapeless Yellow
Rank: S
Description: A rather bizarre, hitherto unheard of incarnation of puppetry genius, Shapeless Yellow is a fully fluid, nonrigid puppet in make and design, comprised entirely of a massive collection of interwoven strips of metallic-cloth weave. Because of this, the puppet has no set form and can, instead, wrap around objects or the puppeteer's body, fitting snugly to the form of whatever it encases. From here, it can act as a sort of armor or, if fitted onto an enemy, can become a kind of restraint device, though it is only large enough to cover about one limb of an average person. Generally worn on an arm like a gauntlet, it remains dormant and hidden, not requiring any sort of chakra input, but also not enabling any sort of reshaping lest the user begins to manipulate it. Most commonly, when the puppet splits from the wielder, it retains the shape of the arm, making the user appear as though he has suddenly grown a new appendage.

Due to the unique construction of the puppet, primarily its remarkable thinness, it cannot realistically house any true weaponry. The individual ribbons of material, because of their makeup, can cause shallow lacerations, though more often than not the puppet simply is worn as an elaborate armor. However, when the puppeteer activates the puppet technique, this puppet's strength is added to the wielder's own when striking with the puppet.
Power: 300
Endurance: 950 [700+250]
Mobility: 250
Weapon Attachments:

  • Favor and Protection:
    Name: Reinforced Construction: Favor and Protection
    Rank: S(?)
    Type: Construction based augmentation
    Materials: Coalesced essence of a twisted soul
    Visual Description: A defensive feat of engineering genius, this construction technique imbues the chosen fabric of a puppet with remarkable protection, granting it a huge boost in its defensive nature. Said to result from the binding of a powerful being's soul to the construction material, this augments the material to the highest possible levels, granting it increased abilities to absorb damage with minimal wear and tear. The exact construction can vary depending on the shape and make of the puppet in question, but in general it proves particularly effective against bladed weaponry, though in the case of Shapeless Yellow - a puppet of a move woven nature - it's about equal between crushing and piercing damage. Additionally, the particular soul affixed to Shapeless Yellow confers flame retardant properties, preventing the puppet from easily catching on fire.
    Power: 0
    Durability: +250
    Ability: [See Above]
    Cost: {Help??}
    Requirements:N/A
  • Chakra-Reactive Photo Lacquer:
    Name: Chakra-Reactive Photo Lacquer
    Rank: C
    Type: Specialized Coating
    Materials: Blood of mad dreamers, bound to a nightmare
    Visual Description: A clear paint-like lacquer applied to the surface of the puppet, this allows the puppeteer to run chakra over the surface, generally via the basic puppet technique, and alter the coloration and apparent texture of the surface. Simple in application and practice, this opens up a near infinite amount of uses.
    Power: N/A
    Durability: N/A
    Ability: When galvanized by a small application of chakra, the substance applied to the puppet allows its master to freely change the colors of the puppet's surface. The user can choose, on his whim, to alter the colors in an infinite variety of complexity and can even, should he feel the need to, project scenes of his inner thoughts or visions of the real world onto the surface. This cannot cause the instrument to become invisible, though it can, with careful attention, attempt to make the puppet transparent by projecting the environment behind it onto the front of the machine, resulting in a kind of active camouflage.
    Cost: ????
    Requirements: N/A


Done, save some small help on the added mechanisms. It says they have stats to spend as well, but also that they can't boost stats more than 250? I'm confused. Also, is the cost the same as regular weapons?

The Red Areas are what will be addressed in order

1. Keep in mind that manipulation other than turning from Gauntlet to Form Fitting a person will need Jutsu.
2. The puppet's strength and your strength do not stack on SFU, your strikes while in the puppet will be its Power stat.
3. Due to the fully fluid free form of your puppet the mobility will need to be increased to 500.
4. Type in the template is meant to indicate whether Item or Weapon.
5. Cost for Weapon Attachments is the same amount as whatever level of Ability it has. If it has no ability then it is the standard cost per its Rank.
6. On both Weapon Attachments indicate what level of Ability they are.

PM when you're ready for a review.
~ Setō
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on Fri May 13, 2016 11:01 pm
Cinder wrote:
Name: Shapeless Yellow
Rank: S
Description: A rather bizarre, hitherto unheard of incarnation of puppetry genius, Shapeless Yellow is a fully fluid, nonrigid puppet in make and design, comprised entirely of a massive collection of interwoven strips of metallic-cloth weave. Because of this, the puppet has no set form and can, instead, wrap around objects or the puppeteer's body, fitting snugly to the form of whatever it encases. From here, it can act as a sort of armor or, if fitted onto an enemy, can become a kind of restraint device, though it is only large enough to cover about one limb of an average person. Generally worn on an arm like a gauntlet, it remains dormant and hidden, not requiring any sort of chakra input, but also not enabling any sort of reshaping lest the user begins to manipulate it. Most commonly, when the puppet splits from the wielder, it retains the shape of the arm, making the user appear as though he has suddenly grown a new appendage.

Due to the unique construction of the puppet, primarily its remarkable thinness, it cannot realistically house any true weaponry. The individual ribbons of material, because of their makeup, can cause shallow lacerations, though more often than not the puppet simply is worn as an elaborate armor.
Power: 300
Endurance: 700 [450+250]
Mobility: 500
Weapon Attachments:

  • Favor and Protection:
    Name: Reinforced Construction: Favor and Protection
    Rank: S(?)
    Type: Item
    Materials: Coalesced essence of a twisted soul
    Visual Description: A defensive feat of engineering genius, this construction technique imbues the chosen fabric of a puppet with remarkable protection, granting it a huge boost in its defensive nature. Said to result from the binding of a powerful being's soul to the construction material, this augments the material to the highest possible levels, granting it increased abilities to absorb damage with minimal wear and tear. The exact construction can vary depending on the shape and make of the puppet in question, but in general it proves particularly effective against bladed weaponry, though in the case of Shapeless Yellow - a puppet of a move woven nature - it's about equal between crushing and piercing damage. Additionally, the particular soul affixed to Shapeless Yellow confers flame retardant properties, preventing the puppet from easily catching on fire.
    Power: 0
    Durability: +250
    Ability: Major
    Cost: 8000
    Requirements:N/A
  • Chakra-Reactive Photo Lacquer:
    Name: Chakra-Reactive Photo Lacquer
    Rank: C
    Type: Item
    Materials: Blood of mad dreamers, bound to a nightmare
    Visual Description: A clear paint-like lacquer applied to the surface of the puppet, this allows the puppeteer to run chakra over the surface, generally via the basic puppet technique, and alter the coloration and apparent texture of the surface. Simple in application and practice, this opens up a near infinite amount of uses.
    Power: N/A
    Durability: N/A
    Ability: [Minor] When galvanized by a small application of chakra, the substance applied to the puppet allows its master to freely change the colors of the puppet's surface. The user can choose, on his whim, to alter the colors in an infinite variety of complexity and can even, should he feel the need to, project scenes of his inner thoughts or visions of the real world onto the surface. This cannot cause the instrument to become invisible, though it can, with careful attention, attempt to make the puppet transparent by projecting the environment behind it onto the front of the machine, resulting in a kind of active camouflage.
    Cost: 1000
    Requirements: N/A


Pop... Approved!
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on Thu May 26, 2016 12:39 pm

Name: Knight of Black
Rank: S
Description: A colossal puppet of elegant make, the Knight of Black stands at just over eight feet in height, dwarfing any mere mortal in his great stature. With broad shoulders and an overall powerful build, the puppet can intimidate even the bravest of warrior with but a glance while still maintaining and enviably perfect build in terms of proportion. Appearing as a classic knight, the puppet looks to be a massive suit of dark purple and blue armor, almost to the point of blackness, and dons a tattered blue shall over its left arm. The helm, which obscures the whole of the nonexistent face of the puppet,possess a pointed top near the brow and thus resembles the beak of some avian creature and conceals what appears to be an endlessly black void, for the knight has no face. From the head sprouts what appears to be a decorative pony tail of fine, black hair or fibers. Though a puppet of dense and powerfully defensive material, the construct retains surprising lightness and agility, allowing it to move rapidly about on the battlefield and shock foes with inhuman feats of flexibility. Unlike some puppets, the Knight of Black boasts an immediately visible great sword, a massive thing of about seven foot’s length and a foot and a half's width at the base. With an obsidian black blade which fades delicately to an alarmingly white cross guard, the giant sword is viciously sharp and amazingly deadly, particularly when swung with the alarming speed and force that the puppet can generate.
Power: 275
Endurance: 400
Mobility: 200 [125+75]

Circuitous Pseudo-Spinal System:

Rank: B
Type: Supplementary Mainframe Augmentation (Item)
Materials: Severed soul of a Primordial Serpent
Visual Description: A unique method of crafting puppets as well as a supple, highly durable metallic set of coiling vaguely resembling a spinal cord, this method of building involves constructing no part of the puppet in large sheets or big, immobile parts. Everything consists instead of overlapping pieces and finely crafted, intricate joints. The central cable extends throughout the whole structure of the puppet like a nervous system, giving it support and added flexibility. The added materials allow for unexpected amounts of flexibility and prevent panels from slipping while the puppet performs more acrobatic maneuvers, ensuring that everything on the inside remains there and vice versa. In essence, this grants a puppet a grand amount of fluidity of motion, allowing it to not only move effortlessly and in minor details, but allowing it to bend in ways that may seem initially unnatural for the puppet. A humanoid puppet with this could easily double over backwards as though it had no spine, flex its fingers in any conceivable direction, and so on. [Grants 125 fluidity]
Power: N/A
Durability: N/A
Ability: N/A
Cost: 4000
Requirements: Transmuted by Jianyu

Aural Disintegration Pulse Generator:

Rank: S
Type: Weapon
Materials: Souls of tortured maidens turned to crystal beasts
Visual Description: A roughly spherical, brain-sized contraption seated in the chest cavity of the puppet, the generators contains a vast collection of sound generation and amplification devices. This allows the puppet to easily generate a vast variety of sounds, loud or soft. However, the most common purpose of this is to release a massive pulse of disorienting sound on a variety of setting. A massive base pulse, particularly at close ranges, can easily induce temporary deafness or rupture people's eardrums. More dissonant, undulating noises create intense vertigo and disorientation in those in the immediate area around the puppet (3m). Finally, setting the device to the highest audible sound causes a massive, wide ranged screech which causes intense pain in any who hear it and can drive many animals with notably powerful hearing into a state of catatonia.
Power: 500
Durability: 0
Ability: N/A
Cost: 8500
Requirements: Transmuted by Jianyu

Photon-Array Flash Cannon:

Rank: S
Type: Weapon/Item
Materials: Soul of one who loved the Sun, but was blinded
Visual Description: A simple collection of luminous columns and a complicated array of mirrors and lenses, the Flash Cannon resides within the head of the puppet, hidden away in the helm until revealed. Once activated, it releases a vast spray of light in a number of various setting.
Power: 500
Durability: 0
Ability: Sunlight Maggot: [Medium] As said before, the cannon generates a multitude of light. However, because of the mirrors and lenses, the light is of the absolute most intense variety. While at default this is simply in a huge cone in front of the puppet, the master can manipulate both the helmet and the inner array to focus the light into a laser-thin beam and aim it from anywhere out of the Knight of Black's head or even split it into multiple beams aimed in multiple directions. The rays are so strong that even a quick pulse into the eyes of someone can render them temporarily blinded (one post) and it can be continually focused onto the face of a person. As with looking into the sun, seeing the blinding radiance for but an instance shall cause no long term damage, but continued exposure can easily cause heavy retinal damage and lead to permanent vision loss or blindness. For those with a particularly wide range of vision the blinding light becomes nearly impossible to avoid.
Cost: 6000
Requirements: Transmuted by Jianyu

Black Matter Void Reaver:

Rank: S
Type: Weapon
Materials: Soul shard of the Four who fell to the void
Visual Description: Seven feet long from hilt to tip and of the most cutting black of hues, this massive weapons promises doom to any who dare oppose the puppet. At the base the blade spans a foot and a half in width and fades to a pristine white, the only such color present in bulk on the whole of the puppet. Less a weapon and more a direct extension of the puppet, this blade can rarely be meaningfully separated from its master, as the puppeteer can simply manipulate it with an additional chakra thread, returning it safely to the Knight of Black. This property allows for some devious attacks, particularly in the event that one does not realize that they are fighting a puppet, or that said puppet can willingly discard his blade, only to have it swiftly return.

However, the true power of this instrument lies not simply in its form as a greatsword, but in its dreadful construction. Though appearing solid, it is anything but, created not from a slab of metal but from innumerable metal particles, all bound together in a chakra weave. Because of this, the blade can be manipulated into a variety of shapes, limited only by the volume of the materials within it. While in its default ‘from’ – the greatsword – it appears and even feels solid, the puppeteer can, at any point, choose to reconstruct or alter the sword, allowing it to appear to flow about, even moving around opponents’ defenses. Because of this fluidity, the weapon cannot be meaningfully damaged by normal physical attacks, for even if they are powerful enough to shatter the blade, it can simply be reformed or reshaped at will. However, energy based abilities can still scramble the matrix which holds the blade together, fully solidifying it for one post, and abilities of phenomenal temperature can melt the particles together, ruining the effectiveness of the weapon.

Power: 400
Durability: 100
Ability: N/A
Cost: 8500
Requirements: Transmuted by Jianyu

Chakra Reactive Photo Lacquer:

Rank: C
Type: Item
Materials: Blood of mad dreamers, bound to a nightmare
Visual Description: A clear paint-like lacquer applied to the surface of the puppet, this allows the puppeteer to run chakra over the surface, generally via the basic puppet technique, and alter the coloration and apparent texture of the surface. Simple in application and practice, this opens up a near infinite amount of uses.
Power: N/A
Durability: N/A
Ability: [Minor] When galvanized by a small application of chakra, the substance applied to the puppet allows its master to freely change the colors of the puppet's surface. The user can choose, on his whim, to alter the colors in an infinite variety of complexity and can even, should he feel the need to, project scenes of his inner thoughts or visions of the real world onto the surface. This cannot cause the instrument to become invisible, though it can, with careful attention, attempt to make the puppet transparent by projecting the environment behind it onto the front of the machine, resulting in a kind of active camouflage.
Cost: 1000
Requirements: Transmuted by Jianyu








Name: Queen of Black
Rank: S
Description: Dainty in appearance alone, the Queen of Black looks like a slender, beautiful maiden with the palest, creamiest of skin and most elegant of dress. He white robes flow about her in a complex weave and possess delicate golden embroidery spelling intricate patterns all about her body. Her delicate hands, gloved in white with fingers of what looks to be woven bronze or gold, are painstakingly crafted. Most notable of the puppet is her head, an immaculate recreation of the face of a woman, beautiful to behold and easily passing as a real person to anyone without any supernatural way of learning the truth. However, her face is hidden by a large, golden-bronze crown in the shape of a stylized sun containing seven points which serve as the rays. Her every surface and every article of clothing is covered and suffused with Jianyu’s special lacquer, allowing her to change appearances easily at any time, though rare is the sight of her as anything but this regal, gold and white queen.

As with much of this puppet, however, her legs are but an illusion. Her flowing robes conceal entirely the fact that she has no true legs upon which to walk and rather floats about wherever she goes, though her unspeakable grace prevents any from guessing this simply at a glance. No, beneath those robes, in a golden container, rests her primary offensive attachment: her set of Endless Purpose Puncturing Cables, fashioned to look like silvery-white snakes with golden scales running along their lengths and golden tips at their snouts. These dreadful vipers’ scales each are of sharpest of edges and, as such, they are essentially deadly at all locations, not simply the obvious points in which they terminate.  
Power: 175
Endurance: 500
Mobility: 200 [125+75]

Circuitous Pseudo-Spinal System:

Rank: B
Type: Supplementary Mainframe Augmentation (Item)
Materials: Severed soul of a Primordial Serpent
Visual Description: A unique method of crafting puppets as well as a supple, highly durable metallic set of coiling vaguely resembling a spinal cord, this method of building involves constructing no part of the puppet in large sheets or big, immobile parts. Everything consists instead of overlapping pieces and finely crafted, intricate joints. The central cable extends throughout the whole structure of the puppet like a nervous system, giving it support and added flexibility. The added materials allow for unexpected amounts of flexibility and prevent panels from slipping while the puppet performs more acrobatic maneuvers, ensuring that everything on the inside remains there and vice versa. In essence, this grants a puppet a grand amount of fluidity of motion, allowing it to not only move effortlessly and in minor details, but allowing it to bend in ways that may seem initially unnatural for the puppet. A humanoid puppet with this could easily double over backwards as though it had no spine, flex its fingers in any conceivable direction, and so on. [Grants 125 fluidity]
Power: N/A
Durability: N/A
Ability: N/A
Cost: 4000
Requirements: Transmuted by Jianyu

Chakra Reactive Photo Lacquer:

Rank: C
Type: Item
Materials: Blood of mad dreamers, bound to a nightmare
Visual Description: A clear paint-like lacquer applied to the surface of the puppet, this allows the puppeteer to run chakra over the surface, generally via the basic puppet technique, and alter the coloration and apparent texture of the surface. Simple in application and practice, this opens up a near infinite amount of uses.
Power: N/A
Durability: N/A
Ability: [Minor] When galvanized by a small application of chakra, the substance applied to the puppet allows its master to freely change the colors of the puppet's surface. The user can choose, on his whim, to alter the colors in an infinite variety of complexity and can even, should he feel the need to, project scenes of his inner thoughts or visions of the real world onto the surface. This cannot cause the instrument to become invisible, though it can, with careful attention, attempt to make the puppet transparent by projecting the environment behind it onto the front of the machine, resulting in a kind of active camouflage.
Cost: 1000
Requirements: Transmuted by Jianyu

Synaptic Shock Current Generator:

Rank: S
Type: Weapon/Item
Materials: The felled Dark Beasts of an unending nightmare
Visual Description:A generator stored within the puppet (in this case, within the upper body and decorative face covering) which generates a powerful electrical current. This machine is connected to the whole of the puppet and designed to feed into every weapons system on board. Thus, when activated, the current electrifies the all weapons and the puppet's body as a whole. While this does not increase the cutting power of the weapons, as many would guess, it does add a nasty paralytic effect, as well as electrical damage and burns, to those struck or ensnared by the puppet or her weapons. While contact persists, so does paralysis, and once broken the struck limb can hardly function for one full post.  
Power: 500
Durability: 0
Ability: Howl: [Medium] While this gadget does not increase the cutting power of the weapons, as many would guess, it does add a nasty paralytic effect, to those struck or ensnared by the puppet or her weapons. While contact persists, so does paralysis, and once broken the struck limb can hardly function for one full post. Additionally, they target is, of course, electrified, causing huge amount of pain, as well as electrical burns and possibly electrocution.
Cost: 6000
Requirements: Transmuted by Jianyu

Multi-Purpose Puncturing Cables:

Rank: S
Type: Weapon
Materials: Soul of the lonely, who bled lava at all times.
Visual Description: A collection of ten thick, powerful cables stored within the puppet's body, these cords function with full independence in respect to one another, allowing the single puppet to occupy a large amount of foes. Additionally, these can be outfitted with additional modification, such as spikes on the tips or serrations along the length (as in the case of this puppet), added to the deadly nature of these. Because of their high flexibility as well as power, these can be used in any number of ways, from skewering to restraining targets.
Power: 300
Durability: 200
Ability: N/A
Cost: 8500
Requirements: Transmuted by Jianyu

Heaven's Talisman Miracle Worker:

Rank: S
Type: Weapon/Item
Materials: Soul of a goddess who works unseen
Visual Description: A devastatingly powerful augmentation and highly versatile augmentation, this device allows the generation of “miracles,” which use a kind of chakra battery to channel a desired effect. These can vary greatly from puppet to puppet or even within the same puppet.
Power: N/A
Durability: N/A
Ability: Tranquil Walk of Peace: [Major] A miracle of the Queen of Black, this ability channels a strange, twisted aura around the puppet, visible as a kind of thick, dark purply coating. When activated, the field scrambles chakra signals within whatever it touches. While normally this achieves nothing, anyone or thing which makes contact with the puppet shall find, so long as the contact remains, themselves unable to meaningfully mold chakra as, should they try and manipulate their chakras, the energy will simply not respond in the desired way. This is caused by the aura constantly inputting random impulses which forcibly cause the chakra system to fluctuate randomly and which override any signals the actual being. Essentially, ninjutsu, genjutsu, any variants, and chakra intensive fighting styles cannot be used while contact remains and the machine stays on.
Cost: 8000
Requirements: Transmuted by Jianyu








Name: Knight of Black
Rank: S
Description:  Hulking and terrible, the Rook of Black takes the form of an enormous arachnoid-like creature, sporting ten huge legs and around eighty eyes upon its face. In length, the beast measures over ten meters and rises, when comfortably sitting, to a height of about five and a half. The whole body and legs are of a dark, brownish-black color as though congealed lava and small veins of what looks to be magma runs about the whole construct. The gaping maw of the thing hold innumerable teeth set into concentric rows leading down the puppet’s gullet into a kind of holding chamber. Any swallowed by the thing can be easily shredded by the fangs, particularly as they rotate violently. Above the mouth and the eyes, on what would be akin to the head, sprouts the figure of a pale woman, devoid of clothing, with luscious, midnight black hair. Painstakingly made, she appears both very real and almost ethereally beautiful, her eyes mischievous and looking as though burning with an inner flame.

While the legs appear slender, they measure about a foot and a half around and end in two foot long spikes with elegant curves running up their surface, capable of easily stabbing any they catch underfoot. Many have made the mistake of assuming the puppet ungainly or slow when, in reality, the thing can move at alarming speeds and make powerful use of it many legs to give it a kind of all-terrain range of motion. However, even this belies the puppet’s true nature, for while formidable in closer proximity, her true purpose is as an artillery installation, capable of easily cracking the defenses of entire villages. Beneath her hard carapace is housed  a collection of high powered precision launchers which rend defenses and annihilate entire armies. The majority of those to fall to her wiles never even lay eyes upon her gorgeous face.
Power: 125 (100+25))
Endurance: 600 (500+100)
Mobility: 150

Embrace of the Goddess, Favor and Protection:

Rank: S
Type: Supplementary Mainframe Augmentation (Item)
Materials: Golden Soul of a goddess's most loved
Visual Description: A defensive feat of engineering genius, this construction technique imbues the chosen fabric of a puppet with remarkable protection, granting it a huge boost in its defensive nature. Said to result from the binding of a powerful being's soul to the construction material, this augments the material to the highest possible levels, granting it increased abilities to absorb damage with minimal wear and tear. The exact construction can vary depending on the shape and make of the puppet in question, but it always blesses the puppet with a splendid boon. The Rook of Black's particular construction takes the hard, defensive nature of the construction and applies it to offense as well, allowing its weapons to hit even harder than normal. The particular soul affixed to the Rook of Black grants it unparalleled protection, the hardened surface turning aside blade and the supple, almost flesh-like weave allowing it to absorb great deals of blunt force damage.
Power: N/A
Durability: N/A
Ability: Medium; grants 100 endurance and 25 strength
Cost: 6000
Requirements: Transmuted by Jianyu

Hyper Revolution Drill Column:

Rank: S
Type: Item
Materials: Rusted soul of a temple sentinel
Visual Description: A device housed within a weapon(s) within a puppet, this augments the chosen limb(s) or blade(s), granting it the ability to spin rapidly. Frequently mixed with a screw pattern, this allows whatever it applies to to drill through defense, flesh, and bone. The Rook of Black has these affixed to the drills which serve as the feet of the puppet, meaning that any individual can take on these drilling properties, or all together can spin and pierce defenses without worry. This device can cause the rapid spinning of the teeth, foot spikes, or both.
Power: 500
Durability: 0
Ability: [Major] Once activated, the aforementioned drills rise to their true purpose of drilling. This takes whatever weapon(s) to which it attaches and overrides the power rating with the rating of this weapon.
Cost: 8000
Requirements: Transmuted by Jianyu

Anti-Army Artillery Battery:

Rank: S
Type: Weapon/Item
Materials: Soul of that from which Demon Kin spawns
Visual Description: A monstrous launcher stored within the main body of the puppet, this apparatus can be loaded with a multitude of munitions and can fire them with high accuracy over a vast area. Though primarily designed for extremely long range and with an emphasis on wide area destruction, it comes with two different firing setting, the first being the long range artillery strike and the second being, where applicable, a short range spewing of the contents of one of the rounds. However, not all rounds can be used this way, and those which can will need to be specified as such.

The launcher is only that, a means of delivery, though one of extreme power. It can be loaded with a variety of different types, though the most common is little more than a glorifed bomb. The munitions come in the form of heavy, roughly arm-length canisters, comprised of vast amounts of scrolls which contain the fuel for the round, which can be fed into the launchers at any moment, allowing for the puppeteer to select any of the rounds at any given time. This installation contains a total of four deployment locations, two which launch from the carapace of the puppet, one which can be routed to the mouth, and the final which exits near the rear of the spider's main body. A maximum of thirty founds can be stored within the loader. Upon purchase, 15 munitions of choice come with it for free, but must be selected at time of purpose.
Power: 500
Durability: 0
Ability: Munitions:

  • General Purpose Incendiary Core: The most basic ammunition type, this can be fired as both a long range projectile or as a short range emission. In the first form, it flies toward the target location and detonates in a large explosion of heat and fire. If sprayed outward, it takes the form of a general flamethrower, the intense flames capable of melting down low grade weaponry, such as thrown kunai, and easily capable of causing third degree burns. [100 ryo per round]
  • White Phosphorus Bomb: A malicious spin on a more traditional detonation, this round can be fired either as a type one or type two round. As a type one, it is launched towards a target, generally a highly populated area, whereupon it erupts in a vicious cloud of super heated white phosphorus. The incredibly hot cloud causes swift burns but, unlike a regular fire, cannot simply be 'put out' with water since it is not ablaze. Additionally, the chemicals are extremely sticky, making removal significantly more difficult Finally, the powder can be inhaled and cause burns to the respiratory tract and, in the case of enclosed spaces or if people remain standing within the cloud, the phosphorus rapidly burns up available oxygen, making suffocation a real threat. When expelled as a type two projectile, the effects remain exactly the same, though instead of exploding from the canister the puppet breathes or otherwise exudes the noxious chemicals directly in front of it, the range exceeding no more than 10 meters. [200 ryo per round]
  • Shrapnel Filled Ballistic Shot: A spin on the traditional explosive round, this tightly packed explosive houses a mass of metallic spheres surrounding the primary explosive. While the direct concussive force is less than the standard model, the pellets and the casing itself are accelerated to extreme speeds in the explosion, creating a large area of rapidly moving, deadly projectiles. Because their spread is inherently random, they are nearly impossible to predict. Great against large groups or individuals, this round boasts some of the highest effective explosive range of any of the type one munitions, though most defensive techniques of B rank or higher can negate the majority of the damage from the shrapnel. This cannot be fired as a type two round. [200 ryo per round]
  • Mr. Rainbow: A deadly concoction of a vast blend of herbicidal chemicals, this round can be fired as a type one or a type two. In either from, the explosion or puppet trades any sort of concussive power in lieu of releasing a cloud of highly potent herbicide designed to consume, decay, and destroy any and all plant life in the wide area which it effects. Food crops, as well as exposed plant life, of normal make are destroyed within one post and any fortified plant life, such as those the Senju create through their bloodline, survive only for their rank times one post (any ability which consumes life force is exempt from this). Designed both as a weapon to be used against the Uchiha's eternal rivals and as a tactical siege weapon, the beautiful cloud created by Mr. Rainbow can quickly and efficiently wipe out a village's food supply in a matter of minutes. [400 ryo per round]
  • Oceanic Hydro Bomb: A very simple round which can function either in the type one or two firing modes, this canister is loaded with a massive quantity of water, aided by the extra storage granted from some simple sealing methods. When fired, the explosion shall release a huge torrent of water, capable of substantial concussive force, and able to easily put out even high ranking (A) fire techniques. When used as a type two munition, the puppet shall release a spray of water which can be focused into a narrow, high pressure jet capable so slicing cleanly through stone and weaker metals. [100 ryo per round]
  • EMP Pulse Grenade: An intricate feat of electrical engineering, this grenade can be fired only as a type one round. It is a bit narrower than most rounds and has a spike at either end, allowing it to dig into a surface and stick there. Once placed, or once remotely activated, the device releases a constant electrical pulse, lasting three posts or until destroyed. This pulse jams electrical equipment and can easily fry delicate instruments, including cameras. Additionally, the chakra noise it generates cuts the range of sensors within its field in half. [500 ryo per round]
  • Falling Powdered Crystal Cloud: Simplistic, elegant, devastating, and horrid, this round trades explosive power in favor of blanketing a wide area in a thick cloud of beautiful, sparkling glass shards. Fired as either a type one or type two shot, this covers a wide area in ultra fine shards of suspended glass. The cloud obscures visions slightly and appears somewhat like a smoke bomb or a mist. While it does no direct damage in the explosion, the cloud is amazingly deadly to any who breath in the shards as they cause massive damage to the throat and respiratory system. However, as one continues to inhale, damage to alveolar tissues occurs, reducing maximum oxygen intake and causing vast internal bleeding. [300 ryo per round]
  • Quaking Shockwave Rupture Shot: A devastating instrument of raw force, this munition can be fired only as a type one shot and, unlike many of the rounds available, flies in a low, strait trajectory rather than an arched lob. Aimed at smashing walls and buildings or crushing defenses, this heavy slug strikes powerfully at static protective constructions. While strong enough to easily drive through multiple houses, collapsing all in its wake, its most notable feature is against larger defenses. Upon striking these, such as walls or gates, it stops, assuming they are of high defensive quality, and transfers all force and momentum into the structure, generating a massive quake through the structure. This shockwave damages the internal structure of the defense, either outright collapsing it or, at minimum, reducing its remaining endurance by 500. [300 ryo per round]

Cost: 8000
Requirements: Transmuted by Jianyu

Planetary Defense Shielding Array:

Rank: S
Type: Weapon
Materials: Liquid soul of an iron golem
Visual Description: A powerful twist upon a more simple technique, this defensive system utilizes a collection of panels all over the puppet’s body which, when activated, raise slightly and glow a faint bluish white color. Once activated, the puppet shall project a chakra based shield all around its body, capable of absorbing up to a huge amount of damage. Anything which manages to power through the shield shall be weakened in power corresponding to the endurance of the barrier. While this ability can be rapidly activated, the machine must recharge after use, requiring a two post cooldown. Additionally, the battery powering the shield holds only enough energy for four shields per topic.  
Power:
Durability: 500
Ability: Deep Protection: [Major] See Above
Cost: 8000
Requirements: Transmuted by Jianyu

All Terrain Burrowing Body:

Rank: D
Type: Item
Materials: Soul of a demon centipede
Visual Description: A unique construction which alteres the surface of the puppet on a microscopic scale, this grants the puppet the ability to effortlessly burrow through the earth, submerging and reemerging on a whim. The tiny, movable pieces of the outer layer of the puppet vibrate rapidly on command, which causes the desired burrowing effect. While the puppet can move effortlessly through earth and sand, as though swimming, it cannot burrow through solid stone.  
Power: N/A
Durability: N/A
Ability: Deep Protection: [Major] See Above
Cost: 1000
Requirements: Transmuted by Jianyu




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on Mon May 30, 2016 12:26 am
These more recent three should be, I think, complete.
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on Fri Jun 03, 2016 5:57 pm
Ok. I request these be looked at.
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on Sun Jun 05, 2016 12:21 pm
Bump number 3
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on Mon Jun 06, 2016 3:42 pm
Co...Could me possibly make it to the legendary Penta-Bump??
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on Tue Jun 07, 2016 9:39 am
Ok. So.. The puppets look fine and everything.. But the ingredients for the attachments. Could you explain how you're acquiring them, as well as how you're transmuting them? I've been going over this in my head for a bit and some of this stuff doesn't really exist in the Naruniverse. Now, that's not to say All of them are bad. I can actually see the souls of the temple guardian and the iron giant being actual things here. But the rest? I'm having a hard time seeing. So would you be so kind as to elaborate on them a little? Please and thank you.
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on Tue Jun 07, 2016 11:17 am
Ok. Since these are apparently being refunded, mind if I move this topic out of here?
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on Tue Jun 07, 2016 2:51 pm
Hm. I'll start backwards, if that's all the same; For the transmutation, it's a kind of little ritual he does with a soul he's acquired through various means. It would essentially turn the soul either into a kind of incarnation of what it once was (as with the main bodies of the puppets) or transform it into something which embodies a prominent aspect of what that creature/person once was (so the Golden Soul of a goddess's most loved servant becomes a protective armor-like material).

As for the materials, they are born of the souls of beings or things which can be acquired by killing them or somehow stealing them. Jianyu left the ninja world when he was 16 and ventured to a far off land, where he learned of this strange art of soul transmutations and such. So basically I'm trying to use the materials he uses as a way to more fully flesh out his backstory, if that makes sense. It's also why I describe some of his techniques and such as more unorthodox than many are used to, because he learned of/developed them in a totally different environment.

I hope that helps to clarify.
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on Tue Jun 07, 2016 4:04 pm
Ok. I can get behind these pretty well. But I would like there to be a cap of how many souls you have with you, ok? The reason I say this isn't to hinder you, but it's also to work with your characters story. Ya can't carry around a billion souls with ya, ya know? Also, when you make stuff like this, can you also put down what these souls came from, how you acquired them and how many you have left? I know it's a lot to ask for, but as far as I know, you'll be the Only one with this kinda stuff on their puppets. So to make this fair, we can say you came with.. 50 of each soul. So 50 souls in a single container (Think Thresh's lantern from League of Legends, with how it holds souls? Just not as good since it's just regular jars.) Once you run out of these souls, make a journey back to where you got all of them and start collecting them again. I'm rather curious about this and I'd rather like to see you gather them, as well as see how each of these are described as before they are made into souls.
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on Tue Jun 07, 2016 6:55 pm
Huh. Yeah, actually going and acquiring more souls is a cool idea and one that I never thought of... I like it. So yeah that's totally cool. If it's alright though, I may take some liberties with obtaining them? Depending on the type of soul he may need to make different types of journeys, including weird spiritual/dream/hallucination style of adventures. I assume that's ok, but just wanted to give a heads up.

But yeah that's actually an awesome suggestion! Thanks!!
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on Tue Jun 07, 2016 7:35 pm
The whole dreaming thing.. Not so sure. How are you getting them Out of said dream, ect. ect. Also, the souls you've already used will be the only ones you can get again. The rest will be normal materials and stuff.
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on Tue Jun 07, 2016 7:51 pm
It wouldn't be like normal dreaming, but like a kind of astral projection type of thing. So like a journey of spirit. Sorry that wasn't clear.

And you mean the souls I currently have are the only ones I can use until I gather more? Or they are the only types I can use? If the latter, that kind of defeats the whole vibe I'm going for as each thing is supposed to be crafted from some unique power. If that makes sense?
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on Wed Jun 08, 2016 8:04 pm



Pending!

Consider this. You are already using ingredients that No one else will ever be able to get. That alone means we need to put a cap on it. Otherwise, you could start putting down things Just to put them down and say you could get them. (I'm not saying you would, but I know people who would. RPC is not fun.) So for cases like this, we'll cap people on the amount of things that you'd Never actually find in a Naruniverse. If it helps, you can have up to 2 more ingredients of your choosing. But you will have to Get these ingredients before you can use them. That's fair enough, yes?

-Motsudo

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on Wed Jun 08, 2016 8:15 pm
Ok, I don't understand this in the slightest. I'm totally fine going questing for unique crafting materials to make my shit out of. It sounds cool and gives me stuff to do. Awesome.

However, these are building materials for a puppet. They will not affect the puppet in any way. They are fluff. They do not confer unique characteristics that are somehow unavailable to other players. Anything with an appropriate power stat will still cut/smash/burn/etc through them without issue. They will behave as one would expect, for instance, a suit of animated armor with a sword to. So if this is an actual, serious issue, I'll just change them for something bland and generic like "metal" or something.
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on Wed Jun 08, 2016 8:34 pm
I see where your coming from, and I'm trying to work with ya, I promise. I honestly Love the stuff that you'd be chasing down to get all these, and I do wanna see more. But on that same topic, we are in the naruto universe. If you want, you can add in some element you'd find in this universe in your travels. That'll open up a WHOLE new era in things you can get. Tailess beast souls. Giant enemies. Even go adventuring in a floating castle that has metal guardians that fire arrows at you. Trust me, the possibilities are Endless with this kinda stuff. And I Do wanna see ya get some more. The fluff isn't an issue, it really isn't. But we gotta keep it Sorta related to the site. I'd say keep what ya got, and think of some new things that you would find in the naruniverse, but are confoundedly hard to find, or are located in such a remote place that you'd be there for Weeks! I wanna see it. I wanna read it. Does that sound better?
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on Wed Jun 08, 2016 8:40 pm
Yeah that sounds totally fine. I'm totally willing to go and write stories to go gather cool shit. But as my character history says, he adventured in far off lands for 10 years because (at least the way the map was before this), we were basically living on a small island chain. We're still living on a very small area of what is presumably an Earth-sized planet, so the possibilities, as you say, are truly endless. And if I kill a bijuu you can bet I'm going to use that soul so freaking fast. XD

If we can, can we just go through new soul-stuff on a case by case basis in the future? As at least right now, I don't know exactly what new attachments and stuff I may or may not want or need. If it seems too terribly outlandish, we change it to something else? Is that a workable solution?
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on Wed Jun 08, 2016 8:50 pm
Thats perfectly fine with me. I'd like to see each soul case by case to be honest. But I expect detailed descriptions of how you got them and what these souls look like. And don't forget your soul catching net and jar
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on Wed Jun 08, 2016 8:52 pm
Deal. I'll be questing for souls not currently in my threads to be checked. Thanks!!!

*grabs glass bottle in which to trap souls*
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on Sat Oct 15, 2016 9:07 pm
Post for reevaluation.

Jianyu Uchiha wrote:

Name: Knight of Black
Rank: S
Description: A colossal puppet of elegant make, the Knight of Black stands at just over eight feet in height, dwarfing any mere mortal in his great stature. With broad shoulders and an overall powerful build, the puppet can intimidate even the bravest of warrior with but a glance while still maintaining and enviably perfect build in terms of proportion. Appearing as a classic knight, the puppet looks to be a massive suit of dark purple and blue armor, almost to the point of blackness, and dons a tattered blue shall over its left arm. The helm, which obscures the whole of the nonexistent face of the puppet,possess a pointed top near the brow and thus resembles the beak of some avian creature and conceals what appears to be an endlessly black void, for the knight has no face. From the head sprouts what appears to be a decorative pony tail of fine, black hair or fibers. Though a puppet of dense and powerfully defensive material, the construct retains surprising lightness and agility, allowing it to move rapidly about on the battlefield and shock foes with inhuman feats of flexibility. Unlike some puppets, the Knight of Black boasts an immediately visible great sword, a massive thing of about seven foot’s length and a foot and a half's width at the base. With an obsidian black blade which fades delicately to an alarmingly white cross guard, the giant sword is viciously sharp and amazingly deadly, particularly when swung with the alarming speed and force that the puppet can generate.
Power: 275
Endurance: 400
Mobility: 200 [125+75]

Circuitous Pseudo-Spinal System:

Rank: B
Type: Supplementary Mainframe Augmentation (Item)
Materials: Severed soul of a Primordial Serpent
Visual Description: A unique method of crafting puppets as well as a supple, highly durable metallic set of coiling vaguely resembling a spinal cord, this method of building involves constructing no part of the puppet in large sheets or big, immobile parts. Everything consists instead of overlapping pieces and finely crafted, intricate joints. The central cable extends throughout the whole structure of the puppet like a nervous system, giving it support and added flexibility. The added materials allow for unexpected amounts of flexibility and prevent panels from slipping while the puppet performs more acrobatic maneuvers, ensuring that everything on the inside remains there and vice versa. In essence, this grants a puppet a grand amount of fluidity of motion, allowing it to not only move effortlessly and in minor details, but allowing it to bend in ways that may seem initially unnatural for the puppet. A humanoid puppet with this could easily double over backwards as though it had no spine, flex its fingers in any conceivable direction, and so on. [Grants 125 fluidity]
Power: N/A
Durability: N/A
Ability: N/A
Cost: 4000
Requirements: Transmuted by Jianyu

Aural Disintegration Pulse Generator:

Rank: S
Type: Weapon
Materials: Souls of tortured maidens turned to crystal beasts
Visual Description: A roughly spherical, brain-sized contraption seated in the chest cavity of the puppet, the generators contains a vast collection of sound generation and amplification devices. This allows the puppet to easily generate a vast variety of sounds, loud or soft. However, the most common purpose of this is to release a massive pulse of disorienting sound on a variety of setting. A massive base pulse, particularly at close ranges, can easily induce temporary deafness or rupture people's eardrums. More dissonant, undulating noises create intense vertigo and disorientation in those in the immediate area around the puppet (3m). Finally, setting the device to the highest audible sound causes a massive, wide ranged screech which causes intense pain in any who hear it and can drive many animals with notably powerful hearing into a state of catatonia.
Power: 500
Durability: 0
Ability: N/A
Cost: 8500
Requirements: Transmuted by Jianyu

Photon-Array Flash Cannon:

Rank: S
Type: Weapon/Item
Materials: Soul of one who loved the Sun, but was blinded
Visual Description: A simple collection of luminous columns and a complicated array of mirrors and lenses, the Flash Cannon resides within the head of the puppet, hidden away in the helm until revealed. Once activated, it releases a vast spray of light in a number of various setting.
Power: 500
Durability: 0
Ability: Sunlight Maggot: [Medium] As said before, the cannon generates a multitude of light. However, because of the mirrors and lenses, the light is of the absolute most intense variety. While at default this is simply in a huge cone in front of the puppet, the master can manipulate both the helmet and the inner array to focus the light into a laser-thin beam and aim it from anywhere out of the Knight of Black's head or even split it into multiple beams aimed in multiple directions. The rays are so strong that even a quick pulse into the eyes of someone can render them temporarily blinded (one post) and it can be continually focused onto the face of a person. As with looking into the sun, seeing the blinding radiance for but an instance shall cause no long term damage, but continued exposure can easily cause heavy retinal damage and lead to permanent vision loss or blindness. For those with a particularly wide range of vision the blinding light becomes nearly impossible to avoid.
Cost: 6000
Requirements: Transmuted by Jianyu

Black Matter Void Reaver:

Rank: S
Type: Weapon
Materials: Soul shard of the Four who fell to the void
Visual Description: Seven feet long from hilt to tip and of the most cutting black of hues, this massive weapons promises doom to any who dare oppose the puppet. At the base the blade spans a foot and a half in width and fades to a pristine white, the only such color present in bulk on the whole of the puppet. Less a weapon and more a direct extension of the puppet, this blade can rarely be meaningfully separated from its master, as the puppeteer can simply manipulate it with an additional chakra thread, returning it safely to the Knight of Black. This property allows for some devious attacks, particularly in the event that one does not realize that they are fighting a puppet, or that said puppet can willingly discard his blade, only to have it swiftly return.

However, the true power of this instrument lies not simply in its form as a greatsword, but in its dreadful construction. Though appearing solid, it is anything but, created not from a slab of metal but from innumerable metal particles, all bound together in a chakra weave. Because of this, the blade can be manipulated into a variety of shapes, limited only by the volume of the materials within it. While in its default ‘from’ – the greatsword – it appears and even feels solid, the puppeteer can, at any point, choose to reconstruct or alter the sword, allowing it to appear to flow about, even moving around opponents’ defenses. Because of this fluidity, the weapon cannot be meaningfully damaged by normal physical attacks, for even if they are powerful enough to shatter the blade, it can simply be reformed or reshaped at will. However, energy based abilities can still scramble the matrix which holds the blade together, fully solidifying it for one post, and abilities of phenomenal temperature can melt the particles together, ruining the effectiveness of the weapon.

Power: 400
Durability: 100
Ability: N/A
Cost: 8500
Requirements: Transmuted by Jianyu

Chakra Reactive Photo Lacquer:

Rank: C
Type: Item
Materials: Blood of mad dreamers, bound to a nightmare
Visual Description: A clear paint-like lacquer applied to the surface of the puppet, this allows the puppeteer to run chakra over the surface, generally via the basic puppet technique, and alter the coloration and apparent texture of the surface. Simple in application and practice, this opens up a near infinite amount of uses.
Power: N/A
Durability: N/A
Ability: [Minor] When galvanized by a small application of chakra, the substance applied to the puppet allows its master to freely change the colors of the puppet's surface. The user can choose, on his whim, to alter the colors in an infinite variety of complexity and can even, should he feel the need to, project scenes of his inner thoughts or visions of the real world onto the surface. This cannot cause the instrument to become invisible, though it can, with careful attention, attempt to make the puppet transparent by projecting the environment behind it onto the front of the machine, resulting in a kind of active camouflage.
Cost: 1000
Requirements: Transmuted by Jianyu








Name: Queen of Black
Rank: S
Description: Dainty in appearance alone, the Queen of Black looks like a slender, beautiful maiden with the palest, creamiest of skin and most elegant of dress. He white robes flow about her in a complex weave and possess delicate golden embroidery spelling intricate patterns all about her body. Her delicate hands, gloved in white with fingers of what looks to be woven bronze or gold, are painstakingly crafted. Most notable of the puppet is her head, an immaculate recreation of the face of a woman, beautiful to behold and easily passing as a real person to anyone without any supernatural way of learning the truth. However, her face is hidden by a large, golden-bronze crown in the shape of a stylized sun containing seven points which serve as the rays. Her every surface and every article of clothing is covered and suffused with Jianyu’s special lacquer, allowing her to change appearances easily at any time, though rare is the sight of her as anything but this regal, gold and white queen.

As with much of this puppet, however, her legs are but an illusion. Her flowing robes conceal entirely the fact that she has no true legs upon which to walk and rather floats about wherever she goes, though her unspeakable grace prevents any from guessing this simply at a glance. No, beneath those robes, in a golden container, rests her primary offensive attachment: her set of Endless Purpose Puncturing Cables, fashioned to look like silvery-white snakes with golden scales running along their lengths and golden tips at their snouts. These dreadful vipers’ scales each are of sharpest of edges and, as such, they are essentially deadly at all locations, not simply the obvious points in which they terminate.  
Power: 175
Endurance: 500
Mobility: 200 [125+75]

Circuitous Pseudo-Spinal System:

Rank: B
Type: Supplementary Mainframe Augmentation (Item)
Materials: Severed soul of a Primordial Serpent
Visual Description: A unique method of crafting puppets as well as a supple, highly durable metallic set of coiling vaguely resembling a spinal cord, this method of building involves constructing no part of the puppet in large sheets or big, immobile parts. Everything consists instead of overlapping pieces and finely crafted, intricate joints. The central cable extends throughout the whole structure of the puppet like a nervous system, giving it support and added flexibility. The added materials allow for unexpected amounts of flexibility and prevent panels from slipping while the puppet performs more acrobatic maneuvers, ensuring that everything on the inside remains there and vice versa. In essence, this grants a puppet a grand amount of fluidity of motion, allowing it to not only move effortlessly and in minor details, but allowing it to bend in ways that may seem initially unnatural for the puppet. A humanoid puppet with this could easily double over backwards as though it had no spine, flex its fingers in any conceivable direction, and so on. [Grants 125 fluidity]
Power: N/A
Durability: N/A
Ability: N/A
Cost: 4000
Requirements: Transmuted by Jianyu

Chakra Reactive Photo Lacquer:

Rank: C
Type: Item
Materials: Blood of mad dreamers, bound to a nightmare
Visual Description: A clear paint-like lacquer applied to the surface of the puppet, this allows the puppeteer to run chakra over the surface, generally via the basic puppet technique, and alter the coloration and apparent texture of the surface. Simple in application and practice, this opens up a near infinite amount of uses.
Power: N/A
Durability: N/A
Ability: [Minor] When galvanized by a small application of chakra, the substance applied to the puppet allows its master to freely change the colors of the puppet's surface. The user can choose, on his whim, to alter the colors in an infinite variety of complexity and can even, should he feel the need to, project scenes of his inner thoughts or visions of the real world onto the surface. This cannot cause the instrument to become invisible, though it can, with careful attention, attempt to make the puppet transparent by projecting the environment behind it onto the front of the machine, resulting in a kind of active camouflage.
Cost: 1000
Requirements: Transmuted by Jianyu

Synaptic Shock Current Generator:

Rank: S
Type: Weapon/Item
Materials: The felled Dark Beasts of an unending nightmare
Visual Description:A generator stored within the puppet (in this case, within the upper body and decorative face covering) which generates a powerful electrical current. This machine is connected to the whole of the puppet and designed to feed into every weapons system on board. Thus, when activated, the current electrifies the all weapons and the puppet's body as a whole. While this does not increase the cutting power of the weapons, as many would guess, it does add a nasty paralytic effect, as well as electrical damage and burns, to those struck or ensnared by the puppet or her weapons. While contact persists, so does paralysis, and once broken the struck limb can hardly function for one full post.  
Power: 500
Durability: 0
Ability: Howl: [Medium] While this gadget does not increase the cutting power of the weapons, as many would guess, it does add a nasty paralytic effect, to those struck or ensnared by the puppet or her weapons. While contact persists, so does paralysis, and once broken the struck limb can hardly function for one full post. Additionally, they target is, of course, electrified, causing huge amount of pain, as well as electrical burns and possibly electrocution.
Cost: 6000
Requirements: Transmuted by Jianyu

Multi-Purpose Puncturing Cables:

Rank: S
Type: Weapon
Materials: Soul of the lonely, who bled lava at all times.
Visual Description: A collection of ten thick, powerful cables stored within the puppet's body, these cords function with full independence in respect to one another, allowing the single puppet to occupy a large amount of foes. Additionally, these can be outfitted with additional modification, such as spikes on the tips or serrations along the length (as in the case of this puppet), added to the deadly nature of these. Because of their high flexibility as well as power, these can be used in any number of ways, from skewering to restraining targets.
Power: 300
Durability: 200
Ability: N/A
Cost: 8500
Requirements: Transmuted by Jianyu

Heaven's Talisman Miracle Worker:

Rank: S
Type: Weapon/Item
Materials: Soul of a goddess who works unseen
Visual Description: A devastatingly powerful augmentation and highly versatile augmentation, this device allows the generation of “miracles,” which use a kind of chakra battery to channel a desired effect. These can vary greatly from puppet to puppet or even within the same puppet.
Power: N/A
Durability: N/A
Ability: Tranquil Walk of Peace: [Major] A miracle of the Queen of Black, this ability channels a strange, twisted aura around the puppet, visible as a kind of thick, dark purply coating. When activated, the field scrambles chakra signals within whatever it touches. While normally this achieves nothing, anyone or thing which makes contact with the puppet shall find, so long as the contact remains, themselves unable to meaningfully mold chakra as, should they try and manipulate their chakras, the energy will simply not respond in the desired way. This is caused by the aura constantly inputting random impulses which forcibly cause the chakra system to fluctuate randomly and which override any signals the actual being. Essentially, ninjutsu, genjutsu, any variants, and chakra intensive fighting styles cannot be used while contact remains and the machine stays on.
Cost: 8000
Requirements: Transmuted by Jianyu








Name: Knight of Black
Rank: S
Description:  Hulking and terrible, the Rook of Black takes the form of an enormous arachnoid-like creature, sporting ten huge legs and around eighty eyes upon its face. In length, the beast measures over ten meters and rises, when comfortably sitting, to a height of about five and a half. The whole body and legs are of a dark, brownish-black color as though congealed lava and small veins of what looks to be magma runs about the whole construct. The gaping maw of the thing hold innumerable teeth set into concentric rows leading down the puppet’s gullet into a kind of holding chamber. Any swallowed by the thing can be easily shredded by the fangs, particularly as they rotate violently. Above the mouth and the eyes, on what would be akin to the head, sprouts the figure of a pale woman, devoid of clothing, with luscious, midnight black hair. Painstakingly made, she appears both very real and almost ethereally beautiful, her eyes mischievous and looking as though burning with an inner flame.

While the legs appear slender, they measure about a foot and a half around and end in two foot long spikes with elegant curves running up their surface, capable of easily stabbing any they catch underfoot. Many have made the mistake of assuming the puppet ungainly or slow when, in reality, the thing can move at alarming speeds and make powerful use of it many legs to give it a kind of all-terrain range of motion. However, even this belies the puppet’s true nature, for while formidable in closer proximity, her true purpose is as an artillery installation, capable of easily cracking the defenses of entire villages. Beneath her hard carapace is housed  a collection of high powered precision launchers which rend defenses and annihilate entire armies. The majority of those to fall to her wiles never even lay eyes upon her gorgeous face.
Power: 125 (100+25))
Endurance: 600 (500+100)
Mobility: 150

Embrace of the Goddess, Favor and Protection:

Rank: S
Type: Supplementary Mainframe Augmentation (Item)
Materials: Golden Soul of a goddess's most loved
Visual Description: A defensive feat of engineering genius, this construction technique imbues the chosen fabric of a puppet with remarkable protection, granting it a huge boost in its defensive nature. Said to result from the binding of a powerful being's soul to the construction material, this augments the material to the highest possible levels, granting it increased abilities to absorb damage with minimal wear and tear. The exact construction can vary depending on the shape and make of the puppet in question, but it always blesses the puppet with a splendid boon. The Rook of Black's particular construction takes the hard, defensive nature of the construction and applies it to offense as well, allowing its weapons to hit even harder than normal. The particular soul affixed to the Rook of Black grants it unparalleled protection, the hardened surface turning aside blade and the supple, almost flesh-like weave allowing it to absorb great deals of blunt force damage.
Power: N/A
Durability: N/A
Ability: Medium; grants 100 endurance and 25 strength
Cost: 6000
Requirements: Transmuted by Jianyu

Hyper Revolution Drill Column:

Rank: S
Type: Item
Materials: Rusted soul of a temple sentinel
Visual Description: A device housed within a weapon(s) within a puppet, this augments the chosen limb(s) or blade(s), granting it the ability to spin rapidly. Frequently mixed with a screw pattern, this allows whatever it applies to to drill through defense, flesh, and bone. The Rook of Black has these affixed to the drills which serve as the feet of the puppet, meaning that any individual can take on these drilling properties, or all together can spin and pierce defenses without worry. This device can cause the rapid spinning of the teeth, foot spikes, or both.
Power: 500
Durability: 0
Ability: [Major] Once activated, the aforementioned drills rise to their true purpose of drilling. This takes whatever weapon(s) to which it attaches and overrides the power rating with the rating of this weapon.
Cost: 8000
Requirements: Transmuted by Jianyu

Anti-Army Artillery Battery:

Rank: S
Type: Weapon/Item
Materials: Soul of that from which Demon Kin spawns
Visual Description: A monstrous launcher stored within the main body of the puppet, this apparatus can be loaded with a multitude of munitions and can fire them with high accuracy over a vast area. Though primarily designed for extremely long range and with an emphasis on wide area destruction, it comes with two different firing setting, the first being the long range artillery strike and the second being, where applicable, a short range spewing of the contents of one of the rounds. However, not all rounds can be used this way, and those which can will need to be specified as such.

The launcher is only that, a means of delivery, though one of extreme power. It can be loaded with a variety of different types, though the most common is little more than a glorifed bomb. The munitions come in the form of heavy, roughly arm-length canisters, comprised of vast amounts of scrolls which contain the fuel for the round, which can be fed into the launchers at any moment, allowing for the puppeteer to select any of the rounds at any given time. This installation contains a total of four deployment locations, two which launch from the carapace of the puppet, one which can be routed to the mouth, and the final which exits near the rear of the spider's main body. A maximum of thirty founds can be stored within the loader. Upon purchase, 15 munitions of choice come with it for free, but must be selected at time of purpose.
Power: 500
Durability: 0
Ability: Munitions:

  • General Purpose Incendiary Core: The most basic ammunition type, this can be fired as both a long range projectile or as a short range emission. In the first form, it flies toward the target location and detonates in a large explosion of heat and fire. If sprayed outward, it takes the form of a general flamethrower, the intense flames capable of melting down low grade weaponry, such as thrown kunai, and easily capable of causing third degree burns. [100 ryo per round]
  • White Phosphorus Bomb: A malicious spin on a more traditional detonation, this round can be fired either as a type one or type two round. As a type one, it is launched towards a target, generally a highly populated area, whereupon it erupts in a vicious cloud of super heated white phosphorus. The incredibly hot cloud causes swift burns but, unlike a regular fire, cannot simply be 'put out' with water since it is not ablaze. Additionally, the chemicals are extremely sticky, making removal significantly more difficult Finally, the powder can be inhaled and cause burns to the respiratory tract and, in the case of enclosed spaces or if people remain standing within the cloud, the phosphorus rapidly burns up available oxygen, making suffocation a real threat. When expelled as a type two projectile, the effects remain exactly the same, though instead of exploding from the canister the puppet breathes or otherwise exudes the noxious chemicals directly in front of it, the range exceeding no more than 10 meters. [200 ryo per round]
  • Shrapnel Filled Ballistic Shot: A spin on the traditional explosive round, this tightly packed explosive houses a mass of metallic spheres surrounding the primary explosive. While the direct concussive force is less than the standard model, the pellets and the casing itself are accelerated to extreme speeds in the explosion, creating a large area of rapidly moving, deadly projectiles. Because their spread is inherently random, they are nearly impossible to predict. Great against large groups or individuals, this round boasts some of the highest effective explosive range of any of the type one munitions, though most defensive techniques of B rank or higher can negate the majority of the damage from the shrapnel. This cannot be fired as a type two round. [200 ryo per round]
  • Mr. Rainbow: A deadly concoction of a vast blend of herbicidal chemicals, this round can be fired as a type one or a type two. In either from, the explosion or puppet trades any sort of concussive power in lieu of releasing a cloud of highly potent herbicide designed to consume, decay, and destroy any and all plant life in the wide area which it effects. Food crops, as well as exposed plant life, of normal make are destroyed within one post and any fortified plant life, such as those the Senju create through their bloodline, survive only for their rank times one post (any ability which consumes life force is exempt from this). Designed both as a weapon to be used against the Uchiha's eternal rivals and as a tactical siege weapon, the beautiful cloud created by Mr. Rainbow can quickly and efficiently wipe out a village's food supply in a matter of minutes. [400 ryo per round]
  • Oceanic Hydro Bomb: A very simple round which can function either in the type one or two firing modes, this canister is loaded with a massive quantity of water, aided by the extra storage granted from some simple sealing methods. When fired, the explosion shall release a huge torrent of water, capable of substantial concussive force, and able to easily put out even high ranking (A) fire techniques. When used as a type two munition, the puppet shall release a spray of water which can be focused into a narrow, high pressure jet capable so slicing cleanly through stone and weaker metals. [100 ryo per round]
  • EMP Pulse Grenade: An intricate feat of electrical engineering, this grenade can be fired only as a type one round. It is a bit narrower than most rounds and has a spike at either end, allowing it to dig into a surface and stick there. Once placed, or once remotely activated, the device releases a constant electrical pulse, lasting three posts or until destroyed. This pulse jams electrical equipment and can easily fry delicate instruments, including cameras. Additionally, the chakra noise it generates cuts the range of sensors within its field in half. [500 ryo per round]
  • Falling Powdered Crystal Cloud: Simplistic, elegant, devastating, and horrid, this round trades explosive power in favor of blanketing a wide area in a thick cloud of beautiful, sparkling glass shards. Fired as either a type one or type two shot, this covers a wide area in ultra fine shards of suspended glass. The cloud obscures visions slightly and appears somewhat like a smoke bomb or a mist. While it does no direct damage in the explosion, the cloud is amazingly deadly to any who breath in the shards as they cause massive damage to the throat and respiratory system. However, as one continues to inhale, damage to alveolar tissues occurs, reducing maximum oxygen intake and causing vast internal bleeding. [300 ryo per round]
  • Quaking Shockwave Rupture Shot: A devastating instrument of raw force, this munition can be fired only as a type one shot and, unlike many of the rounds available, flies in a low, strait trajectory rather than an arched lob. Aimed at smashing walls and buildings or crushing defenses, this heavy slug strikes powerfully at static protective constructions. While strong enough to easily drive through multiple houses, collapsing all in its wake, its most notable feature is against larger defenses. Upon striking these, such as walls or gates, it stops, assuming they are of high defensive quality, and transfers all force and momentum into the structure, generating a massive quake through the structure. This shockwave damages the internal structure of the defense, either outright collapsing it or, at minimum, reducing its remaining endurance by 500. [300 ryo per round]

Cost: 8000
Requirements: Transmuted by Jianyu

Planetary Defense Shielding Array:

Rank: S
Type: Weapon
Materials: Liquid soul of an iron golem
Visual Description: A powerful twist upon a more simple technique, this defensive system utilizes a collection of panels all over the puppet’s body which, when activated, raise slightly and glow a faint bluish white color. Once activated, the puppet shall project a chakra based shield all around its body, capable of absorbing up to a huge amount of damage. Anything which manages to power through the shield shall be weakened in power corresponding to the endurance of the barrier. While this ability can be rapidly activated, the machine must recharge after use, requiring a two post cooldown. Additionally, the battery powering the shield holds only enough energy for four shields per topic.  
Power:
Durability: 500
Ability: Deep Protection: [Major] See Above
Cost: 8000
Requirements: Transmuted by Jianyu

All Terrain Burrowing Body:

Rank: D
Type: Item
Materials: Soul of a demon centipede
Visual Description: A unique construction which alteres the surface of the puppet on a microscopic scale, this grants the puppet the ability to effortlessly burrow through the earth, submerging and reemerging on a whim. The tiny, movable pieces of the outer layer of the puppet vibrate rapidly on command, which causes the desired burrowing effect. While the puppet can move effortlessly through earth and sand, as though swimming, it cannot burrow through solid stone.  
Power: N/A
Durability: N/A
Ability: Deep Protection: [Major] See Above
Cost: 1000
Requirements: Transmuted by Jianyu




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Uchiha
Uchiha
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Join date : 2016-05-01

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