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Urumi's Techniques

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on Sat Dec 10, 2016 8:27 pm
Name: Demon Sickle Style: Scorpion Strike
Rank: D
Cost:  5
Upkeep:
Type: Bukijustu
Element:
Range: weapon range
Speed: +150
Power: +50
Handseals: n/a
Description: The user will throw his sickle at a target with the goal of either piercing through them to hook them or wrapping around them using the chain. The goal of this technique is primarily to bind, anchor down or immobilize and while typically performed at moderate speed through the use of higher tiers this technique can be performed faster. This can likewise be used as D-rank disarming technique, as the sickle will still stick before Urumi pulls back bringing the weapon towards her unless the opponent is gripping it with strength tiers equal or higher than the user's own. Furthermore if used on targets larger than the user the inverse can happen where the user is instead pulled towards them unless he is capable of lifting them normally.
Size of Target - Distance Dragged
Tiny - 3x
Small - 2x
Humanoid - 1x
Medium - Half of Length of Chain
Large - Quarter of Length of Chain

Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!




Name: Demon Sickle Style: False Strike
Rank: D
Cost: Per rank
Upkeep:
Type: Bukijustu
Element: Fire Release,
Range: n/a
Speed: +200
Power: n/a
Handseals: Almost all techniques require handseals!
Description: Urumi strikes out with a Sickle but overreaches with the strike. This puts the sickle in position so that the blade is beyond the target. The handle is then pulled back at the users speeds however if the user possesses higher then this technique can be performed at higher speeds. The Sickle is then drawn up and the blade portion rakes across the target inflicting variable physical damage dependent on the user's strength while requiring the opponent to either possess speeds equal to the speed it was pulled back at in addition to either sensory skills C rank, a D rank Weapon Sensory Technique, 360 degree vision, in order to successfully avoid it. Often the wound is deep enough to inflict bleed damage on the victim's cut.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!





Name: Demon Sickle Style: Double Tap
Rank: C
Cost: 20
Upkeep: 5
Type: bukijustu
Element:
Range:
Speed: +100 base speed(+100 too soul Harvest spinning speed)
Power:
Handseals:
Description: This technique allows the user to dual wield chain-sickles typically either wrapping the weighted portion around the user's forearms and wrists in order to leave the sickle end to be spun and thrown. It takes concentration to maintain this due to the art of utilizing Kusarigama being difficult with inexperienced users likely to harm themselves instead of an opponent in the heat of combat. As a result any Kenjutsu techniques making use of two Kusarigama instead of one consume double the life force price however due to involving more than one blade the techniques now have an equal Rank sensory check unless an opponent possesses a Time-Slowing Dojutsu or 360 degrees vision.
Combination:!





Name: Demon Sickle Style: Soul Harvest Begins
Rank: D
Cost:  10
Upkeep: 5
Type: Bukijustu
Element:n/a
Range:n/a
Speed: +100(per post spinning)
Power: +100(per post spinning)
Handseals: Almost all techniques require handseals!
Description: Urumi begins the signature attack of the style, the Soul Harvest Begins, by spinning to increase the momentum of follow-up attacks. Without the other Soul Harvest techniques, this is simply a powerful spinning attack. The user simply spins in place by using some fancy footwork while keeping their Scythe horizontal. Since the Scythe is held in a horizontal position, strike range only occurs within that horizontal latitude. If an opponent or object is caught within the curve of the blade, slashing damage is performed per movement used (1 movement each P.T). However this is a complex technique and thus requires both experience to ensure it doesn't go out of control and harm the user and consumes a constant life force price to keep the chain-sickle spinning based on the speed that it was initially spun.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!





Name: Demon Sickle Style: First Harvest
Rank: D
Cost: 5
Upkeep:5
Type: Bukijustu
Element: n/a
Range: n/a
Speed: +200(per post spinning)
Power: n/a
Handseals:
Description: Urumi continues "The Soul Harvest Begins", but the threat range is shifted. The attack is now capable of striking in a vertical or diagonal latitude. This increase the threat range of Soul Harvest Begins beyond a horizontal plane into a perpendicular plane, and when performed with two Kusarigama at the same time up to 2 points along that plane can be targeted at the same time or a single target can be hit twice simultaneously. Due to incorporating two chain-sickles their movement becomes cyclic feeding off each other thus if using the multi-target version it builds speed like the original technique but if striking a single target both of them move much faster. If an opponent or object is caught within the curve of the blade, slashing damage is performed per movement used (1 movement each P.T). However this is a complex technique and thus requires both experience to ensure it doesn't go out of control and harm the user and consumes a constant stamina price to keep the chain-sickle spinning based on the speed that it was initially spun.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!





Name: Demon Sickle Style: Second Harvest
Rank: B
Cost: 30
Upkeep:15
Type: Bukijustu
Element:
Range:
Speed: +150
Power: +150
Handseals: Almost all techniques require handseals!
Description: While using the Soul Harvest Begins technique, Urumi may now learn how to increase her fancy footwork by incorporating aerial maneuvers. This increases the versatility of this technique as she is now able to fully form a full 360 degree plane by which her chain-sickle(s) can target an opponent. Thus instead of a "dome" it is now a "sphere" radius around her by which she can successfully aim at opponents to strike them. Furthermore when using sickles to hook on objects this can double as a B-rank air movement technique as she can then pull herself out of the way of attacks by use of her strength to further increase her maneuverability.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!
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Posts : 73
Join date : 2016-06-27
Age : 22
Location : Seward, Alasaka
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