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Everlasting Wrath

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on Mon Nov 28, 2016 8:21 pm
*Posting all previously approved techniques in new page that is less cluttered so techs are easier to see.
*Clan techniques will be updated as necessary etc.


Spoiler:

Name: Angelic Leech Kings [LIMITED]
Rank: S
Cost: 100  (initial cost) 1 chakra for every two creatures made.
Upkeep: 1 chakra per four creatures per turn. (No less than 25)
Type: Ninjutsu.
Element: Mokodon
Range: N/A
Speed: N/A
Power:N/A
Handseals: N/A
Description: With this technique, Mithranidr creates a temporary army of unique plant creatures that are designed to be the ultimate attachment to his World of Living Trees technique. The creatures stand at around 7-9 feet tall, have ripped bodies, and their heads are large flower heads; i.e. dandelions or roses. He starts off with 100 creatures per his initial chakra cost; and can add more according to the ratio given above. He pays chakra cost for upkeep according to his numbers which would be at least 24.
The creatures come in all colors and their faces are a flower or shape that the user imagines. They come with four arms, and more can be created. These arms they are able to stretch out up to 40 meters like tentacles in order to fight. Their bodies are made of plant material and they come in various forms and appearances but generally daunting ape-like plant creatures. Their body parts can be used as weapons i.e. wood spikes etc.  The following are their limits and abilities:


  • Their stats (strength, speed, Endurance) are 20% of his chakra + life force. So as of right now their stats would be 285. This is taken always from his base numbers. They have no chakra and can perform no techniques on their own merit.
  • These creatures ARE NOT CLONES; they cannot use their own ninjutsu etc. Basically limited to tai, hence only being useful in great quantities.
  • These creatures are able to suck chakra from anyone/thing they touch, though they cannot do this from elements that hit them naturally. They can suck 25 chakra per touch from a person; no matter how minor. And if constant contact ensues, they take 50 chakra per post.
  • The Leech Kings serve as extra sensory panels to the user. The user can see up to 100 meters around through each leech king.
  • Chakra absorbed by them can go directly to the user if he chooses.
  • The user freely manipulates and controls the leech kings at all times and because they are comprised of his cells, can channel other KKG techniques through them potentially.
  • Leech kings gain a +25% boost in speed whenever they are in a forest of any kind.
  • Leech kings are made of his cells and have the same regenerating properties.
  • Can be spawned up to 50 meters away from the user or from plants; this is done at user's speed.
  • Can go up to 1,000 meters away from user's life force or chakra source.
  • Weak to fire element.



Combination: Other Mokodon techniques.



Name: Toy Soldiers [LIMITED]
Rank: S
Cost: 90  (initial cost) + 1 chakra for every two soldiers.
Upkeep: 1 chakra per four soldiers. (No less than 25)
Type: Ninjuts
Element: Mokodon, Doton
Range: 50 meters spawning.
Speed: N/A
Power: N/A
Handseals: Ram
Description: The user creates titanic soliders that are made of stone, and have wooden armor all around them. Mithrandir's life giving chakra has given them animation, though they are freely under his command. The soldiers can be from 5-20 meters in height; and are able to freely create weapons from their bodies that have equal strength to their bodies. Swords, arrows, knives, shields, hammers etc. you name it. He begins with 100 and pays chakra cost according to numbers, and all additional troops are purchased according to the cost of the tech.


  • Each soldier's stats are the following: STRENGTH = 1/3 of chakra(274)/ SPEED = 1/3 of chakra(274)/ endurance = 1/2 chakra (412).
  • Able to see up to 100 meters away through each soldier. They are sensory points.
  • Soldiers are able to extend limbs up to 50 meters.
  • Can go up to 1,000  meters away from a source of user's life force or chakra.
  • Are weak to lightning element and lightning derivatives (within reason).
  • Can be spawned within a a 50 meter radius at speed of user; or from plants/other mokodon or doton techniques.
  • Are made of user's cells and have said properties.

Combination: Can be used with other doton techniques, spawned from plant techniques, used with myticholorian techniques etc.

"]Name: Aeriopax Transfusion [Limited]
Rank: S
Cost: 75
Upkeep:N/A
Type: Ijutsu
Element:N/A
Range: N/A
Speed:N/A
Power:N/A
Handseals: N/A
Description: This technique is able to be activated once the Myti-chlorian cells have taken residence within another body. Once this has occurred in anything, living or non, the cells are able to transmit the DNA blueprint of the organism/object's makeup, and send it to the main body - namely, Mithrandir. Thus, he is able to transmit the genetic codes and transfuse them within his own. Having a DNA code that is of infinite variety and space, he is able to easily fuse with any other DNA strands and take on the attributes of another into his body. This does not include all of their special abilities or pecuiliarities, but only things natural to them via their bloodline.

*It takes two turns before any of these things can be manifested after they've been absorbed. So a total of four turns after initial contact with the cells.

Stage One: One post after this is activated, his body has full knowledge and fusion of the host's DNA code and it is now attached to his own. The user is able to then use whatever advanced elements that the victim has via their KKG. Mithrandir pays the same cost and has no access to clan techniques unless learned.

Stage Two:Three posts after Stage One - At this stage, the user is able to develop physical characteristics of someone's KKG, however he CANNOT unlock their dojutsu unless via an implant.
He does not naturally know how to use the KKG and must find out/figure out IC in order to do so.

*User can use this on anything that his cells inhabit per their given range.
*User cannot develop the dojutsu of another person by the implant of their DNA.

Combination: Aeriopax Osmosis.

Name: Aeriopax  Imprinting [Limited]
Rank: S
Cost: 90
Upkeep:N/A
Type: Ijutsu
Element: N/A
Range: N/A
Speed: N/A
Power: Power of cells + 400
Handseals: N/A
Description: Mithrandir can imprint his mytichlorians into the cells of a host in which they are inside, after they have been in for two turns via the Aeriopax Osmosis technique. When this occurs, Myti-chlorians become a permanent part of the cellular makeup of his victim, making them unable to remove them without effectively killing their own body. Thus, establishing a permanent connection with a body and Mithrandir. This takes two turns of the cells swimming inside of the body of a host before this is possible.

Once bonded to the DNA of the victim, the cells can only be viewed by something that can see DNA/inside of individual cells. Furthermore, to remove these cells becomes more difficult as their hold is now on the DNA strand and they are more powerful because of it. Furthermore, if they are removed improperly, meaning outside of a med god using a limited medical technique, the victim's body will die indefinitely.

*The user cannot remove the cells from the person's genetic template with this technique; only fuse them into it. They must be removed by something overpowering the cells. This bond is permanent until broken, and cannot be changed by a medical procedure of someone who is less than a God of med using a limited med technique due to the nature of surgery.
*There can be medical techniques or KKG that enable a person to disable mytichlorians from controlling their DNA; this is subject from case to case and the main factor to account is the power of the cells themselves.
*This can be rejected in the same way that mytichlorians normally can; namely, if the person's cells become strong enough to reject them from their bodies (see Aeriopax Osmosis). Once this is completed however, they cannot be removed by this means, but must be removed by some other way.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!


Name: Enlightenment
Rank: S
Cost: 50
Upkeep:N/A
Type: Ninjutsu/Ijutsu
Element: N/A
Range: N/A
Speed: Expend Jutsu Stats.
Power: Power of cells.
Handseals: Almost all techniques require handseals!
Description:Once Mithrandir’s cells invade the body and brain of a host, he can then transfer information from the grey matter in the brain and muscle memory, and transfer information of various kinds between himself and his host.

Muscle Memory - The user can, once this technique has been used, access the muscle memory and nervous system in order to learn any and all techniques of a person. This does NOT include canon limiteds/restricteds or styles i.e. sage mode etc. The person may, however, learn any canon or custom techniques of the person - but must pay for them. And must have permission to use custom techniques. He may also transfer knowledge of his own custom techniques as well.
Any techniques learned through this way can be purchased at half the price. He cannot use techniques of an element or KKG he does not have.

Cognitive Memory - The user can access the memories of a person, or share memories of his own with them through his mytichlorians. This includes secrets and events they have witnessed; and he can share the same with them. For the cost of 50 chakra, he can stun/remove memories of a person; but they can be recovered through healing if his cells are not present.

*User cannot use the person's customs without permission.
Combination: Aeriopax Osmosis



Name: Sensory Tattoo
Rank: S
Cost: 50
Upkeep:15 chakra
Type: Ninjutsu
Element: N/A
Range: 750 meters
Speed: N/A
Power: N/A
Handseals: Clone
Description: The user is able to take on the chakra signature of any entity that his cells have invaded; or whose DNA he has infused within himself. When he goes into the sensory range of Compounds or Sensory Masters - he is able to pass off as being that other individual.
The byakugan can still see my chakra network as it is.
Combination: Sensory


Name: Khlorian Kaisers [LIMITED]
Rank: S
Cost: 250
Upkeep:50
Type: Ninjutsu
Element: Aeriopax Quintessance
Range: 75 meter (casting range)
Speed: 500
Power: 535 (power of cells)
Handseals: N/A
Description:
Mithrandir's Khlorian Kaisers are the physical embodiment of his mytichlorians. They are his cells turned into physical form. Standing at seven feet in height, the Kaisers are humanoid in form though showing no signs of normal human features such as muscles or a discernable face. Their bodies appear to be made of pure ambient energy encased inside of a fluorescent covering. Each Kaiser radiates mytichlorian cells for 100 meters constantly, and if anything is done with these cells that costs chakra is at the cost of the user.
The Kaisers are perfectly connected to their master at all times and provide him with extra sensory due to him being in perfect knowledge of everything they see and feel. Due to the potency of his cells when in this form, the chakra cost for them is great each turn and at activation. The user begins with one hundred Kaisers, and it costs him ten chakra per Kaiser to make more.
The Kaisers follow the same rules of his cell equation (life force x endurance / 2) in terms of their power and endurance, and they are weakened in both areas when he loses life force. They possess the same regenerative capacities of his cells, however have the same weaknesses to Sage Mode (25%) and lightning release as well. It costs the user 2 chakra to regenerate a fully destroyed Kaiser. They are able to use multiply their arms or legs and use them offensively, as well as defensively. They can create up to four arms on each side.  This manifests itself in use of spikes, roots, branches etc. similar to plants though these appendages are made of their cellular bodies. Thus, their "roots and branches" simply come from their bodies and not from underground or anything like that.  They can extend their appendages and bodies up to 50 meters; and they are cast at the speed of the technique itself.
The Kaisers can be destroyed by all manner of techs as expected etc. and they can be sealed.


  • Have the same regenerative properties as his cells normally have.
  • The user freely manipulates and controls the Kaisers at all times and because they are comprised of his cells, can channel other KKG techniques through them potentially.
  • They are sentient and can think aside from the user somewhat. They are able to help to act in the event of the user being hindered; and they are able to use cell-based techniques of the user - at the chakra expense of the user. They may not use any other type of techniques or elemental jutsu.
  • The user loses 75 life force when this technique ends. This loss of life force lowers his endurance and chakra as well; and the power of most of his techniques which thrive on his life force.

  • The Kaisers can go x2 the users life force in distance away from a source of his life force.
  • Kaisers are weakened proportionately when his life force goes down.
  • The Kaisers serve as extra sensory panels to the user. The user can see up to 200 meters around through each Kaiser.
  • When user uses Solar Irradiance, the Khlorians may only go half the range they can normally go for that turn.
  • Have 25% weakness to Sage Mode techniques.
  • Have delayed regeneration when pierced with lightning release techniques.
  • They are not clones and cannot use elemental jutsu or any other type of jutsu other than purely aeriopax techs. They do not have any chakra and anything they do comes at the chakra cost of the user.

Combination: Aeriopax Techniques

Name: Seed Bombers [LIMITED]
Rank: S
Cost: 125
Upkeep:25
Type: Ninjutsu
Element: Mokodon
Range: 75 meters (casting range)
Speed: 500
Power: 400
Handseals: Ram
Description: Mithrandir creates one hundred unique creatures comprised of an entirely alien plant. The creatures have bodies made of entirely large tan colored seeds, and stand at about ten feet in height. These creatures are able to fire off their seeds at their speed, as well as use their bodies as weapons and extensions for up to 50 meters. The unique aspect about these seeds is that they are explosive. Using a unique process of absorbing oxygen, the seeds constantly are indeed absorbing it and when set off release an explosion of 400 power. The explosion is not like the Keraia clans, but rather is an "explosion" of pure force. Thus, there is no fire involved generally speaking.  When the seed bombers blow up their bodies, the explosion power is 600.  The power of their explosion does not stack with each other, and the user is able to detonate them at will. The explosion having a range of 50 meters.  Being comprised of his cells, the bombers can regenerate, but when utterly destroyed this does not happen. The creatures, when exploding, release an explosion of a different kind than normal. There is no fire, and there is only the force of the backlash and power of an explosion. Thus, there cannot be said to be any true damage aside from blunt force.
They move at +15% speed when in a forest.

The seed bombers cannot regenerate when they blow themselves up.
They have a elemental weakness to fire element (25%)
Combination: Mokodon Techniques

Name: The Tesseracts [LIMITEDS]
Rank: S
Cost: 175
Upkeep:35
Type: Ninjutsu,
Element: Mokodon
Range: 150 meter (casting range)
Speed: 500
Power: 600 (Equal to life force; can go up and down)
Handseals: Lamb-Clone
Description: Mithrandir can create, using a variety of plan materials, space pods that can inhabit entities within it as well as be used as offensive weapons. The space pods vary in size from 50 to a maximum size equal to his life force. They shrink accordingly, and he makes one hundred of them at a time. They are of various shapes according to Mithrandir's will but they are always made from various plant material. The insides and outsies of them vary in appearance, and the user can vary their physical body dimensions freely etc.
The ships cannot regenerate if they are completely destroyed, but can from  bodily wounds like his own regeneration. The user can pay 5 chakra to regenerate a destroyed ship.
These are not, of course, literal space ships. They cannot fly into outerspace (past earth's atmosphere), nor do they possess any extra crap/unique technology. They basically just look like space ships, fly around, and can inhabit people within them. The ships are controlled by Mithrandir's Will, and they indeed can fly as they are powered by his chakra indirectly; and fully comprised of his cells. They may fly a distance no more than twice the user's life force, and the user may use them as "sensory panels" to enable him see up to 200 meters from the individual ships. This sensory is only equal to his own ability in it, and thus if he has no sensory he basically can simply "see" through the ships since they have his cells within them; but cannot detect chakra or anything else that he cannot already do.  The most powerful attack of the Tesseracts is their ability to fire off a solar beams which is equal to their strength +100 in power.
The Tesseracts may attack by using any and all plant material; but can do nothing more than basic attacks using plan properties. They can shot out wooden spikes, branches, roots, leaves, etc. And these items are only as strong as the ship itself. In addition, they are weak to fire release (25%).

Combination: Aeriopax and Mokodon techniques.


Name: Solar Irridescence
Rank: S
Cost: 60
Upkeep:20 chakra
Type: Ninjutsu
Element: Mokodon
Range: N/A
Speed: +200/+150
Power: +200/+150
Handseals: N/A
Description: Solar Irridescence is Mokodon's abilitiy to soak up the energy of stars at an unheard of rate and convert the energy into greater functions and capacities for the individual. With this technique namely, the user is able to use it on himself and his plants. The user may benefit with 150 to two stats (since ninjutsu cannot give a person more than a boost of a certain amount). And thuse while this technique is active he gains +150 to Speed and either strength or endurance (his choice). This lasts only while this technique is active. His plants, however, all receive a +200 boost to their speed and strength or endurance while it is active.
The user and the plants take on a sparkly and glowing color when this is active.
Combination: When used with Seed Bombers, adds half the total gain of stats to their explosion power when they explode their bodies. Can be combined with Aeriopax techniques to strengthen their cells.



Name: Oxygen Vaccum
Rank: S
Cost: 60
Upkeep:20
Type: Ninjutsu
Element: Mokodon
Range: 50 meters
Speed: N/A
Power: N/A
Handseals: N/A
Description: The user inverts plants ability to absorb carbon dioxide and release oxygen. Instead, they absorb oxygen and release carbon dioxide. The first turn this happens, the surrounding area for 50 meters around each plant he has, loses half of the oxygen. This effect makes it so that those affected lose -40% endurance while they are in the affected area or range of this affect. Those within this range will go unconcscious after one turn if their endurance is below 250. If it is 250+ they will go unconscious after three posts.
Once they get out of this range, they are immediately healed and fine. After two turns, the effect doubles and there is now no oxygen in the air. Those within the area lose -65% of their endurance due to their cells not receiving any oxygen in the immediate area. Those with less than 250 endurance immediately suffocate and go unconscious unless they escape within one post. Those with above will suffocate if they do not escape after two posts.

Combination:Can be combined with forest techniques and plants.

Name: Wings
Rank: D
Cost: 10
Upkeep:5
Type: Ninjutsu
Element: N/A
Range: N/A
Speed: N/A
Power: N/A
Handseals: N/A
Description: User gives all his plants wings to be able to fly. This can only be done with living plants and creatures etc. Or Kaisers. This can only be done with "creatures" or trees with bodily form other than that of a simple plant. This can only affect one of his plant techniques at a time. For example, he cannot do it to Seed Bombers and Living Trees at the same time. The user has to pay for this technique to only affect one tech at a time.
Combination: All techs.

Name: Roots [LIMITED]
Rank: S
Cost: 80 chakra
Upkeep: N/A
Type: Ninjutsu
Element: Mokodon
Range: 100 meters
Speed: 800
Power: Equal to LF
Handseals: N/A
Description: The user can erect massive and small underground roots to entangle the opponent from the ground up in an instant. The roots can be further manipulated for recurring attacks and primarly are sourced from the ground or launched from themselves. The user may emit these roots as tentacles from their body and multiple roots from other roots.
Larger Scale: 2x life force in strength, +200 speed (extra 20 chakra)
Armor: The user gains an armor of 450 endurance and gets a +150 strength.
Combination: All others

Name: Mytichlorian Clouds
Rank: S
Cost:  60 chakra
Upkeep:
Type: Ninjutsu
Element: Suiton/Aeriopax Quintessance
Range: 500 meters
Speed: N/A
Power: N/A
Handseals: Clone-Ram-Clone
Description: Mithrandir creates one cloud per chakra point that are not distinguishable from normal clouds in the atmosphere; so 60 with this technique. These clouds are comprised of water vapor as well as clusters of mytichlorian cells that are laced within the water vapor everywhere. These clouds dwell high within the skies harmlessly and their only usefullness is that they are conduits of absorption for solar pulses. Each cloud can absorb ten SP per turn available to the user. The clouds can be destroyed by wind release techniques that dissipate them, but said effect will be needed in order to do so.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!

Name: Bonds
Rank: B
Cost: 30 chakra
Upkeep:N/A
Type: Ninjutsu
Element: Mokodon/Aeriopax
Range: N/A
Speed: N/A
Power: N/A
Handseals: Clone
Description: With this technique, the user is able to fuse up to ten of his creatures of any kind into one entity. When doing so, the combined entity has three times the stats that one entity would normally have. The user is able to use this new combined creature to fight thus, though it shares the same weaknesses as normal etc. It costs the user ten chakra to undue a combination like this. This includes their size, range of abilities, etc.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!

Name: Big Seed
Rank: S
Cost: 50 chakra
Upkeep:N/A
Type: Ninjutsu
Element: Mokodon
Range: N/A
Speed: N/A
Power: N/A
Handseals: Rat-ram-dog-hare
Description: The user creates an enormous seed that emerges from the ground. Within this seed he pours his chakra which is given instructions for a technique(s). The user can put within the seed instructions to emerge with the given technique when the seed emerges. The seed remains underground for at least one turn, and can emerge after that. When the seed emerges, the technique ensues and is paid for; but costs the user 30% less of what it normally would cost him. For every turn he leaves the seed underground, where it is able to grow itself, 10% chakra is taken off of the remaining cost. The user can only store four techniques at a time into a single seed. The user pays normal upkeep for the techniques with no discount. The user can have a MAX of 50% discount on techniques.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!

Name: Indoctrination (Revamped) RESTRICTED
Rank: S
Cost: 100 chakra/30 life force
Upkeep: 25 chakra
Type: Ninjutsu
Element: N/A
Range: Touch - 500 meters
Speed: Instant/Equal to chakra
Power: Double chakra
Handseals: N/A
Description: The user is able to change the state of matter that he touches with his body or chakra by utilizing his ability to control matter and life at a base level. The user is able to change what he touches into a different state or material. For example, changing a pile of sand into a glass mirror; or changing fire into a liquid state. The user is able to use this on living entities but it works differently. When using it upon something he is directly touching, the affect is instant if the target has an endurance of less than the power of the technique itself. Thus, if he were to touch someone with less endurance than the power of this tech, he could turn them into stone instantly. However, if the user is coated with chakra/ninjutsu armor, the technique must bypass the armor endurance first. So someone with LRA would be harder to harm with this technique since the shroud could take off 300 power from this technique at contact and potentially prevent this. This technique would simply not work on someone with superior endurance, though it would press against them in attempts to alter. If the technique rested upon someone with higher endurance, it would erode at their endurance after two posts of constant contact and affect them anyway; but this would have to be CONSTANT contact with the user or their chakra. If the endurance of the victim is 2x the power of this technique or more, this would take three turns. The other way this technique can be used is by the pulsation of pure chakra. The user can flow their chakra into physical objects like the ground itself (by making physical contact with it somehow) and their chakra will travel along and alter all that it touches with lower endurance. This flow can go for up to 450 meters and when in this form, it goes at speed equal to his chakra though once touching something the affect is instant.
Combination: Plants, Kaisers, other mokodon techs etc. He can channel this technique through a given plant or creature for 20 chakra and 10 upkeep per plant using it. User can use this on things that his cells touch since they are they are part of the conduit through which this effect takes place.

Name: Supernova
Rank: S
Cost: 150 sp
Upkeep:25 sp
Type: Ninjutsu
Element: Zohar Release
Range: Equal to life force
Speed: 900
Power: x2 LF
Handseals:
Description: The user releases a torrent of Zohar rainbow energy filled with heat and mytichlorians. These torrential blast is like solar waves from a star radiating outwards, able to instantly vaporize whatever they touch at a cellular level even due to the mytichlorians. After the technique is finished, the area in which the heat waves were present remains with a constant heat of 500 power for the remainder of the topic.
Combination: He can combine this with his plants to have htem all radiate up to 50 meters away and with a power of half his  life force. He pays +50 sp and +15 upkeep to use this with plants.[/font]

Name: Creation [REVAMPED/LIMITED]
Rank: S
Cost: 100 chakra/100 LF+
Upkeep:N/A
Type: Ninjutsu
Element: N/A
Range: N/A
Speed: N/A
Power: N/A
Handseals: N/A
Description: This is a signature technique of Mithrandir's, and arguably the one he is most noted for. Namely, to create actual life. From the abundance of his own life force and resources, he is capable of creating life using virtually any elements/materials, and genetic material. The rules for creation are quite simple:

  • All creations operate under the same rules of summons in terms of how they are upgraded and their stats i.e. at S rank they have the same stats as an S rank summon, and they get abilities.
  • All creations start off at B rank.
  • All creations and their stats/info MUST be placed on the user's update page in the main update page to be used.
  • Creations can be summoned by user by paying same summon cost as they would for a summon of equal rank; but creations do not HAVE to be summoned to be used. They can dwell about like real people or Edos.
  • Creations can be looted by other players for their DNA etc.
  • The user must pay the amount of life force to create them as they have. He can only give them a MAX of 300 life force.
  • Cost to give his creations jutsu is 1/5 due to their connection to him. He must pay for all their techniques etc.
  • Creations can be given implants or upgrades under same rules as NPC and/or edos.

Combination: All others etc.

Name: Aeriopax Clones [LIMITED]
Rank: S
Cost: 100 chakra per clone
Upkeep:20 chakra
Type: Ninjutsu, Genjutsu, Taijutsu ect.
Element: Fire Release, Water Release ect.
Range: Clone Rules
Speed: Clone Rules
Power: Clone Rules
Handseals: N/A
Description: This is arguably the perfect clone technique, eclipsing or comparable to even the Senju Wood clone technique. With this technique Mithrandir can use his mytichlorian cells to create an almost perfect carbon copy of himself in the form of a temporary clone. The difference is that these clones have 90% of his stats. The rules other than this are the same as the clone rules in that after three clones the percentage of power drops ten percent, so on and so forth mirroring the rules; but with slightly higher percentage due to the user's perfect ability to replicate. His clones may use all techniques that he can. He can communicate telepathically with these carbon clones, as well as relay information across the board. They are even able to travel across lands from the user, like wood clones. These clones possess the regeneration of someone of half the life force of the user, and they can be spawned directly from his body. These clones have shared vision with the user via galagan.
Combination: All others.

Name: Aeserian Heritage
Rank: S
Cost: 275 Sp
Upkeep:75 sp
Type: Ninjutsu/Body Enhancement
Element: Zohar
Range: N/A
Speed: +75% of life force
Power: +75% of life force
Handseals: Almost all techniques require handseals!
Description: This is akin to a saiyan going super saiyan, or a jinchuriki going Version Two. Mithrandir created this technique in order to go toe to toe with such chakra monsters as jinchuriki and their tailed beasts. The user concentrates their life force and solar pulses to flow within each cell and inflate them. Thus, the users body becomes swollen with muscle while at the same time sharpened to perfection and sculpted flawlessly like a hot blade. They become glowing with radiant gold energy from head to toe. While in this mode, he gains +75% of their life force to each physical stat (not chakra); thus putting him on par with virtually anyone. As always, this number changes depending on the users life force. If their life force goes down, so does this boost while this technique is active. The user radiates a shroud of radiant aura/energy that has 400 power/endurace. This mode takes one post to charge in order to enter into.
Combination: The user can use a smaller version of this technique on his plant/cell creature armies. He can pay an extra 35 sp and 15 sp upkeep to cause all of his plants to gain this same aura but the boost is only +30% of his life force.

Name: Geass: Time Adjacence
Rank: S
Cost: 150 chakra
Upkeep:30 chakra/10 life force
Type: Genjutsu/space-time
Element: N/A
Range: 100 meters
Speed: N/A
Power: 1,700
Handseals: Sight
Description: The user can look upon a person or in their direction, and with his eyes flashing once, can instantly alter the victim’s perception of time. The victims have their mind and chakra paralyzed, thus their bodies going numb. At this time, their minds pause and their perception of time is entirely gone. If they were to be speaking and be hit with this genjutsu, when it is over they would continue whatever they were saying and not realize any time had passed by. When they are within this genjutsu, they are in suspended animation and unable to move, think, or react. The only acception to this is with Azulon’s eyes, which are able to still see though the body and chakra are still paralyzed.
Requires Galagan.
Combination:




Spoiler:

Name: The  Aeriopax Quintessence [Restricted]
Rank: S
Cost: 100 chakra/100-150 life force
Upkeep:N/A
Type: Ninjutsu
Element: N/A
Range: Touch
Speed:Instant
Power: Power of cells x2.
Handseals: N/A
Description: This is equivalent to a weaker version of EGF or Edo Tensei and is Mithrandir’s signature of signature techniques.
The user may only perform this technique by making physical contact with another entity in the following manner described, or using indwelling midichlorians within them. The user pours out their cells in a golden like liquid that floods the body of the victim, pouring all around and inside of them with the goal of taking over every cell in their body. This takes one whole turn to complete. During which time the victim must fight off the liquid or flee somehow; because after one turn of constant contact, the cells that have touched them (even if not their entire body yet) will overcome them and they are taken over fully. As soon as contact is made between the liquid and them, midichlorians are flowing through their bodies.
Once complete, the user transforms the person into a carbon copy of himself, like Mr. Smith from the Matrix does to those around him.. He downloads their entire being with himself, that is; and becomes entirely one with them. He is in full control of them and able to control them as his own npc; though they are still a rpc. When manuevering, the liquid has the speed of the user’s base speed stat.
This is the ultimate goal of the Aeriopax Quintessence. This technique affects unique individuals slightly differently:

Organic beings: They are completely taken over; the two types of transformation are described below.

Jinchuriki - Jinchuriki are nearly impossible to use this on due to their tailed beasts. Once their body begins to be taken over, the tailed beast within them will revolt and enable them to transform into version one. If they are overcome even in this form, the tailed beast will revolt and come out of the person’s body and fight Mithrandir. A staff or the jinchuriki involved may rp this fight.

Tailed Beasts - Same rules as normal; takes three turns instead of one; obviously extremely hard if not nearly impossible to take over. IF he is ever able to actually take over a tailed beast, he may not use ANY of the jinchuriki forms or take advantage of any of the privledges a jinchuriki has. He may only control the tailed beast until it frees itself.

Edos/Dead Bodies - Edos can be stopped with this technique. The soul trapped inside of an edo tensei is given a real body and essentially brought back to life by the midichlorians forming a real entity into which they will go. Once they are at this point, the normal rules apply. This can be used on deceased bodies as well, similar to how Edo Tensei can be.
It costs an extra 50 life force to do this on the undead; and this becomes their life force. Their life force from this point on builds back up to 100 which is the standard for living entities, the 50 life force being given simply to ressurrect them.

Once this happens, the following occurs:

Transfiguration: The user’s cells are permanently bonded to the victim’s at a cellular and DNA level, and thus they are capable of being fully in control of them much like a person controls an Edo. However, the user allows the victim to act and think freely, only being interrupted and/or intervened upon by the user whenever they choose. This is considered the only true way the Aeriopax Quintessance can be “implanted” and utilized by another person. This mode grants the person who has been taken over +25% of Mithrandir’s life force, flight, and the ability to use freely communicate telepathically with Mithrandir. They may also transfer and share techniques with one another; though the victim may only learn/use Aeriopax quintessance techniques that they have learned from Mithrandir; they cannot make them of their own. Being intimately tied to Mithrandir, the person’s mind and body are fully connected to his; though they do not have the same access to his own capacities. For them to be freed, their soul must be transferred to another vessel entirely, leaving the body they once had free of consciousness. In this instance, Mithrandir would still have access to their brain and body, but the person could go on and be free of his control over their rpc. To be transformed in this way is to be considered a privledge, and something given primarily to allies. The person is rendered essentially incapable of harming Mithrandir, but gains a portion of his power in which to harm the world.

In addition, Mithrandir gains a passive boost of 15% of the person’s stats at all times, and 20% of their life force; NOT including the boost they get from him via life force.

If the process is stopped before one full turn for any reason, Mithrandir loses an extra 50 life force not including the cost of the technique itself. This technique can be resisted by simply having greater endurance than the cells or the ability to nullify them somehow i.e. through escaping the liquid or cells. Once the user touches a person, the array of golden liquid that his clustered cells tries to take over their body, as well as a flurry of cells enter the host themselves. The user no longer has to be in physical touch wit the person - but the liquid or cells do. If they escape, the technique is over and Mithrandir takes the extra 50 life force hit, making his total loss 150 life force..
User does not gain any stat boost when person under his control boosts their stats via a technique.
User must use 15% of specific stat to same area. So if someone has 200 strength, he must add 15% of 200 (30) to his own strength stat and not another stat.
If someone under this technique is sealed away or completely destroyed, user instantly loses boost and 100 life force (temporarily); or during the topic he is currently in while he is in it.
He gains the KKG of a person he does this to, but implant rules still apply and he has limited slots as normal.

Combination: Mokodon or Aeriopax plants/creatures etc. This can be funneled through them. The user can combine this with Aeriopax Osmosis and use this technique on people that already have his cells within them or permanently attached to their DNA.



Name: The Zodiac: Pantheon of the Stars [LIMITED]
Rank: S
Cost: 200 sp
Upkeep:50 sp
Type: Ninjutsu
Element: Zohar
Range: 1.5 times size of star.
Speed: User’s speed
Power: x2 Life force
Handseals: N/A
Description: Similar to truth seeking balls, the user creates a circle of up to 6 small balls of pure energy. Each ball is a small “star”, which radiates a different color of light. These small stars have different abilities depending on their color, and there are a few primary colors with corresponding effects. Each color star radiates light for 1.5 times the amount of meters away from them as their size is at all times. So if they are fifty meters in size, their range is seventy five meters.  The balls range in size from one meter to (up to) as large in size as the user’s life force. These stars shine out unique lights whose radiation absorbs different types of energies active in other persons; or inflict a discord in the energy itself. These effects last only for the topic. The power of these stars is their radiation; meaning its ability to harm someone. Being hit by this light does not kill a person per say.

Red: These stars add 50% to  the amount of chakra cost for each technique of a person. If a person is caught by the radiation and then escapes, they continue to be affected for three turns and then are fine. If they continue to be within range of the radiation/light, they are taxed an extra 15% cost  per turn they are in its reach for each tech.

Blue: These stars absorb 40% of a person’s chakra.  If a person is caught by the radiation and then escapes, they continue to be affected for three turns and then are fine. If they continue to be within range of the radiation/light, they go down 20% per turn they are in its reach.

Green: These stars take down the strength of all they infect/affect by 40%. If a person is caught by the radiation and then escapes, they continue to be affected for three turns and then are fine. If they continue to be within range of the radiation/light, they go down 20% per turn they are in its reach.

Yellow: These stars take down the speed of all they infect/affect by 40%. If a person is caught by the radiation and then escapes, they continue to be affected for three turns and then are fine. If they continue to be within range of the radiation/light, they go down 20% per turn they are in its reach.

Orange:These stars take down the Endurance of all they infect/affect by 40%. If a person is caught by the radiation and then escapes, they continue to be affected for three turns and then are fine. If they continue to be within range of the radiation/light, they go down 20% per turn they are in its reach.
Violet: These stars take down the Gen points of all they infect/affect by 40%. If a person is caught by the radiation and then escapes, they continue to be affected for three turns and then are fine. If they continue to be within range of the radiation/light, they go down 20% per turn they are in its reach.

Black - These stars absorb 50% of a person’s life force. If a person is caught by the radiation and then escapes, they continue to be affected for three turns and then are fine. If they continue to be within range of the radiation/light, they go down 25% per turn they are in its reach. The user may receive half of what a star absorbs and keeps it only for the topic.

Each of these lights are absorbing the energy of the person they are radiating against inside of them. So when the user is said to go down by 50%, they are actually having that energy absorbed by the star/radiation. 50% of the energy of the particular stat they absorb is capable of being added to the user for that topic only. When a person has been infected, their veins turn the color of the star light and they feel the effect.
The user can only use one light at a time; costing 15 sp to change lights and only being able to happen every other turn.

You cannot be affected by multiple stars shining out the same type of light.

Combination:Can be combined with supernova and aeriopax osmosis.






Name: Meridian Light [LIMITED]
Rank: S
Cost: 90 sp
Upkeep:30 sp
Type: Ninjutsu/space-time
Element: Zohar
Range: ½ life force
Speed: Instant
Power: x2 Life Force
Handseals: Almost all techniques require handseals!
Description: With this, the user can become enveloped in any color of light he chooses in accordance with the Zodiac colors. He forms the energy into a armor of whatever appearance he imagines, giving him a slight defense of 300.  Whichever color he chooses he may radiate but he must stay with that color for at least one turn. It costs him 60 sp to change colors.
Combination: User can use this with his plants, but they must all be the same color that he is at a given time, and the cost is an extra 40 sp cost and extra 20 sp upkeep. The light comes upon them as armor as well, but is has an endurance of only 150. Each plant may radiate up to 25 meters away from themselves. Can be combined with supernova and aeriopax osmosis.
[/font]



Name: Shekinah Glory [LIMITED]
Rank: S
Cost: 320 sp
Upkeep:80 sp
Type: Ninjutsu
Element: Zohar
Range: Equal to life force
Speed: Equal to life force
Power: 2x Life force
Handseals: N/A
Description: In this mode, the user can amalgamate all the colors of the zohar spectrum and radiate them simultaneously. This enables the user to use their affects but through the conduit of his own body. It is an extremely taxing technique and arguably one of his most powerful.
Combination:User can use this with his plants, but they must all be the same color that he is at a given time, the power is halved, and the cost is an extra 40 sp cost and extra 20 sp upkeep.

[/font]


Name: Bliss Bringing Light
Rank: S
Cost: 70 sp
Upkeep: 20  sp
Type: Ninjutsu
Element: Zohar
Range: 50 meters
Speed: Users speed
Power: Life Force
Handseals: N/A
Description: Mithrandir and his plants take on a cloak of fire which has no power in and of itself; but enables the user to fire off blasts of fire or energy blasts to enemies. The user may use this from his eyes, face, chest, hands/arms, or feet/legs. Plants may fire them off from any and all aspects of their body in an offensive or defensive manner. The flame/energy blasts are those of the Zohar’s colors. When the user strikes an opponent with a colored blast, the opponent is affected with radiation according to the color’s affect but on a smaller scale. Instead of 50%, the opponent is taxed 20% if struck. Like the parent technique, the stats drawn from the opponent are absorbed by the light and half of it is given to Mithrandir for that topic. This technique can also do physical damage per its power stat.
Combination: Can be combined with other techs etc.[/font]


Name: Weapons of Light
Rank: B
Cost: 80 sp
Upkeep:N/A
Type: Ninjutsu
Element: Zohar
Range: N/A
Speed: N/A
Power: Equal to life force
Handseals: N/A
Description: The user can freely create zohar-based elements of light for himself and his creatures/plants. These include flame/energy swords, arrows, shields, hammers, axes, chains, and all basic weapons. These weapons must all be the same type of zohar light, and when striking an opponent are able to induce an absorption of 20% of a stat depending on the type of light it is if they are struck by it.  The color may only change once every other turn. Each weapon has a maximum size of ⅕ the user’s life force in meters. These weapons radiate five meters away from themselves and can target an opponent via the radiation; but the effect is only 10% damage to the victim instead of 20 if they are hit this way.
Combination: All techs.
[/font]



Name: Solar Blast [LIMITED]
Rank: S
Cost: 250 sp
Upkeep: N/A
Type: Ninjutsu
Element: Zohar
Range: N/A
Speed: User’s speed
Power: 3x life force
Handseals: Extended palm(s)
Description: The user is able to charge of a concentrated ball of pure Zohar energy and send an orb of destruction or a pure blast towards an opponent. The user can only use one color per blast. When the blast hits, the explosion is for up to 500 meters around. In that space for three turns are heat waves of radiation that affect anyone who comes within them according to the affect of the colors used in the blast.

Combination: A smaller scale of this technique can be used with trees/plants. The trees may fire off this blast at half the power of this technique for 25 sp per tree/plant that uses it. They may only use one light when doing so and the explosion is half the range and the lasting radiation is for one turn, not three.
Aeriopax techniques etc.

[/font]

Name:The Zodiac: The Great Stars of Heaven [Limited]
Rank: S
Cost: 400 sp
Upkeep: 90 sp
Type: Ninjutsu/space time
Element: Zohar
Range: 3x user’s life force
Speed: User’s chakra.
Power: x3 life force
Handseals: Hands come together in a triangle.
Description: Bringing his hands in a triangle, the user creates a small colored orb in between. Similar to the Rinnegan’s creation of a moon, this technique has the ability to create massive star-like orbs. These orbs must be created two at a time and only one can be created per topic. This orb flies into the sky and expands into full size after one full turn; thus the technique takes one full turn before it is completed. The orbs can go all the way into the upper atmosphere above the clouds. From here, they are able to shine down upon the world below with their rays replacing that of the sun for the particular area they affect. They may affect up to 5,000 meters of land, where their rays radiate upon the land continually; affecting each with the unique affect per color of the rays.
Combination: Can be combined with aeriopax and zohar techs depending.



Name: Children of the  Everstar [LIMITED]
Rank: S
Cost: 500 sp
Upkeep:150 sp
Type: Ninjutsu/space time
Element: Zohar
Range: x4 LF
Speed: Equal to chakra
Power: x4 LF
Handseals: Hands come together in triangle formation
Description: Bringing hands together in a triangle formation, a black orb is created. This technique operates exactly like the Zodiac stars, but on a larger scale. It can affect up to 10,000 meters of land (one country) at a time. The stats absorbed can be transferred to the user to use; but he loses it after the topic. 50% percent of the life force absorbed is  absorbed and added to the user’s life force while this is in play (effect goes away after star is is gone).. Combination: Same as zodiac


Name: Mokodon Armor
Rank: S
Cost: 60 chakra
Upkeep:15 chakra
Type: Ninjutsu
Element: Mokodon
Range: N/A
Speed: N/A
Power: N/A
Handseals: N/A
Description: The user is coated in a thick layer of mokodon armor that he also coats all of his plants in. The armor has an endurance of 600; and gives 400 to his plants. In addition, the armor has the added ability of storing and absorbing sp, resulting in him being able to absorb an extra 50 sp per turn; each plant with the armor may absorb ten per plant. It costs him an extra 20 chakra and 5 upkeep in order to use this with a plant technique. So if he were to use this with his leech kings, it would cost him 20 chakra; and if he were to use this with another batch of creatures, he would need to pay another 20 chakra and upkeep etc. The user may transfer this armor by touch to an ally and give them this technique for 25 chakra, and an extra 5 upkeep.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!



Name: Meridian Crystal Armor [LIMITED]
Rank: S
Cost: 180 chakra
Upkeep:40 chakra
Type: Ninjutsu
Element: Crystal
Range: N/A
Speed: N/A
Power: N/A
Handseals: N/A
Description: This unique armor comes in all kinds of shapes, sizes etc. but is a crystaline armor the user creates in order to give them the ultimate defense as well as amplify the power of the Zohar. The crystals within this armor are specially designe to refract and amplify light, and thus act as a amplifier to zohar techniques as a whole. Firstly, the armor itself is nearly indestructible having a defense of 1,200; maintaining an elemental weakness to lightning element however. The Crystal armor has the added ability to amplify the speed, power, and range of Zohar techniques by 25%. This is only the case for zohar techniques that are emanating from the user’s body, and thus threw the funnel of the crystals. The crystals may also be manipulated for offensive weapons that have a power of half the endurance of this technique. This ranges from crystal spikes, to swords, shields, etc. The size of the weapons can be no more than 50 meters.
Combination: The user can use this armor with his plants (one technique at a time) to give them a crystaline armor of half the endurance as this, and same boosts. This costs the user an extra 25 chakra and ten upkeep per plant technique he uses this on.
Chakra absorption, other zohar techniques.


Name: the Everstar: The Original Star [LIMITED]
Rank: S
Cost: 520 sp
Upkeep:150 sp
Type: Ninjutsu/Space-Time
Element: Zohar
Range: x4 life force
Speed: Life Force
Power: x4 Life Force
Handseals: N/A
Description:The user starts this technique similar to other zodiac techniques; with an orb that takes one turn to fully charge. The star then floats into the sky and forms into one large star. This technique has rainbow lights that reflect all colors of the zodic and ensue the same effects, but on a scale of 10,000 meters. The user instantly absorbs 50% of the total stats in each area that this star absorbs and this lasts for only the topic. The lights take 20% less than they normally do while being used this way; and 10% less per turn.
Combination: Mokodon, Crystal, aeripoax, zohar techniques etc. where applicable.


Name: Zodiac Creation [LIMITED]
Rank: S
Cost: 100 chakra/ ½ of life force
Upkeep:N/A
Type: Ninjutsu/Space-Time
Element: Zohar
Range: N/A
Speed: N/A
Power: N/A
Handseals: N/A
Description:The user creates the Zodiacs; are conscious entities that comprise of each unique color of the zodiac spectrum. The unique aspect of these creations is that they are created from the user’s soul in a sense, from his life force literally. They are his special holy creations that have a unique and set-apart nature to them. These creations have the same rules as normal creatures, but with one slight variation. They are able to be given ½ of his base life force upon being created, and in exchange they are not able to use any techniques except for Zohar,  and one single element that the user chooses. They may not learn any other elements other than these, and are entities made of pure zohar energy.
Each will be registered in the same way as normal creations and follow all other rules.
Combination: Can also use Aeriopax techs (non elemental).



Last edited by Eververse on Sat Mar 04, 2017 12:39 pm; edited 1 time in total

_________________
[22:17:04] @ Noir Senju : I'm legitly loosing everything if I lose.
[12:09:51] Jianyu Uchiha : We gotta keep competitive in the arms race of which land has how many Sorikata.
[21:26:29] Rei Uchiha : If you have beef with someone, let them know & give far chance
[16:55:16] Psychosis : Maybe but people get PISSED when you take shit away from them based on a misunderstanding.
[16:55:23] Psychosis : A lot of being staff is knowing how to not piss people off.
[16:56:30] Psychosis : Have you met most RPers?
[20:12:14] Muroku Washiba : This is no WE is MEssiah
[14:26:12]Cecilia Terumi : Pretty much let the snake find the hole, and make it fit. >>
[19:59:06] Valentina Yuki : I am the senior director of playing with penises on this site.
19:23:14] @ Neah Senju : and i would edo tensei him but
[19:23:27] @ Neah Senju : then hed be a immortal being with unlimited chakra xD
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on Fri Jan 06, 2017 4:10 am
Name: A World of God Trees [LIMITED]
Rank: S
Cost: 200
Upkeep:50
Type: Ninjutsu
Element: Mokodon
Range: x2 life force
Speed: 3/4 life force
Power: x2 life force
Handseals: N/A
Description: This is Mithrandir's ultimate forest technique, in which he erects his most powerful trees. These trees, the first plant species, have a degree of sentience similar to his Khlorian Kaisers in that they are able to act somewhat independent of the user. So that if the user were to be held up, they could free him in some way potentially. These trees are able to manipulate their own properties in various offensive ways. The key to this technique is its versatility, like with all mokuton/mokodon techs. The trees may use wooden spikes, roots, branches, leaves and all possible physical attributes in an offensive barrage. Their power and endurance are equal at all times, and due to these trees finding their source in Mithrandir's life force, they will go up and down as his life force does.
Combination: Mokodon and Aeripax Techs



Name:Adonis Aeriopaxis [Limited]
Rank: S
Cost: 300 chakra/150 sp
Upkeep:N/A
Type: Ninjutsu
Element: Crystal Release
Range: N/A
Speed: 500
Power: 1,000
Handseals: Clone-Ram-Hare-Dragon-Seal-Lion
Description: Mithrandir creates the ultimate image of himself as a tool for worship to his followers around the world. Wherever he places this creation is a testimony of his ownership - and godhood. He creates a 2,000 meter tall crystalline entity, that can be shaped in whatever form he chooses; though he often chooses it to be made in his own likeness. The crystal statue, though rather slow, has a power of 1,000, and an endurance of 2,000 (+600 crystal), and is made of Meridian crystal (with similar abiltiies as his meridian crystal armor). The statue essentially does not move unless absolutely necessary i.e. it is engaged in battle. Otherwise, its primary ability is to absorb solar pulses and multiply them within its own vessel as an "offering" to its Holy Creator. This statue can absorb 200 sp per IRL day and store it within itself. The user is able to access this sp for themselves. The sp must be kept track of in a character update sheet etc. There are a few quick rules with this as well:


  • This can only be placed in a village with active members during the time of its placement.
  • This statue may be attacked at anytime of course, and when it is destroyed all of its value is lost.
  • The user's creations and other aeriopax affiliated entities i.e. clones, may also take of the sp from these statues.
  • There can only be one statue placed in a single country major or minor.
  • Has same weaknesses that crystal normally has.
  • Due to this having his cells within it, this technique has the same weakness to sage mode and ootsutsuki bones that Mithrandir does.


The statue is able to fight for itself by using crystalline spikes, and self-created crystalline weapons. If the statue is destroyed, all the sp inside of it is destroyed and annulled.
Combination: Usable with other Aeriopax Techniques.



Name:Re-Animation [LIMITED]
Rank: S
Cost: 80 /equal to the life force of the person
Upkeep:N/A
Type: Ninjutsu
Element: Aeriopax
Range: Touch
Speed: Instant
Power: x2 Cell power
Handseals:N/A
Description: This is another potentiality of the Aeriopax Quintssance. The user touches a person, dead or alive, with their cells or the golden liquid that is their cells in liquid form, and takes over their body. The cells, upon entry, instantly bond with the victim at a molecular and cellular level, bonding them with the user permanently, and giving the user permanent control over them mentally, physically etc. They then take over every cell in the vessel and make them, in essence, an extension of the user. It takes one full turn for this to come into affect. Meaning the user may begin the process, and it will take over or re-animate a person if it is not stopped from doing so. If the tech is interrupted, that does not mean the process will not happen.; it must be fully stopped. The person becomes the user's own personal creature and the user may control them fully at will; similar to an Edo Tensei but of course without the benefits of infinite regeneration and chakra etc. The user has a few relational abilities with the person they take over:


  • The mind is completely controlled by Mithrandir, who controls the person much like an Edo Tensei - able to access their techniques, abilities etc. However, they do not gain infinite healing like Edo nor do they have infinite chakra; and they can be killed/sealed/captured etc.
  • They may share chakra or life force with the victim; taking and receiving at will - even across topics since they are constantly in sync. They may only up to 25% of their total pool in one post.
  • The user may receive or transfer learned techniques.
  • The user can share vision through their slave.
  • The slave gains Mithrandir's weaknesses except if certain abiliities are natural to them. I.e. if someone has Ootsutsuki bone, they will not be weak to it; if someone has sage mode, they will not be weak to it. In any case, they will gain a weakness otherwise in similitude to Mithrandir.  
  • These entities can gain sp per turn similar to Mithrandir and share with him.
  • These slaves have their mind and bodies completely taken over by Mithrandir similar to Edos. The user is able to access all that the person has in using them as a battle pawn - similar to Edos.  
  • Mithrandir must transfer techniques of his own to a slave for them to be able to use them; he cannot randomly spawn or spam techniques from his slaves. It costs him no ryo to transfer normal techniques; 250 ryo to transfer Limited (custom) techs.
  • Same extra requirements/weaknesses of Aeriopax Quintessance.
  • Slaves gain the Galagan and shared vision with Mithrandir. If they already have a dojutsu; they must switch every other turn between it and the Galagan; similar to rinnegan an sharingan.

In this mode, the user gains a passive boost of 30% of the person's stats; and 60% of their life force. This boost ends if the person is somehow freed via Mithrandir's demise. It costs the user an extra 50 life force to do this on dead material.
The user may amalgamate this technique with their own "resurrection" capacity, and bring back to "life" a person whose DNA (even if deceased) they have.
Can be used on the same things as the Aeriopax Quintessance; and may be used on living weapons as well. Slaves cannot create custom Aeriopax Quintessance techs; they must be learned via transfer of Mithrandir to them.
Combination: The Aeriopax Quintessance/Other aeriopax techniques.


Last edited by Eververse on Sat Jan 07, 2017 10:49 pm; edited 5 times in total

_________________
[22:17:04] @ Noir Senju : I'm legitly loosing everything if I lose.
[12:09:51] Jianyu Uchiha : We gotta keep competitive in the arms race of which land has how many Sorikata.
[21:26:29] Rei Uchiha : If you have beef with someone, let them know & give far chance
[16:55:16] Psychosis : Maybe but people get PISSED when you take shit away from them based on a misunderstanding.
[16:55:23] Psychosis : A lot of being staff is knowing how to not piss people off.
[16:56:30] Psychosis : Have you met most RPers?
[20:12:14] Muroku Washiba : This is no WE is MEssiah
[14:26:12]Cecilia Terumi : Pretty much let the snake find the hole, and make it fit. >>
[19:59:06] Valentina Yuki : I am the senior director of playing with penises on this site.
19:23:14] @ Neah Senju : and i would edo tensei him but
[19:23:27] @ Neah Senju : then hed be a immortal being with unlimited chakra xD
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on Fri Jan 06, 2017 1:04 pm
:Re-Animation [LIMITED]

Gonna say that's gonna require at least half your life force it takes life to create life after all. edo tensei takes a sacrfice, ones own life reincarnation take the users life to ressurect a person.
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on Fri Jan 06, 2017 1:08 pm
Neah Senju wrote::Re-Animation [LIMITED]

Gonna say that's gonna require at least half your life force it takes life to create life after all. edo tensei takes a sacrfice, ones own life reincarnation take the users life to ressurect a person.

Edited.

Chakra cost raised; life force amount added.


I initially meant for this to to cost the same amount as the parent technique anyways; which would mean at least 100 life force...

At my life force level, it normally does not cost me to resurrect, and if it does it is only as much as is natural to a soul.
I put the cost at 100 since that the base amount of "one life".

_________________
[22:17:04] @ Noir Senju : I'm legitly loosing everything if I lose.
[12:09:51] Jianyu Uchiha : We gotta keep competitive in the arms race of which land has how many Sorikata.
[21:26:29] Rei Uchiha : If you have beef with someone, let them know & give far chance
[16:55:16] Psychosis : Maybe but people get PISSED when you take shit away from them based on a misunderstanding.
[16:55:23] Psychosis : A lot of being staff is knowing how to not piss people off.
[16:56:30] Psychosis : Have you met most RPers?
[20:12:14] Muroku Washiba : This is no WE is MEssiah
[14:26:12]Cecilia Terumi : Pretty much let the snake find the hole, and make it fit. >>
[19:59:06] Valentina Yuki : I am the senior director of playing with penises on this site.
19:23:14] @ Neah Senju : and i would edo tensei him but
[19:23:27] @ Neah Senju : then hed be a immortal being with unlimited chakra xD
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on Sat Jan 07, 2017 7:39 pm
I will say that the tech Neah was asking you to edit, lets agree on you have to pay the LF cost of the person being revived, and no , you do not get complete control over them like that
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on Sat Jan 07, 2017 7:40 pm
Edited to be equal to the life force of the person.

_________________
[22:17:04] @ Noir Senju : I'm legitly loosing everything if I lose.
[12:09:51] Jianyu Uchiha : We gotta keep competitive in the arms race of which land has how many Sorikata.
[21:26:29] Rei Uchiha : If you have beef with someone, let them know & give far chance
[16:55:16] Psychosis : Maybe but people get PISSED when you take shit away from them based on a misunderstanding.
[16:55:23] Psychosis : A lot of being staff is knowing how to not piss people off.
[16:56:30] Psychosis : Have you met most RPers?
[20:12:14] Muroku Washiba : This is no WE is MEssiah
[14:26:12]Cecilia Terumi : Pretty much let the snake find the hole, and make it fit. >>
[19:59:06] Valentina Yuki : I am the senior director of playing with penises on this site.
19:23:14] @ Neah Senju : and i would edo tensei him but
[19:23:27] @ Neah Senju : then hed be a immortal being with unlimited chakra xD
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on Sat Jan 07, 2017 10:29 pm
These slaves have their mind and bodies completely taken over; they have no ability to respond of their own will. Once the Aeriopax cells have permanently bonded/become their DNA, their vessels are basically an extension of Mithrandir's own body. Once this process occurs therefore, their bodies cannot be salvaged from his control as their bodies are made of his cells now; neither can their minds be taken over. They are effectively his puppets from that point on.

^ Edit this to be more realistic please, and by Realistic I mean more according to Edo at most, if not remove this part completely
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on Sat Jan 07, 2017 10:39 pm
Edited...

"These slaves have their mind and bodies completely taken over by Mithrandir similar to Edos. The user is able to access all that the person has in using them as a battle pawn - similar to Edos. "

_________________
[22:17:04] @ Noir Senju : I'm legitly loosing everything if I lose.
[12:09:51] Jianyu Uchiha : We gotta keep competitive in the arms race of which land has how many Sorikata.
[21:26:29] Rei Uchiha : If you have beef with someone, let them know & give far chance
[16:55:16] Psychosis : Maybe but people get PISSED when you take shit away from them based on a misunderstanding.
[16:55:23] Psychosis : A lot of being staff is knowing how to not piss people off.
[16:56:30] Psychosis : Have you met most RPers?
[20:12:14] Muroku Washiba : This is no WE is MEssiah
[14:26:12]Cecilia Terumi : Pretty much let the snake find the hole, and make it fit. >>
[19:59:06] Valentina Yuki : I am the senior director of playing with penises on this site.
19:23:14] @ Neah Senju : and i would edo tensei him but
[19:23:27] @ Neah Senju : then hed be a immortal being with unlimited chakra xD
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on Mon Jan 09, 2017 12:32 pm
So how would they break free of it? Edo's can Break free many ways with different effects, come on, more like Edo
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on Sun Apr 09, 2017 8:35 am
Name: A World of God Trees [LIMITED]
Rank: S
Cost: 200
Upkeep:50
Type: Ninjutsu
Element: Mokodon
Range: x2 life force
Speed: 3/4 life force
Power: x2 life force
Handseals: N/A
Description: This is Mithrandir's ultimate forest technique, in which he erects his most powerful trees. These trees, the first plant species, have a degree of sentience similar to his Khlorian Kaisers in that they are able to act somewhat independent of the user. So that if the user were to be held up, they could free him in some way potentially. These trees are able to manipulate their own properties in various offensive ways. The key to this technique is its versatility, like with all mokuton/mokodon techs. The trees may use wooden spikes, roots, branches, leaves and all possible physical attributes in an offensive barrage. Their power and endurance are equal at all times, and due to these trees finding their source in Mithrandir's life force, they will go up and down as his life force does.
Combination: Mokodon and Aeripax Techs



Name:Adonis Aeriopaxis [Limited]
Rank: S
Cost: 150 chakra/150 sp
Upkeep:N/A
Type: Ninjutsu
Element: Crystal Release
Range: N/A
Speed: 500
Power: 1,000
Handseals: Clone-Ram-Hare-Dragon-Seal-Lion
Description: Mithrandir creates the ultimate image of himself as a tool for worship to his followers around the world. Wherever he places this creation is a testimony of his ownership - and godhood. He creates a 2,000 meter tall crystalline entity, that can be shaped in whatever form he chooses; though he often chooses it to be made in his own likeness. The crystal statue, though rather slow, has a power of 1,000, and an endurance of 2,000 (+600 crystal), and is made of Meridian crystal (with similar abiltiies as his meridian crystal armor). The statue essentially does not move unless absolutely necessary i.e. it is engaged in battle. Otherwise, its primary ability is to absorb solar pulses and multiply them within its own vessel as an "offering" to its Holy Creator. This statue can absorb 250 sp per IRL day and store it within itself. The user is able to access this sp for themselves. The sp must be kept track of in a character update sheet etc. There are a few quick rules with this as well:


  • This can only be placed in a village with active members during the time of its placement.
  • This statue may be attacked at anytime of course, and when it is destroyed all of its value is lost.
  • The user's creations and other aeriopax affiliated entities i.e. clones, may also take of the sp from these statues.
  • The creatures can use the absorbed SP as a boost to their strength stat, but this is temporary and also is removed once they give up the SP to Mithrandir etc.
  • There can only be one statue placed in a single country major or minor.
  • Has same weaknesses that crystal normally has.
  • Due to this having his cells within it, this technique has the same weakness to sage mode and ootsutsuki bones that Mithrandir does.


The statue is able to fight for itself by using crystalline spikes, and self-created crystalline weapons. If the statue is destroyed, all the sp inside of it is destroyed and annulled.
Combination: Usable with other Aeriopax Techniques.



_________________
[22:17:04] @ Noir Senju : I'm legitly loosing everything if I lose.
[12:09:51] Jianyu Uchiha : We gotta keep competitive in the arms race of which land has how many Sorikata.
[21:26:29] Rei Uchiha : If you have beef with someone, let them know & give far chance
[16:55:16] Psychosis : Maybe but people get PISSED when you take shit away from them based on a misunderstanding.
[16:55:23] Psychosis : A lot of being staff is knowing how to not piss people off.
[16:56:30] Psychosis : Have you met most RPers?
[20:12:14] Muroku Washiba : This is no WE is MEssiah
[14:26:12]Cecilia Terumi : Pretty much let the snake find the hole, and make it fit. >>
[19:59:06] Valentina Yuki : I am the senior director of playing with penises on this site.
19:23:14] @ Neah Senju : and i would edo tensei him but
[19:23:27] @ Neah Senju : then hed be a immortal being with unlimited chakra xD
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on Fri Apr 21, 2017 10:04 am
bump

_________________
[22:17:04] @ Noir Senju : I'm legitly loosing everything if I lose.
[12:09:51] Jianyu Uchiha : We gotta keep competitive in the arms race of which land has how many Sorikata.
[21:26:29] Rei Uchiha : If you have beef with someone, let them know & give far chance
[16:55:16] Psychosis : Maybe but people get PISSED when you take shit away from them based on a misunderstanding.
[16:55:23] Psychosis : A lot of being staff is knowing how to not piss people off.
[16:56:30] Psychosis : Have you met most RPers?
[20:12:14] Muroku Washiba : This is no WE is MEssiah
[14:26:12]Cecilia Terumi : Pretty much let the snake find the hole, and make it fit. >>
[19:59:06] Valentina Yuki : I am the senior director of playing with penises on this site.
19:23:14] @ Neah Senju : and i would edo tensei him but
[19:23:27] @ Neah Senju : then hed be a immortal being with unlimited chakra xD
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on Fri Apr 28, 2017 11:37 am
Eververse wrote:Name: A World of God Trees [LIMITED]
Rank: S
Cost: 200
Upkeep:50
Type: Ninjutsu
Element: Mokodon
Range: x2 life force
Speed: 3/4 life force
Power: x2 life force
Handseals: N/A
Description: This is Mithrandir's ultimate forest technique, in which he erects his most powerful trees. These trees, the first plant species, have a degree of sentience similar to his Khlorian Kaisers in that they are able to act somewhat independent of the user. So that if the user were to be held up, they could free him in some way potentially. These trees are able to manipulate their own properties in various offensive ways. The key to this technique is its versatility, like with all mokuton/mokodon techs. The trees may use wooden spikes, roots, branches, leaves and all possible physical attributes in an offensive barrage. Their power and endurance are equal at all times, and due to these trees finding their source in Mithrandir's life force, they will go up and down as his life force does.
Combination: Mokodon and Aeripax Techs


1. Range is far too much here. 2x LF= over 2k meters. 300 Meters sure, seems fine.
2. Power again is the same. At present thats 4k stats alone. Going by the Jutsu guide, 3k is max.
3. Speed quite hefty too but okay.

How big are these trees? And to them being sentient, I will have to say no to that part. They're powerful enough as is, and having a mind of their own if you will, is a step too far here. Not like you need such things. Be mindful of the Chakra cost too. At present, this should be pushing 300 Chakra and a higher upkeep.


Name:Adonis Aeriopaxis [Limited]
Rank: S
Cost: 150 chakra/150 sp
Upkeep:N/A
Type: Ninjutsu
Element: Crystal Release
Range: N/A
Speed: 500
Power: 1,000
Handseals: Clone-Ram-Hare-Dragon-Seal-Lion
Description: Mithrandir creates the ultimate image of himself as a tool for worship to his followers around the world. Wherever he places this creation is a testimony of his ownership - and godhood. He creates a 2,000 meter tall crystalline entity, that can be shaped in whatever form he chooses; though he often chooses it to be made in his own likeness. The crystal statue, though rather slow, has a power of 1,000, and an endurance of 2,000 (+600 crystal), and is made of Meridian crystal (with similar abiltiies as his meridian crystal armor). The statue essentially does not move unless absolutely necessary i.e. it is engaged in battle. Otherwise, its primary ability is to absorb solar pulses and multiply them within its own vessel as an "offering" to its Holy Creator. This statue can absorb 250 sp per IRL day and store it within itself. The user is able to access this sp for themselves. The sp must be kept track of in a character update sheet etc. There are a few quick rules with this as well:


  • This can only be placed in a village with active members during the time of its placement.
  • This statue may be attacked at anytime of course, and when it is destroyed all of its value is lost.
  • The user's creations and other aeriopax affiliated entities i.e. clones, may also take of the sp from these statues.
  • The creatures can use the absorbed SP as a boost to their strength stat, but this is temporary and also is removed once they give up the SP to Mithrandir etc.
  • There can only be one statue placed in a single country major or minor.
  • Has same weaknesses that crystal normally has.
  • Due to this having his cells within it, this technique has the same weakness to sage mode and ootsutsuki bones that Mithrandir does.


The statue is able to fight for itself by using crystalline spikes, and self-created crystalline weapons. If the statue is destroyed, all the sp inside of it is destroyed and annulled.
Combination: Usable with other Aeriopax Techniques.


Erm..no. Not entertaining this one, sorry.


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on Sat Apr 29, 2017 6:03 am
Kurotsuchi wrote:
Eververse wrote:Name: A World of God Trees [LIMITED]
Rank: S
Cost: 200
Upkeep:50
Type: Ninjutsu
Element: Mokodon
Range: x2 life force
Speed: 3/4 life force
Power: x2 life force
Handseals: N/A
Description: This is Mithrandir's ultimate forest technique, in which he erects his most powerful trees. These trees, the first plant species, have a degree of sentience similar to his Khlorian Kaisers in that they are able to act somewhat independent of the user. So that if the user were to be held up, they could free him in some way potentially. These trees are able to manipulate their own properties in various offensive ways. The key to this technique is its versatility, like with all mokuton/mokodon techs. The trees may use wooden spikes, roots, branches, leaves and all possible physical attributes in an offensive barrage. Their power and endurance are equal at all times, and due to these trees finding their source in Mithrandir's life force, they will go up and down as his life force does.
Combination: Mokodon and Aeripax Techs


1. Range is far too much here. 2x LF= over 2k meters. 300 Meters sure, seems fine.
2. Power again is the same. At present thats 4k stats alone. Going by the Jutsu guide, 3k is max.
3. Speed quite hefty too but okay.

How big are these trees? And to them being sentient, I will have to say no to that part. They're powerful enough as is, and having a mind of their own if you will, is a step too far here. Not like you need such things. Be mindful of the Chakra cost too. At present, this should be pushing 300 Chakra and a higher upkeep.


1. this is the exact (exact) same technique as a World of Living Trees but with higher stats... The same strengths and weaknesses basically but higher stats; I do not see any issue with the basic premise of the technique as it has already been done by other of my and Senju techniques. I mean really...
The error I made with this is not considering my jutsu guide fully in the cost which I will be changing - and I apologize for way underpricing this.

2.

Everlasting wrote:
2,501-3,000 = 225-350 chakra

This is the basic chakra cost per stat ratio that we will have for limited techniques. This is only taking in the raw numbers for the base three stats. We know there are exceptions, KKG, multipliers and abilities. All will be covered, but we ask that all members become familiar with the chart above so that when creating techniques a realistic chakra cost is always made. We have made rules that enable you to have creative and ridiculous power = please respect our systems and other members enough to have a reasonable chakra cost with those techniques.


With that being said, this technique has  veryhigh stats due to it being a multiplier (like many other techniques), which is a facet of mine and the Senju KKG in regards to our plant element.  Not that it's an excuse, I'm only pointing that out because that is a common theme.
The jutsu guide does not give a static limit to stats in a technique due to other variabes like the one mentioned, but it does say to always have a cost that makes sense given the chart. Given the fact that I'm the one who wrote them - I'm aware of what I meant when I wrote them. So, out of the spirit of the rules I made and to have balance - this is the cost I'm proposing:


600 chakra
100 upkeep
^This will use over 50% of my chakra just to use...



Name:Adonis Aeriopaxis [Limited]
Rank: S
Cost: 150 chakra/150 sp
Upkeep:N/A
Type: Ninjutsu
Element: Crystal Release
Range: N/A
Speed: 500
Power: 1,000
Handseals: Clone-Ram-Hare-Dragon-Seal-Lion
Description: Mithrandir creates the ultimate image of himself as a tool for worship to his followers around the world. Wherever he places this creation is a testimony of his ownership - and godhood. He creates a 2,000 meter tall crystalline entity, that can be shaped in whatever form he chooses; though he often chooses it to be made in his own likeness. The crystal statue, though rather slow, has a power of 1,000, and an endurance of 2,000 (+600 crystal), and is made of Meridian crystal (with similar abiltiies as his meridian crystal armor). The statue essentially does not move unless absolutely necessary i.e. it is engaged in battle. Otherwise, its primary ability is to absorb solar pulses and multiply them within its own vessel as an "offering" to its Holy Creator. This statue can absorb 250 sp per IRL day and store it within itself. The user is able to access this sp for themselves. The sp must be kept track of in a character update sheet etc. There are a few quick rules with this as well:


  • This can only be placed in a village with active members during the time of its placement.
  • This statue may be attacked at anytime of course, and when it is destroyed all of its value is lost.
  • The user's creations and other aeriopax affiliated entities i.e. clones, may also take of the sp from these statues.
  • The creatures can use the absorbed SP as a boost to their strength stat, but this is temporary and also is removed once they give up the SP to Mithrandir etc.
  • There can only be one statue placed in a single country major or minor.
  • Has same weaknesses that crystal normally has.
  • Due to this having his cells within it, this technique has the same weakness to sage mode and ootsutsuki bones that Mithrandir does.


The statue is able to fight for itself by using crystalline spikes, and self-created crystalline weapons. If the statue is destroyed, all the sp inside of it is destroyed and annulled.
Combination: Usable with other Aeriopax Techniques.


Erm..no. Not entertaining this one, sorry.


You're not willing to "entertain" this - got it.


Spoiler:
Name: Hogosha no Yogenkyou→Guardian of the Promised Prince
Rank: S-rank Limited
Cost: 350
Upkeep: 100
Type: Space Time Ninjutsu→Tenseigan
Element: N/A
Range:  N/A
Speed: N/A
Power: See Below
Handseals: Boar → Dog → Bird → Monkey → Ram→Tiger
Description:  
Spoiler:



Canon reference→ The golem's body was originally a stone monument to Hamura Ōtsutsuki carved into a rock wall over a shrine, but was transformed into a living entity by Toneri Ōtsutsuki using his Tenseigan, allowing it to separate itself from the cliff side and to crawl using primitive stone arms. As such its appearance resembles that of Hamura Ōtsutsuki's, complete with the horns and six magatama designs carved on its collarbones, resembling the necklace worn by Hamura himself. Several large glowing orbs appear to be embedded in its back. The golem was able to fight hand to hand, and temporarily overwhelm Kurama, the strongest of the nine tailed beasts. It was durable enough to survive a Tailed Beast Ball launching it into orbit through the moon undamaged. It could also regenerate any damaged piece of its body, making it very difficult to defeat. It was also capable of manipulating the gravitational force to draw in meteorites from its surroundings to rain down on the moon's surface. Hogosha no Yogenkyou is a unique form to Kurotsuchi, in that it works in the same way, except the golem is unique to him as an individual.

The technique works in conjunction with the wielder's Tenseigan. A giant of a humanoid creature is summoned and powered by the user. One that is even taller than a Bijuu in terms of size. The giant is said to be a guardian from the old empire, one that was commissioned to protect Kurotsuchi. The giant creature has a pair of horns at the side of its head that are curled and pointed forwards. The top half of the creature's head is also bald, while the back has hair long enough which extends into its back. The color of the hair is white. A pair of glowing white eyes can be seen. Along with a thick and black mustache. The giant of course has a pair of ears, nose and mouth. The top half of its body is bare, except for the cords that are wrapped around its upper half. A pair of black gloves are worn on the creature's arms. These gloves reaches past the elbow, stopping above it. The giant sports a pair of black trousers and is also bare footed. A large sword proportionate to its size is also wielded by the creature. As described above, the golems can be rather powerful. And it is the same for Hogosha no Yogenkyou.  1000 Strength, 800 Speed, 1200 Endurance. It is no surprise that the giant is most formidable, mirroring the abilities of one such as Kurama. It is also a testament to the power of the Tenseigan itself. Hogosha no Yogenkyou like the other golem form, can perform the same feats also. Being of a humanoid form, it is quite mobile too. Capable of regenerating from being wounded(50 Chakra to repair when necessary. 100 if a limb or completely destroyed, 130 for the main body). Its strength and endurance levels makes it perfect for battle. All things that comes with the giant benefits from this level of endurance, speed and strength. The giant is capable of fighting on its own, without the constant need for the user to direct it. Again, this is very much the same as when Toneri powered up the golem.


Combination: Tenseigan + Other Jutsus


^But you were willing to entertain this? I assure you there would be no claim for bias if you didn't deny other people's techniques purely on the basis of you not willing to "entertain" them. There is no more abitrary and careless way of moderating a creation than to say that.  Choice of words is everything.
BTW, as I'm sure you will bring up in defense - the jutsu guide does not state the max of a tech is 3k stats - I made the guide, and you know my rules on how to limit things. Like any and all systems made, people find a way to interpret them in a way that they desire to. Not that it matters considering my crystal statue does not have (in total) that many stats.
I have no desire to contradict Kadoria on his moderation of course. But just to give you my own perspective - Idc if your golem can go toe to toe with Kurama physically (although that is hilarious and buries any future arguments about the opness of someone else), I would have simply asked for much higher costs.
Considering I have made a far, far, weaker entity, albeit similar to your own - I'm sincerely wondering why this is entirely unapprovable.


_________________
[22:17:04] @ Noir Senju : I'm legitly loosing everything if I lose.
[12:09:51] Jianyu Uchiha : We gotta keep competitive in the arms race of which land has how many Sorikata.
[21:26:29] Rei Uchiha : If you have beef with someone, let them know & give far chance
[16:55:16] Psychosis : Maybe but people get PISSED when you take shit away from them based on a misunderstanding.
[16:55:23] Psychosis : A lot of being staff is knowing how to not piss people off.
[16:56:30] Psychosis : Have you met most RPers?
[20:12:14] Muroku Washiba : This is no WE is MEssiah
[14:26:12]Cecilia Terumi : Pretty much let the snake find the hole, and make it fit. >>
[19:59:06] Valentina Yuki : I am the senior director of playing with penises on this site.
19:23:14] @ Neah Senju : and i would edo tensei him but
[19:23:27] @ Neah Senju : then hed be a immortal being with unlimited chakra xD
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on Sat Jun 17, 2017 7:25 pm
Name: A World of God Trees [LIMITED]
Rank: S
Cost: 500
Upkeep:75
Type: Ninjutsu
Element: Mokodon
Range: x2 life force
Speed: 3/4 life force
Power: x2 life force
Handseals: N/A
Description: This is Mithrandir's ultimate forest technique, in which he erects his most powerful trees. These trees, the first plant species, have a degree of sentience similar to his Khlorian Kaisers in that they are able to act somewhat independent of the user. So that if the user were to be held up, they could free him in some way potentially. These trees are able to manipulate their own properties in various offensive ways. The key to this technique is its versatility, like with all mokuton/mokodon techs. The trees may use wooden spikes, roots, branches, leaves and all possible physical attributes in an offensive barrage. Their power and endurance are equal at all times, and due to these trees finding their source in Mithrandir's life force, they will go up and down as his life force does.
*Are weak to Sage Mode
Combination: Mokodon and Aeripax Techs[/font]

Please re-check.

I've made my points previously to address your concerns but I will make them once more.

1. This is the same tech that I already have - just has higher stats. That is literally the only difference, if my wording makes it seem any different that is by accident.
2. The jutsu guide does not outlaw stats at a certain level, just rapidly increases chakra cost. oteI know because I wrote it. At this rate, this technique costs me almost 50% of my chakra reserves to use....

_________________
[22:17:04] @ Noir Senju : I'm legitly loosing everything if I lose.
[12:09:51] Jianyu Uchiha : We gotta keep competitive in the arms race of which land has how many Sorikata.
[21:26:29] Rei Uchiha : If you have beef with someone, let them know & give far chance
[16:55:16] Psychosis : Maybe but people get PISSED when you take shit away from them based on a misunderstanding.
[16:55:23] Psychosis : A lot of being staff is knowing how to not piss people off.
[16:56:30] Psychosis : Have you met most RPers?
[20:12:14] Muroku Washiba : This is no WE is MEssiah
[14:26:12]Cecilia Terumi : Pretty much let the snake find the hole, and make it fit. >>
[19:59:06] Valentina Yuki : I am the senior director of playing with penises on this site.
19:23:14] @ Neah Senju : and i would edo tensei him but
[19:23:27] @ Neah Senju : then hed be a immortal being with unlimited chakra xD
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on Thu Jun 22, 2017 1:15 pm
Okay. Paying attention now.

1. Angelic Leech Kings [LIMITED]→These are not clones, but seem to act as a go between, at a much lower operating cost. I will draw a parallel between these and a basic bunshin. A D-rank Bunshin that has no substance, but is effective as a distraction. The site classifies their Chakra cost as 10-20. Even at the lowest cost, of 5 Chakra per clone due to Nin master. 5x100=500. So the cost of 1 Chakra per Leech King is insufficient in this case. The initial starting amount of 100 is also far too high considering the cost involved. While they cannot use their own Ninjutsu. By the wording, I imagine you can use a Jutsu, which can then be channeled through them. They also grant sensory, among other unique functions.In addition to this, they can also absorb Chakra too etc. So please edit accordingly. I would say, make it so that the Chakra cost falls in line with Chakra cost rules. Or drastically reduce the numbers, meanwhile upping the Chakra cost.

2. Toy Soldiers [LIMITED]→Very similar situation. The amount created at only 90 Chakra is far too high. Upkeep cost is also far too low. These are versatile creatures and not exactly defenseless either. So again, please edit in order to fall in line with other things on the site.

3. Aeriopax Transfusion [Limited]→Basically its the ability to circumvent the current implant rules to some extent. May not work on Dojutsu, but I suppose all other bloodline abilities. Does this follow the implant rules, as in the amount one can reasonably have? The cost and all that?

4. Aeriopax  Imprinting [Limited]→Talk about control over others. I say this cannot be a permanent thing. Put it into perspective. You have control over trillions of "cells" that can hardly been seen. That can somehow infiltrate the body, whether its through a breaking of the skin or not. Meaning, the opponent has little choice in the matter.

5. Enlightenment→Sharingan jutsu except through the use of cells, which is far more potent. I would say no to this. This thing here is Uchiha special on roids.

6. Sensory Tattoo→Clever technique. APPROVED.

7. Khlorian Kaisers [LIMITED]→Each Kaiser radiates mytichlorian cells for 100 meters constantly, and if anything is done with these cells that costs chakra is at the cost of the user. ←Please edit this out. As it stands, it means with these Kaisers your opponents will have hardly any choice but to take a hit. The idea of having 100 meters covered regardless is beyond normal. Especially when you consider the function of these cells.

Again, a very high amount being created here for no real reason. A Shadow clones costs 80 Chakra no discounts on its own. 80x100=8,000 Chakra for 100. You're doing this at only 250 Chakra cost. So please, again, reduce the amount being created initially. I say please follow the Shadow clone rules when dealing with these things. Yes, they're not directly classified as clones of Mithrandir. However, one cannot deny their potency over all. Also cost to make more of these Kaisers needs to be increased please. The same can be said of the cost for regenerating. 2 Chakra for such potency is a little low, no?

I get that they're powered by Mith's Chakra. And cannot use elemental or other jutsus. But they can indeed use Mokon, Mokuton and other KKG that Mith possesses.

8. Seed Bombers [LIMITED]→Numbers. 100 creatures. The technique isn't so bad, but the sheer numbers alone is what makes it what is it. Again, please drastically reduce their numbers. They do have a function, can cause damage and kill when they explode. Not some innocent little plant life running around.


I will review your techniques and give you my take on it. Ask for edits and the likes. I understand that this might comes across as annoying. But breathe, don't get upset just yet. Work to be done.

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on Sat Jul 15, 2017 7:34 pm
EDITED TECHS

*Some removed entirely, some edited and balanced out better.
I added white light to the zodiac colors, with its ability to give a boost to my comrades life force temporarily. I added it as a star as well, and I made a black star (I made this tech in the past but never posted it for some reason).


Aeriopax
Spoiler:

Name: Aeriopax Transfusion [Limited]
Rank: S
Cost: 75
Upkeep:N/A
Type: Ijutsu
Element:N/A
Range: N/A
Speed:N/A
Power:N/A
Handseals: N/A
Description: This technique is able to be activated once the Myti-chlorian cells have taken residence within another body. Once this has occurred in anything, living or non, the cells are able to transmit the DNA blueprint of the organism/object's makeup, and send it to the main body - namely, Mithrandir. Thus, he is able to transmit the genetic codes and transfuse them within his own. Having a DNA code that is of infinite variety and space, he is able to easily fuse with any other DNA strands and take on the attributes of another into his body. This does not include all of their special abilities or pecuiliarities, but only things natural to them via their bloodline.

He still can only have as many KKG as allowed for him, this does not bypass that limit/rule.

*It takes two turns before any of these things can be manifested after they've been absorbed. s It takes four total posts before stage two is reached.

Stage One: One post after this is activated, his body has full knowledge and fusion of the host's DNA code and it is now attached to his own. The user is able to then use whatever advanced elements that the victim has via their KKG. Mithrandir pays the same cost and has no access to clan techniques unless learned.

Stage Two:Three posts after Stage One - At this stage, the user is able to develop physical characteristics of someone's KKG, however he CANNOT unlock their dojutsu unless via an implant.
He does not naturally know how to use the KKG and must find out/figure out IC in order to do so.

*User can use this on anything that his cells inhabit per their given range.
*User cannot develop the dojutsu of another person by the implant of their DNA.

Combination: Aeriopax Osmosis.


Name: Aeriopax  Imprinting [Limited]
Rank: S
Cost: 90
Upkeep:N/A
Type: Ijutsu
Element: N/A
Range: N/A
Speed: N/A
Power: Power of cells + 400
Handseals: N/A
Description: Mithrandir can imprint his mytichlorians into the cells of a host in which they are inside, after they have been in for two turns via the Aeriopax Osmosis technique. When this occurs, Myti-chlorians become a permanent part of the cellular makeup of his victim, making them unable to remove them without effectively killing their own body. Thus, establishing a  connection with a body and Mithrandir. This takes two turns of the cells swimming inside of the body of a host before this is possible.

*This can be broken if the person is electrocuted with an S rank lightning technique.

Once bonded to the DNA of the victim, the cells can only be viewed by something that can see DNA/inside of individual cells. Furthermore, to remove these cells becomes more difficult as their hold is now on the DNA strand and they are more powerful because of it. Furthermore, if they are removed improperly, meaning outside of a med god using a limited medical technique, the victim's body will die indefinitely.

*The user cannot remove the cells from the person's genetic template with this technique; only fuse them into it. They must be removed by something overpowering the cells. This bond is permanent until broken, and cannot be changed by a medical procedure of someone who is less than a God of med using a limited med technique due to the nature of surgery.
*There can be medical techniques or KKG that enable a person to disable mytichlorians from controlling their DNA; this is subject from case to case and the main factor to account is the power of the cells themselves.
*This can be rejected in the same way that mytichlorians normally can; namely, if the person's cells become strong enough to reject them from their bodies (see Aeriopax Osmosis). Once this is completed however, they cannot be removed by this means, but must be removed by some other way.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!


Name: Enlightenment
Rank: S
Cost: 50
Upkeep:N/A
Type: Ninjutsu/Ijutsu
Element: N/A
Range: N/A
Speed: Expend Jutsu Stats.
Power: Power of cells.
Handseals: Almost all techniques require handseals!
Description:Once Mithrandir’s cells invade the body and brain of a host, he can then transfer information from the grey matter in the brain and muscle memory, and transfer information of various kinds between himself and his host.

Muscle Memory - The user can, once this technique has been used, access the muscle memory and nervous system in order to learn any and all techniques of a person. This does NOT include canon limiteds/restricteds or styles i.e. sage mode etc. The person may, however, learn any canon or custom techniques of the person - but must pay for them. And must have permission to use custom techniques. He may also transfer knowledge of his own custom techniques as well.
Any techniques learned through this way can be purchased at half the price. He cannot use techniques of an element or KKG he does not have.

Cognitive Memory - The user can access the memories of a person, or share memories of his own with them through his mytichlorians. This includes secrets and events they have witnessed; and he can share the same with them. For the cost of 50 chakra, he can stun/remove memories of a person; but they can be recovered through healing if his cells are not present.

*User cannot use the person's customs without permission.
Combination: Aeriopax Osmosis

Name: Manipulation [Restricted]
Rank: S
Cost: 60 (activating cost)
Upkeep: 25 chakra
Type: Ninjutsu
Element: N/A
Range: 0-100
Speed: 0-200
Power: 0-300
Handseals: N/A
Description: The user is able to use their chakra or cells that touch something, or are filled into something, to enhance their abilities. The user can pour their chakra or cells into a raw element, a used element, or their own techniques. Manipulation allows the user to pour their chakra into the object, and boost its abilities in a range of stats.. The user pays the initial activation cost, PLUS 10% of the total stats added to a technique. So if it boosts wooden spikes by 200, and the speed of the spikes by 200, he pays an extra 40 chakra; and then upkeep if the effect continues. The user can only boost a technique by a maximum of 600 total stats, and within the range provided. Each area can only be boosted by the numbers above MAX.
If they would like to do this to a fully separate tech, they pay the full cost to do it.

Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards![/font]

Name: Aeriopax Osmosis [Restricted]
Rank: S
Cost: 120 chakra
Upkeep: 25 chakra
Type: Ninjutsu
Element: Fire Release, Water Release ect.
Range: 300 meters
Speed: 500
Power: Life Force + Endurance / 2 = power of cells for user and opponent.
Handseals: N/A
Description: The user is able to spread his powerful cells out into the range of the technique, and these cells seek to infiltrate and pour into everything that they possible can. The cells pour out of him in the millions and even billions, and spread out extremely quickly to encompass everything around the user. Due to his cells being sentient, they are able to be controlled by him to do so and move in whichever direction he pleases of course, and once they are inside of something they "report" back to the user and he has full sensory knowledge of the object he inhabits.

When done on people, the rules change a bit. Firstly, the power of any cells are equal to the endurance + life force of the person. This equation determines whether or not the cells can enter into something; and if they can, for how long.

Objects - Objects with endurance of equal or lesser value than the cells, can be infiltrated by the cells. Objects with at least 100 greater endurance or power than the cells cannot be infiltrated by the cells. Objects with greater endurance of between 1-99 can be infiltrated by the cells, but only for a max of three turns before being rendered ineffective.

Animals, Insects, plants etc. - Living things that are living but weaker than humans follow the same rules as objects.

People - People with endurance of equal or lesser value than the cells, can be infiltrated by the cells. Objects with at least 100 greater endurance or power than the cells cannot be infiltrated by the cells. Objects with greater endurance of between 1-99 can be infiltrated by the cells, but only for a max of three turns before being rendered ineffective and leaving their body. While inside they cannot harm this person or be used to control them.

Once someone is infiltrated by his cells, the user is able to do one of two things: They can physically control a person's cells, for example causing their kidneys to fail or their heart to stop; OR they may infiltrate the brain. At which time they are  able to force the person to use jutsu;  and they can force that person's consciousness to be stopped and take control of their body.
It costs 25 chakra to take over a brain due to its complexity; and it takes 10 chakra per turn to maintain control.


  • These cells can only be seen by tomoe two sharingan, or level 2+ Byakugan.  
  • The cells can be stunned and thus rendered ineffective for a varying amount of time if the body they are inside of his heavily shocked by a technique. I.e. using a technique that boosted the user's endurance might change the power of their cells (via the equation) and enable the cells to retreat. This does not mean electricity, but a power up of a technique that makes their cells instantly stronger by 100+ over his own. When this occurs, these cells cannot be used to take over the brain of the victim or do anything to them.
  • If a person's cells by the equation above become stronger by 100 while cells are already inside, than the cells will automatically exit after two turns that the cells inside the victim are stronger (if they remain stronger), and will take 15 chakra and 5 life force for every turn they were inside before being rejected/sent out. This is a static withdrawal rule as well. While the cell equation of the victim is higher, these cells cannot be used to control them in anyway, however.
  • As the user's life force/endurance go down/up, so do the power of the cells immediately. Thus rendering them possibly weaker at different points.
  • The cells always remain in contact with the user, no matter the distance; and there is no chakra cost to keep them inside of someone; but chakra cost to take over the brain. Once the brain is taken over, the user may control the person and use their jutsu.
  • If a victim's cell power is 100 or above, their bodies cannot be penetrated by his cells.
    Combination: This technique can be with any elemental techniques or body techniques relating to the user.
  • If you are a MED GOD with you who extracts the cells via a technique somehow, than you lose only half the life force and chakra you normally would have if/when they are successful. Med God's can also sense when MytiChlorians have entered them; but not when they have entered other people.

Combination: Any other techniques. This can be used in combination with tree or multiple creature techniques to funnel cells 50 meters all around each tree/creature.


Name: Khlorian Kaisers [LIMITED]
Rank: S
Cost: 350/50 sp
Upkeep:80 chakra
Type: Ninjutsu
Element: Aeriopax Quintessance
Range: 75 meter (casting range)
Speed: 500
Power: (power of cells)
Handseals: N/A
Description:
Mithrandir's Khlorian Kaisers are the physical embodiment of his mytichlorians. They are his cells turned into physical form. He creates 50 of them to start.  Standing at seven feet in height, the Kaisers are humanoid in form though showing no signs of normal human features such as muscles or a discernable face. Their bodies appear to be made of pure ambient energy encased inside of a fluorescent covering.
The Kaisers are perfectly connected to their master at all times and provide him with extra sensory due to him being in perfect knowledge of everything they see and feel. Due to the potency of his cells when in this form, the chakra cost for them is great each turn and at activation.
The Kaisers follow the same rules of his cell equation (life force x endurance / 2) in terms of their power and endurance, and they are weakened in both areas when he loses life force. They possess the same regenerative capacities of his cells, however have the same weaknesses to Sage Mode (35%) and lightning release as well. It costs the user 2 chakra to regenerate a fully destroyed Kaiser. They are able to use multiply their arms or legs and use them offensively, as well as defensively. They can create up to four arms on each side.  This manifests itself in use of spikes, roots, branches etc. similar to plants though these appendages are made of their cellular bodies. Thus, their "roots and branches" simply come from their bodies and not from underground or anything like that.  They can extend their appendages and bodies up to 50 meters; and they are cast at the speed of the technique itself.
The Kaisers can be destroyed by all manner of techs as expected etc. and they can be sealed.


  • Each Kaiser radiates mytichlorian cells for 10 meters constantly, and if anything is done with these cells that costs chakra is at the cost of the user.
    Itcosts him 25 chakra per Kaiser to make more.
  • Have the same regenerative properties as his cells normally have.
  • The user freely manipulates and controls the Kaisers at all times and because they are comprised of his cells. He cannot channel Mokodon techniques through them, or any other type of elemental jutsu; only aeriopax techs or zohar.
  • They are sentient and can think aside from the user somewhat. They are able to help to act in the event of the user being hindered; and they are able to use cell-based techniques of the user - at the chakra expense of the user. They may not use any other type of techniques or elemental jutsu. The user cannot channel mokodon or other elemental techniques through them; only zohar and aeriopax.
  • The user loses 75 life force when this technique ends. This loss of life force lowers his endurance and chakra as well; and the power of most of his techniques which thrive on his life force.

  • The Kaisers can go x2 the users life force in distance away from a source of his life force.
  • Kaisers are weakened proportionately when his life force goes down.
  • The Kaisers serve as extra sensory panels to the user. The user can see up to 200 meters around through each Kaiser.
  • When user uses Solar Irradiance, the Khlorians may only go half the range they can normally go for that turn.
  • While Mithrandir has chrysanthemum bonded to his cells, these kaisers are also coated with said material. Thus, their weakness to sage mode is increased to 35%.
  • Have delayed regeneration when pierced with lightning release techniques.
  • They are not clones and cannot use elemental jutsu or any other type of jutsu other than purely aeriopax techs. They do not have any chakra and anything they do comes at the chakra cost of the user.

Combination: Aeriopax Techniques



Name: Mytichlorian Clouds
Rank: S
Cost:  60 chakra
Upkeep: 10 chakra
Type: Ninjutsu
Element: Suiton/Aeriopax Quintessance
Range: 500 meters
Speed: N/A
Power: N/A
Handseals: Clone-Ram-Clone
Description: Mithrandir creates one cloud per chakra point that are not distinguishable from normal clouds in the atmosphere; so 60 with this technique. These clouds are comprised of water vapor as well as clusters of mytichlorian cells that are laced within the water vapor everywhere. These clouds dwell high within the skies harmlessly and their only usefulness is that they are conduits of absorption for solar pulses. Each cloud can absorb ten SP per turn available to the user. The clouds can be destroyed by wind release techniques that dissipate them, but said effect will be needed in order to do so.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!

Name: Bonds [LIMITED]
Rank: S
Cost: 80 chakra
Upkeep:N/A
Type: Ninjutsu
Element: Mokodon/Aeriopax
Range: N/A
Speed: N/A
Power: N/A
Handseals: Clone
Description: With this technique, the user is able to fuse up to ten of his creatures of any kind into one entity. When doing so, the combined entity has two times the stats that one entity would normally have. The user is able to use this new combined creature to fight thus, though it shares the same weaknesses as normal etc. It costs the user ten chakra to undue a combination like this. This includes their size, range of abilities, etc.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!


Name: Creation [REVAMPED/LIMITED]
Rank: S
Cost: 150 chakra/100 LF+
Upkeep:N/A
Type: Ninjutsu
Element: N/A
Range: N/A
Speed: N/A
Power: N/A
Handseals: N/A
Description: This is a signature technique of Mithrandir's, and arguably the one he is most noted for. Namely, to create actual life. From the abundance of his own life force and resources, he is capable of creating life using virtually any elements/materials, and genetic material. The rules for creation are quite simple:

  • All creations operate under the same rules of summons in terms of how they are upgraded and their stats i.e. at S rank they have the same stats as an S rank summon, and they get abilities.
  • All creations start off at B rank.
  • All creations and their stats/info MUST be placed on the user's update page in the main update page to be used.
  • Creations can be summoned by user by paying same summon cost as they would for a summon of equal rank; but creations do not HAVE to be summoned to be used. They can dwell about like real people or Edos.
  • Creations can be looted by other players for their DNA etc.
  • The user must pay the amount of life force to create them as they have. He can only give them a MAX of 300 life force.
  • Cost to give his creations jutsu is 1/5 due to their connection to him. He must pay for all their techniques etc.
  • Creations can be given implants or upgrades under same rules as NPC and/or edos.

Combination: All others etc.

Name: Aeriopax Clones [LIMITED]
Rank: S
Cost: 110 chakra per clone
Upkeep:20 chakra
Type: Ninjutsu, Genjutsu, Taijutsu ect.
Element: Fire Release, Water Release ect.
Range: Clone Rules
Speed: Clone Rules
Power: Clone Rules
Handseals: N/A
Description: This is arguably the perfect clone technique, eclipsing or comparable to even the Senju Wood clone technique. With this technique Mithrandir can use his mytichlorian cells to create an almost perfect carbon copy of himself in the form of a temporary clone. The difference is that these clones have 90% of his stats. The rules other than this are the same as the clone rules in that after three clones the percentage of power drops ten percent, so on and so forth mirroring the rules; but with slightly higher percentage due to the user's perfect ability to replicate. His clones may use all techniques that he can. He can communicate telepathically with these carbon clones, as well as relay information across the board. They are even able to travel across lands from the user, like wood clones. These clones possess the regeneration of someone of half the life force of the user, and they can be spawned directly from his body. These clones have shared vision with the user via galagan.
Combination: All others.

Name: Indoctrination (Revamped) RESTRICTED
Rank: S
Cost: 225 chakra
Upkeep: 35 chakra
Type: Ninjutsu
Element: N/A
Range: Touch - 500 meters
Speed: Instant/Equal to chakra
Power: Double chakra
Handseals: N/A
Description: The user is able to change the state of matter that he touches with his body or chakra by utilizing his ability to control matter and life at a base level. The user is able to change what he touches into a different state or material. For example, changing a pile of sand into a glass mirror; or changing fire into a liquid state. The user is able to use this on living entities but it works differently. When using it upon something he is directly touching, the affect is instant if the target has an endurance of less than the power of the technique itself. Thus, if he were to touch someone with less endurance than the power of this tech, he could turn them into stone instantly. However, if the user is coated with chakra/ninjutsu armor, the technique must bypass the armor endurance first. So someone with LRA would be harder to harm with this technique since the shroud could take off 300 power from this technique at contact and potentially prevent this. This technique would simply not work on someone with superior endurance, though it would press against them in attempts to alter. If the technique rested upon someone with higher endurance, it would erode at their endurance after two posts of constant contact and affect them anyway; but this would have to be CONSTANT contact with the user or their chakra. If the endurance of the victim is 2x the power of this technique or more, this would take three turns. The other way this technique can be used is by the pulsation of pure chakra. The user can flow their chakra into physical objects like the ground itself (by making physical contact with it somehow) and their chakra will travel along and alter all that it touches with lower endurance. This flow can go for up to 450 meters and when in this form, it goes at speed equal to his chakra though once touching something the affect is instant.
Combination: Plants, Kaisers, other mokodon techs etc. He can channel this technique through a given plant or creature for 20 chakra and 10 upkeep per plant using it. User can use this on things that his cells touch since they are they are part of the conduit through which this effect takes place.

Name: The  Aeriopax Quintessence [Restricted]
Rank: S
Cost: 500 chakra/100-150 life force
Upkeep:N/A
Type: Ninjutsu
Element: N/A
Range: Touch
Speed:Instant
Power: Power of cells x4.
Handseals: N/A
Description: This is equivalent to a weaker version of EGF or Edo Tensei and is Mithrandir’s signature of signature techniques.
The user may only perform this technique by making physical contact with another entity in the following manner described, or using indwelling midichlorians within them. The user pours out their cells in a golden like liquid that floods the body of the victim, pouring all around and inside of them with the goal of taking over every cell in their body. This takes one whole turn to complete. During which time the victim must fight off the liquid or flee somehow; because after one turn of constant contact, the cells that have touched them (even if not their entire body yet) will overcome them and they are taken over fully. As soon as contact is made between the liquid and them, midichlorians are flowing through their bodies.
Once complete, the user transforms the person into a carbon copy of himself, like Mr. Smith from the Matrix does to those around him.. He downloads their entire being with himself, that is; and becomes entirely one with them. He is in full control of them and able to control them as his own npc; though they are still a rpc. When manuevering, the liquid has the speed of the user’s base speed stat.
This is the ultimate goal of the Aeriopax Quintessence. This technique affects unique individuals slightly differently:

Organic beings: They are completely taken over; the two types of transformation are described below.

Jinchuriki - Jinchuriki are nearly impossible to use this on due to their tailed beasts. Once their body begins to be taken over, the tailed beast within them will revolt and enable them to transform into version one. If they are overcome even in this form, the tailed beast will revolt and come out of the person’s body and fight Mithrandir. A staff or the jinchuriki involved may rp this fight.

Tailed Beasts - Same rules as normal; takes three turns instead of one; obviously extremely hard if not nearly impossible to take over. IF he is ever able to actually take over a tailed beast, he may not use ANY of the jinchuriki forms or take advantage of any of the privileges a jinchuriki has. He may only control the tailed beast until it frees itself.

Edos/Dead Bodies - Edos can be stopped with this technique. The soul trapped inside of an edo tensei is given a real body and essentially brought back to life by the midichlorians forming a real entity into which they will go. Once they are at this point, the normal rules apply. This can be used on deceased bodies as well, similar to how Edo Tensei can be.
It costs an extra 50 life force to do this on the undead; and this becomes their life force. Their life force from this point on builds back up to 100 which is the standard for living entities, the 50 life force being given simply to resurrect them.

Once this happens, the following occurs:

Transfiguration: The user’s cells are permanently bonded to the victim’s at a cellular and DNA level, and thus they are capable of being fully in control of them much like a person controls an Edo. However, the user allows the victim to act and think freely, only being interrupted and/or intervened upon by the user whenever they choose. This is considered the only true way the Aeriopax Quintessance can be “implanted” and utilized by another person. This mode grants the person who has been taken over +25% of Mithrandir’s life force, flight, and the ability to use freely communicate telepathically with Mithrandir. They may also transfer and share techniques with one another; though the victim may only learn/use Aeriopax quintessance techniques that they have learned from Mithrandir; they cannot make them of their own. Being intimately tied to Mithrandir, the person’s mind and body are fully connected to his; though they do not have the same access to his own capacities. For them to be freed, their soul must be transferred to another vessel entirely, leaving the body they once had free of consciousness. In this instance, Mithrandir would still have access to their brain and body, but the person could go on and be free of his control over their rpc. To be transformed in this way is to be considered a privledge, and something given primarily to allies. The person is rendered essentially incapable of harming Mithrandir, but gains a portion of his power in which to harm the world.

Mithrandir is able to freely transfer chakra, information and life force between himself and a slave. He may take up to 100 chakra or life force per turn from a single slave or give that much.

If the process is stopped before one full turn for any reason, Mithrandir loses an extra 50 life force not including the cost of the technique itself. This technique can be resisted by simply having greater endurance than the cells or the ability to nullify them somehow i.e. through escaping the liquid or cells. Once the user touches a person, the array of golden liquid that his clustered cells tries to take over their body, as well as a flurry of cells enter the host themselves. The user no longer has to be in physical touch wit the person - but the liquid or cells do. If they escape, the technique is over and Mithrandir takes the extra 50 life force hit, making his total loss 150 life force..
He gains the KKG of a person he does this to, but implant rules still apply and he has limited slots as normal.

Combination: Mokodon or Aeriopax plants/creatures etc. This can be funneled through them. The user can combine this with Aeriopax Osmosis and use this technique on people that already have his cells within them or permanently attached to their DNA.



Zohar
Spoiler:

Name: The Zodiac: Pantheon of the Stars [LIMITED]
Rank: S
Cost: 225 sp
Upkeep:50 sp
Type: Ninjutsu
Element: Zohar
Range: 1.5 times size of star.
Speed: User’s speed
Power: x2 Life force
Handseals: N/A
Description: Similar to truth seeking balls, the user creates a circle of up to 6 small balls of pure energy. Each ball is a small “star”, which radiates a different color of light. These small stars have different abilities depending on their color, and there are a few primary colors with corresponding effects. Each color star radiates light for 1.5 times the amount of meters away from them as their size is at all times. So if they are fifty meters in size, their range is seventy five meters.  The balls range in size from one meter to (up to) as large in size as the user’s life force. These stars shine out unique lights whose radiation absorbs different types of energies active in other persons; or inflict a discord in the energy itself. These effects last only for the topic. The power of these stars is their radiation; meaning its ability to harm someone. Being hit by this light does not kill a person per say.

Red: These stars add 50% to  the amount of chakra cost for each technique of a person. If a person is caught by the radiation and then escapes, the chakra cost for techs is increased by 15% for three turns and on the fourth they are free. For each turn they are still within range, an extra 20% is taxed.

Blue: These stars absorb 40% of a person’s chakra.  If a person is caught by the radiation and then escapes, they continue to lose 15% per turn while the radiation is within them and then they are healed. For each turn they are still within range, an extra 20% is absorbed.

Green: These stars take down the strength of all they infect/affect by 40%.  If a person is caught by the radiation and then escapes, they continue to lose 15% per turn while the radiation is within them and then they are healed. For each turn they are still within range, an extra 20% is absorbed.

Yellow: These stars take down the speed of all they infect/affect by 40%. If a person is caught by the radiation and then escapes, they continue to lose 15% per turn while the radiation is within them and then they are healed. For each turn they are still within range, an extra 20% is absorbed.

Orange:These stars take down the Endurance of all they infect/affect by 40%. If a person is caught by the radiation and then escapes, they continue to lose 15% per turn while the radiation is within them and then they are healed. For each turn they are still within range, an extra 20% is absorbed.

Violet: These stars take down the Gen points of all they infect/affect by 40%. If a person is caught by the radiation and then escapes, they continue to lose 15% per turn while the radiation is within them and then they are healed. For each turn they are still within range, an extra 20% is absorbed.

Black - These stars absorb 50% of a person’s life force.  If a person is caught by the radiation and then escapes, they continue to lose 15% per turn while the radiation is within them and then they are healed. For each turn they are still within range, an extra 20% is absorbed.

White - These stars give a boost of 40% of the user's life force to those who are in contact with it. This lasts only for three turns at a time, but can be maintained if the people affected stay within range of the light for longer than that.

Each of these lights are absorbing the energy of the person they are radiating against inside of them. So when the user is said to go down by 50%, they are actually having that energy absorbed by the star/radiation. 50% of the energy of the particular stat they absorb is capable of being added to the user for that topic only. When a person has been infected, their veins turn the color of the star light and they feel the effect.
The user can only use one light at a time; costing 15 sp to change lights and only being able to happen every other turn.

The victim can be healed with S rank medical jutsu which will stop their bodies from losing whichever resource is being absorbed.

You cannot be affected by multiple stars shining out the same type of light.

Combination:Can be combined with supernova and aeriopax osmosis. Can be used with Khlorian Kaisers. In said case, the power of the jutsu is halved and they may all only use one color at a time.


Name: Meridian Light [LIMITED]
Rank: S
Cost: 125 sp
Upkeep:30 sp
Type: Ninjutsu/space-time
Element: Zohar
Range: ½ life force
Speed: Instant
Power: x2 Life Force
Handseals: Almost all techniques require handseals!
Description: With this, the user can become enveloped in any color of light he chooses in accordance with the Zodiac colors. He forms the energy into a armor of whatever appearance he imagines, giving him a slight defense of 300.  Whichever color he chooses he may radiate but he must stay with that color for at least one turn. It costs him 60 sp to change colors.
Combination: User can use this with his plants, but they must all be the same color that he is at a given time, and the cost is an extra 40 sp cost and extra 20 sp upkeep. The light comes upon them as armor as well, but is has an endurance of only 150. Each plant may radiate up to 25 meters away from themselves. Can be combined with supernova and aeriopax osmosis.
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Name: Shekinah Glory [LIMITED]
Rank: S
Cost: 320 sp
Upkeep:80 sp
Type: Ninjutsu
Element: Zohar
Range: Equal to life force
Speed: Equal to life force
Power: 2x Life force
Handseals: N/A
Description: In this mode, the user can amalgamate all the colors of the zohar spectrum and radiate them simultaneously. This enables the user to use their affects but through the conduit of his own body. It is an extremely taxing technique and arguably one of his most powerful.
Combination:User can use this with his plants, but they must all be the same color that he is at a given time, the power is halved, and the cost is an extra 40 sp cost and extra 20 sp upkeep.

[/font]


Name: Bliss Bringing Light
Rank: S
Cost: 70 sp
Upkeep: 20  sp
Type: Ninjutsu
Element: Zohar
Range: 50 meters
Speed: Users speed
Power: Life Force
Handseals: N/A
Description: Mithrandir and his plants take on a cloak of fire which has no power in and of itself; but enables the user to fire off blasts of fire or energy blasts to enemies. The user may use this from his eyes, face, chest, hands/arms, or feet/legs. Plants may fire them off from any and all aspects of their body in an offensive or defensive manner. The flame/energy blasts are those of the Zohar’s colors. When the user strikes an opponent with a colored blast, the opponent is affected with radiation according to the color’s affect but on a smaller scale. Instead of 50%, the opponent is taxed 20% if struck. Like the parent technique, the stats drawn from the opponent are absorbed by the light and half of it is given to Mithrandir for that topic. This technique can also do physical damage per its power stat.
Combination: Can be combined with other techs etc.[/font]


Name: Weapons of Light
Rank: B
Cost: 80 sp
Upkeep:10 sp
Type: Ninjutsu
Element: Zohar
Range: N/A
Speed: N/A
Power: Equal to life force
Handseals: N/A
Description: The user can freely create zohar-based elements of light for himself and his creatures/plants. These include flame/energy swords, arrows, shields, hammers, axes, chains, and all basic weapons. These weapons must all be the same type of zohar light, and when striking an opponent are able to induce an absorption of 20% of a stat depending on the type of light it is if they are struck by it.  The color may only change once every other turn. Each weapon has a maximum size of ⅕ the user’s life force in meters. These weapons radiate five meters away from themselves and can target an opponent via the radiation; but the effect is only 10% damage to the victim instead of 20 if they are hit this way.
Combination: All techs.
[/font]



Name: Solar Blast [LIMITED]
Rank: S
Cost: 250 sp
Upkeep: N/A
Type: Ninjutsu
Element: Zohar
Range: N/A
Speed: User’s speed
Power: 3x life force
Handseals: Extended palm(s)
Description: The user is able to charge of a concentrated ball of pure Zohar energy and send an orb of destruction or a pure blast towards an opponent. The user can only use one color per blast. When the blast hits, the explosion is for up to 500 meters around. In that space for three turns are heat waves of radiation that affect anyone who comes within them according to the affect of the colors used in the blast.

Combination: A smaller scale of this technique can be used with trees/plants. The trees may fire off this blast at half the power of this technique for 25 sp per tree/plant that uses it. They may only use one light when doing so and the explosion is half the range and the lasting radiation is for one turn, not three.
Aeriopax techniques etc.

[/font]

Name:The Zodiac: The Great Stars of Heaven [Limited]
Rank: S
Cost: 400 sp
Upkeep: 90 sp
Type: Ninjutsu/space time
Element: Zohar
Range: 3x user’s life force
Speed: User’s chakra.
Power: x3 life force
Handseals: Hands come together in a triangle.
Description: Bringing his hands in a triangle, the user creates a small colored orb in between. Similar to the Rinnegan’s creation of a moon, this technique has the ability to create massive star-like orbs. These orbs must be created two at a time and only one can be created per topic. This orb flies into the sky and expands into full size after one full turn; thus the technique takes one full turn before it is completed. The orbs can go all the way into the upper atmosphere above the clouds. From here, they are able to shine down upon the world below with their rays replacing that of the sun for the particular area they affect. They may affect up to 5,000 meters of land/half a country, where their rays radiate upon the land continually; affecting anyone within reach.
Combination: Can be combined with aeriopax and zohar techs depending.



Name: Children of the  Everstar [LIMITED]
Rank: S
Cost: 500 sp
Upkeep:150 sp
Type: Ninjutsu/space time
Element: Zohar
Range: x4 LF
Speed: Equal to chakra
Power: x4 LF
Handseals: Hands come together in triangle formation
Description: Bringing hands together in a triangle formation, a colored orb is created. This technique operates exactly like the Zodiac stars, but on a larger scale. It can affect up to 10,000 meters of land (one country) at a time. Only one type of star can be in play at a time.
Combination: Same as zodiac

Name: the Everstar: The Original Star [LIMITED]
Rank: S
Cost: 600 sp
Upkeep:150 sp
Type: Ninjutsu/Space-Time
Element: Zohar
Range: x4 life force
Speed: Life Force
Power: x4 Life Force
Handseals: N/A
Description:The user starts this technique similar to other zodiac techniques; with an orb that takes one turn to fully charge. The star then floats into the sky and forms into one large star. This technique has rainbow lights that reflect all colors of the zodic and ensue the same effects, but on a scale of 10,000 meters. The user instantly absorbs 50% of the total stats in each area that this star absorbs and this lasts for only the topic. The lights take 20% less than they normally do while being used this way; and 10% less per turn.
Combination: Mokodon, Crystal, aeripoax, zohar techniques etc. where applicable.


Name: Golgotha: The Death Star [RESTRICTED]
Rank: S
Cost: 650 sp
Upkeep: 150 sp
Type: Ninjutsu
Element: Zohar
Range: x5 LF meters
Speed: Equal to Chakra
Power: 5x Life force
Handseals: Triangle
Description: User creates a triangle with both hands, and in the center is a black orb. This technique takes one full turn to complete. Afterwards, the black orb becomes a dark star capable of covering an entire nation. It has the same affect as the black zodiac star, thus absorbing 50% of the life force of each person the radiation touches. The radiation does not directly kill a person with its power, but rather infects them. The power of the light determines its ability to pass through solid and non-solid objects and invade vessels. The user, as usual, may temporarily absorb 50% of the amount of life force the star absorbs.
Combination: Zohar

Name: Horakhty: Living Light [RESTRICTED]
Rank: S
Cost: 700sp
Upkeep: 180 sp
Type: Ninjutsu
Element: Zohar
Range: x5LF meters
Speed: Equal to chakra
Power: 5x LF
Handseals: Raised Hands
Description: The user raises their hands and a white orb is created in the center. This technique takes one full turn to complete. The white orb raises into the sky and becomes a small star capable of shining on an entire country. Those within range experience a boost of life force equivalent to 40% of the user's life force while in range of the light. Once they are not in range, the boost is kept for three turns max. This does not transfer over to topics and this is not a permanent boost.
Combination: Zohar

Name: Zodiac Creation [LIMITED]
Rank: S
Cost: 200 chakra/ ½ of life force
Upkeep:N/A
Type: Ninjutsu/Space-Time
Element: Zohar
Range: N/A
Speed: N/A
Power: N/A
Handseals: N/A
Description:The user creates the Zodiacs; are conscious entities that comprise of each unique color of the zodiac spectrum. The unique aspect of these creations is that they are created from the user’s soul in a sense, from his life force literally. They are his special holy creations that have a unique and set-apart nature to them. These creations have the same rules as normal creatures, but with one slight variation. They are able to be given ½ of his base life force upon being created, and in exchange they are not able to use any techniques except for Zohar,  and one single element that the user chooses. They may not learn any other elements other than these, and are entities made of pure zohar energy.
Each will be registered in the same way as normal creations and follow all other rules.
Combination: Can also use Aeriopax techs (non elemental).


Name: Aeserian Heritage
Rank: S
Cost: 275 Sp
Upkeep:75 sp
Type: Ninjutsu/Body Enhancement
Element: Zohar
Range: N/A
Speed: +75% of life force
Power: +75% of life force
Handseals: Almost all techniques require handseals!
Description: This is akin to a saiyan going super saiyan, or a jinchuriki going Version Two. Mithrandir created this technique in order to go toe to toe with such chakra monsters as jinchuriki and their tailed beasts. The user concentrates their life force and solar pulses to flow within each cell and inflate them. Thus, the users body becomes swollen with muscle while at the same time sharpened to perfection and sculpted flawlessly like a hot blade. They become glowing with radiant gold energy from head to toe. While in this mode, he gains +75% of their life force to each physical stat (not chakra); thus putting him on par with virtually anyone. As always, this number changes depending on the users life force. If their life force goes down, so does this boost while this technique is active. The user radiates a shroud of radiant aura/energy that has 400 power/endurace. This mode takes one post to charge in order to enter into.
Combination: The user can use a smaller version of this technique on his plant/cell creature armies. He can pay an extra 35 sp and 15 sp upkeep to cause all of his plants to gain this same aura but the boost is only +30% of his life force.




Mokodon
Spoiler:

Name: Angelic Leech Kings [LIMITED]
Rank: S
Cost: 200  
Upkeep: 25
Type: Ninjutsu.
Element: Mokodon
Range: N/A
Speed: N/A
Power:N/A
Handseals: N/A
Description: With this technique, Mithranidr creates a temporary army of  50 unique plant creatures that are designed to be the ultimate attachment to his World of Living Trees technique. The creatures stand at around 7-9 feet tall, have ripped bodies, and their heads are large flower heads; i.e. dandelions or roses. He starts off with 50 creatures per his initial chakra cost; and can add more according to the ratio given above. He pays chakra cost for upkeep according to his numbers which would be at least 24.
The creatures come in all colors and their faces are a flower or shape that the user imagines. They come with four arms, and more can be created. These arms they are able to stretch out up to 40 meters like tentacles in order to fight. Their bodies are made of plant material and they come in various forms and appearances but generally daunting ape-like plant creatures. Their body parts can be used as weapons i.e. wood spikes etc.  The following are their limits and abilities:



  • Their stats (strength, speed, Endurance) are 20% of his chakra + life force. So as of right now their stats would be 465. This is taken always from his base numbers. They have no chakra and can perform no techniques on their own merit.
  • These creatures ARE NOT CLONES; they cannot use their own ninjutsu etc. Basically limited to tai, hence only being useful in great quantities.
  • These creatures are able to suck chakra from anyone/thing they touch, though they cannot do this from elements that hit them naturally. They can suck 50 chakra from things/people they touch.
  • The Leech Kings serve as extra sensory panels to the user. The user can see up to 100 meters around through each leech king.
  • Chakra absorbed by them can go directly to the user if he chooses.
  • The user freely manipulates and controls the leech kings at all times and because they are comprised of his cells, can channel other KKG techniques through them potentially.
  • Leech kings gain a +25% boost in speed whenever they are in a forest of any kind.
  • Leech kings are made of his cells and have the same regenerating properties.
  • Can be spawned up to 50 meters away from the user or from plants; this is done at user's speed.
  • Can go up to 1,000 meters away from user's life force or chakra source.
    Weak to fire element.


Name: Seed Bombers [LIMITED]
Rank: S
Cost: 200
Upkeep:35
Type: Ninjutsu
Element: Mokodon
Range: 75 meters (casting range)
Speed: 400
Power: 20% of chakra + LF
Handseals: Ram
Description: Mithrandir creates 50 unique creatures comprised of an entirely alien plant. The creatures have bodies made of entirely large tan colored seeds, and stand at about ten feet in height. These creatures are able to fire off their seeds at their speed, as well as use their bodies as weapons and extensions for up to 50 meters. The unique aspect about these seeds is that they are explosive. Using a unique process of absorbing oxygen, the seeds constantly are indeed absorbing it and when set off release an explosion of 400 power. The explosion is not like the Keraia clans, but rather is an "explosion" of pure force. Thus, there is no fire involved generally speaking.  When the seed bombers blow up their bodies, the explosion power is twice their power  The power of their explosion does not stack with each other, and the user is able to detonate them at will. The explosion having a range of 50 meters.  Being comprised of his cells,. the bombers can regenerate, but when utterly destroyed this does not happen. The creatures, when exploding, release an explosion of a different kind than normal. There is no fire, and there is only the force of the backlash and power of an explosion. Thus, there cannot be said to be any true damage aside from blunt force.
They move at +25% speed when in a forest.

The seed bombers cannot regenerate when they blow themselves up.
They have a elemental weakness to fire element (25%)
Combination: Mokodon Techniques

Name: The Tesseracts [LIMITEDS]
Rank: S
Cost: 200
Upkeep:35
Type: Ninjutsu,
Element: Mokodon
Range: 150 meter (casting range)
Speed: 500
Power: 600 (Equal to life force; can go up and down)
Handseals: Lamb-Clone
Description: Mithrandir can create, using a variety of plan materials, space pods that can inhabit entities within it as well as be used as offensive weapons. He creates 25 of these at a time.
The space pods vary in size from 50 to a maximum size equal to his life force. They shrink accordingly, and he makes one hundred of them at a time. They are of various shapes according to Mithrandir's will but they are always made from various plant material. The insides and outsies of them vary in appearance, and the user can vary their physical body dimensions freely etc.
The ships cannot regenerate if they are completely destroyed, but can from  bodily wounds like his own regeneration.  
These are not, of course, literal space ships. They cannot fly into outerspace (past earth's atmosphere), nor do they possess any extra crap/unique technology. They basically just look like space ships, fly around, and can inhabit people within them. The ships are controlled by Mithrandir's Will, and they indeed can fly as they are powered by his chakra indirectly; and fully comprised of his cells. They may fly a distance no more than twice the user's life force, and the user may use them as "sensory panels" to enable him see up to 200 meters from the individual ships. This sensory is only equal to his own ability in it, and thus if he has no sensory he basically can simply "see" through the ships since they have his cells within them; but cannot detect chakra or anything else that he cannot already do.  The most powerful attack of the Tesseracts is their ability to fire off a solar beams which is equal to their strength +100 in power.
The Tesseracts may attack by using any and all plant material; but can do nothing more than basic attacks using plan properties. They can shot out wooden spikes, branches, roots, leaves, etc. And these items are only as strong as the ship itself. In addition, they are weak to fire release (25%).

Combination: Aeriopax and Mokodon techniques.

Name: Oxygen Vacuum
Rank: S
Cost: 60
Upkeep:20
Type: Ninjutsu
Element: Mokodon
Range: 50 meters
Speed: N/A
Power: N/A
Handseals: N/A
Description: The user inverts plants ability to absorb carbon dioxide and release oxygen. Instead, they absorb oxygen and release carbon dioxide. The first turn this happens, the surrounding area for 50 meters around each plant he has, loses half of the oxygen. This effect makes it so that those affected lose -40% endurance while they are in the affected area or range of this affect. Those within this range will go unconcscious after one turn if their endurance is below 250. If it is 250+ they will go unconscious after three posts.
Once they get out of this range, they are immediately healed and fine. After two turns, the effect doubles and there is now no oxygen in the air. Those within the area lose -65% of their endurance due to their cells not receiving any oxygen in the immediate area. Those with less than 250 endurance immediately suffocate and go unconscious unless they escape within one post. Those with above will suffocate if they do not escape after two posts.

Combination:Can be combined with forest techniques and plants.

Name: Wings
Rank: D
Cost: 10
Upkeep:5
Type: Ninjutsu
Element: N/A
Range: N/A
Speed: N/A
Power: N/A
Handseals: N/A
Description: User gives all his plants wings to be able to fly. This can only be done with living plants and creatures etc. Or Kaisers. This can only be done with "creatures" or trees with bodily form other than that of a simple plant. This can only affect one of his plant techniques at a time. For example, he cannot do it to Seed Bombers and Living Trees at the same time. The user has to pay for this technique to only affect one tech at a time.
Combination: All techs.


Name: Nativity of a World of Living Trees [Restricted]
Rank: S
Cost: 100 chakra
Upkeep: 25 chakra
Type: Ninjutsu
Element: N/A
Range: Equal to life force
Speed: 400
Power: Equal to life force
Handseals: Ram
Description: The user can spawn, up to one hundred meters away, the emergence of a ferocious forest of living trees. The trees are comprised of the user's cells and chakra taking the form as plant sources of life. The trees are 600 meters in height, 100 meters in girth, and about 80 in width, making them by far the largest trees any human eyes have beheld. They are able to weaponize their spikes, roots, leaves, branches, and any other part of them. They are not shaped like normal trees, and are almost have a physical form comparable to humans in that they have limbs, a torso, and a head etc. though still very much looking like trees. They would almost be like tree monsters. These trees can create multiple arms to fight with, extend their limbs up to 80 meters, and send out spikes as small as one meter, and as large as 100 meters in length. These trees are made of the user's cells and gain benefits thus in regeneration as well as being potential conduits for other techniques.
The power of their attacks are equal to the user's life force; and can go down or up as his does fortunately and unfortunately. Lastly, the user naturally can use his trees as sensory points; as he can bounce his sensory off of each tree due to them being his cells. He can sense within a fifty meter radius of his trees; and they can go a max distance of 2,000 meters away from a source of his life force before becoming nullified.
Combination: Can combine with other KKG techniques.

Name: Solar Irridescence
Rank: S
Cost: 60
Upkeep:20 chakra
Type: Ninjutsu
Element: Mokodon
Range: N/A
Speed: +200/+150
Power: +200/+150
Handseals: N/A
Description: Solar Irridescence is Mokodon's abilitiy to soak up the energy of stars at an unheard of rate and convert the energy into greater functions and capacities for the individual. With this technique namely, the user is able to use it on himself and his plants. The user may benefit with 150 to two stats (since ninjutsu cannot give a person more than a boost of a certain amount). And thus while this technique is active he gains +150 to Speed and either strength or endurance (his choice). This lasts only while this technique is active. His plants, however, all receive a +200 boost to their speed and strength or endurance while it is active.
The user and the plants take on a sparkly and glowing color when this is active.
Combination: When used with Seed Bombers, adds half the total gain of stats to their explosion power when they explode their bodies. Can be combined with Aeriopax techniques to strengthen their cells.



Name: Roots [LIMITED]
Rank: S
Cost: 80 chakra
Upkeep: N/A
Type: Ninjutsu
Element: Mokodon
Range: 100 meters
Speed: 800
Power: Equal to LF
Handseals: N/A
Description: The user can erect massive and small underground roots to entangle the opponent from the ground up in an instant. The roots can be further manipulated for recurring attacks and primarly are sourced from the ground or launched from themselves. The user may emit these roots as tentacles from their body and multiple roots from other roots.
Larger Scale: 2x life force in strength, +200 speed (extra 20 chakra)
Armor: The user gains an armor of 450 endurance and gets a +150 strength.
Combination: All others

Name: Geass: Time Adjacence
Rank: S
Cost: 150 chakra
Upkeep:30 chakra/10 life force
Type: Genjutsu/space-time
Element: N/A
Range: 100 meters
Speed: N/A
Power: 1,700
Handseals: Sight
Description: The user can look upon a person or in their direction, and with his eyes flashing once, can instantly alter the victim’s perception of time. The victims have their mind and chakra paralyzed, thus their bodies going numb. At this time, their minds pause and their perception of time is entirely gone. If they were to be speaking and be hit with this genjutsu, when it is over they would continue whatever they were saying and not realize any time had passed by. When they are within this genjutsu, they are in suspended animation and unable to move, think, or react. The only acception to this is with Azulon’s eyes, which are able to still see though the body and chakra are still paralyzed.
Requires Galagan.
Combination:


Name: Mytichlorian Clouds
Rank: S
Cost:  60 chakra
Upkeep:
Type: Ninjutsu
Element: Suiton/Aeriopax Quintessance
Range: 500 meters
Speed: N/A
Power: N/A
Handseals: Clone-Ram-Clone
Description: Mithrandir creates one cloud per chakra point that are not distinguishable from normal clouds in the atmosphere; so 60 with this technique. These clouds are comprised of water vapor as well as clusters of mytichlorian cells that are laced within the water vapor everywhere. These clouds dwell high within the skies harmlessly and their only usefullness is that they are conduits of absorption for solar pulses. Each cloud can absorb ten SP per turn available to the user. The clouds can be destroyed by wind release techniques that dissipate them, but said effect will be needed in order to do so.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!

Name: Bonds [LIMITED]
Rank: S
Cost: 80 chakra
Upkeep:N/A
Type: Ninjutsu
Element: Mokodon/Aeriopax
Range: N/A
Speed: N/A
Power: N/A
Handseals: Clone
Description: With this technique, the user is able to fuse up to ten of his creatures of any kind into one entity. When doing so, the combined entity has two times the stats that one entity would normally have. The user is able to use this new combined creature to fight thus, though it shares the same weaknesses as normal etc. It costs the user ten chakra to undue a combination like this. This includes their size, range of abilities, etc.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!
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