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Armiger Arsenal Jutsu

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on Mon Oct 24, 2016 8:43 pm
Name: Wrinkle
Rank: S
Cost: 60
Upkeep:-
Type: Ninjutsu, Space-Time Master
Element: -
Range: 750 Meters
Speed: -
Power: -
Handseals: -
Description: Kikato will Throw his Weapon (must be one from the Armiger Arsenal) and when he does, between him and the weapon a "Wrinkle" is Formed, a Wrinkle is much like a Wormhole or a Slipstream, but this one is personal, granted to him from the blade Aqesiro, Kikato will travel the Wrinkle to seemingly Teleport to the weapon's Location.


Combination: Armiger Arsenal Techs


Last edited by Kikato Rinku on Fri Nov 04, 2016 6:47 am; edited 2 times in total
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on Tue Oct 25, 2016 3:37 am
Please include the Space-Time skill in the jutsu information.
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Uchiha
Uchiha
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on Tue Oct 25, 2016 5:47 pm
Added
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on Wed Oct 26, 2016 1:40 am
Kikato Rinku wrote:Name: Wrinkle
Rank: S
Cost: 60
Upkeep:-
Type: Ninjutsu, Space-Time Master
Element: -
Range: 750 Meters
Speed: -
Power: -
Handseals: -
Description: Kikato will Throw his Weapon (must be one from the Armiger Arsenal) and when he does, between him and the weapon a "Wrinkle" is Formed, a Wrinkle is much like a Wormhole or a Slipstream, but this one is personal, granted to him from the blade Aqesiro, Kikato will travel the Wrinkle to seemingly Teleport to the weapon's Location.
Combination: Armiger Arsenal Techs

Approved
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Uchiha
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on Wed Oct 26, 2016 5:22 pm
Name: Pocket
Rank: S
Cost: 60 To Pull/ 20 to Switch a Weapon out
Upkeep:-
Type: Ninjutsu, Space-Time Master
Element: -
Range: Self
Speed: 750
Power: -
Handseals: -
Description: Kikato Can place the Armiger Arsenal into their own little storage pocket dimension and summon them at will. But a Switch cannot be done within the same post as another. Kikato can choose which Weapon is summoned by calling out for it Telepathicly.
Combination: Armiger Arsenal Techs

Name: KnightShield
Rank: S (Limited)
Cost: 60
Upkeep:30 per post
Type: Ninjutsu, Space-Time Master
Element: -
Range: 0-1 Meter (Self)
Speed: -
Power: 750
Handseals: -
Description: As one could Expect The Sword Galatine Offers to bless Kikato with the ability to summon the Knightshield, The Knightshield is a warp in the space time continum that acts as a Shield to protect Kikato from Harm, however with a strong enough attack, one that surpasses the power of this technique, the space time sheild can break, leaving Kikato unable to summon one again until X + 3 Posts, where X is the number of posts this shield was active before bursting.
Combination: Armiger Arsenal Techs

Name: Knightguard
Rank: S
Cost: 60
Upkeep:-
Type: Ninjutsu, Space-Time Master
Element: -
Range: 0-1 Meter (Self)
Speed: 750
Power: -
Handseals: -
Description: Kikato is granted an ability of displacement, thanks to the Lance Rhongomyniad, this ability of Displacement allows Kikato to seemingly Appear in one location, while actually being in another, He accomplishes this by having an Extra-Dimensional Clone take his place, and as the rule of one is invoked, (Meaning only One of him can be in the same Dimension at any one time) So when his Clone is Destoryed, he appears in the location he actually is in, being able to travel no further then 1 meter away from his Extra Dimensional clone.however while in the Displacement, Kikato cannot activate the Knightshield jutsu, meaning if a hit actually does catch him off guard, then he cannot try to use Knightshield to prevent it.

Can only be used once every 3 posts.
Combination: Armiger Arsenal Techs


Last edited by Kikato Rinku on Fri Nov 04, 2016 8:47 am; edited 2 times in total
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on Wed Oct 26, 2016 5:37 pm
Name: Knightswords
Rank: S (Limited)
Cost: 60 + 20 per weapon summoned beyond 1 (4 weapons = 120 total cost)
Upkeep:10 per post per weapon (Up to 40 per post)
Type: Ninjutsu, Space-Time Master
Element: -
Range: Up to 300 Meters
Speed: 600
Power: 550
Handseals: -
Description: Kikato Can Summon all his Armiger weapons at once, this allows for all of their abilities to be used, but Kikato is allowed to operate all his weapons telekineticly in this state, and can summon them up to 300 meters away, preceding the summon is a Symbol that appears in the air, and there must be enough room between the symbol and whatever Kikato is targeting with this jutsu for the weapons to come out of their respective symbols. An Identical Symbol forms behind Kikato when he uses this technique the these symbols are the base for his telekinetic control. It takes one post from summoning before the weapons can move from the spots they are summoned from.

Symbol:
Combination: Armiger Arsenal Techs


Last edited by Kikato Rinku on Thu Nov 03, 2016 9:44 pm; edited 1 time in total
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on Wed Nov 02, 2016 7:39 pm
Kikato Rinku wrote:Name: Pocket
Rank: S
Cost: 60 To Pull/ 20 to Switch a Weapon out
Upkeep:-
Type: Ninjutsu, Space-Time Master
Element: -
Range: Self
Speed: 750
Power: -
Handseals: -
Description: Kikato Can place the Armiger Arsenal into their own little storage pocket dimension and summon them at will. But a Switch cannot be done within the same post as another. Kikato can choose which Weapon is summoned by calling out for it Telepathicly.
Combination: Armiger Arsenal Techs

Name: KnightShield
Rank: S
Cost: 60
Upkeep:30 per post
Type: Ninjutsu, Space-Time Master
Element: -
Range: 0-1 Meter (Self)
Speed: -
Power: 750
Handseals: -
Description: As one could Expect The Sword Galatine Offers to bless Kikato with the ability to summon the Knightshield, The Knightshield is a warp in the space time continum that acts as a Shield to protect Kikato from Harm, however with a strong enough attack, one that surpasses the power of this technique, the space time sheild can break, leaving Kikato unable to summon one again until X + 3 Posts, where X is the number of posts this shield was active before bursting.
Combination: Armiger Arsenal Techs

Name: Knightguard
Rank: S
Cost: 60
Upkeep:-
Type: Ninjutsu, Space-Time Master
Element: -
Range: 0-1 Meter (Self)
Speed: 750
Power: -
Handseals: -
Description: Kikato is granted an ability of displacement, thanks to the Lance Rhongomyniad, this ability of Displacement allows Kikato to seemingly slow time down, and move more nimbly it would seem to dodge an attack, however while in the Displacement, Kikato cannot activate the Knightshield jutsu, meaning if a hit actually does catch him off guard, then he cannot try to use Knightshield to prevent it.
Combination: Armiger Arsenal Techs


Everything approved except the last one.

Knightshield needs to be limited.

Lance Rhongomyniad - if this is a speed boost, this needs to be a tai technique.
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on Wed Nov 02, 2016 7:45 pm
Kikato Rinku wrote:Name: Knightswords
Rank: S (Limited)
Cost: 60 + 20 per weapon summoned beyond 1 (4 weapons = 120 total cost)
Upkeep:10 per post per weapon (Up to 40 per post)
Type: Ninjutsu, Space-Time Master
Element: -
Range: Up to 300 Meters
Speed: 600
Power: 550
Handseals: -
Description: Kikato Can Summon all his weapons at once, this allows for all of their abilities to be used, but Kikato is allowed to operate all his weapons telekineticly in this state, and can summon them up to 300 meters away, preceding the summon is a Symbol and there must be enough room between the symbol and whatever Kikato is targeting with this jutsu for the weapons to come out of their respective symbols. An Identical Symbol forms behind Kikato when he uses this technique the these symbols are the base for his telekinetic control. It takes one post from summoning before the weapons can move from the spots they are summoned from.

Symbol:
Combination: Armiger Arsenal Techs

This allows for all of their abilities to be used?

So you put a symbol down and can summon a weapon?
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on Thu Nov 03, 2016 6:45 am
Yes, which atm isnt any xD but when I get abilities put on them

and thats a thing I added so that it cant be "Auto" or "God Mod" and have people crying about it ect ect
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on Thu Nov 03, 2016 7:21 am
Knightguard is not a Speed boost for me, but more so similar to increased Perception allowing him to be more agile ect its like an Adrenaline rush, but instead of giving him increase Strength or Speed, rather his Perception is that akin to time slowing down
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on Thu Nov 03, 2016 9:02 pm
Kikato Rinku wrote:Yes, which atm isnt any xD but when I get abilities put on them

and thats a thing I added so that it cant be "Auto"  or "God Mod" and have people crying about it ect ect

Got it. So if you would please be a bit more clear as to exactly what you do. I am interpreting that you can lay a seal down anywhere and the weapons appear out of it and you can manipulate them telepathically?

Knightguard - It cannot boost your speed though. As far as perception, there is really no way to aside from speed boost since we do not have a literal reaction stat at this time... I'm not sure where you want to go with this, I'm just trying to help you make it useful.
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on Fri Nov 04, 2016 8:47 am
Okey day, hows this
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on Fri Nov 04, 2016 10:03 pm
Seems more balanced to me approve 1/2
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